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Satchmo wrote:
Hand of the Mage, but since it's an Elf's mummified hand...animate the hand.
During adventure paths, particularly Carrion Crown, there isn't a whole lot of time for a Crafter to create magic items. Our GM won't allow crafting while adventuring, the slow process, to make up for it, so our crafter wizard, while flavorful is virtually useless at what he does. Is there a magic item out there that can cut time down on crafting of magic items?
Tiny Coffee Golem wrote:
Yeah, I gotta agree. You're friend's an a&%$$+&@. Game wise: Evil tends to turn in on itself and evil games tend to devolve into 'how many people can we kill?' Pathfinder tends to be about killing people (monsters) in their homes (lairs) and liberating their ill-gotten gains (stealing their stuff). What your group SHOULD be working on other than hooking your friend to a car battery to see how HE likes it, is trying to work out what you can do to avoid the campaign devolving into said gorefest and making it last more than the one to three sessions these things usually last for...
How many arrows FIT in a barrel? Glad you mentioned this idea as my GM and I have gone rounds on Abundant Ammunition, he has banned the spell as it makes it too cheap to buy arrows, esp. unusual ones.
ShaperMC wrote: I too would advise RotRL, but also toss out the possibility of Carrion Crown since you mentioned Vampires. RotRL is the best supported and cheapest, but CC is also well supported and we'll regarded. Good luck! He doesn't mean literal vampires, he's talking the Reaper Kickstarter miniatures shipment that effectively has 150+ figs per pledge at the Vampire Level of donation, and he has two sets coming. I have one too, along with three sets of paints, two or three big figs and two cases....
Not going into 3.5 as there aren't any 3.5 Inquisitors. Check
and https://docs.google.com/document/d/1gFK_A8YV84hMUMXjxvCLFTnGO2GF7CMQiGIYyAQ 2kns/edit# but really the class is so versatile it depends on what role you are having him play...
Brutedude wrote:
I don't know that the class needs multi or prestige classes...any deviation away from the class would hurt it considering how much stuff it gets... Levelling up to 7th for next week though, definitely need to figureout 3rd level spells. We have me (archer) and a Paladin in the party and thinking Greater Magic Weapon, trading it out later, as we have yet to get a primary magic weapon of even +1. At a loss for a second spell, beyond heroism...
Bigdaddyjug wrote: I'm not seeing Detect Invisibility on the inquisitor spell list. Sorry, See Invisibility
Heading to 7th Level going into Module 3 of Carrion Crown, I get 2 3rd level spells and 1 2nd lvl spell known. Thinking Detect Invisibility for lvl 2 Daybreak Arrows for Lvl 3 Thought of Magic Circle vs Evil, but it gives a will save....any ideas?
CalebTGordan wrote:
Tried looking through it...difficult to look through as it's not searchable or filterable by class
Feat Acquisition (Part 1) Archer Inquisitor: Clustered Shots: (8th) due to Odd Level Feat Aquisition should be 9th
Teamwork Feats Target of Opportunity (8th) Should be 9th as that's when you get another Teamwork Feat Seize The Moment: (11th) Due to the PreReq of Improved Critical should be 15th Enfilading Fire: (7th) Should be 6th Other Feats: Mobility: (4th) should be 3rd due to odd level feat acquisition Instant Judgment: (8th) Should be 9th due to odd level feat acquisition Mounted Combat: (6th) should be 1st
Devastator Inquisitor Power Attack (2nd) Should be 3rd due to Odd Level Feat Acquisition Furious Focus (2nd) should be 5th as you need Power Attck as a Prereq Cleave (2nd) should be 5th as you need Power Attck as a Prereq Great Cleave (6th) due to Odd Level Feat Aquisition should be 7th Cornugon Smash (6th) due to Odd Level Feat Aquisition should be 7th Weapon Focus (2nd) due to Odd Level Feat Aquisition should be 3rd Dazzling Display (2nd) should be 5th due to prereq of Weapon Focus Performing Combatant (2nd) should be 7th due to prereq Dazzling Display Dramatic Display (2nd) should be 7th due to prereq Dazzling Display Savage Display (2nd) (2nd) should be 7th due to prereq Dazzling Display Vital Stike (8th) due to Odd Level Feat Aquisition should be 9th
Improved Critical: (11th) should be 15th
After 2 hours of cross referencing I had to stop... will proceed with Devastator teamwork feats later...
