The following review was originally posted at Roleplayers Chronicle and can be read in its entirety at http://roleplayerschronicle.com/?p=32532.
Looking for a new way of dealing with pits? Or even make the pits worse by adding additional items? This is the product for you! This is straight forward, no fuss, supplement that will make pits even more deadly and fun to have in your adventures!
RATINGS
Publication Quality: 10 out of 10
Presentation of Layout: As always, it is done in the traditional Raging Press Style of minimalist black and white. Which if fine and acceptable especially for supplements. The layout of information is rather easy to read and done in the traditional style.
Ease of Mobility: The nice thing about Raging Swan Press, is that they have dual formats for those who wish to print, and carry mobile. It’s nice and keeps the files light and readable.
Mechanics: 10 out of 10
Mechanically it’s sound, and I learned a few new things about Pits that I can use on my players in my personal campaigns. But I wouldn’t pass this on to a few others because then I know for a fact, I would get hit and die with one of these pits. Which is a good thing in the supplement’s case.
Value Add: 10 out of 10
If you are looking for something that adds flavor to the infamously boring pit, is definitely something you should purchase. With a two dollar price tag, it’s hard to not buy it.
Overall: 10 out of 10
If you are looking for something to expand your pits for your trap-filled lair, this is one of the supplements for you. The price is right, you learn new things about pits that you didn’t know before. It’s awesome and you want to take advantage of the low price.
The following review was originally posted at Roleplayers Chronicle and can be read in its entirety at http://roleplayerschronicle.com/?p=32079.
Catastrophe strikes the frontier village of Swallowfeld! With a grinding groan, the town’s mill slews into the Kilian River and breaks through the ceiling of an ancient subterranean dungeon. This accident frees a long-imprisoned evil to prey upon the shocked townsfolk. When several Swallowfeld residents—some innocent and some not so innocent—are spirited away into the rapidly flooding dungeon, it falls to a brave group of heroes to venture underground and rescue the missing before dark, rising waters seal their fate.
Reviewers Note: I have done my best to keep spoilers down to a minimum. But if you plan on playing this adventure, please do not read this review to prevent the terrible curse known as “meta-gaming”.
OVERALL
This is a no-stress, no mess adventure that you can drop in and out of your campaign/game night with little to no prep as needed. It is indeed a very fun adventure worth it’s weight in gold (in and out of game!)
RATINGS
Publication Quality: 9 out of 10
Presentation of Layout: The layout of the adventure is done in the traditional Raging Swan Press style of minimalist black and white. While it’s not a bad thing, it kind of irritates me. When you look at an adventure, you want there to be some color, you want there to be some life and energy in the adventure that makes a GM want to run and a player want to play. With the format, the way it is, it’s kinda… Unexciting… But it doesn’t take away from the adventure in the same respect as well. It’s just something to note for those who are used to full color adventures.
Ease of Mobility: The file is light and easy to manage from mobile to print. The plus side of minimalist formats is that they are ink friendly.
Maps: The maps are simple and light. Easy to draw for those who hate drawing maps, but if you wanted to blow them up and print them out, that can also be arranged quite easily.
Storyline: 9 out of 10
Plot Development: The plot of the story is pretty linear–Bad stuff happens to a mine, and the party needs to go down and not only save the innocent people who are still trapped down there, but in the same respect they need to destroy whatever is down there causing bad things in the mine. Although the plot is pretty linear, it’s still a great adventure! Ron Lundeen is one of my favorite adventure writers in Pathfinder Organized Society Play.
Pacing of Story: The pacing of the story is rather quick and rightfully so due to the nature of the adventure. It always has this sense of urgency, but it does leave a GM time to add in roleplay before and/or after the adventure as needed. If you want to expand from there, you also have that option.
Desire to Play: 9 out of 10
NPC Interactions: The NPC interactions are a little flat, but there is room for a GM to expand upon them and make them memorable. If you have charismatic characters, I would recommend fleshing them out a bit, as they can be quite fun!
Encounters and Rewards: The encounters are appropriate to the level, and leave a good amount of a challenge for those who are combat oriented. The XP is fine, and the treasure is a little lacking. GMs can make up for that by dropping their own special items.
Overall: 9 out of 10
For Players: Dark Waters Rising is a great adventure for players who like crawling through dungeons and discovering the many secrets this city and area have to offer! The possibilities are endless and you will have no problem going where and doing whatever you want.
For GMs: If you are having a campaign dry spell, or looking for a new location, Dark Waters Rising definitely helps with that! You can run it standalone and have a good time, or you can add it into a campaign or even expand from this one adventure alone!
The following review was originally posted at Roleplayers Chronicle and can be read in its entirety at http://roleplayerschronicle.com/?p=30660.
Villainous Pirates presents, in 50 pages, Pirates of Note and nine Pirates of Renown ready for the time-crunched GM to quickly and easily insert into almost any campaign. Each pirate benefits from an extensive write-up including notes on their background, personality, mannerisms and distinguishing marks as well as a fully detailed stat block. Pirates of Renown also come with plot hooks making it easy to insert them into almost any campaign. It’s currently available for sale for $5.99 on DriveThruRPG or Paizo.com
OVERALL
Pirates are a very serious business for those who play Pathfinder. Villainous Pirates expands on the life of pirates and helps those who may need a little nudging in building pirates to remember! There are a few formatting kinks, and I would have loved the product in color, but it is not the end of the world, nor should it keep you from purchasing the item.
