Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Kazim

shadowcat's page

FullStarFullStarFullStarFullStar RPG Venture-Captain, Croatia & Slovenia. 66 posts (153 including aliases). 17 reviews. 1 list. 1 wishlist. 8 Pathfinder Society characters. 1 alias.



1 to 5 of 17 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Sign in to create or edit a product review.

Our Price: $3.99

Add to Cart

sandboxy investigation

****( )

GMed the scenario.

here be SPOILERS so be warned.

At first I was really anxious because of the negative comments. Then I started prepping and realized this is way more up my alley than most scenarios, with few combats (some can be avoided), mostly social interaction and a sandbox with much more than just the locations needed. It has a rich history (reading 'Towns of Inner Sea is a *must* for this one) and its possible to connect the plot no matter where they go.

Weak points:
- Olandil using Pathfinder signs and telling how to navigate the... oh for the love of Calistria. Just cut that out and proceed. This made no sense - did he know there would be pathfinders? how the hell is that even supposed to look? The optional part is really unnecessary and frankly made no sense to me.
- didn't catch what is the significance of giving the PCs Poppos message in the intro part
- the mechanics for influence - saw them, glazed over. Fortunately in the end, there is a simple suggestion to use the most appropriate enemy and it should've been said so in the first place - it would cut the wordcount right there.

Strong points:
- NPCs - Poppo and Olandil in particular but loved Madge and a few out of scenario people.
- atmosphere of claustrofobia and danger
- allowing PCs to investigate on more locations than just the ones in the scenario - even tho the story *is* railroady it's possible to cover most of the tracks (except the part where basically Poppo's plan is sorts of deus ex machina). The city was tangible and much more than just a random background.
- having a scenario that didn't need a single combat for two thirds of it - I was really enjoying myself and so did the players (I asked them, to be sure).

In the end, I would've been happier if the scenario was trimmed a bit and simplified but it still allowed us a memorable adventure.

More sandbox please!


Our Price: $3.99

Add to Cart

Real Pathfinder work

*****

Point of view: played on high tier

I loved it! Fellow pathfinders were like minded and we enjoyed the meticulous investigation this scenario offered. There was not a moment of boredom and the best win was managing an almost perfect run.

GM had a really good poker face and it made making it on our own feeling like a real achievemnt.

This one is for a smart and functional group of well rounded characters.

Cant wait to run it


Our Price: $3.99

Add to Cart

Thats it!

*****

This is what I want in the adventures - lots of crisp, roleplay situations, a bit of mystery, and the opportunity to be able and avoid most combat if the group likes to play that way.

We played this scenario on three tables at the same time in completely three different ways (one went with option A, other B and the third punched trough everything)

Fun was had by all

Great job David N. Ross!


Our Price: $3.99

Add to Cart

it really was a Special

****( )

POW: Overseer GM

I really had great time with this scenario and lucky for us, the space was available as long as we needed it. It was ran with minimum number of tables but this was also the first run in my region.
It took us approx 8hrs with one 5min and one half hour break

The not as good:
- the Auction is still a bit of a mystery (High bids and low bids explanation) but thankfully it was short and was done cinematically in the end.
- we could have used extra info on what to do if teams fail to outbid others and fail get the 'you know who'. There was one more small thing but we fixed it all so it worked out.

The really good:
- it really felt like a Special event with the scope and all the moving parts
- even though it was combat heavy in the second half, there was more than enough time for roleplay. The players really enjoyed different small missions and it gave the spotlight to smart, skilled characters
- overall, even after exhausting 8hrs of play everyone was having fun and the whole event finished on a high note
- fact that most table had rough time with the encounters but still in the end it didn't stop them from finishing with a feeling of team effort victory.

Last note - it really makes a difference if there is a nice, lifesized prop on display troughout the game. Very much worth the effort.
Its even better with a bit of LARP (having people act out the NPCs).

It was a great learning experience too and I'd love to do it on a larger scale next time


Our Price: $3.99

Add to Cart

Fun, combat oriented scenario

***( )( )

Played at High Tier (pregen Ezren)
With a group made of Paladin, Druid, Sorcerer, pregen Kyra & pregen Ezren the session was quite challenging.

The GM was very good with the mechanical part of the game and gave us a good run for the money (just the paladin clocked over 200hp damage recieved).

Not to be mistaken, it is a bit of a grind but whats wrong with a pure action packed scenario once in a while


1 to 5 of 17 << first < prev | 1 | 2 | 3 | 4 | next > last >>

©2002–2015 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.