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You mean a Blush Point.
Oh yeah, I think you need to work the words "Histrionics," and "Drama Queen" in somewhere.
Wow, you finished this thing? Do you have a writeup for any of your runs?
And it probably is the wrong place, but I've always wanted to read a campaign journal of The Night Below. I really wanted to play that, but it was hard for me to find a group who wanted to play a 2nd edition dungeon. I think some people have updated it for 3.x, but it was so cool looking I wanted to play it.
I know it is a minor point, but I was overjoyed to see that Iris' mother was mentioned at the end of the episode.
No idea how they will play this, or even if it is supposed to be a red herring.
But I really would like to see Iris' mother be from the future. In the comics it was past Zoom's future.
This isn't really a spoiler because there was no mention of anything other than she was gone.
But I got fanboy hopes and dreams now...
Guess they would roll with Bart, but as I've said earlier in this thread I'd love to see XS.
Of course that is a lot to come up with from a name drop, but still...
You know obviously a Rogue doesn't have all your tricks (not to mention weird arms and tentacles), but potentially he could do a good chunk of your sneak attack damage.
Only thing is he has no where near the features and buffs to make sure he hits, protect himself, and some other things.
Still since you grossly overkilled each opponent, there should be some room for a Rogue. Maybe, with lots of gear and scrolls.
That Mind Blank effect makes a big difference.
Bob Bob Bob wrote:
Actually, the Legion build might have a fatal flaw. If we assume a large but finite number of cohorts die before killing the monster... doesn't that mean the monster should get exp for them? It doesn't come up for the other builds because they don't use sacks of free exp as their method of attack. If the monster took levels in a spontaneous caster with healing we would have to plot rate of level gain vs damage done to see if the horde outdamages the healing the monster gains by killing so many of them...
I think there is a hole in this, or at least a different way of thinking about things.
Do monsters get xp? I think these rules, xp, advancement etc are designed for player characters, not NPC's.
I'd have no qualm in the world about having a BBEG as a 15 wizard say, and have him be a guy who barely ever took a step outside the capitol city of the empire. He got his levels through study and experimentation. I'd feel no need whatsoever to rationalize that he ever went around thumping ogres or was in the Northern Campaigns or whatever to level up.
We use class levels and things to customize opponents. But to me it is not like they follow the same rules exactly.
The level of the NPC is up to the DM. The party fights him once, he runs, and the party doesn't see him again for 4 levels. The BBEG is whatever level I want him to be at this point, and he didn't have to do a single dungeon crawl to get there.
Geez all this hullabaloo over the wording of fluff text describing a type of revelation common to a number of oracles.
Look, all these different types of similar armor, fill the same purpose. They all have the same stats, have the same number of hours per day they can be used, etc. The only difference is that each set has an additional bonus like 5 DR/Slashing, a bonus to stealth (think one does that), or a blur effect against ranged attacks, that sort of thing.
To me some of the arguments used in this thread are ludicrous. Just because the flavor text for the Wind Oracle's ability is worded differently from the Wood Oracle's, one should work and one shouldn't?
Heck it you are rolling that way, a Wind Oracle's armor wouldn't work underwater I'd wager, but I've never heard of anyone playing it that way.
Long story short, there is abolutely no evidence that the dev staff ever considered that anyone would cast Magic Vestment on these things. I am utterly positive they never thought "Hmmmm, okay you can cast Magic Vestment on the Oracle of Bones' Armor, but you can't on the Oracle of Shadow's... yeah that's it, that is the way to balance it."
You are parsing something that was never considered by the devs.
The only question is whether you think any of them should be capable of being affected by Magic Vestment. I say yes.
Tell me something. If I used one of the creation spells to make a wooden shield, can you cast Magic Vestment on that? Yes or no. It is a perfectly normal wooden shield, except it is going to disappear in a number of hours.
So what is the difference with the Oracle features? Other than someone parsing flavor text that was written without the slightest inkling anyone would try something like this?
Cap. Darling wrote:
Simple, whether the chain is infinitely long or not, you just send in the last one first. If he dies he was the cohort of someone else anyway. Then you send in the new last guy.
While everyone else is doing whatever they do.