RATINGS
Publication Quality: 8 out of 10
Presentation of Layout: It’s been a while since I’ve reviewed a Raging Swan Press publication, but once again I was not disappointed. The layout is clean and simple. It is in black and white as per the format, but it’s not an epic deal breaker. I like the original looks of the pirates, they leave you to fill in the color thanks to the black and white format.
Formatting annoyance: I hate it when digital publishers who have enough material to give characters proper spacing, do not do so. Now granted, for printed works, space is precious. But for digital works since there is no page limits or printing restrictions it gives publishers the ability to give space wherever needed. The pirates are stacked on top of one another which makes the stat blocks not quite look right. It’s not the end of the world, but it’s a ding for a GM who is trying not to go from one page to another.
Ease of Mobility: The bookmarks irritate me a bit cause they take forever to navigate. But other than that the file is smooth and doesn’t take forever to load, which is totally nice.
Mechanics: 10 out of 10
The product is quite mechanically sound. The stat blocks can be a little confusing, but again that’s due to the formatting issues that are above. Take your time when incorporating them into your campaign so you make sure to get it all right!
Value Add: 10 out of 10
There are quite a lot of pirate-related supplemental material going on in Pathfinder right now. It’s kind of that “flavor” of the RPG Season, as I’ve seen quite a lot of publishers big and small go and do a pirates add-on, but this is definitely worth the money invested! Give it a shot!
Overall: 9 out of 10
There are quite a lot of pirate fun goodies being written for the Pathfinder system as the result of Skulls and Shackles and a lot of pirate goodies in Pathfinder most recently, and this piece is no exception to the rule! This is definitely a product that will continue to help GMs for years to come!
Dungeon Dressing: Statues, is a product that specializes in an under-utilized object in dungeons: the statue. Something that most players walk right by, this small product helps bring a statue to life. Now whether you want it to really come to life or not is up to you!
RATINGS
Publication Quality: 10 out of 10
Presentation of Layout: Raging Swan has a very minimalist format in their publications. If you purchase items from them, you should know that they don’t have heavy art or colorful layouts. But although they go small on the layout and art, they make up for it with the extensive amounts of information within the product. I personally, would love to see a little more color in their productions, but it’s not something that ruins the product. Information-wise, there is quite a lot of original and new information provided and done in a very efficient and clean way.
Ease of Mobility: The file is quite small and easy to transfer. It’s great to also see bookmarks that are done properly on an item as well. As a result of this minimalist approach, it’s easy to navigate through and is light enough to move around from mobile method to mobile method.
Mechanics: 10 out of 10
One of the things that this product does well, is that it explains to the reader, the rules that are already in place concerning statues in Pathfinder’s rules mechanics. They also expand upon these rules and remind you of other things you can do with statues. Along with that, they come up with some new fun traps that can bring statues to life.
Value Add: 10 out of 10
I do wish there was a little more art but I understand the way Raging Swan Press works. Their art is more in the information they provide. This is a great addition to a GM’s toolbox, especially if they are looking for something to add a little spice to the dungeon.
Overall: 10 out of 10
Personally, being a card carrying member of Pathfinder Society Organized Play, I would love to see things like this in our actual adventures. To have statues that turn into traps, or even real constructs in a dangerous way is stuff that only 3rd party adventures can supply. This is something I look forward to utilizing in my future adventures both at the table and in my own campaign writings. Raging Swan Press once again shows us why less, many times, means more.
The following review was originally posted at Roleplayers Chronicle and can be read in its entirety at http://roleplayerschronicle.com/?p=19870.
A glistening silver chalice, delicately crafted and possessing an airy lightness, lies within a frayed hempen sack. A fist-sized blue-green stone with tiny red flecks. A scuffed and well-worn text written with manticore blood ink on fine linen paper… Masterwork Bongos? All these and more can be found among the random hoards that await within this release from Raging Swan Press.
OVERALL
While short, this is a strong edition to any GM’s resource library. In addition to providing tables for generating loot as well as descriptions for each item in the hoard, the basic rules for appraisal and magic item construction are included. Furthermore, several hoards contain items that are all thematically related, a scepter, a crown, and royal robes for example.
RATINGS
Publication Quality: 10 out of 10
The book is up to Raging Swan Press’s usual standards, which look back, artistically, to older RPG products. It is black and white, free of unnecessary ornamentation, and is quite legible. Overall, an elegant package in PDF or printed form.
Mechanics: 10 out of 10
The format of the entries is easy to use and the mechanics are organized in a consistent fashion. After the name and description of an item, it is followed up by rules for appraisal and magical item construction, as previously mentioned, verbatim, allowing quick reference during play.
Value Added: 9 out of 10
SWtHLA falls just short of a ten in Value Added because it only goes to level seven and can only be used with the intended ease for one third of the standard twenty levels. One might combine hoards to increase their level value or make other adjustments to change the values of a given hoard. I hope they release another book that contains hoards of higher levels. Additionally, all the various items can be used independent of the hoards as general descriptors.
Overall: 10 out of 10
This book rocks. While I love writing descriptions and noodling around with treasure, I certainly appreciate having someone else do the work for me. As I said, I hope they produce more of these books for higher levels, or even just books of descriptions of items. This is my second review of a Raging Swan product and I hope to have the opportunity to review many more.