That's a pretty good idea!
Anyway, after some more thought for a character, I think I'm pretty settled on the idea of a Suli Magus (Elemental Knight); forced from Kelmarane as a young child, discovers later in life his/her latent Janni heritage, honed said talents, and when given an opportunity to reclaim his/her lost home after the passing of his/her family seizes the chance to do so. I'll probably try and do something like playing up the "mysterious" aspect of a genie-blooded individual; neither confirming nor denying their heritage and strangely innate abilities.
With a potential group of six to eight players, but only four other DMs, that leaves quite a bit of leeway in terms of character options. At the moment, I'm looking through the LoF Player's Guide, I find the idea of reclaiming Kelmarane as an ancestral home rather nifty. Class and race can go anywhere at my current juncture, but I'm thinking along the lines of a character with a distinct desire to see his/her home returned, and the mercenary endeavors from Garavel and Almah seem a convenient means to do so.
What little consideration I've given for character concept seem to be leaning more towards the mystical aspects of the Arabian variety: Suli Sorcerer of some kind of Genie Bloodline, or a Peri-Blooded Aasimar Divine Character - likely Cleric of Serenrae or an Oathbound Paladin.
EDIT: Oh! Alternatively, Cavalier/Bard/Battle Herald! Buffariffic without any real spells. I rather like that idea, albeit it seems semi-tricky to pull off effectively.
I'm thinking three posts per character per week minimum - not a lot, but enough to move things along should no one be able to post more than that. Likewise, I'll probably update every other day (likely Monday, Wednesday, and Friday if possible) so it's a more scheduled, plannable ordeal than just 'Oh, bunch of people posted. I should update!'
Still working on some minor things for my campaign, but it should be ready to go soon.
Well, I guess it'd come down to how focused on Thassilonian magic Zoruk is, right? I mean, is he the sorta fella that'd be willing to give up two entire lists of spells to further his knowledge of "true" Thassilonian magic?
Hrm... while I do love me some sandbox action, I'd have to cast my vote for Legacy of Fire. There's just something tantalizing about the whole "Post Genie War" deal that tickles my interest, and the fact that it's already a pre-structured adventure path seems like it'd be easier to work with given the concept of our endeavor.
But, hey, I'll defer to you on that one. If you wanna do some homebrew sandbox shenanigans, I'm all for it; flex that imagination! :D
Excerpted from the other thread:
So, yeah. Still here and eager to run stuff. In addition to the above, I also wouldn't mind playing through Age of Worms, as I've heard nothing but good things about it.
Again, as for running homebrew stuff, feel free to shoot some ideas my way! If we can reach a consensus on the overall idea for the story involved, I like to think I'd be able to incorporate it into a full-fledged campaign :D
EDIT: Might be worth the time to put together some sort of master list/table for what people want to play and DM respectively to help coalesce ideas.
The more I hear about this Age of Worms deal, the greater it sounds. Unfortunately, I don't own it, so I can't even begin to contemplate running it. But it does sound neat and certifiably epic in scope!
Anyways, you're right, Fanguar; it'd be quite the pickle if one of us should just up and skedaddle without so much as a word. Unfortunately, I have no kind of validation to put people at ease as far as my endeavors to remain present for the long-term, save for my enthusiasm and willingness to at least try. I'm still interested in at least giving this idea a chance, and happy enough to run a game that accommodates the tastes of various players :)
Counting solely the Paizo forums, I've yet to play in any campaigns here, though I've applied to about a half-dozen since my arrival. Most recently IRL, I've been a part of a Crimson Throne game (currently on hiatus) with my standard group, and am playing in a once-a-month campaign set in Golarion that has been going on now for almost six months, which is currently focusing on the acquirement of an army to defend itself from an encroaching advance from the Worldwound. Other well-known campaigns I've been through include the Tomb of Horrors, Against the Giants, World's Largest Dungeon (though we only made it halfway!), and White Plume Mountain, among numerous other homebrew campaigns hosted by my friends. I've never been the dungeon master of any of the Pathfinder scenarios or Adventure Paths, but I've run The Temple of Elemental Evil (and its sequel, Return to the Temple of Elemental Evil). My last foray as a dungeon master was for a homebrew Dark Sun campaign, which centered around the reinstatement of Rajaat back into The Hollow.
The list of things I'd like to play in are pretty broad, but chief amongst them are the Rise of the Runelords, Legacy of Fire, and Jade Regent Adventure Paths. This isn't to say I'm only interested in these two things, though I do tend to trend towards characters and campaigns that are more heroically-inclined. The classic struggle of good versus evil, saving the realm from an overwhelming doom, a sense of adventure, rescuing prince(sse)s... you know, that whole shtick. Homebrew campaigns certainly aren't out of the question, but I'd prefer if they were set in Golarion or some other setting - after all, I find it easier to research something already established (no offense!) in order to build an appropriate character.
As for running things, I've had my eye on the Legacy of Fire Adventure Path for some time, though I've also pondered the idea of running Rise of the Runelords, Jade Regent, and Kingmaker myself - though I think Kingmaker would be more tenuous than worthwhile for a slower paced game, given the numerous factors it possesses. I'm open to other homebrew ideas, but the ones I've pondered myself have been sitting on the back burner for quite a while, and I'd rather hear some suggestions from prospective players before bandying my own ideas about all willy-nilly :)
If that's the case, then I guess I'm leaning more for the slower paced game. If it's a post every other day (or some such), five campaigns shouldn't be too much of an issue. As for the once-a-day multi-campaign deal, I think I could wing it, if you don't mind shorter posts of two or three sentences per update.
