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Ramoska Arkminos

stuart haffenden's page

Pathfinder Roleplaying Game, Adventure Path Subscriber. 1,291 posts (1,444 including aliases). 2 reviews. No lists. No wishlists. 3 aliases.


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(Pathfinder Roleplaying Game, Adventure Path Subscriber)

His act was very evil and he should die!

No, but really, the player needs to define what he sees as LG because he just can't go round killing "helpless" dudes just because they "work" for the BBEG.

As far as he knows the guard was only working for the BBEG through fear, and even if he wasn't, killing when LG isn't really on unless you're being attacked.

But as others have said one action doesn't change an alignment. Make a note of it, tell the player what you've done and why, and then move on.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

We use them both, they're great and fun but do take a little more table time to resolve than just rolling some extra dice.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

H.P. Makelovecraft wrote:
Be real men, roll 3d6 six times and make your stats in order as rolled.

Can we use point buy!

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

*pats dog*

There there.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Gorbacz wrote:
Toadkiller Dog wrote:


And yes, it's true, in english AP's means something belonging to the AP, whereas the word you're looking for is 'APs'. Read the freely available grammar rules.
I know I'm likely the wrong person to bring this up, not being a native speaker and all, but I do believe that you capitalize the names of languages in English. :-P

Lol!

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Looks like you've done a comprehensive job. I'm not sure how many will want to continue the structure as it can be time consuming, however for those that do, you're done a great job.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

gamer-printer wrote:
Well some of us are hoping open discussion might let others see through different points of view, perhaps changing how a haunt is delivered to make it palatable to the OP and others. We aren't arguing for argument sake - so no need to end thread...

I understand that!

Some people, however, don't appear to want a solution.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Yes it's true, read the freely available info or do a search.

[/end repetitive questions]

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Dennis Baker wrote:


The number of times I found them interesting and additive to game play versus being an irritating burden. Most of the time I walked away feeling the game session would have been improved if they had just been left off.

Ok, we got the message, you don't like them.

I suggest you don't use them.

I suggest those who do like them, do use them.

[/end thread]

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

I would just like to add that although, as others have stated, that the PF system largely requires you to "explode your enemies before they explode you" the Shield bonuses do stop those 2nd and 3rd attacks that higher level play grants.
Those -5/-10 attacks suffer greatly vs. a decent Shield bonus to AC. It's true that some will argue that you shouldn't be in positions where hard hitting monsters are threatening but we all know it will happen.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Merkatz wrote:


Honestly, I am more concerned about my players getting their hands on that Boarding Pike of Repelling. At will, swift action 20 ft reach is absolutely disgusting.

This is a scary weapon!

Again though, I think a limit of X/day will re-balance it. Probably 5/day will keep the weapon useful but remove any possible abuse.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Most kind, and very useful - thanks!

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Just change the seven times a day useage to 3 and I think it's fine.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

There are some display issues where the miniature picture if overlaying the base and partially obscuring it from view.

A small error that I'm sure will be rectified in an update.

Plus the above mentioned pirates playing "swap the hat"!!

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Sorted!

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

I've made a Goblin Fighter NPC to fill in if I have absent players that haven't given me up-to-date character sheets.

[Build: Weapon Finesse/Dervish Dance]
At level 2 he is at +9 to hit, doing 1d4+5 damage.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Great stuff to all involved!

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

I used MS Excel.
However I've opened other .odt files without problems.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

The point is that you can play it either way. If you're the DM then that's all your players need to know.

Clarification would be nice but then so would winning the lotto but it might not happen!

I would say the "centred on you" is just for the starting position of the spell, in other words, you can't cast it centred on a different target.
Also, if the effect has a wind speed and direction it would make sence for it to move according to that rather than your position.
As you said it's not an emanation.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

No, I can't see and RAW to support it moving with you.

However, if you want it to, go for it, it's hardly broken.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

I don't see any problems with it.

