|1 person marked this as a favorite.|
Gunslingers, Especially recently I have seen gunslingers just destroy not only several scenarios, but the rest of the tables fun as well. Especially considering how powerful some of the guns actually are. (not to mention the fact it is a whole extra section of special rules for guns that just feels tacked on both in flavor and execution)
Traitors lodge- Decide to wait around for 'the evil' Big creature appears (trying to be as spoiler free as possible) give them one round to realize how screwed they are as it appears... gunslinger decides to attack... and the evil is down before it can do much of anything.
Hellknights feast- Final fight, Gunslinger... one shot crit the boss, followed by reload and shot to kill the other obvious combatant. After all the buildup it just felt sad.
Hall of drunken Heroes- Gunslinger basically soloing without any real threat the Giant evil that was all in our heads..
Basically, It just feels like more times then not, when a gunslinger is at the table, everyone else is getting walked through the adventure, just let the gunslinger do the work. And while he may have to pay for bullets (I have seen several abundant ammunition ioun stones of spell storing.) It often seems to be a ridiculously easy table with a gunslinger build, especially for everyone else at the table. Honestly I think 90% of the problems though come from the whole touch ac thing, as I have heard gunslingers laughing at archers, and not even buying precise shot as they can just hit touch ac.