Munkir is banned for that heinous and totally uncalled for insult. How dare you sir.
Madclaw is banned for being such a gentleman.
What really happens:
You crush your enemies, see them driven before you, hear the lamentation of their women.And then preferably force yourself on them(the women,not your male enemies; that would be unacceptable). And that's on a slow day, don't get me started on religious campaigns etc
Off course that's what I hear you barbarians do.I am not encouraging this sort of behavior..Well maybe a little, so that I look good when I disintegrate your tribe or bomb your country with my starfleet or something.
The floating eye menace is banned for littering the thread with the filth that his race pretend to eat..Meanwhile we all know they feed off psionic energy.
Nightskies is banned because in the world we live in there is no good or evil.
EEExcept corporations and SOPA/PIPA; those are evil...and governments and Japanese assassins with mad cyborg hound dogs...but other than that, yeah no evil.
Plus it was pyrokinesis not magic(no dnd arguments that its the same thing re-fluffed or I'll force choke the lot of ya)
or not..
Zylphryx is banned because he's right...this all evokes a tragic story
that I bore witness to and I now must relay to all of you.
Geistlinger is banned because of a time traveling and posting accident.
Be warned the following accounts events of despair and deep seeded anti-social psychosis:
I always suspected McGee was probably a hugging, smiling teddy,blissfully unaware of his own programming...before all went wrong in his fluffy life
His early life was a web of lies deceit and darkness after his first child owner died..
I psychically set fire on the couch(and a passing Kelsey mistook it as divine magic) that day because I thought the distraction would allow Chubbs to escape his sad existence as a toy for augmented hacker kids; but the universe has a strange sense of humor.
Alas he was too depressed to escape and my failed attempt proved to further his punishment by the masters...
He is now off course more maddened by grief than ever.
The hacker kids are long dead(a ramen noodles accident that I have no illusions to doubt was caused by him)
The bear hunts down unprotected children - with a knack for nerdy things- through his various net accounts and crashes their hopes and dreams mirroring his own experiences of betrayal and abandonment.He also jaywalks...
Carl is banned for invoking the band which shall not be named. Which produced such horrible films like Momma Mia. One of the worst films of all time ... yes all time. I have helped many a lost soul because of the horror that film caused.
Pierce Brosnan singing .... Oh the humanity.
You re banned because I'm half human...
The equivalent of Opera/Musical entertainment for the Energons is dancing light balls rotating one another and eventually being sucked by mini white holes
With the bioroid hunts and all the panic it certainly fits into a cyberpunk short story/adventure.And some of the pcs could be members of the first police anti-snatcher team
Finally
2047:
But it could coincide with the ''Rug Hunt'' and some of the events in the 2011 sdatcher radio play..so I'm not too keen on that
Since most of those years are just a few lines in the SODAN database,it gives you nice space to fit any story
But I am unsure of the use of turbocycles..Did only the JUNKERS have them? When did they become standard?
Just in case we start earlier and I don't have the time to prepare most of the story: Would you know of any, Blade Runner-isque/Dickian questioning ones humanity/find the android ,rpg adventure plots?
At least out of curiosity as I ve never seen any...
Though I sincerely doubt I'll GM without preparing something.
If you're looking for pre-published stuff, you're mostly out of luck. A lot of the material I've found for this sort of genre is mostly "Here is a bad guy, go shoot him" where Bad Guy has a value usually equal to "scumbag corporation that wants to take over the world."
However!
If you grab the original... and on a different sort of scale, the TV series remake... Bubblegum Crisis OVA's, you've got a lot of very Blade-Runner/Gibson/Sterling/Stephenson type Cyberpunk to play with.
The original BGC is very much the Post-Modern, gritty, 1980's "Metal is Better Than Meat" style stuff. Figuring out who the Boomers are, and how to deal with them, and whether or not Boomers are the next step of human evolution or a very, very bad mistake. Lots of good, gritty stuff.
The TV series remake is rather Post-Human, with a lot of Trans-Human type material going on in it. It's more about "what makes you Human?" than "Is that a robot or not?" I was overall displeased with the ending, but the bulk of the show is good.
I have suggestions about systems if you want them, but since you're looking for for genre, I'll stick with this. :)
So no actual rpg material,just the series? Cool, I'll check it out thanks
Just in case we start earlier and I don't have the time to prepare most of the story: Would you know of any, Blade Runner-isque/Dickian questioning ones humanity/find the android ,rpg adventure plots?
At least out of curiosity as I ve never seen any...
Though I sincerely doubt I'll GM without preparing something.
Well, the Snatcher phenomenon was not limited to the city of Kobe, just as the Lucifer Alpha plague wasn't limited to simply northern Europe. Re-envisioning the story would work, but you'd have to figure out who to make the "McGuffin" character - Gillian was the (you know what) who did the (thing) with (you know who) and was put into suspension because of all that as well.