I dunno if I'd have wished for the scepter and crown then given them as a consolation prize to the queen...she was pretty stricken about her husband's death. I more than likely would have wished for all allies slain during the course of the adventure to be ressureected, which would cover both the bard and the king. You can always quest for a different treasure.
The feats you need are:
Feats that are nice to have include:
I like this list, but as an Inquisitor, I'm limited to only so many feats based on BAB...what would you suggest for a 7th level feat?
Bodhizen wrote:
I'm looking it over again, and it looks like the feats still aren't fixed based on the BAB requirements, and Ghostbane Dirge is still listed under 1st lvl spells as well as 2nd...
1) Wish the next two wishes not to be twisted around to screw the party. Two and Three are up to you.
I completely agree on the transformer...lots of battery life, especially with the dock...tablet has micro sd slot, mini-hdmi port. dock has addl full sd card. good charging port that charges fast. And Spellbook PF is awesome, and covers UM, UC, Core, and APG.
Surprised this thread hasn't taken on a life of its own... 2nd Lvl 3.5 game. We had just taken down an owlbear chained up to guard a teleportation gate, in a cavern with a door that was heavily runed that we obviously weren't supposed to go through. Of course we're try to get through the runed door. My friend's character gets the bright idea of using the owl bear's corpse to trigger the runes, but rather that heave the corpse at the door, he picks it up and moves with it to the door, arm to arm, leg to leg, going "Rawr, Lookit me! I'm an Owlbear! Rawr!" The resulting blast shredded the Owlbear, blew my friend back 20' into a wall, knocking him out. Even now, ten years later, after the said player no longer games, we still use the line for doing someone really stupid...
Hello Bodhizen: At the point now where I am about to start taking more 2nd level spells with the favored class option and next level I get 3rd level spells. You mentioned back in November that you were starting 2nd level spells. Is there any progress or a expected date when those will be posted?
Two ways: 1) Do your research, do a legend lore or get a bard to figure out who made it... Maybe you can target his demographic and sell it back? 2) Store it for a year, have a bard start to circulate stories about it to make it more legendary than it is... Maybe the Ogre Hook of Destiny, or something of that sort....THEN try to sell it.
Fredonia Libertaire = Female Inquisitor of Cayden (god of freedom) Deuce X Machan (Deus Ex Machana) = M Rogue worshipper of Goddess of Luck
You have two melee including the Magus then. The Oracle is a good choice, so you have healing. I'm in chapter two right now...a rogue is okay but if you take the trait that gives disable device as a class skill it's good enough. You need another range monkey, I heavily suggest another Inquisitor, range based, high on the monster lore skills and perception, which is what I'm playing with Cayden as the deity and the travel domain. OR a Sorceror...though it sounds like your Magus has arcane covered.
Take a quality or ideal of the character and bastardize the spelling: Llewela Evenhand = female cleric of Torm, Llewela from Doug Llewelon of People's Court. "Deuce" Xavier Machan = Deus Ex Machina Fredonia Libertaire = Inquisitor of Cayden, focusing on the Freedom aspect
Checked the Vampire Hunter in the PFSRD. There's nothing about Detect Undead, but Detect Alignment is replaced by crafting bonuses for Silver based items. The Undead only Bane is a Deal killer, as you'll eventually face Demons/Devils in an undead game...
blackbloodtroll wrote:
Do you have an online gallery of stuff you've done?
Personally, I tend to play female characters, as it's easier to find decent character pics on the net. As far as reincarnate goes, my party is cleric shy with me being a healing inquisitor. The witch has reincarnate though so we'll take what we can get...
