My players have yet to visit Alhaster or go to the party,but I have provided some excellent gift ideas.
well we had our first gruesome death in Zyrxog's lair.Our sorcerer/cleric of Boccob went into his lab with full hit points,until the large octopin came out of hiding and hit him with both tentacle attacks the following rending brought the total damage to 60pts. taking him to -14 needless to say the rest of the group were making balance checks to avoid slipping on the blood of their rippedinhalf comrade
I cant believe I missed something I must've read the slow worm's sidebar 3-4 times follewed by a dm's evil chuckle. but my mouth still dropped open when my players ask if their sudden and unexplainable loss in constitution was drain or damage the sidebar simply states loss.
We lost 2 members to the wispering cairn:
thanks for all of the input , I'm really enjoying this adventure path and have already witnessed the demise of half of the original group to enter the cairn. I ve already had my players bring in some backup characters to Diamond Lake because I forsee much more carnage in the upcoming installments. espescially 3FoE if they're not more careful.
hey i have a question about area 7. this could be a spoiler the false elevator trap does it reset every 2 rds and crush for 2d6 or what? because if the elevator descends and crushs a player could be crushed several times before the other pcs turn the sarcophagus to open the trap again ,just wonderin'
hey I've got a question. If a player steps into the false elevator trap in area 7 ... and it retracts into the floor, the the ceiling comes down and crushed a player(and he survives)does it resets in 2 rounds and crush him again and again until the other players manage to turn the sarcophagas to the proper position to recall the elevator. just wonderin' |