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Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber. FullStarFullStarFullStar Pathfinder Society GM. 115 posts. No reviews. No lists. No wishlists. 18 Pathfinder Society characters.


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Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Gunslingers, Especially recently I have seen gunslingers just destroy not only several scenarios, but the rest of the tables fun as well. Especially considering how powerful some of the guns actually are. (not to mention the fact it is a whole extra section of special rules for guns that just feels tacked on both in flavor and execution)

scenario spoilers:
Weapon in the rift. Gunslinger with touch ac attack and x4 d12 +something crit on one barrel, followed up by a bunch of hits. Big bad flavorful beast goes down in the second round... everyone agreed it just felt wrong.

Traitors lodge- Decide to wait around for 'the evil' Big creature appears (trying to be as spoiler free as possible) give them one round to realize how screwed they are as it appears... gunslinger decides to attack... and the evil is down before it can do much of anything.

Hellknights feast- Final fight, Gunslinger... one shot crit the boss, followed by reload and shot to kill the other obvious combatant. After all the buildup it just felt sad.

Hall of drunken Heroes- Gunslinger basically soloing without any real threat the Giant evil that was all in our heads..

Basically, It just feels like more times then not, when a gunslinger is at the table, everyone else is getting walked through the adventure, just let the gunslinger do the work. And while he may have to pay for bullets (I have seen several abundant ammunition ioun stones of spell storing.) It often seems to be a ridiculously easy table with a gunslinger build, especially for everyone else at the table. Honestly I think 90% of the problems though come from the whole touch ac thing, as I have heard gunslingers laughing at archers, and not even buying precise shot as they can just hit touch ac.

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Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
Walter Sheppard wrote:


The only thing I wonder about now is the placement of the ultimate and penultimate fights. I think that the flow of the scenario might have been better served by fighting the mummy, then the cleric's powerful...

I see a lot of people with this comment, and I played this last night and am downloading and looking to prep it myself now... and while I know we can't change any DCs or combat stats, it really does sound like it would make massively more sense to do it this way... Mummy fight, scream from outside as the powerful undead start attacking while the cleric laughs in the background, obviously summoning something massive... get to the cleric after the undead fight in the hall, have a few minutes afterwards to pat yourself on the back at having 'stopped' her, as the guests go to their rooms.. do a quick glance around to see just WHAT she was doing.. get the messages, talk to him in the chapel... learn about the assassains.. and THEN massive zombie swarm... and assassain choice...

That way not only do you feel like the whole situation in the manor could have been Worse if you hadn't put the cleric down since she could direct the swarm.... but you still get that edge of your seat moment rushing to the aid of someone. (though the dual choice that doesn't really matter seems kind of silly to me... ) I really feel this flow would be much better for the adventure, and it doesn't change a single Mechanical thing with the scenario. So I while I know we don't have any mechanical flexibility with the scenario, would altering the story in this form be within the boundary of what a GM is allowed to tweak? And does it even sound like a good idea to anyone else the way I have laid it out?

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Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

I dislike running cold, though I have done it several times in the past... usually on a day when another GM didn't show up or a table needed a slot. In all those cases I always told the table, "Everyone take 15 minutes, introduce yourselves, your Venture captain is running late to the briefing." And I USE those 15 mins to do a quick read of the module, identify any issues or things I am not familiar with, and get the feel for it. It may not be the 'best' experience I could give that table with time and prep, but I make sure I can deliver at least a minimum standard of fun and amusement before we even get started. (and I have shifted modules when needed if I didn't feel I could do it justice cold to one I could.)

I am however guilty of running, 'lukewarm' is what I am seeing the case as on an occasional basis lately. Often after I have played a module, I go download and then Prep that module myself, including photocopying any monsters needed and making notes to myself about certain parts and what to do for them. So when it comes time and the table is unsure, I look thorough my file of modules, for something the table can play. And I will then run it with a short few minutes time to refresh myself from my notes and earlier prep work. In each case however, I have played the modules I carry around for these situations, read them a couple times, and prepped with notes... It just may have been a few months ago. I find I can do fairly well with this setup though obviously I prefer knowing ahead of time what I'm running, But having a good 10-20 options I am comfortable with offering if something isn't scheduled has really helped me lately.