Yes or no, a summoner could deal with any given situation better than a wizard or cleric.
Yes or no.
I'd also like to point you to the Beastmass threads. The only summoner I saw in those was a Synthesist.
So, let me get this straight. Even though there were a number of classes that were considered to be more effective than the Summoner (Wizard, Cleric, Sorcerer, Witch for sure with hexes, Oracle probably, Druids even just casting), and classes that did the fighting sidekick thing just as well or better (Druid, some Inquisitors, now Hunters)...
It was necessary to nerf the Summoner. Come on Druids can overmatch melee with wildshape, or overmatch melee with animal companions (minimal spell augmentation), not to mention they are full casters.
Come on. With this system any full caster rocks the world. Heck a Bard with leadership and a cohort can buff up the cohort seriously.
And Summoners were the problem. Right.
Cap. Darling wrote:
Now see you are making a mistake here.
After all, "The Last shall be First," otherwise it's all for one, and one on all, all of the time.
Milo v3 wrote:
Apparently Summoners don't get eidolons anymore either, with the nerfs. They get a handicapped version, to go along with a really nerfed spell list.
But I'll repeat my point: Why?
They weren't Tier One for the most part. Sure they made melees look bad, but what caster doesn't?
I think the more valid complaints about Summers were the Synthesist's ability to ignore physical scores mostly, the bookkeeping associated with the eidolon, and above all the impact on the game of having so many summoned creatures in play so often.
But in general they were not playing in the same league as wizards and clerics.
I don't have this book (is it out yet?), but after reading this thread...
Why would anyone bother to play a summoner using this book?
I mean you can just play a regular wizard and be ... well what wizards always have been.
It was an excellent class, but it wasn't a tier one class (well Master Summoner may have been worthy).
Why handicap a class that really wasn't all that anyway?
Is there any redeeming value to this new version at all? If confronted with this nerfed version, I'd imagine most people would just play another class.
I thought you were talking in general.
I guess you already have your question answered but in general the iconics have wonky builds. You don't have to be an optimizer's dream of a build, but the way the iconics are built just isn't the way anyone, even roleplay first people build them.
Valeros is really bad. Two weapon fighting is just not as good as two handed weapon fighting. The really bright spot is if you go sword and board with two weapon fighting, then it is comparable. But since it takes so many feats you don't see it that often. Fighters are pretty much the main class that can make it work.
But big sword in mainhand, and small sword in off? Nobody does that really. If they go that route as opposed to sword and board, most people use a short sword or similar weapon in both hands, to benefit from the weapon training/specialization feats with both weapons.
They also don't emphasize saving throws and initiative as much as pc's do, or basic utility like having a way to fly.
I'm sure that some of the worst racial agitators (such as K. Tempest Bradford, who helped institute literal racial segregation at a SF con) will try to counter Vox Day's "anti-SJW" slate with a slate aiming to exclude white men, but hopefully more independently-minded voters will outnumber them enough that at least some apolitical/moderate works find traction on both sides and make it on the ballot on the strength of the actual writing.
Do you realize how convoluted and insane that sounds? I've never heard of K. Tempest Bradford. I had never heard of Vox Day before this thread.
Vox Day. That's got to be a nom de plume. Who names their kid that? And what kind of tool runs around calling themselves "K." Tempest Bradford?
From what you have written I am not sure who is on which side of what.
That's the nature of the modern world though. Unless you consciously seek out other viewpoints a self-reinforcing echo chamber out there just waiting for you to pay attention to it.
This is pretty profound. In another time and place, things like "honor," religion, or simply "right and wrong" were actually held up to be things that were above profit.
Now it's like the end of that Ayn Rand book where everyone leaves Galt's Gulch and makes the dollar sign instead of the cross.
Almost as though you are some kind of chump for saying there are certain lines you will not cross, or compromise even if it is more profitable to do so.
Then you can only evaluate a work you like and agree with?
I don't believe this.
Seems to me that this particular blade cuts both ways. That a particular side lauds it for reasons other than the quality of the work.
From this link http://www.thehugoawards.org/i-want-to-vote/:
"I Want to Vote
Voting for the 2015 Hugo Awards final ballot is not yet open. We will announce when the 2015 Worldcon opens voting on the final ballot.
