Yeah, I'm in Denver/highlands ranch and just played in a core game yesterday at Enchanted Grounds (3rd Thursday of each month). The new EG in Littleton will be doing _only_ core games after they open next month.
David Schwartz wrote:
Ok. Thanks. I asked my PFS VO yesterday and after he read the description of the stonebow, he said 'yes' also.
Cue the Urkel line..."Did I do that?"
Ah, ok. Sorry.
To make the game more fun for the GM, players should come prepared. Know what your PC can do. Know your spells, special abilities, feats, and so on. Less time searching rulebooks during a game equals more fun for all.
I would like to see less complaining from players when a GM makes a ruling about, of all things, dice. I've had players whine because I didn't want them using edice. I've also had players whine about not using two ten siders for percentile dice. They wanted to roll a d20 instead (1-4 is 20%) or a d6 where odd is above 50%, even is under 50%. Yes, I am old school, but c'mon! Just use proper dice. It has made some arguements at the table which were really uncalled for.
I also play in a large game store where noise can bea problem. I try to sit in a spot closest to the GM. If one of those spots is already taken, I politely state my problem and the other person is thoughtfully considerate enough to let me take that seat. I usually have to lean in a bit to hear the GM more clearly or I may need to ask for something to be repeated but it doesn't bother anyone.
For some reason I find myself not wanting to go first in initiative. I like to know what the rest of the party is going to do first. If I'm playing a rogue I'd hate to move into melee first then find out the wizard wanted to cast a fireball or even burning hands. I know evasion may save my skin but sometimes the dice don't roll too hot.