They may have signed up but that doesn't mean anyone will like them and after a few days under the "I'll never be satisfied" Plugg and Co, the desire to follow the "rest of the adventure" [players reading this] should be easy to achieve.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Papa-DRB wrote:

DropBox Link

-- david
Papa.DRB

I get a "file is corrupt" message. I could open the doc but most of it is missing.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Shade325 wrote:

Ravien,

Would love to see you work but find the link you posted requires payment to access. Is there any chance you could post somewhere it could be accessed free.

Thanks,

Shade325

+1

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Paizo haven't added "oh but what if the PC's are evil" advice in the other AP's so why should they do the opposite in what is obviously not really intended to be a Heroic campaign?

The AP's would end up twice the size.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

I also have a huge number of mini's, well, every mini in fact, but I have purchased these because they look so good.

Will the following 5 parts be released at the same time as the AP's?

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Neo2151 wrote:

All I have to ask is: If Dex is really all that much better than Str, then why aren't there more Dex-based fighters floating around?

Because it's not. Hit and Damage are pretty much everything in this game. All other things can be role-played. (For goodness sake, the Dex fighter doesn't even get to have a better AC, which is supposed to be one of the big draws of the archetype! He just trades a good flat-footed for a decent touch!)

The Strong guy wont be so happy fighting Wraiths [or any other incorporeals]. Or Mages firing off Range Touch Attacks.

...more glossing.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

You seem to be glossing over the up side of some of those Feats to back your up your ideas.

For example, Weapon Finesse: This allows a player to pump his "to hit" and AC with only one stat. That is a pretty big bonus. Sure there is a down-side [lower damage] but denying the up side doesn't make for a good argument.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

magnuskn wrote:


No, but throw a bone to their "heroes should be good" base by giving a paragraph on how to play this whole thing with people who are offended by the thought of letting helpless prisoners be killed before their eyes. Like they gave an alternative for people in Ashes at Dawn.

I don't think there are any "heroes" in this campaign, just pirates.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Ravingdork wrote:
beej67 wrote:

As long as your GMs dial up the monsters, nope.

For instance, GMs can just add the "advanced" template to everything you meet, to compensate.

For those truly concerned about continuing to challenge the players, this seems like a fairly good solution. Most players likely won't even know the difference.

Another good alternative is to change nothing and let your players feel powerful.

Good solution? There isn't a problem to "solve" if you just stick to 15pt as the designers intended you to!

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Why don't you guys just make 16 the highest value a PC can have in a stat at creation [before racial mods]?

Solves all the power-gaming and does make better all round characters.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

magnuskn wrote:
Those are some pretty good ideas. Modifying the encounter always is an option, but I would have loved some alternate way to do things from the developers, like in Ashes at Dawn over in Carrion Crown.

It seems to me that taking Good aligned PC's into this campaign is kinda asking for trouble. There are sooo many campaigns where it's impractical to allow evil character why not just suggest to the players that this campaign is better suited to N or E alignments.

When I told my player's that the campaign I was going to run was "Piratey" none of them thought "Ooow, I'll play a Paladin then", they all went with N or E.

Why should the developers solve your own created problem? Choose a different AP.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Zaister wrote:
Michael Radagast wrote:
Actually, we may have just stumbled upon the single most useful occupation for Moby Dick. (Up until now, number one was inspiring that Borg metaphor in First Contact.) I'll have to dig a copy out from somewhere and use it as a sort of daily-sailing reference guide.
The title of part 6, From Hell's Heart, is also a quote from Moby Dick. Captain Ahab curses the whale with the words "Towards thee I roll, thou all-destroying but unconquering whale; to the last I grapple with thee; from hell's heart I stab at thee; for hate's sake I spit my last breath at thee." Part of this quote is also used in Star Trek, by Khan in Star Trek II: The Wrath of Khan.

Geek-tastic man!

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

15 + 1d5 would be a better idea ,imo.

If you're running a home brew campaign it doesn't really matter as you'll scale everything anyway, having said that, if your players know this they may as well use 15 point buy as that is the base value, especially for the AP's Paizo produce, and will save you all the effort of up-scaling.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Adam Daigle wrote:
The ships would work really well for the mass naval combat Fleet Battles rules that are coming up in PF#59. When we were playtesting them Rob and I were talking about how cool it'd be to have a ton of those ships for just that purpose. I've been looking around for cheap bundles online since then.