So maybe what I am saying is that a bit of pre prep after playing a module can really help out if needed later if you are often called to fill in.

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Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

As far as I am concerned, all I want from hard mode scenarios... is a tick on the sheet saying that the players took on the additional challenge and survived.... just so I can look at the chronicle and feel proud to be an idiot for playing at that level...

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Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
Jeff Merola wrote:
You can't get a metamagiced spell from an NPC caster. You have to get a PC to cast it for you.

Ah so I was right to tell him no then, just for a different reason then expected. Good to know, also explains why I couldn't find rules for it.

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Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Well First off I would like to thank everyone for replying, as I feel a bit better about the game now. I had thought I knew the rules fairly well, but the constant challenges and 'it doesn't work that ways' were making me doubt myself on several of the issues.

It looks however like heighten does work that way.. so how do I adjudicate the cost of it for society play... treat it like purchasing a spell of the higher level with minimum caster level for that level of spellcasting? Since it is one of the few scenario continuing spells I should probably record what item it was cast on as well, but does adding metamagic affect the spellcasting cost to a npc spell purchase other than raising the spell level?

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Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Hey, At the table today I was bombarded with rules questions, commentary, and arguments over several situations from a player. And while I dealt with it as much as I could at the table, I was curious about how other people would handle the situation, as well as making sure I did things right.

Starting with the rules questions I suppose... Today we were playing-

Spoiler:
Hall of Drunken Heroes.

To start off, when they encountered the first situation where several people try to turn them away, after standing around for a bit they commented about leaving and coming back in a day or two, and since there is some time pressure to the module as stated... I warned them out of game that would likely result in the Society sending another team to deal with the problem, and 0 0 0 chronicles. I believe abandoning the mission does result in that, even though they have hardly started?

At this point several arguments were brought up about invisibility and pushing through mobs and opening doors... where the statement was that invisibility should allow you to shove through and interact with objects and doors without notice... I said yeah, No to interacting and no one in a press of a mob and guarded doors not noticing.

Things continued for a while and due to bad luck and failed saved much of the party gained the Exhausted condition... at which point rather then continue forward to save the people that were kidnapped and in danger, despite several npcs urging and begging them to do so... One player basically insisted on a 8 hour rest to clear the condition.... and just started working off that assumption and the group couldn't move forward without them (cleric).. forcing an 8 hour break in a module that assumes immediate continuation.
I Really feel that in this case I should probably have skipped to Writing out 0 0 0 chronicles here since it says the big guy will escape soon... but as the rest of the table seemed unhappy with the situation and wanted to continue as planned but couldn't without him... I gave them a warning that I really shouldn't be allowing this, and continued the adventure primarily for the people who were trying to play it straight.... What should I have done in that situation when a Chase is delayed by 8+ hours and everything in the module tells them to hurry, but does not actually set a hard timer.

Continuing the adventure.. the group encountered one of the banes of many adventuring groups... Deeper darkness... and here is where many of the issues started to crop up again.

The first rules argument took place over whether someone using telepathy could communicate with someone in darkness, even though they had established the mental link before it went into effect. Since the creature can do so at distance with that ability, I ruled that darkness didn't stop anything, and had to squash that argument.

Next was the rules argument over a creature not being able to see in it's own deeper darkness area.. which continued even when I pointed out the creatures in question had other methods of finding targets. I am unsure about creatures and casters seeing through their own deeper darkness. but I am pretty sure the beasts were able to detect thoughts into it just fine.

Then things got a little weird, an argument over targeting invisible and unseen creatures. first with Slumber hex... because it just says target they argued that they could target it even if they could not see it and did not know where it was... I did not allow this either since you need to be able to pick out the target somehow.. (though I was nice and said if you pick the correct square i'll have them make the save.) However next round the argument came up again over spiritual weapon since it is supposed to lock on to the designated target and keep attacking... he wanted to cast it and have it magically attack the right area, because it tracked the target.. which I didn't allow at all.
Pretty sure none of these work that way, and I did not allow them too.

Next up was the rules question about being able to move through an incorporeal creatures square... argued that since it was incorporeal, it A) didn't threaten, and B) he could move through its square without provoking or acrobatics. I was pretty sure that no where in the rules was an exception for this, but I want to make sure that I did it right when I didn't allow that to happen either.

