solaranium |
You're totally able to sunder/disarm/trip with kinetic whip/blade (source). Those maneuvers are attack actions and can be used with any melee weapon. For kinetic fist, it'll entirely be dependent on if you can do it with unarmed/natural attack. Unless something specifically disallows it, by default you can. For trip and disarm, there's no damage involved. For sunder, remember to halve the energy damage against hardness.
That's exactly the kind of source I was looking for!
Right. Sorry, I have dysgraphia so sometimes I mess two words up.
Anyways, as for Kinetic Proficiency... *coughs* I editted for KoP III but admittedly have other things vying for my attention and some things slipped in after I had already proofread. Still, excuses aside I'll take some responsibly as nixing these kinds of feats and talents was my job. My bad.
Ahh, that makes sense. I've seen you around the Kineticist threads.
This clarified (I think) all of my questions. I honestly can't remember if there was anything else I was confused on.
Whenever I take these things up with my DM, he's easily skeptical. Reasonably so, I have asked for some home rulings on things and my friends used to play a lot of 3.5 in PF.
And I regularly default to the 'less powerful logic' of whatever is being discussed.
Thanks for the responses everyone!
I greatly appreciate the speedy and well reasoned responses!