Any clues as to how many ships will be needed for those naval battles?

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

I plan to use them also. I figured I'd use the cut-out shapes from the player's guide to represent the size and use the larger models on top to give some 3D realism to it.

Also I can't wait to use a sea monster or giant shark or kraken or giant crab! Even if it's just to scare the living daylights out of my players!

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

No wonder Dodo's are exstinct, they're sitting ducks. Imagine trying to keep that thing alive!

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Eric Hinkle wrote:
This is a very cool list and thanks for sharing it, but what is an isopod?

Think Pilot from Farscape.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

ArchAnjel wrote:

I was going over the map of the Wormwood last night and something occurred to me... how the hell do the ship's non-officer crew get back and forth between the main and middle decks?

There are only two sets of stairs that lead from the main to the middle deck - one in the Officer's Quarters and one in the Captain's Quarters. Both are kept locked and trapped with the Officer's Quarters having Owlbear chained to the bottom of it expressly to prevent anyone from coming up the stairs into the Officer's Quarters.

Do they get hauled up and down through the cargo hatches? That seems a bit unusual.

Am I missing something obvious? Should this be hand-waved? Do the captain and/or officers let the entire crew come traipsing through their quarters every time a crew member needs to relieve themselves?

The Stairs to the left of the A6 and A10 don't match up either! The A10 stairs go the wrong way.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Varthanna wrote:
I couldnt tell by reading the product review, are the paper minis' wormwood pirates all distinctly unique? Do they fit the one-sentence descriptions of the crew?

Unique! [Although a couple of them could be brothers!]

EDIT: I should clarify, Some of them have the same picture/pose with different colouring.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Macharius wrote:
psionichamster wrote:
Plus, grabbing images from the internet/NPC gallery to paste on the back of the cards should give the players a better grasp on just which NPC is which.
The paper minis might work well for this purpose as well, if you expanded the images from the PDF. Hopefully the resolution doesn't end up too poor.

The Paper Mini's pictures can be blown up to full A4 and still look good.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Maybe make the encounter with just one NPC or be prepared to fluff a lot of rolls!

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Is this order being delayed because of an item not currently being available?

Would it be possible to have the Skull & Shackles part of the order shipped separately USPS first class?

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Don't change back!

The new look is way better.

Concentrate on the AP mechanics and stand-out feature rather than the other stuff.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

I've never had firearms in any of my games to date but will give them a go for S&S as I feel they fit the campaign well.

I was wondering how many of you GM's are going to be running S&S with Firearms/Cannons?

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

I've just finished reading through the guide and had a bunch of questions but you've answered them already!

What a great service you guys are providing, thanks!

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

I've always been very anti firearms as far as Pathfinder [D&D] is concerned but this AP really is the best place to introduce them as they feel right for me.

Like in Kingmaker, where creating your own Kingdom was great fun, I wouldn't want to do that in every campaign.

In my S&S, firearms will be allowed but it'll just be for this AP me thinks.

Pathfinder AP's are becoming more varied. This will either mean they really suit your gaming [Kingmaker, S&S], or they'll just not be run at all [CoT - I'm looking at you!]

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

1 person marked this as FAQ candidate.
Diego Rossi wrote:

stuart haffenden wrote:

So I still say that it would be nice for some Paizo clarification on this. "This" being the actually RAW and the sugguested one.

Then hit the FAQ button on the op.

I made it so number one...

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Please cancel this order, thanks.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

Hounds of Tindalos

Shantak Manticore?

Moit of Shub-Niggurath Any snake?

Gug Girallon

Dimensional Shambler ?? Zombie/babau

Mi-Go ????

Dark Young Treant?

Any other Mythos Monsters from Wake of the Watcher I forgot.

(Pathfinder Roleplaying Game, Adventure Path Subscriber)

great stuff dude, thanks!

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