Each year’s Hugo Awards is run by the individual World Science Fiction Convention hosting that year’s Hugo Awards. For information on voting on any given year’s Hugo Awards, go to the Worldcon web site and follow the link to the current year’s Worldcon. There are also links to upcoming Worldcons in the sidebar on the right side of this site.
How to Vote
Each year, members of the World Science Fiction Society are invited to nominate and vote on the Hugo Awards. You can become a member by joining the current year’s World Science Fiction Convention.
You do not need to attend the convention in order to nominate or vote. A “supporting membership” will be sufficient to make you a member of the World Science Fiction Society and grant you voting rights for both the current year’s nomination stage, the final ballot, and the right to nominate for the next year’s awards.
Hugo Voting Process
The Hugo Awards voting process has two stages: a nomination period and a final voting period. During the nomination period ballots may be cast by members of the current and following years’ Worldcons (as of January 31) and members from the previous year’s Worldcon.
After the nomination period closes, only members of the current Worldcon are eligible to vote on the final ballot.
Hugo Award Ceremony
The Hugo Award winners are announced at the World Science Fiction Convention during the Hugo Awards Ceremony. You need to have an attending membership to the convention in order to attend the ceremony."
Now apparently that is dated. I clicked on the worldcon link for 2015 and as near as I can gather you can no longer register as a voting member.
But do not despair, 2016 is open for your manipulation http://midamericon2.org/registration/:
"Supporting – A Supporting membership includes all publications and voting rights at MidAmeriCon II but does not include the right to attend the convention. (Supporting memberships are mainly for fans who want to support Worldcon but expect to be unable to attend in 2016.) Cost is $50."
Now I didn't click all the way through the links. Just guessing I could make up say 40 fictitious addresses and people, or get 40 people I know to help me out. Let alone that I may well know people who attend and are eligible to vote.
43 Best Fan Writer John Scalzi
Assuming I can vote for myself, in 2008 for the paltry sum of $2050 dollars, I could have filled out enough ballots to give myself a nomination for best novel.
Now you couldn't know beforehand how many it would take, but either that was a bad year for voting numbers or pretty normal pre this controversy.
Come on. This is utterly stupid.
And by no means am I accusing John Scalzi or anyone else of doing this. But the point is that anyone who actually did could have had a good chance of getting a Hugo nomination.
Add in the fact you have friends and acquaintances, perhaps a publishing house with a vested interest in a nomination (and employees), add in ideology which now seems to be an issue... Honestly it seems like most years you wouldn't have had to bother much.
This is one borked nominating process. And the fact that even with this recent controversy about block voting 2014 had the leading nomination with 184 votes? That's only an investment of $9200.
This is a total joke.
I don't think this is correct either. Just reflecting on the whole thing, 184 votes is enough to get a book nominated? And this is presumably heavy voting because of the whole bloc voting and slate thing?
Look at the previous years. 41 got a book nominated for best novel? Those are ridiculously low numbers. A gregarious, popular guy might well have more friends that would vote for him without any prompting. It's not even much of a stretch to think a lot of his friends are involved with fandom and cons, and will pay $50 or whatever to be eligible to vote.
And with such small numbers needed to be nominated at least, nothing like this has happened before?
I don't have a chronoscope and can peer back through history to see what people actually did.
But common sense tells you that something so easy to compromise or game had to have been done so in the past.
Geez, aside from any organized or nefarious scheme, exactly how many people from Tor Books (or DAW or anyone else) are eligible voters?
Come on, 41 votes? It wouldn't surprise me if Tor had an appreciable fraction of that number as direct employees eligible to vote, let along authors associated with them.
Long story short, I don't think the Hugo impresses me at all anymore.
Someone above posted that people will manipulate the NY Times bestseller list for a fee. This appears to be infinitely easier to game.
So while I don't have some kind of pithy phrase that means "If it can be manipulated, it will be manipulated," I'm pretty sure it has been repeatedly over the years.
But if 41 votes was normal for years before this controversy, maybe no one cared enough to bother.
Are you sure about this? My Rules Fu is weak (because that kind of thing bores me to death parsing text to come up with a conclusion about something I'm reasonably sure the developers never thought of).
