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Lizardfolk

roll4initiative's page

FullStarFullStarFullStar Pathfinder Society GM. 512 posts (520 including aliases). 7 reviews. No lists. 1 wishlist. 11 Pathfinder Society characters.


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Grand Lodge ***

I'm with what Grandpoobah said. Keep it simple & sweet. No gunslingers, obscure rules & extras, etc...

Grand Lodge ***

My Shadowdancer's 'pet' is a summoned shadow. Maybe a choice for 'other' in the pet section would be appropriate.

Grand Lodge ***

Cheers!

Grand Lodge ***

My Varisian rouge/shadowdancer was a gypsy belly-dancer before joining the Pathfinders. She does exotic dancing in taverns for day job checks. Some GMs will even let me do her day job checks during the game.

Grand Lodge ***

Excellent responses. I was shocked when the OP said (in another thread) that Druids had no flavor (or something like that).

Grand Lodge ***

Jack of Nothing wrote:
Sorry Lamontius, Druids have a terrible pitch for character ideas, just terrible, so instead of something cool, I decided to make it funny because that is much easier.

O.O Whaaat? How do druids have a terrible pitch?

Grand Lodge ***

5 people marked this as a favorite.

I would suggest not letting them play if they cannot commit to the schedule. They should play on another day when they have the time to commit.

Grand Lodge ***

wakedown wrote:


This single 8x10 could be printed for the encounter in the basement.

I get a blank screen when opening this.

Grand Lodge ***

Just double up the available ones.

Grand Lodge ***

1 person marked this as a favorite.

Why is the tavern called 'The Whounded Whisp'?

Why are you putting so much emphasis on the 'H'?

I dunno. wHounded wHisp. It just sounds right.

Grand Lodge ***

3 people marked this as a favorite.

Gunslingers.

Grand Lodge ***

Prepping this now. The other clerics guarding the tomb don't have AC, weapons, and some other stuff not listed. Is it the same as the cleric of Asmodeus?

Grand Lodge ***

Just something like "B. Turner's Online Game" is fine. Name it whatever you want.

Grand Lodge ***

Half orc paladin. Hells Yeah!!!

Grand Lodge ***

After thinking about all your choices, maybe I should try something different. I've never played a fighter or a dwarf, nor a halfling or straight up bard. Still many choices to consider.

Grand Lodge ***

Jeff Merola wrote:
roll4initiative wrote:
Oathbow is a named magic item. Can't be created from a lesser item or upgraded.

Psst, you missed what the FAQ on the subject (that was quoted and linked already) says. "Magic armor and weapons may be upgraded to named versions if they are the same basic material and shape as, and meet but do not exceed the enhancement bonuses of the named versions."

Forty2 wrote:

All right, I'm hearing a lot of "Masterwork -> Oath Bow in one go."

Nah, you can go from Masterwork (Str +2) -> +1 -> +2 -> Oathbow.

D'oh! Missed that. But, Wow, good to know.

Grand Lodge ***

Oathbow is a named magic item. Can't be created from a lesser item or upgraded.

Grand Lodge ***

Core PCs. What are you playing? I built a druid but I've always loved rogues since first edition. Will do a rogue next.

Grand Lodge ***

2 people marked this as a favorite.
Drogon wrote:
I can make one prediction, I think: lots and lots of new players will sign up to play PFS due to their list of books required equaling 1.

I also think, for the same reason, more people will step up to GM as well.

Grand Lodge ***

Yeah, go with knowledge (local)

Grand Lodge ***

Sammy T wrote:

It means that Treantmonk's outdated character guides become relevant again.

Hooray! I love those guides.

Grand Lodge ***

I just aquired a Sylph boon. As long as I use only the Core Rulebook, can I make a Sylph PC for Core Campaign mode?

Grand Lodge ***

When PCs are posing as slaves do the collars apply any penalties? I assume each pc is linked together on their trek to the fort. Would they be considered entangled?

Edit: I just found the section where their hands are also bound. What are the penalties for fighting?

