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Pathfinder Battles—Builder Series: We Be Goblins
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Pathfinder Adventure Path #71: Rasputin Must Die! (Reign of Winter 5 of 6) (PFRPG)
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Pathfinder Society Scenario #4–19: The Night March of Kalkamedes (PFRPG) PDF
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Pathfinder Society Scenario #4–19: The Night March of Kalkamedes (PFRPG) PDF
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Pathfinder Society Scenario #4–18: The Veteran's Vault (PFRPG) PDF
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Lizardfolk

roll4initiative's page

FullStarFullStar Pathfinder Society GM. 184 posts (185 including aliases). 6 reviews. No lists. 1 wishlist. 7 Pathfinder Society characters.

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****( )

Very Interesting


Just played this at the 1-2 tier and really enjoyed it. To keep it short and spoiler free: this is a great scenario that gets every player to work together as a team. I played with a group that consisted of a Very Awesome GM, 3 newbies & 3 veteran players. New players to PFS are known to be somewhat shy and some barely make a peep during a scenario but, during this one, the new guys were very into it and offered some very good (non-metagaming) suggestions to overcome various obstacles using what few resources a group of level 1 to 3 characters have. Combats were great, too! A solid adventure and I hope to see more like this.




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****( )

Very nice.


I bought these at my FLGS after seeing my PFS GM using them for our scenario. The thing I liked most was that you can now use wet or dry erase markers on them unlike the older map packs. This was a big bonus that I didn't realize until after I purchased them. I also like that they come in a storage box instead of just a folded cover that just got tossed out and then having to use a rubber band to keep them together and then having the edges get worn and torn. The only reason I'm giving it 4 stars instead of 5 is that they're not double-sided.
P.S. A great little trick my GM used to keep them from sliding around on the table was to use a piece of non-skid & non-adhesive cabinet liner underneath. It looks like mesh. I picked up a 20in.x5ft roll at Target for a couple bucks and cut it in half. Works great for all your dungeon tiles!




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****( )

Very fun especially for beginning players.


Just got done playing this at a special "GMs only" table for an upcoming convention in Denver and I must say it was very enjoyable. A straight-up dungeon crawl perfect for beginning players. Makes use of the chase scene mechanics right at the beginning which I always have fun doing. Faction missions are done at the beginning so there is no worry about PCs wandering off in the middle of the game that sometimes may slow it down. The tag-along NPC can be a real hoot if played well. There are a bit too many APG class-specific creatures so I would suggest any GM be prepared on running these with as much knowledge as possible. Another big plus was that there was only one map so I think dungeon tiles would be a great addition instead of a drawn map.




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*****

A GMs dream!


My favourite scenario so far! A blast to run and every player was on the edge of their seat. I ended up purchasing the Chase Card Deck from my local game store after running this. The previous reviews sums it up quite well.




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***( )( )

Good but not enough.


I love arctic adventures, however, this just didn't have the 'Oomph!' I was hoping for. Just a bunch of combats in a temple with many classes introduced in some of the new books. At least it will help me learn how to run some new classes. This would be a good scenario for new GMs to run since it is straight up combats in a single location. I heard this is the author's first PFS scenario. Kudos!


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