But wasn't there something about taking these archetypes with Improved Familiars? Meaning that these archetypes only applied to vanilla familars, rats and the like?
I'd think Tumor Familiar would be in the same category, but like I said I don't like parsing.
Plus can you take Improved Familiar if you have a tumor familiar? What do you have then? Your tumor is a flying helmet with wings, or a flying cat?
Or what if a Tattooed Sorcerer with the aberrant bloodline takes the Aberrant Tumor feat. Is it a tattoo or a tumor? And can he take improved familiar or give his tattoo or tumor an archetype, regardless of that?
Personally I don't think they thought of all this when they wrote all these feats and rules.
But as near as I can tell a Tattooed Sorcerer can do the same thing, regardless of bloodline, assuming a tattoo familiar can take an archetype.
From that Vox Day link:
"43 Best Fan Writer John Scalzi
That's quite the coincidence, considering that Larry, Brad, and I were accused of bloc voting in 2014 with the following outcome.
184 Best Novel Warbound Larry Correia
What looks more like a bloc vote to you? Oh, and speaking of 2014, let's not forget this:
120 Best Novel Neptune's Brood Charles Stross
The number are votes right? Don't the numbers seem laughably small, even if whoever you want to hate are rigging things?
I mean 184 votes for the biggest votegetter of the items listed? That doesn't seem kind of ridiculous?
Honestly I would have expected thousands.
How popular are any of these books? What do modern sales look like in a market with so much competition? How many copies is Neptune's Brood going to sell?
Well you probably won't enjoy Courtship Rite if you ever read it. But I'll stand by my point, it was the most outstanding book on that list.
So tell me, as a reader I can't tell what the best book was on that list by reading all of them?
But somehow the Hugo picks correctly by this voting process?
And it's been pure and pristine the whole time it's been in existence until now... and ... and evil people are fixing the process.
Come on, if it is this vulnerable you're telling me this is the first time ever this kind of thing has been done with this award? Not buying it.
And curiously no publishing house would hav8e ever thought to put their finger on the scale? Ever? I mean "DAW books, publisher of this year's Hugo winner..." That's got to be worth something for sales or ad copy.
None of the voters were fan boys and picked a name like Asimov or Heinlein just because?
I haven't looked at a list of Hugo winners in a long time. So I googled and found the wiki page.
Whether vote rigging (or perhaps campaigning is a better word) has been around all along, it's pretty clear based on the list they picked the wrong book as winner quite often.
Take what looks to me the most extreme example, 1983.
Isaac Asimov* Foundation's Edge Doubleday 
Isaac Asimov won that year.
This is one of the last years I read everything on the list (or any of them for the most part), but there is no way any of those books were as good as Courtship Rite. I remember when reading it thinking he had to have biology wrong, but other than that it was clearly the best book on this list (including the Gene Wolfe one).
Heck I didn't even like it honestly, but it was outstanding. I kind of think that the... conditions the protagonists lived in kind of kept it from winning. But then again you see the names Asimov and Heinlein a lot on these lists, winning frequently when perhaps they shouldn't have.
So maybe the whole thing is "I think she doth protest too much" in retrospect.
Hmmm decided to do a little googling to find all time best selling authors in this genre. I'll choose to accept their categorization and numbers because it was a little more difficult to find than i would have thought.
1) J.K Rowling (c. 450 million)
I have no idea why they have 3 people listed at 4. I'd have thought Stephanie Meyer would be number 4, and everyone else moved down, but whatever.
A couple things. Most of the people who have mega sales are of what I would call the modern era. Also it appears that for the most part to really sell a lot of books you need to be sellable to a mass market, not a genre one. Also the internationalization of bookselling to the extent it is done with popular products now was much rarer back when.
Even if SF/Fantasy fans read a lot of those books, Tolkien is the only one I'd call a genre author (even if he might have laughed at being lumped in with them, probably Lewis too). Both of the brits really sold mainstream more than genre somehow, especially Lewis.
Tarzan kind of escapes the genre ghetto, pushing Burroughs up (John Carter too, though he is less well known but always in print).
Not sure Clarke would be up here if he hadn't had the good fortune of having Stanley Kubrick make a very successful movie in the late 60's.