Finally after that mess was cleared up and a few more events happened, it came chronicle time I was informed he was interesting in putting a Heightened heightened heightened continual flame on his shoulderpad so he could have a level 5 light spell that could never be deeper darknessed again. I didn't record this since it sounded completely wrong to me, and I thought you couldn't apply more than one of the same metamgaic to the same spell. (otherwise hello triple enlarged or empowered fireballs.)

A few more minor issues which I dealt with... but all in all it made for a very rough session as a GM at the table being constantly challenged over the rules every few minutes, especially since I thought I had a good grasp of things, and I did not want to stop the game every round for a 5-10 minute rule discussion....

My player question, is what should I have done in the situations above, and especially with the one player who kept bringing up every single argument. Especially as the player was metagaming about the monsters, and the situation, and when he learned his aoe missed spent quite a bit of time arguing about how it wasn't really where he said originally. Then when I finally lifted the gm screen for a second to show him, no he had placed it wrong. (for areas of darkness where no one can see, I often use a GM screen to block that portion of the map, and ask them how far in front of them, and in which direction they target things etc.... Its more fun that way I think.) So immediately next he adjusts his next hit to be right in the exact area the monsters had been in without making any check, arguing of course he knew they were there....

It just made for a really rough session and I felt sorry for the other players at the table. And If anyone has any suggestions for dealing with that kind of table situation, and if I did screw up any of the rules issues, could you let me know or pass on any tips about this? (I thought about asking him to leave at one point except it would have pretty much caused a tpk without heals/spells and I didn't want to do that to the rest of the table. and was unsure if I really could have...)


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Just checking up on this... if I can I would like to start with the city gates flip mat... otherwise I think I may need to cancel this subscription before it even really gets started.. 4 maps in one month is a lot (especially when I already have one of them, since I bought hill country at the game store!)


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Hey I just decided to join for the flip map subscription since I am running far more society games lately and the maps are extremely useful... so I added the city gates as the next map to ship.. only to check subscriptions to find it also added cave chambers and starship chambers and hill country(hill country is fine) to the subscription as well instead of starting with city gates as I marked when I checked out.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Was rather disappointed in this scenario to be honest, as it felt a lot like a redone City of strangers part 1... though not as well done. Which is sad because Kaer maga has so much fun to offer players. Then again I only played in it and haven't read the full thing, but that was our general impression at my table.

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Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Had an interesting run of this scenario this Saturday, the group honestly seemed like they couldn't care less about the blacksmith's involvement. All they really cared about was the whiny 'noble brat', despite repeated mentions of someone else being behind the bandits. Of course their interaction with Lander started out with intimidate, and moved right into grappling, tieing him up, and hauling him back to town on a makeshift sled.... Needless to say Lander wasn't happy, and they didn't even think about bringing up the blacksmiths deeds, so only 1 prestige much to the whining of the table. It did make the adventure seem a bit short when handled that way however.....

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Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
TriOmegaZero wrote:

2 positive channeling clerics, one with favored class boosts to get Channeled Revival.

1 druid with animal companion.
1 summoner with eidolon.
1 paladin with Covering Defense and Missile Shield.

Everyone sprang for a casting of heroes feast and life bubble, which made a lot of the diseases a non-issue.

.

How can you get channeled revival during bonekeep?? That requires 11th level cleric access, and there is no favored class bonus that boosts channel dice as far as I can find. So if it is possible for society play, would love to find out How.

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Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
BigNorseWolf wrote:

If it would break invisibility it would break the no PVP rule.

No inhibiting the other characters
No putting spell statuses on the other character
No cutting things that other characters are dangling from

No messing with the NPCs other players need for their faction mission
No messing with the other pcs pets or minions

I like this rule, and these guidelines... but the ones that are still up there?

Yeaaaah, All of these have happened at tables I've been at at one point or another, in at least one case where someone was being annoying at the table the witch misfortune and then Silenced the character just so we could talk to the npcs without getting ourselves killed...

And on a couple of occasions I've been forced to chase after another players character going... Don't kill him! He's my faction mission! Only to be forced to watch as they cut him down because I am not allowed to use nonlethal force to pacify crazed slaughter monkey scarzni.....

