|1 person marked this as a favorite.|
I don't understand this guide. You might be able to make a case for the Divine Hunter archetype being useful if you had a bunch of archers in your party. But how often do you have more than one in a group?
Also if you have other archers in your group, they are already going to have the feats you can give your companions... because they are archers.
I mean what is the whole idea here? Everyone carries a bow, so they can drop whatever it is they normally do, swing blades, cast spells, etc. so the Divine Hunter can make archers of them?
Only use for it I see is if you are leading a group of mooks or something, and you can make a skilled group of ranged attackers out of peasants or warriors or something.
This archetype seems totally useless to me. I really don't think it makes a better archer than the base Paladin to be honest. Unless you are enhancing your mob of peasants, what makes this a better archer than a base paladin?