So from what I can gather (again assuming the numbers are correct), if you just include pure "genre" authors (and excluding anything with shiny vampires, sexy vampires, horror crossover guys, Hogwarts, Kubrick films, or Oxbridge)...
Edgar Rice Burroughs is number one, with Andre Norton on his heels. Which not surprisingly to me indicates she outsold Heinlein, EE Doc Smith, Asimov, any other Golden Ager, Larry Niven, Frank Herbert, and almost surprisingly Terry Pratchett.
I was actually shocked that Marion Zimmer Bradley was 32 (25 million) and Anne McCaffrey (18 million). It's always seemed like their books sold like hotcakes (or A Princess of Mars though that has been in print and selling since the 1910's).
Corrosive consumption is a pretty excellent spell for damage boosting a high-level magus. With Intensified cast, you're looking at 20 damage the first round, 20d4 the second round, and 20d6 the third round. Add that to the spells you're also casting and delivering those second and third rounds, and it's pretty strong.
That is an odd spell for conjuration, since it is affected by spell resistance.
With a range of touch, odds are only a magus or something similar would ever use it, as opposed to wizards and sorcerers.
There have been women writers in this genre a long time. Personally I think writing is something that women in general enjoy, as opposed to sitting in front of a computer for 12 hours at a time fiddling with the C programming language and assembly language with nothing for company but a bag of cheetos and some mountain dew. (Basically another field that's come under attack for a lack of diversity.)
And getting fatter and grosser all the time.
I can think of women writers in this field going back a long way. Andre Norton may not have been Shakespeare, but she was prolific and influential. Heck Marie Shelley may have been one of the progenitors with Frankenstein. There are some more, C.L. Moore who wrote the Jirel of Joiry stories, Leigh Brackett, a few others who were more obscure.
But I'd guess that women were a higher fraction of the writers, than the fanbase.
And then there was the Ur Woman's View writer in SF, Joanna Russ. Seems like she was the divider between the old guard female SF/Fantasy writers and the plethora that came later. Bradley, McCaffrey, LeGuin, some of the big sellers (even though Joanna Russ never really sold very well).
And now we have the young adult genre. I'm not too sure whether this is even fantasy honestly (the Vampire books) or science fiction (Hunger Games). I'd honestly view it more like the same kind of thing as Flowers in the Attic, though I might be wrong. One thing is for sure though, this stuff sells. And I'm pretty sure it sells a lot better than "hard" SF.
But to continue my wager, I'd bet that the ratio of female to male writers in the genre is higher than it has ever been, and the female segment hasn't increased that much.
Lord Snow wrote:
Here is a belief of mine. Science Fiction, Fantasy, Comics, geekdom in general is just a niche element of a certain culture, european in this case.
You are assuming that if you build the ballpark they will come, without considering that they might not be much interested in it. I will say that blacks like comics, I've seen blacks camping out in the comic book section at the bookstore, and hanging out at comic book stores. Not so much in the Science Fiction/Fantasy section of the bookstore. Much like the popularity of Nirvana, Sara McClachlan, and Manilow with this demographic.
I'm also curious. We have west coasters here. Surely some have been to science fiction conventions on the west coast.
Now the west coast has the highest asian population in America. This demographic has higher earnings and higher educational attainment than white americans in general.
So do you a lot of asians at cons? Are they under, over, or par for their fraction of the population in the locale? Do you see the same kind of numbers for the sections of the bookstore you are drawn to when you go?
Here is why I say this. I don't think asians in general are that much interested in "geek culture." If you have evidence to the contrary, even anecdotal, I'd love to hear it.
What I'm saying is that you think this sort of thing has universal appeal, and all you have to do is build the ballfield and they will come. That everyone thinks exactly as you do, and is exactly the same on the inside, with the same interests.
As opposed to saying that this sort of thing has been around since the 20's (well earlier if you want to go Verne/Wells), and the people that go to the cons and buy the books are the ones interested in this genre.
And in closing, I did a quick google because I got curious as to how many science fiction writers there were in China (1.2 billion people at least, and at least the population of the US 300 million or so with discretionary income and US levels of education, as well as being a very literate book reading culture).