A very recent chapter was where we as pathfinders made an agreement with a woman as part of the module... so she comes out to talk to us after we gave our word... and the gunslinger pulls his gun and attacks her... and I am standing there stuck as the LAWFUL GOOD Inquisitor who gave his word to the lady she would be safe, and I am unable to take any action against the party except try to use nonlethal force to knock her down after her surrender (since they were using LETHAL and I couldn't heal her enough to matter...) When what I really wanted to do at that point would be try to grapple the gunslinger and beat him unconscious...

Maybe I just had some weird tables.. or maybe I am just weird..

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Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

This came up this week as I had a player at my table who was playing to apply his pregen chronicle to a brand new level 1. The chronicle comes with a spiffy little flavorful boon, as well as some nice eventual item access. However I wanted to make sure I did it right in granting him access to all the boons at level 1 and eventual item access he had earned in the scenario, as well as the 500 gp.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Just today I sat down with my physical copy of this book, and opened it up only to have several of the pages basically slide right out as soon as I came to them. Right now I have two groups of pages that have fallen out.. 21-28, and 43-58, a pretty large portion of the book. The book itself is in otherwise pristine condition, and I am still able to read the pages now to prep for my group, though I worry about them getting lost later. I do have the pdf from the subscription as a backup, though I wanted to know if there is a way to get a replacement copy for the table. The entire book seems fine other then the fact that is falling apart though, so there is that. and I went and checked the other books in the ap and they seem to be just fine in regards to their binding. First real issue I have had with one of your books falling apart on me to be honest so not sure what to say. I can provide pictures of the book and the separated pages if needed as well.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
Sara Marie wrote:

I cancelled the flip-mat Lairs as that item's inventory was off and is no longer available.

The payment is failing due to a mismatch between the billing address your bank has on file and the one on the order's payment method.

USPS Priority 2-5 business days is how it is currently set.
UPS 3-5 business days is $14.04
2nd day is $33.23
Next Day is $75.41

If you choose next day or 2 day, call customer service Thursday morning to make sure it is correctly updated and shipped ASAP.

All of our mail has been picked up for the day and we are closed tomorrow, so while packages may still be processed for shipping tonight, no more packages are leaving the building at this point tonight.

thanks
sara marie

well damn. will have to sort that out then, and at 75 dollars when it wont even get it here by Christmas I might as well go buy the items from the store. While I kind of hate to do it, please cancel the entire order, and I will seek other gift alternatives (and have already started doing so being worried about time.)


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

hey, I got my first great golem sale shipment recently, and checked to see why my other one hadn't arrived yet, only to discover it had a payment declined issue somehow.... the big question is can the order still be altered? if I can drop AP #42 and the flip map maybe I can afford the shipping change to get it here in time for at least right after Christmas... honestly don't know what to do at this point since the order was mostly for a gift as I have the items myself... any idea when it would get here or be shipped if I change the payment and have it go as is? and if there are faster shipping options and how much?


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

hey, there is an item in my sidecart set to ship with the december shipment, gamemastery map pack lairs. Which i have purchased on the great golem sale. If i have not already been charged for this item (i don't think i have.) could i please have it removed from the sidecart as i have just purchased it from you during the (admittedly awesome) great golem sale.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Add me to the list of those with the glitch to correct!


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Just double checking on this to make sure everything is ok as it is listed pending now but hasn't shipped yet. Really hoping to get the august shipment before the september one.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Hey there, I have been back from the trip for a bit now and went to check on this to see when i could expect it to arrive. The order is still showing suspended on the page though. So it can be unsuspended at any time and shipped out.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

I just got back into Arizona, and this order can now ship any time! I look forward to getting it and thanks for holding it for me!


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
Justin Riddler wrote:

Certainly ^_^ I have edited your subscription to include the base set, and placed it in the suspended order from above. You should be receiving an updated confirmation email shortly.

~Justin Riddler
Customer Service

Thank you very much! I look forward to when I can finally pick it up!


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Thank you very much for placing it on hold for me until then! However it will not let me subscribe to the baseset + add on as it already has me subscribed for just the add on. (somehow the base set was not an option when i went there via the page earlier). So can the base set be added to my subscription or the subscription i set up be removed so i can resubscribe via that link?

