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Lizardfolk

roll4initiative's page

FullStarFullStarFullStar Pathfinder Society GM. 271 posts (274 including aliases). 8 reviews. No lists. 1 wishlist. 9 Pathfinder Society characters.



1 to 5 of 8 << first < prev | 1 | 2 | next > last >>

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Seems very complicated.

***( )( )

Just gave this a quick read-through after purchasing and thought 'wow, i have a lot of prepping to do!' This is a scenario that has many villians with abilities that a PFS character would not have. I envision a TPK (even at the low tier) in the first encounter since no PFS PC would ever plan on having the feats, skills, and special abilities these guys have. There is some role-playing involved that can affect the outcome of a couple encounters, but probably too much for a 4 hour limit. This should have been broken up into a two-parter because a GM will have a lot of homework to do in preparation for this. Also, a tracking sheet would have been useful for both the PCs & villians in the final fight.

The setting & locations are a nice change and make for
interesting encounters, but, with all the prep & record
keeping during encounters, it will definitely take more than
4 hours to run this. I will update this review after I have
actually GMd it. So, 3 stars for a challenging and location specific scenario.


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TPK

*( )( )( )( )

Played this with 5 players, two of which are Venture Officers and the others are very experienced. We played the high tier at normal mode. Just like many others, we got killed during the first battle. Before the game we were given time to purchase supplies but when we asked what we're going up against or what supplies we might need we didn't get an answer. Do not play this unless you want to die or you like to cheat and read the scenario beforehand. Very disappointed.


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Very Interesting

****( )

Just played this at the 1-2 tier and really enjoyed it. To keep it short and spoiler free: this is a great scenario that gets every player to work together as a team. I played with a group that consisted of a Very Awesome GM, 3 newbies & 3 veteran players. New players to PFS are known to be somewhat shy and some barely make a peep during a scenario but, during this one, the new guys were very into it and offered some very good (non-metagaming) suggestions to overcome various obstacles using what few resources a group of level 1 to 3 characters have. Combats were great, too! A solid adventure and I hope to see more like this.


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Very nice.

****( )

I bought these at my FLGS after seeing my PFS GM using them for our scenario. The thing I liked most was that you can now use wet or dry erase markers on them unlike the older map packs. This was a big bonus that I didn't realize until after I purchased them. I also like that they come in a storage box instead of just a folded cover that just got tossed out and then having to use a rubber band to keep them together and then having the edges get worn and torn. The only reason I'm giving it 4 stars instead of 5 is that they're not double-sided.
P.S. A great little trick my GM used to keep them from sliding around on the table was to use a piece of non-skid & non-adhesive cabinet liner underneath. It looks like mesh. I picked up a 20in.x5ft roll at Target for a couple bucks and cut it in half. Works great for all your dungeon tiles!


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Very fun especially for beginning players.

****( )

Just got done playing this at a special "GMs only" table for an upcoming convention in Denver and I must say it was very enjoyable. A straight-up dungeon crawl perfect for beginning players. Makes use of the chase scene mechanics right at the beginning which I always have fun doing. Faction missions are done at the beginning so there is no worry about PCs wandering off in the middle of the game that sometimes may slow it down. The tag-along NPC can be a real hoot if played well. There are a bit too many APG class-specific creatures so I would suggest any GM be prepared on running these with as much knowledge as possible. Another big plus was that there was only one map so I think dungeon tiles would be a great addition instead of a drawn map.


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