I found some of course, but even with the translation barrier I would have expected to see a long list, akin to what you might find for Russia with a fraction of the population.
Instead I found this from the wiki page:
"Meanwhile in the area of film and television, works such as the science fiction comedy Magic Cellphone (魔幻手机) explored themes of time travel and advanced technology. On March 31, 2011, however the State Administration of Radio, Film, and Television (SARFT) issued guidelines that strongly discouraged television storylines including "fantasy, time-travel, random compilations of mythical stories, bizarre plots, absurd techniques, even propagating feudal superstitions, fatalism and reincarnation, ambiguous moral lessons, and a lack of positive thinking" indicating that in the near future science fiction shows will likely not be allowed to be aired on mainland Chinese television."
And just musing here, what happens if it isn't the Age of Aquarius? What if it is the Age of Pragmatism?
So why do people beat themselves up over a lack of diversity in a genre that has a lack of diversity in it's fanbase?
This may be true, but there are so many ways now to get either more spells known per level (racial favored class bonus) or the plethora of things that let you know spells if they are on your list (items).
Additionally staves are rechargeable. Heck a wand with 50 charges will see you through a career on some things usually (water breathing).
The human bonus alone adds so many spells that your statement isn't valid anymore. Actually since they can spontaneously cast any spell they know, they probably have more versatility now (for the stuff that comes up regularly).
There are a number of things better about clerics as opposed to oracles, but I don't think this is one of them anymore.
Here you go:
This was done as if D&D were based on classical myths, as opposed to.. pseudo Northern European stuff.
If memory serves it was done with a kind of BECMI ruleset.
These sourcebooks are really, really good, and you can't beat the price (free).
"As most of you probably remember, the year 1972 saw the release of MAZES & MINOTAURS, the first ever-published fantasy roleplaying game, opening a new era of heroic adventure and mythic odysseys…
Fifteen years later, in 1987, Legendary Games Studio published a fully revised, streamlined and expanded version of M&M (which became known as Revised Mazes & Minotaurs or RM&M for short) in the form of three core books (the Players Manual, the Maze Masters Guide and the massive Creature Compendium) and a fourth optional book (the M&M Companion), all with full-color covers and quality B&W interior art.
In 2007, to celebrate the 20th anniversary of this mythic event, the resurrected Legendary Games Studio is happy to bring you Revised Mazes & Minotaurs in PDF format (yes, the whole four books !)… FOR FREE.
All you have to do is to right-click and select "save as" on the images or on the download links below. "
Geez they try to give things the patina of history, just like in some fantasy story.
Then attach nuts and bolts to it.
Look, don't have your guy take secondhand titles.
Instead have him say, "History begins now, with me. What came before is unimportant."
Then call himself Powerlord or Magelord or something.
In ten thousand years they won't remember any Runelords. They'll be dungeon delving in the history he made.
Cap. Darling wrote:
Was the Zen Archer your build? One of the big advantages he had, was the fact he wasn't in melee. Even if he had good defenses, his whole style let him avoid being in melee with the challenges. (And a lot of those challenges were very poor at ranged combat other than spells, though many of them had ways of getting into melee range quickly.)
If you are going to build a character that actually involves getting into melee with these things, I'm not sure it is a viable, or at least smart way to do it.
Even if whatever you make has great defenses and saving throws, you will fail on a one, if you have to make a number of them.
Additionally you will generally be hit if the opponent rolls a 20.
The Zen Archer avoids having to make any saving throws or evade attacks a lot of times.
Cap. Darling wrote:
I ditent look too closely but freedom of movement May let the lindorm ignore repulsion? But i think it is great to see a new addition to the gang of super characters.
What new addition? All of them are the same, "The Caster with a Thousand Faces."
It's been a while since I read this thread all the way through, but it seemed like all of them pumped the DC of some spell or other, and won that way.
Magic over all.
The Zen Archer was a lot more interesting. So far we have seen Dazing Spell, Suffocation, this guy uses Banishment and Destruction.
But it's all the same. Full caster, pump DC.
I can't remember have we seen a Bard? Think there was one Magus, but not sure he succeeded. No Fighters, Rogues, heck even Paladins in this thing.