Pathfinder Adventure Card Game Ongoing Subscription was removed from your shopping cart because you are already subscribed.

is what i see sadly at the current time.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

My august shipment is one of the ones I am really looking forwards to, however I have recently learned I need to head out of state to watch over a sick family member for a couple weeks. I will be leaving town aug 23rd and not returning until Sep 2nd. Unfortunately that looks to be the point in time in which my shipment might arrive, if it doesn't look to be able to ship to arrive before the 22nd, is it possible to have the shipment held so it arrives after the 2nd? Other options would be having it ship with the September shipment... though I would hate the delay somewhat. Or switching it to shipping as soon as possible with 2 day shipping if that would get it here in time? Or I could try to have someone I trust check outside the door every few days though I would rather not resort to that. Also out of curiosity, is there a way to Start the pathfinder card game subscription with the Base set? (which hasn't shipped yet to my knowledge.) Or should I go through amazon and get it cheaper.

http://www.amazon.com/Pathfinder-Adventure-Card-Game-Runelords/dp/160125550 0/ref=sr_1_1?ie=UTF8&qid=1376437152&sr=8-1&keywords=pathfinder+ rise+of+the+runelords+base+set

Hoping for some help with these questions if you have the time.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

I just received my order today and was really worried when I saw the torn up packaging, and even more worried when I saw what was inside. My adventure path guide is all torn up and bent in two places so it is hard to open without damaging much less read. Almost more importantly though, the combat pad I ordered is seriously damaged as well. and while I have yet to remove it from the packaging, I cannot imagine using it at the table with the large bend up in one corner, and the curve forced in the other. Several of the magnets look damaged as well, though I do not intend to open the package to find out. Is it possible to send these damaged items back in order to get working ones?


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

That makes sense then! thanks for letting me know what was going on!


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

hey I just got my message that my order is ready to ship, only I actually got two emails, each saying that they are shipping 2 of the items.... was the order broken up and shipped twice instead of at once? should I be looking for two packages? does this mean extra shipping fees?

just a little confused as to whether I am looking for one package or two, esp as I was a little worried to see only a part of the order shipped. before finding the second email


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
Justin Riddler wrote:

The Harrow Deck is currently on backorder, and we are fulfilling orders as more filter their way to our warehouse.

If you would like me to cancel this order I would be happy to do so, otherwise this order will ship when we have more available in our warehouse. I can also move this order to your sidecart. Just let me know what you would prefer.

Please note that since Paizo does not charge until your order ships, you have not been charged for this order yet. More information regarding our billing policy can be found on our FAQ

~Justin Riddler
Customer Service

in which case please do cancel this order. and I will reorder it again at a later date.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Hey, the order was placed quite a while ago, and I was expecting it over a week ago, so I logged in to see what was going on and it says it is still pending? so it hasn't even shipped yet? The order was paid for on June 21st so over two weeks ago now. Is there any eta on this? or will it just be shipped with my next subscription?(an option I would have chosen at the time if the subscription shipment hadn't been over 3 weeks away) Just like some idea what is going on if possible


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

actually it was on several items i had been wanting to buy that didn't go on sale... blood of fiends and blood of angels print versions... were full regular price... for now i just removed them from the cart... and will continue waiting to buy them probably


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

It isn't showing my pathfinder advantage benefit when i try to purchase things this weekend... even though i am shipping the items with my next subscription purchase... is black friday sale messing with the prices? for the time being i removed the non friday things from my order and have held off on finalizing it... please respond soon due to sale timing...


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

please cancel just the roleplaying game subscription on my account... things are getting tighter then expected this holiday season


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Hey i know that the post said that you were running a bit behind on shipments for august, so i haven't posted before. But starting to get a bit worried about my subscription shipment which has been stuck at pending for ages. Hoping it isn't going to be delayed until september or anything, but if it is could you lemme know?


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Please cancel my Paizo Roleplaying main subscription for now, due to both money issues and the fact that we aren't terribly interested in the next few boxes coming up. I'll hopefully be able to resubscribe later. and would like to keep my AP subscription as it is.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
Cosmo wrote:

Due to the inclement weather in the Seattle area earlier this month, our warehouse was closed for a week. This resulted in a large backlog of orders going out. Therefore the shipment of your order was delayed. We have worked through the backlog and are getting back on schedule as quickly as possible.