Grand Lodge ***

Sorry to hear about the loss of a wonderful guy. May you game forever at the great gaming table in the sky, Rick.

Grand Lodge ***

The Gnoll Rageborn have some interesting feats. Is it possible to use Step Up & Coordinated Reposition in the same round? What about those two & a 5' step as well, essentially getting 3 5' steps in one round if all the requisits are met? I.e. Gnoll takes a 5' step to attack enemy, enemy 5' steps back (gnoll uses Step Up), then gnoll #2 5' steps sideways of enemy, then gnoll #1 uses coordinated reposition -all in the same round.

Grand Lodge ***

Slave Master's Mirror
Night March of Kalkamedes
Veteran's Vault
Green Market Gamble
We be Goblins

Those are my top 5 favorites.

Grand Lodge ***

Prethen wrote:
How many tables is it worth to the GM to run all 6?

I'm wondering about this as well. I'll be running this at a local Con coming up but, I got assigned to run only quests 4-6 on two different days. I'm wondering how this will apply to my GM credit.

Grand Lodge ***

Very nice! Thanks!

Grand Lodge ***

Is it possible to get a wand of enlarge person or can it only be potions?

Grand Lodge ***

I would go with the one from the gear section.
Edit: just looked in additional resources. Yep. What Jeff said.

Grand Lodge ***

You can play sanctioned modules up to level 20.

Grand Lodge ***

Cheers & Happy New Year! Looling forward to another year of awesome scenarios.

Grand Lodge ***

Muser wrote:

2,5 gp for 50 arrows. 300 gp for mwk, 8000 gp for the enchantment shebangs, divided by 5 so 1660,5 for 10 arrows.

I've recently acquired the same boon and been thinking something similar.

Wow. Still kinda pricey for my first level PC. Thanks for the rundown.

Grand Lodge ***

I recently got this boon. How much are 10 +1 bane (human) arrows?

Grand Lodge ***

1 person marked this as a favorite.

Too awesome! Bravo!!!

Grand Lodge ***

Merry Christmas!!!

Grand Lodge ***

Very useful information. I like the part about asking the new player who their favorite movie character is to make it simple when selecting a pregen. Will use this from now on.

Grand Lodge ***

Cheers! And thanks!

Grand Lodge ***

You might want to join Colorado PF & PFS

There's a "Looking for group/games" section.

Grand Lodge ***

Go toColorado PFS Community

Grand Lodge ***

Huzzah! I wish you all the best! Maybe you'll end up being VC of your area. :)

Grand Lodge ***

My gf's witch has craft (alchemy) but simply states her character is an apothecary.

Grand Lodge ***

Ok thanks, Drogon. I'll might have a couple more questions. I'll just ask you before the game. :)

Grand Lodge ***

Ok. Thanks, John. Awareness points could add up significantly by PCs actions moving about Bloodcove. Best to keep it simple by making checks only between acts.

Grand Lodge ***

Should I do Awareness Checks any time the PCs are walking around town or just between acts? For example: a PC needs to go to the market to purchase an item after act one and the rest of the group goes with. Should I constantly have them make checks if it's "beyond the scope of the adventure"?

Grand Lodge ***

1 person marked this as a favorite.

Big bald guy sucking on lollipop says:
"Wayfinder. Never leave home without it."

Grand Lodge ***

The norm here in Colorado is $2 per person to play which goes to a $10 gift card for the GMs. Most stores will also lend out the scenario and flip-mats.

Grand Lodge ***

Welcome to PFS!

Profession gladiator would be fine since your day job roll usually has no effect during a game. It helps flesh out your back story.

(Just a heads up: modules award 3xp & 2 pp. So, if you played 2 modules then you'd be 3rd level. I'm assuming, though, that you played 2 'scenarios' so far. There's a big difference.)

Grand Lodge

This book sounds way too awesome! I mainly play ranged PCs in PFS. I can't wait to get my hands on this book!

Grand Lodge

wellsmv wrote:
can i +1 this for worst idea ever ?

+1

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