I don't think your revised build really screams "knack for magic."
I'd expect things like Eldritch Heritage and whatnot honestly.
Also personally I do not use combat maneuvers in general, and particularly not with a halfling. Unless you have some angle on carrying them out (like true strike for disarm, or barbarian strength surge for anything), they just get super hard to carry out as you level.
No idea what maneuver master does for this, but the +6 lore warden bonus isn't enough to make this one attractive. Although if you are going to do it, you picked the easiest one to make work. You can always grab staffs or something off of casters.
Dirty Trick is something else of course.
In your shoes I'd ... I'm not sure. Human and the extra feat (and being able to sub 3 skill focuses for the bonus feat) make an Eldritch Heritage character a lot easier to pull off. Elf has something where you can get some spell like abilities by trading some racial features.
Halfling doesn't seem like a terribly good choice.
Probably what I would do is not take Maneuver Master. I'd instead take a level or two of wizard (or a couple levels of sorcerer). Seems like Enlarge Person and True Strike would do more for your maneuver capability than the feats would do. I'd have to think about it, but might emphasize bloodline powers with sorcerer, and with Eldritch Heritage in conjunction.
Also why bastard sword? You spend a feat on that, for what 1 extra point of damage compared to a longsword? Not sure if there is a sweet spot with the dice using lead blades, but it doesn't seem worth it. I'd probably take quick draw (if I didn't use it for Magical Adept or an Eldritch Heritage prerequisite) and do something with thrown weapons. Or take an exotic weapon like the net.
I actually like the character, don't get me wrong. But his whole premise was idiotic.
Sometimes he had to keep things to himself so he wouldn't interfere with history. But he walks around the 20th/early 21st century with technology and knowledge from the future. I mean, if one villain stole his gear and reverse engineered it, or telepathically probed his mind...
And assuming he doesn't interfere with the timeline, it's not like Skeets doesn't know things like exactly what the recorded history of Booster Gold is.
Heck one inquiry the first time that he met Ted Kord would clue him in that Ted was going to die relatively soon.
That light hearted JLI friendship is creepy in that light.
Of course the Ur example is the Legion having Superboy on the team. They can't have him changing history so he gets a "hypnotic" command, or whatever so he doesn't remember things from the future. Except you know his friends, their adventures, the fact that he knows for sure there is a happy, successful 30th century.
And Superman is their inspiration, and a key part of their and everyone's history.
So naturally they bring him forward in time repeatedly to engage in adventures where he actually could be killed by some opponents.
Doesn't make sense any way you spin it, if you think about it.
So best not to think about it, I guess.
My take on it is stuff that keeps the main man alive.
If you are fifth level, I'd have teleport as a spell that I would always have access to for sure.
Of course unlike some others I always take silent spell too. The main man is far too important to take chances with.
He bugs out in a heartbeat and comes back when he is good and ready.
To tell you the truth, I think I'd take Spell Mastery twice, unless I could retrain it. I'd rather have Greater Teleport than the 5th level one, but it wouldn't faze me a bit to take the feat again and find more spells I wanted when I got to 13th level.
Are some I would definitely take. Remember if you are dead, it's over. The first priority is to live. Whether you have your spellbook or not. If they take it and clap me in chains, I'll go home and get my backup spell book.
And the only way they stop it is to have some kind of dimensional anchor effect, an antimagic field, or something like a feeblemind effect.
In which case there isnt' much any other spells could do for you anyway.
If you have invested in UMD, grab a Mnemonic Vestment and a scroll of Greater Magic Fang. It's a DC 20 roll to fool the vestment that you can use Divine spells and a DC 28 to fool the scroll you have enough wisdom to cast it.
Is this actually legal? I didn't think it was.
I think the Gold Standard for this thread's title was the Chicken Infested Commoner from 3.5. It depended on your commoner having the "Chicken Infested" curse or flaw or whatever it was from Dragon Magazine.
But you could destroy whole worlds with your chickens. There were variations of it that had Iajutsu Chicken Masters, even others that let you throw Flaming Chickens at people.
No way you could duplicate it, but it is a goal to shoot for I think.
