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Thomas Long 175 wrote:
No! It is too perilous.
Newly GM wrote:
Lol that's so not my gm as I have metion some of these things to him and that's when I get the rubber because I'm the gm and I said so stamp
Yes it's more of b
No your not misunderstanding he said no more barbarians they weren't fun for him to kill, and then compared it to eating spam instead of steak.
Funny you metion the cliff cause that's almost excactly the way it went down had his drow against a cliff and he goes I know what he will do kicks of cliff levtivates and begans firing a bow at us. Then used levitate to avoid difficult terrin in a seprate encounter with drow. When he did that they still got full move and attack dispate moving non vertically how because he said they could.
The Crusader wrote:
Not the most egregious just the most recent so easiest to recall on the fly.
The thing that bothered me the most was no exp for avoiding and encounter tactfully cause it eliminates any motivation beyond hack and slash, and the acting like because we are players and he is gm that our opinion and happiness with the game don't matter. I enjoy challenging fights and encounters just don't screw me of I come up with a clever way through it.
I don't feel we have been running a cakewalk up until now. Cold and ruthless he ha always been death has always been on the table and we under stand and excpect that completely. There's I a diffrence between dying in an andventure and have the deck stacked to where it's almost isn't enjoyable to play.
I have a small problem with my dm. He has gotten real comfortable with the stance that he is the dm and there is always right and word is absolute. He has made at least a few questionable calls and the just rubber stamps it with I'm the dm conversation over. I will provide a few examples.
Banned barbarians cause they aren't fun for him to kill.
Didn't alot us exp for an encounter we stratgicly avoided ie: bribed our way through instead of fighting.
Decided for his convince to add spell like abilities to a enemy who didn't have them ie: drow can levitate at will.
Picking on a character ie: If he doesn't like someones character goes out of his way to kill it, like making it the first and primary center of all attacks.
This guy is a friend my group has been together for almost 8 years we play 2-36 times a month for about 8-10 hours a session, so we have logged some game time. We don't want to run him out of the group cause we like him a lot and these problems haven't arisen til lately about 3-4 months ago. Basicly just seeing if anyone has had the same type of issue and how they addressed and handled it.
I'm about to jump into a rotrl campaign at lvl 12, and i'm playing a hellknight. There is another player at the table you is upset with my choice stating that a hell knighth would never work with heros to good and that he would imedatliy try to kill any party member who tried to praise or seek help from a god other then asmodeus. Where as ii see hellknights as more of strict law enforcer the has no room for compasion or mercy, but and help push a good cause if it somehow benifits the organiztion of hell knights. Any tips or hints on rping a hell knight, or do you agree with him that its a prc best avoided?
So i geuss i need monastic legacy to treat half my wizard levels as monk for fob and the feat that treats my caster level as 2 higher as long as it dosent pas my character level. Is the an arctype or prestige class the stack caster level and fob abilties?I dont think there is so any more suggestions to keep this both moving up and i would get extra attacks really slow as im stacking 3/4 bab and 1/2 bab classes
Roberta Yang wrote:
Cute way to take a small piece of a conversation and adjust it just enough to attempt to make your self sound right. Thats some good ole politics 101 stuff there.Orthos wrote: Quote:
Why don't some of ya'll give examples of the standards you make them up hold in your world.
For starters, I don't force them into situations where their choices are "die or fall".
I repiled:I try my best to avoid those situations as well, but i didnt create this situation the op did. So whats paladin to do up hold her code and ethics or cower like a field mouse in front of a cobra. This paladin apparently likes option 2.
Clearly I was stating that I don't force paladins into fall or die situations. This became one of those sitauations after the rest of the party bailed, and if that happen I would expect a paladin in my world to put forth maxium effort to protect the villagers. Yes he might die, but theres always some dm fait to keep that from happening if you so choose. Theres could be so divine help form his god like a super buff that cause a stale mate in power and the vampire flee, or the vamp defeats paladin but lets him live with his failure huanting him. This are just examples. Plus that makes for some story.
So she shouldn't fall because she put forth the most minamal effort possible instead of actually trying?
You answered your own question with the bolded parts, this paladin did neither of those things and only thought to save herself by not standing up to said vampire.
To the op if the sami had a +2 keen katana what kind of equipment did said paladin have?
I try my best to avoid those situations as well, but i didnt create this situation the op did. So whats paladin to do up hold her code and ethics or cower like a field mouse in front of a cobra. This paladin apparently likes option 2.
1. You are 100% right idk how to do that.2. Op asked for opinions I gave mine with detail as to whay I feel that why. I could care less how ya'll decide when a plaldin should or shouldn't be punished in your world. I told you the standards I hold them to in mine, if people choose not to hold them to any what so ever in theirs thats fine as I dont play with them.
It is possible I'm to strict on them though I really doubt that. Why don't some of ya'll give examples of the standards you make them up hold in your world.
There should at the least be some diminished powers temporairly as their respect gods shown and possibly voice in some way their disdain for the disgusting acts. Also I agrre with Yosarian that their gods should demansd either atonement or the others or leave them. I personally feel this is to leaniant, but it seems if you properly punish anyone for their actions your a bully of a dm. This is a bad example and i apologize it advance for everyone this will piss off. In WWII the german soldiers either did horrible things or set back and watch horrible things happen to the prisoners in their camps. By these standards apparently thats no harm no foul because the were out voted by the superiours, and those men are prefectly good souls right?
Right cause a paladin that doesn't intervine to save innocent lives form evil and then sits by and lets the remaining villgers be burnt to death for nothing, while people are like I see no reason for him to fall. Your !00% right that paladin is being held to certin standards.Hell whats next on this paladins list take advantage of a women against her will and then murder her so she can't rat him out, but I suppose you allow them to do that in your world too.
First of all if he would have acted promptly the villagers would have never been domanatied. It is a rough situation for a paladin but with the options in front of him there should be no real choice. I'm paladin this is what I what i sign up for when i took the oath. If it was my campaign I most likely wouldn't have killed the paladin had he tried maybe render him helpless and still kill some villagers so he can live with his failure and fuel to drive his vengence vs said vampire. The point is he made minamal if in effort besides pleding like a child that the big mean vampire please dont put the blood of these inocents on my soul since i care not to raise a finger to help them in their hour of need. Then simply voting not to burn them really? He should be stand in front of said fire screaming and brandishing a weapon to get his point across. I hope when they run into that vampire he rechants the tale of how he dispelled his domanite as each person was tossed on the pyre so they could enjoy being burnt to death for no reason the way it was meant to be enjoyed.
I let players in my group know before hand what the standards are so its thier choice. I'm not trying to say others are wrong for not holding their pallys to any tangable standard, just giving my opinion.
I dont mind someone playing a pally form lvl one. I just demand it be played properly. To the op the paladin falls theres no way around that but do give him a chance at redemption and a stren lecture form the handmaidan of his deity, and he would only keep with that party if they were willing to admit their wrong doings and atone for them ie atonement spell. If that style of behavour continues he falls and is never to be a paladin again. This would for me extend to up coming aps as well until he can handle rp required.