I apologize for the delay, but please give your package an extra week or two to arrive.

Thanks,
cos

Not a problem! thanks for the heads up!


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

hey i got the this should be shipped message on the 18th... saying it would go out the 20th. and i know i need to allow 5-8 buisness days for shipment, which has now passed... and it is usually here way faster then that. is there a way to track the order to see when it will arrive or if it got held up?


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
Rite Publishing wrote:

Fiach Smyth from our Facebook page was our winner

All you have to do to tell me about your favorite time running a monster as a PC.

Oh boy, this definitely brings back memories... we were visiting a mountain dungeon complex run by a mad wizard... and ended up with a total party kill (capture actually.) so we had a fun little scene where the gm as wizard taunted our helpless and caged pcs about how we were going to help replace all the monsters we killed, before we all blacked out. when we all woke up again, in different parts of the complex, with no equipment, we were all different monsters, and only had so long to find each other (and figure out that the manticore you are fighting is actually your damn wizard...) and find a cure.

It was an absolute blast playing around with a displacer beast stats as a rogue, especially when the gm would chime in with fun things like your thoughts are becoming increasingly beastial, and that goblin (the fighter lol) is looking increasingly tasty. (i swear he caught me salivating over him a few times...) Major fun, and in the end a dead wizard and our forms back.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Once again i wish to cancel my campaign setting subscription since as usual the map folio is of 0 interest to me nor does it really expand the campaign world any. I will renew my subscription as soon as possible after the map folio has passed however ^.^


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
Roaming Shadow wrote:

Okay...rake, I'm not sure how you'd do that. That ability simply says it's listed in the monster entry, so I'm not sure how that'd interact with the Beastmorph Alchemist. The fact that it states that you simply gain the ability says to me that you don't base it off a creature. I'd simply rule that and special attack based on a physical nature would be based off of the alchemist's unarmed attacks, but that would make it rather weak I think.

Honestly, this is a really good question, and I actually might be wrong. Try waiting for a few more thoughts to come in on the matter, as I'm beginning to second guess my own answer.

Rake is pretty simple i'd think, whats your claw damage? assuming it gives you the claws for the rake and you have none yourself, use base medium creature claw damage. ie (1d4), rake is then 2d4+ 1/2 str (2 claw damage, and a secondary attack so half str), boom alchemist with rake... not as intimidating as it might sound honestly...


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

As a longtime rulebook subscriber, i have been universally happy with this subscription, only to check my list to see what was coming up, and find instead of the beastiary 3, which i thought was my next subscription item, instead i am getting a begginer box set? This item holds absolutely no allure for me or my group, as i have all the core books already, like i would expect most subscribers would have at least the regular core book. Making this sadly an extremely undesireable item to me.

I really hate to ask, but is there a way to have this box set removed from my subscription list, or failing that, to cancel the core subscription until after it is passed and resubscribe me for the rest afterwards?

If this isn't possible, ill still pick up the slack and purchase the item, but it seems a very strange thing to me to have in the middle of a subscription.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Gah, My friend who got his pdf on monday got his physical ap today... what kind of bribe does it take to get moved up in the shipping order? triple choclate cheesecake? large sized?


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

I am seeing it when i go to the my subscribtions link at the top of the page, this is what it tells me.

pending 1x Pathfinder Roleplaying Game: Ultimate Combat (OGL) Hardcover
(may be picked up at Gen Con Indy 2011), $33.99
1x Pathfinder Campaign Setting: Inner Sea Magic (PFRPG) Print Edition
(may be picked up at Gen Con Indy 2011), $16.99
1x Pathfinder Adventure Path #49: The Brinewall Legacy (Jade Regent 1 of 6) (PFRPG) Print Edition
(may be picked up at Gen Con Indy 2011), $13.99
1x Pathfinder Campaign Setting: Pathfinder Society Field Guide (PFRPG) Print Edition
(may be picked up at Gen Con Indy 2011), $16.99
$81.96 Standard Postal Delivery : $8.28 $90.24