Wow, this thread is pretty long. Not sure if or how many times it has been mentioned, but I think a "War" adventure path would be really interesting.
I think I would like to see either:
1) Nirmathas vs. Molthune (I really like Nirmathas, though some people think it is bland)
2) The big one Taldor versus Qadira. Only thing is that unless the Empire is divided on the war or has some reason why its full power can't be deployed this isn't much of a fight.
I like to see an adventure path where you have situations and opportunities to actually use some of these spells like fireball and cloudkill the way you always imagined they could be used.
Actually I think 2) would drag some unlikely allies into the conflict. I don't think any Inner Sea nation would want to see the Padishah Empire get more of a foothold in the region.
I could see Andoran, Osirion, even Nex and Cheliax joining in to defeat them. Or at least send unofficial help, *cough adventurers *cough.
"This caused them to animate and burst out of the walls revealing them to be zombie bears wielding halberds and shooting laser beams out of their eyes!"
I like a little humor in a game, but this might be a little over the top. There is some internet picture with cossacks riding bears with laser rifles or something.
Might be a little more... realistic.
You have a point with the three you mentioned (Shackled City, Age of Worms and Savage Tide). It's been what, 8 years or so since the first of those came out, and you still see them mentioned and played. More so than the AP's other than the four I mentioned. Maybe even some I did.
I really hadn't even considered them since I was mostly thinking of the AP's since the Pathfinder magazine was launched.
But my take is just on what AP's have the most mentions in threads on D&D boards, and that have campaign threads.
Not saying these are the best 4, and the whole approach is unscientific. But I'd stand by my point about the 4 I mentioned being the most popular, particularly Runelords.
Don't know why but things like Second Darkness, Legacy of Fire and whatnot don't seem to be that popular for actual play.
I kind of see why Kingmaker is popular. It is a sandbox, and also has terrain that a lot of classes that get wilderness features, or a mount can actually use these features in. Plus the whole kingdom thing is a bit different than most of the other AP's or alternatives.
Aside from how good they are, this is my take on things based upon what people put in threads, here and on other boards. Once again, this is just my impression of the ones that have been played the most, based on campaign journal threads and whatnot:
1) Rise of the Runelords
Whatever their merits, it just seems to me that after their arc is finished in the Pathfinder magazine, most adventure paths just fall to the wayside.
I still see new campaign threads launched for these four on a regular basis though.
Anyone got a different take on things? Just saying for whatever reason these four seem to stand the test of time as far as popularity goes.
I actually like Iris. She and the actor playing Barry really don't seem to have much chemistry though.
Usually I don't like it when they arbitrarily change the ethnicity of comic book characters or outright remove them to put in a new guy (Ryan Choi).
But sometimes it works (see Fury, Nick).
That said I would really prefer to see XS than Bart if they ever go down that road, so if they did got that way Don and Dawn Allen are a needless complication to include.
Not to mention Iris has a ton of time travel shenanigan in her history as well.
Crap you have Zoom from the 25th, Iris from the 30th (or 29th? She was around slightly before the Legion's time), Abra Kadabra from the 60th or whatever...
Well depending on which era of the Flash you are going by. I can see how this stuff can be wonky for non-comic book readers.
This show is really embracing comic books, but that whole thing is just too convoluted to go through on a TV show.
Then again Iris' mother has never been mentioned as far as I know...
Why not? The contingency fires off before the Dimensional Anchor hits?
How? Whether you are saying a wizard did it or not (that is to say it is just "magic"), how does the effect happen before the cause?
I'd actually say the Teleport fires, but it won't relocate you because you are in a state of being Dimensionally Anchored.
I hate this spell (Contingency).
Let's say the wizard has a spell to teleport him if he is attacked (or has a spell cast on him, or is the subject of a dimensional anchor spell in particular).
What's the order of precedence? If dimensional anchor succeeds, does the contingency attempt to port the wizard, and fail because he is anchored?
Does the contingency fire off before the spell hits? So the wizard is ported?
I've had people argue that the contingency will fire off if someone attempts to cast a spell on you. But how does it know? I mean if someone is hidden and casts a spell silently on you, you never know it's coming.
But contingency somehow knows what is about to happen?
I think in general people make it too powerful, or at least too discerning.