It might be a bit belated, but I'd like to throw my hat into the proverbial ring herein. My luck with getting into games has been less than stellar, but I have been itching to do some DMing in lieu of that. This is certainly an interesting concept, and if nothing else I'd be willing to give it a whirl!
So, hey, yeah! Two birds, one stone and all that. While I own most of the APs thanks to our local gaming group, I haven't yet finished any of them; our Crimson Throne game now taking a prolonged hiatus due to various family-oriented reasons. My only schism might be that if I were to take up the DM mantle and assume the role of a player simultaneously, I'd likely only be able to play in two rather than the gregarious remainder thereof; three is a possibility, but I'd be lying if I didn't think that would be stretching it for me since I tend to get a little wordy with my posts. But still, if none of that's a qualm for anyone, then marvelous! Sign me up; I have no problem with a post a day or so nor a post a week - so long as it moves along, I'm confident I can commit; at least for the next foreseeable six months.
That all being said, I'm certainly open to ideas on what to run! If it's an Adventure Path (sans Skull & Shackles or Shattered Star, since I don't completely own either), I'm more than happy to oblige in that regard. If it's homebrew, know that I welcome my brain being bombarded by interesting concepts, and eagerly await a chance to flex my storytelling muscles. As far as the player-side of things, I, too, would like a chance to get through at least one of the APs; my preferences lying between Rise of the Runelords and the Jade Regent.
Figured I'd try and get a quick list of applicants up, in case people are still working on stuff and haven't read through all the great characters so far:
Akido Kaijutsu, Tien Human Two-Weapon Fighter
Aloria Adu, Gnome Cleric of Desna
Andrezi Teskarova, Varisian Human Fighter
Borem Falnotas, Halfling Summoner
Brandon Harcroft, Varisian Human Alchemist
Bref, Human Arcane Duelist/Sound Striker Bard
Bruden Valdemar, Human Cavalier
Caerwyn Callandriil, Half-Elf Scout Rogue
Dorvren, Human Chameleon Rogue
Emerald Castrovei, Musetouched Aasimar Starsoul Bloodline Tattooed Sorcerer
Engir Wolfeye, Ulfen Human Fighter
G'aerth the Idyll, Human Cleric of Cayden Cailean
Hijiro Hakamura, Kitsune Ninja
Hiro Takeshi, Tian-Min Human Sword Saint Samurai
Ikoma Gohei, Tian-Xa Human Samurai
Ikshu the Fire Bringer, Shoanti Human Cleric
Iozif Henricson, Half-Orc Ranger
Jeihachi Kaijitsu, Tian-Shu Human Draconic Bloodline Sorcerer
John Lo, Aasimar Musket Master Gunslinger
John Johanna, Aasimar Inquisitor
Kynira Andosana, Half-Elf Druid
Lou Kasuri, Human Drunken Master/Many Styles Monk
Mamoru Onitora, Half-Ogre Sword Saint Samurai
Marcus Adarian, Human Cavalier
Nikitarik, Gnome Summoner (I think...)
Osgar Mvashti, Half-Orc Alchemist
Poxymoron, Human Fighter
Rascaliron the Begger King, Human Oracle
Rellen Marn, Human Paladin
Salty McGinty, Human Knife-Master Rogue
Spindle, Gnome Animal Speaker/Dawnflower Dervish Bard
Thaster the Golden, Human Diviner
Xadia Nakamura, Elven Inquisitor
My goodness that's a lot of applications O_O
Likewise on the crossing of fingers. It's gonna be a hard choice for poor Singer given all the awesome applications put in here. If Andrezi isn't picked up, I'd like to take this time to preemptively congratulate everyone who makes it in! Similarly, I'd like to congratulate everyone who finished a submission for this campaign, as I've thoroughly enjoyed reading through all of them. No doubt it'll be a great game for everyone involved :D
Aha! Still extremely interested; just didn't have time to meet the deadline for your Shattered Star game! I've got a character ready to go who didn't make the cut in the last recruitment; I'm extremely excited to at least try and weasel him into this one once I get him squared away :)
Likewise! There are so many great applications, I've no doubt it'll be a tough decision on Haldhin's part. If I don't make it in, I'd like to congratulate you guys on whipping up some very interesting characters, and hope that you guys and gals'll have as fantastic a time playing them as I did reading through them :D
Just an update: letting you know I'm still interested and working on a character, but I've been reading through the thread and trying to catch up with what has already transpired. I should have something for you here shortly, as the groundwork is mostly done. It's just the background that needs doing.
Hmm... looking at submitting a Fighter, if it's not too late. Are the Luck Feats/Hero Points in use? I have this odd idea for a character who almost solely relies on good fortune to see him/her through the toughest of times. In lieu of that idea, then good ol' Tanky McTankpants!
I'd like to express interest in this, if it's not too late! I'm feelin' particularly conflicted for ideas, but I'm sure I'll drum up something here soon :)
EDIT: Actually, y'know what? Let's do that whole random generation deal. My only request is that I'd like to not roll randomly for a gender; I'd just prefer a choice therein, if it's not too much to ask. Beyond that, I'm honestly willing to play whatever those fickle dice gods give me :D
So, let's see, let's see... something I haven't played yet...
Assault: Fighter, Monk
Races: Aasimar, Half-Elf, Human, Suli
Hi! I'm both pretty new to the forums as well as pretty new to PbP, but I'd like to express my interest in taking part in your game. I'm not wholly committed to a concept just yet, but I am exploring concepts. I'm sure I'll have something for you in no time :)