--------------------------------------------------------------------------- -----

late July 1x Pathfinder Adventure Path #48: Shadows of Gallowspire (Carrion Crown 6 of 6) (PFRPG) Print Edition
(may be picked up at Gen Con Indy 2011), $13.99
$13.99 Standard Postal Delivery : $5.47 $19.46

--------------------------------------------------------------------------- -----

mid-September 1x Pathfinder Adventure Path #50: Night of Frozen Shadows (Jade Regent 2 of 6) (PFRPG), $13.99

Now if its canceled thats all well and good, as long as it doesnt try to ship itself in its own order


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
Cosmo wrote:
sarokcat wrote:

I was informed by email that my ap subscription had been set to start with jade regent as per my request. I was quite happy with how things worked out, until today when it is trying to bill me for the carrion crown ap as well as the jade regent which should be the start of my order.

to reiterate, i do NOT want carrion crown 6. I do NOT have the rest of the AP because i have recently started as a player in the ap. I DO want my subscription to start with jade regent, as we are all excited by the chance to revisit sandpoint and the eastern adventures.

I apologize for the mix-up! Unfortunately, when working with automated systems like this, it is sometimes difficult to get to not do what it wants to do. However, I have canceled the Carrion Crown book from your order, and we will get your Jade Regent book shipped out to you next week.

Thanks,
cos

noticed today that carrion crown worked its way back into my lineup, im assuming that its a case, of the automated system fighting back still

pending 1x Pathfinder Campaign Setting: Pathfinder Society Field Guide (PFRPG)
(may be picked up at Gen Con Indy 2011), $16.99
1x Pathfinder Adventure Path #49: The Brinewall Legacy (Jade Regent 1 of 6) (PFRPG)
(may be picked up at Gen Con Indy 2011), $13.99
1x Pathfinder Campaign Setting: Inner Sea Magic (PFRPG)
(may be picked up at Gen Con Indy 2011), $16.99
1x Pathfinder Roleplaying Game: Ultimate Combat (OGL) Hardcover
(may be picked up at Gen Con Indy 2011), $33.99
$81.96 Standard Postal Delivery : $8.28 $90.24

--------------------------------------------------------------------------- -----

late July 1x Pathfinder Adventure Path #48: Shadows of Gallowspire (Carrion Crown 6 of 6) (PFRPG) Print Edition
(may be picked up at Gen Con Indy 2011), $13.99
$13.99 Standard Postal Delivery : $5.47 $19.46

so its trying to get back in there, if possible could you take it back out? (and maybe take it out back and shoot it a few times to keep it out?)


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

I was informed by email that my ap subscription had been set to start with jade regent as per my request. I was quite happy with how things worked out, until today when it is trying to bill me for the carrion crown ap as well as the jade regent which should be the start of my order.

to reiterate, i do NOT want carrion crown 6. I do NOT have the rest of the AP because i have recently started as a player in the ap. I DO want my subscription to start with jade regent, as we are all excited by the chance to revisit sandpoint and the eastern adventures.

todays billing attempt-
This order contains the following items:
1 x Pathfinder Roleplaying Game: Ultimate Combat (OGL) Hardcover (preorder) @ 33.99 = $33.99
1 x Pathfinder Adventure Path #48: Shadows of Gallowspire (Carrion Crown 6 of 6) (PFRPG) Print Edition (preorder) @ 13.99 = $13.99
1 x Pathfinder Adventure Path #49: The Brinewall Legacy (Jade Regent 1 of 6) (PFRPG) (preorder) @ 13.99 = $13.99
1 x Pathfinder Campaign Setting: Pathfinder Society Field Guide (PFRPG) (preorder) @ 16.99 = $16.99
1 x Pathfinder Campaign Setting: Inner Sea Magic (PFRPG) (preorder) @ 16.99 = $16.99

This is once more not what i want, so if possible please contact me as soon as the situation is rectified

the email.
In a message dated 7/13/2011 10:52:51 A.M. US Mountain Standard Time, customer.service@paizo.com writes:
Mark,

Regarding your messageboard post, here:

http://paizo.com/paizo/messageboards/paizo/customerService/campaignSettingS ubscription&page=1#8

I have just gone ahead and set the starting volume of your AP subscription to Jade Regent #1. If this is what you would like to have happen, then no further action is necessary. If you would rather get Carrion Crown #36 as your starting volume, please let me know and I will undo the changes I have made.