So, yes, you could replace certain characters with the PC's, so long as they were willing to work together for what amounts to the sake of one PC's story arc over all others. :)
Yes that was my original hesitation...sometimes a story is worth it but I think most players wouldn't understand that.
So maybe a prequel in the two or three years that the JUNKERS had already been working before the game takes place...
Something akin to Radio Theatre, but not regarding Gibson obviously
Considering Snatcher is a Cyberpunk Detective Noir story (and a damned fine one, at that) and Gillian Seed is a detective working for an organization (JUNKER), I don't see why not.
Just grab a copy of Cyberpunk 2020 (or V3 and tweak it) and go crazy, I say. :)
If we are to re-envision the story* of the game(and not another story within the universe) I'll need a player to be a detective and maybe replace the robot with a science officer/forensics expert(who could be an android themselves) the rest of the characters could be street samurais or some sort of outside of the law contact accordingly.Does this make any sense?
*=and why not since the players haven't finished the game
I'm going to cut against the grain, here, and endorse Saga. I'm going to heartily endorse Saga.
I cut my teeth on WEG's Star Wars. I loved it. It was awesome and fun and great. I own two different editions of it.
It also suffered from ridiculous amounts of character competency explosions, had some very large rules holes (which I will grant have been fixed in later revisions), and forsook some basic tenets of the Star Wars mythos in exchange for "making something for everyone." (Case in point: Starfighters and spaceships in SW are window dressing, only used for Dramatic Escapes or Exciting Plotpoint Backdrops. Actually investing in space combat rules misses the point of them entirely*.)
That's not to say I don't like it. See above. I LOVE it.
However, I am going to say that Saga is a better system for how I run games, and how my players play games. When they were making Saga, WOTC did a massive player survey and figured out what the players loved the most about the previous editions of the game (both WEG and D20). Thus, each Saga book deals directly with what the players and GM's wanted to see in the game. Large swaths of each book are devoted to making sure that the players understand what's going on in the universe as pertains to the book. You do not have to have anything more than the Core Book to run a very, very fun game (also true for WEG). Combat and Damage rules are consistent. Characters do not have dice explosions after investing only a moderate number of points into something. Armor works better (WEG's Armor had this notorious habit of either stopping everything or stopping nothing. Your mileage may vary, but it was this case in every WEG SW game I played or ran). Force Power rules are clear, consistent, and with a tiny bit of tweaking, balanced**.
I've run Star Wars games for my group for over ten years. I've run WEG, Star Wars D20, and Saga. The most fun my players have had has been in Saga, hands down. As I run my games exactly...
Interesting,thank you.
I can see your points though I disagree about the spaceships(in that there are novels and comics and not only the films,and you aren't taking in account secondary characters which might as well have been pcs.For instance it wasn't a backdrop through Wedge Antilles' eyes)
But we are more interested in the Force* and its users so my campaigns will focus more on it.
Could you please enlighten me further by comparing the force use in both systems?(or more details about WEG)
Cheers
*=something that before ''Force Unleashed'' didn't seem to interest a lot of people.I don't get it.If I wanted to play in a 'space marine' party there are better scifi settings to use for it(sorry its true)
I liked aspects of all three of the main Star Wars games. If I were to run it again I would probably use the Revised Edition with a few Saga and WEG tweaks and use the E6 framework.
Could the force powers of Saga work for WEG with tweaking?
I realize off course its a subjective question, but thats all I need: opinions.
I used to have some of the earlier versions of d20 star wars, but never got around to saga (which I hear corrects a lot of past mistakes and is a different beast on its own) so I will be getting rulebooks from scratch anyway.
On the other hand I remember hearing all those great things about the WEG version and wanting to get it since my first days of roleplaying(didn't get around to that due to money issues back then)
My hesitation/expectation about each one
Saga: could suffer the d20 battle system syndrome and thats bad for the SW universe which needs to be cinematic and quick.Suspect it handles Force powers greatly
WEG:Its old so it wouldn't be up to date with the universe.Its force powers could be 'weaker' as in the 90s writers were more constrained about this sort of thing(Not talking about unleashed stuff..it could be weak for even the New Jedi era)I believe it will be all about roleplaying and on the narrative approach(thats a plus obviously)
If I am to spend money on rulebooks,which version should I chose?
Spanky is banned because I should be celebrating with everyone in the living room but I logged on from the bedroom anyway..I'm also intoxicated as per the rules
Charles Scholz-> banned for ruining the shadowy sinister plot of a fellow Paizonian.Very ungentlemanlike
Kavren Star & Darksmokepuncher-> banned for not having faith in the fact that by 2023, the cyberpunk reality of the world will allow Martin to transcend human life expectancy- and even form- through technology.And if everything else fails by merging with an A.I. his uploaded consciousness will finish at least a thousand more books...
A.P.P.L.E.-> banned for not enlisting her characters in nudie bars to support her reading needs like a lot of Welsh students do