Benchak the Nightstalker wrote:
Nope, that would be the "Whittle" Spell, has a knife as a focus and you whistle while you gesture up and down along the wood with the knife. Designed for either people who can't spell or don't know what a homonym is... :)
The Mask of Death is getting released based on the movie Gamers 2: Dorkness Rising. That starts at Level 9.
blackbloodtroll wrote: Diety? Cayden...focusing on the Bravery and Freedom aspects rather than the Ale and Wine. Exploration Subdomain
Ganryu wrote: Are you ALONE? Hang around whoever does the most talking in your group and act as a walking lie detector. Understood, was wondering if she would be useful in the actual courtroom during the trail, as the Defense Attorney is rumored to be really green.
Starting the 2nd module for Carrion Crown with a 5th Level Inquisitor, low on knowledge skills, low on bluff/diplomacy, maxed on Intimidation and Sense Motive. Starting investigation of Flesh Golem accused of murder, but not a bi investigator as a player, more of a monster hunter, tho with spells can get +17 on Sense Motive, +17 Per, and +10 Intimidate. Best way to investigate as an Inquisitor in this situation?
Ataraxias wrote: We just got the advanced race guide and there's a couple players arguing that one gets ALL of the racial traits listed and then you get 2 of the other traits. He's wrong, it's two total.
You still need two feats: Throw Anything and Bouncing Attack. "When Captain I'm-Orc-A throws his mighty shield!"
Ganryu wrote:
He's using a Mace. That's good enough. If he insists he needs fighter for the armor proficiency/feat/weapons...tell him Level 6, AFTER he gets Bane.
Is she in NE Ohio? If he won't take her, heck, we will! We're down to 4 players, one of our guys is dumping the group to move out of state. And one of our remaining players is a "rules lite" female.
Why need stats on chickens? Planning on taking one as a familiar, or animal companion and buffing the heck out of it for combat?
A god with the Luck domain. In PFS we have a Gunslinger who plays with his Mom, who is a Cleric of Desna. She gives him touch of luck and he crits about half the time! Damn lucky 10 year old and his early careeer dice rolls...
carn wrote:
The reason to take rogue over ninja is the ninja is Timmified Cheese, designed for powergamers. Just on Principle, play a rogue.
WerePox47 wrote: Justice is +2 at 5th level So Justice is +1 at 1st level and an additional +1 at 5th? I thought it read +1 per 5 levels after, meaning +2 at 6th....go to know.
Playing in Carrion Crown and need a 5th level feat for an Archer Inquisitor. I have Point Blank, Precise and Rapid Shot so far. I have it narrowed down to 4. Extended Bane
I'm thinking WF only as a PreReq for Snap Shot...though I can't get that til 9th level, at which case I can start getting clustered shot and many shot anyway...
Petty Alchemy wrote:
Grease is awesome. Was demoing d20Pro at Origins and we were using Grease constantly to flatfoot people for the rogue archer (me). Works great against non rogues.
DrowVampyre wrote:
V is for the Villainy he causes E is for the Evil that he doesC is for the Chaos he's projected N is for the Negative Applause A is for the A#!#$&@% that he was. Put them all together you spell Vecna....
LordDraekon wrote:
I got that too.
I know Tieflings can speak Infernal or Abyssal, being as they can be part Devil or Demon. If a Tiefling was running a Bordello that catered to the unusual, what alignment/heritage would you think they have. I'm making my first PFS character who is a rogue who works in a brothel of Callistria, and trying to has this out for an additional language...
Jiggy wrote: Make sure you read the Guide to Organized Play, and also check out the PFS Official FAQ. The Guide is the one I read.
Good to know, that's just how it reads in the pdf primer...waiting on delivery of the field guide... do they allow getting items enhanced? I know EQ with abundant ammo would be groovy.
Was thinking Inquisitor Archer for PFS but You don't get greater bane til you max your level and they way PFS magic items are, you are dependent on module based treasure, rather than being able to actually BUY an efficient quiver... Any ideas? And how many quivers CAN one person carry effectively?
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