If you have any further questions or concerns, please let me know. Thanks!

Sincerely,

Cosmo Eisele
Customer Service Manager
7120 185th Ave NE Ste 120
Redmond, WA 98052-0577
Phone: (425) 250-0800
Fax: (425) 250-0801
Email: customer.service@paizo.com


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
Sara Marie wrote:
sarokcat wrote:


Wondered when i was going to get the email for this on ready to ship, since the pdf was coming out tomorrow. and i took a look and it says in subscriptions mid august now instead of early july like it did before? then i went to the sidecart to try your suggestion to get it shipping immediately, and it seems it doesn't want to let me do that since there is another item in the sidecart and it wont ship until "all items are present" which again i suppose means august, is there a way to just get dungeons of golarion subscription started sooner? I can wait a month for this if i need to, but i'd really rather not.

I've set your Dungeons of Golarion to ship right away, additionally, I have poked the technical team regarding the display for the My Subscriptions page. It should show "late-July" for shipping now. Please note, if you want the to get the Pathfinder Advantage discount on this book, you will need to wait until the late-July shipment as the discount doesn't kick in until your first AP volume ships. If you decide to put Dungeons back into your sidecart and let it wait until the end of July, please let us know ASAP as it will likely ship tomorrow morning.

thanks
sara marie

Thank you very much. thats exactly what i would like. Speaking of the ap subscription, it seems to have the same problem almost that the campaign subscription did. 1st part of jade regent is late july, 6th part of carrion crown is early august( aug 4th it says..) so to get started on jade regent properly i had to purchase it for starting with carrion crown 6? which doesn't make much sense, but jade regent is a must have for our group so if i have to i have to.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
sarokcat wrote:
Sara Marie wrote:
I've added Dungeons of Golarion to your subscription. It is in your sidecart set to ship with the next subscription shipment. If you would like to ship it sooner, just go to your My Account page, scroll down to the sidecart box and click the "ship as soon as possible" button.
Thank you very much!

Wondered when i was going to get the email for this on ready to ship, since the pdf was coming out tomorrow. and i took a look and it says in subscriptions mid august now instead of early july like it did before? then i went to the sidecart to try your suggestion to get it shipping immediately, and it seems it doesn't want to let me do that since there is another item in the sidecart and it wont ship until "all items are present" which again i suppose means august, is there a way to just get dungeons of golarion subscription started sooner? I can wait a month for this if i need to, but i'd really rather not.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
FGG Chuck wrote:

Final page count will be 816 pages.

It's got to be in multiples of 16 for the printer as the stitch-bound page packets are 16 pages each and I'm fairly certain that the legal appendix will be longer than 4 pages. :)

Dammit, this sounds awesome. i thought i was keeping an eye on this by watching the paizo page for frog god. but it seems like i missed out. Will there be some of these up for order on paizo when it comes out? Even if its a limited amount? Since i would definitely love to have a chance at purchasing this.


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
Sara Marie wrote:
I've added Dungeons of Golarion to your subscription. It is in your sidecart set to ship with the next subscription shipment. If you would like to ship it sooner, just go to your My Account page, scroll down to the sidecart box and click the "ship as soon as possible" button.

Thank you very much!


Pathfinder Adventure Path, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber
Sara Marie wrote:
sarokcat wrote:

I had been waiting to resubscribe to start with the dungeons of golarion issue... sadly it seems that dungeons isn't a current option for the subscription, which seems very strange to me.

If possible can i get the subscription i just set up to start with the dungeons of golarion campaign setting book? and Then the society field guide? I have been trying to wait till it goes past the carrion map guide. as i am actually a player in that game, and thus i really don't want (and wont pay for) a map guide for that ap(honestly it seems strange to have ap only materials in a subscription that is not for the ap or maps...).

Thank you very much.

Because Dungeons and Carrion Crown map folio ended up being released at the same time, starting the subscription apparently has some interesting issues.

Go ahead to start with the Field Guide. Let me know when you have done this and I will add Dungeons to your account.

I have done so.

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