spectrevk wrote:have the party face deal with the problem and not try and take on every single situation by myself is howLady-J wrote:You'd seriously dump Charisma on an assassin in an infiltration-oriented game? Seriously, how would you survive?Ventnor wrote:spectrevk wrote:
Unrogue isn't an option because the gm said so.
Now why would STR slayer be an effective character in a stealth oriented campaign? Bad stealth, no ability to conceal weapons with sleight of hand, no acrobatics to get into position...this sounds like terrible advice.
I think the idea isn't that you're dumping Dexterity. Pretty much only certain Oracle builds can do that.
But you do make it secondary to your Strength score.
correct exept for the strength part(edit nvm i miss read what you said thought you said make strength secondary to dex)
using point buy you can get 16,12,14,14,12,7 pre racial bonuses
however if using rolling methods similar to our groups (4d6 re roll 1s,2s drop lowest if no 18 is rolled highest roll becomes 18) you could get 16(18),15,15,16,14,12 pre racial bonus (yes i actually rolled the die for these numbers) this would allow you to still be pretty decent at stealth while in a mithril chainshirt
Err...you do realize that the work of being an assassin frequently requires making your own social rolls? The build you're suggesting here isn't really an assassin, it's just a front-line fighter, and a mildly inefficient one at that (seriously, why not just go Bloodrager and dump Dex entirely?)
I don't know about your games, but nearly every GM I've played with deals harshly with "DPR only" characters, if only because Paizo APs do the same. If you can only excel in one area, you're going to die in a tabletop game.