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richgreen01's page

Pathfinder Society Member. 179 posts. 1 review. No lists. No wishlists.

3 people marked this as a favorite.

Hi there,

It’s been a while since I’ve posted an update on Parsantium: City at the Crossroads on these message boards so I thought it was high time I wrote something!

For the last couple of months, I’ve been working on Whispers of the Dark Daeva, a new 1st level adventure set in Parsantium’s Dock Ward, to be published in PDF in 2016 by Ondine Publishing. If things go to plan, this will be followed by a second adventure that can be played as a standalone, or the two can be used together in a Tales of Parsantium mini-campaign.

As the boat town of Flotsam gets ready to celebrate the Festival of Flowers, a series of violent murders threatens to spoil the upcoming festivities. When the PCs delve into what’s been going on, they uncover an ancient evil lurking below the city streets in the Hidden Quarter that must be stopped before more innocent people die.

My original plan was to write a short adventure of around 10,000 - 12,000 words, playable with Pathfinder, D&D 5e and 13th Age. Following on from some very helpful feedback on these boards, I’ve decided to write and publish separate versions of the adventure for each edition. Since then, I have been hard at work on the Pathfinder version and have been enjoying building some fun, crunchy NPC villains for PCs to battle in the adventure. So far, the introductory section (adventure background, synopsis and hooks) and the first seven scenes/encounters are written, with the manuscript clocking in at nearly 9,000 words. I’ll definitely be honing my prose on the second draft, but I've still got around seven to eight scenes to write, so it looks like the adventure will run longer than I initially expected.

The plan now is to get a playtest draft written by early January, before working on the 5e version. If you’re interested in running the adventure and providing playtest feedback, please let me know below.

More news to follow...

Any questions, please shout :)



Hi there,

Now that Icons of Parsantium has been released, I've started work in earnest on adventures for Parsantium: City at the Crossroads.

I want the adventures to be usable by as many gamers as possible, so my plan is to include stats for Pathfinder, D&D 5e and 13th Age. I've been giving this a lot of thought, but would really like your feedback and have a couple of questions for you:

Which products have handled multi-system adventures well and how did they do it?

How do you like to see encounter stats presented in an adventure?

Please do let me know what you think if you get the chance.



Hi there,

Just thought it was worth mentioning the latest Bundle of Holding, Fantasy Frontiers, which features my book Parsantium: City at the Crossroads, as well as eight other fantasy RPGs and supplements. Several are compatible with Pathfinder.

This new collection of tabletop fantasy roleplaying games and campaigns takes you to exotic cultures and unusual times. Drawing from myths of many lands, eras of high intrigue, and even modern medicine, these games explore the far boundaries of fantasy RPG settings.

For just US$5.95 you get all three titles in the Starter Collection (retail value $30) as DRM-free PDF ebooks:

STARTER COLLECTION (US$5.95 - retail value $30)

– Spears of the Dawn (retail $10): Stars Without Number designer Kevin Crawford designed this old-school sandbox game based on African cultures and folklore.

– Castles & Chemo (retail $10): A remarkable D&D 4e/Pathfinder adventure inspired by a cancer survivor's chemotherapy.

– Ehdrigohr (retail price $10): This Fate-powered game inspired by Native American myth recently drew strong praise on Boing Boing.

If you pay more than the threshold (average) price, currently $17.96, you also get all the titles in the Bonus Collection:

BONUS TITLES (retail value $86)

– Spellbound Kingdoms (retail $10): Dark Renaissance fantasy where fashionable garb can take you further than a sharp rapier.

– Yggdrasill - The Lands of the North (retail $25): Scandinavian sagas power this complete RPG from Cubicle 7 Entertainment and the designers of Qin: The Warring States.

– Against the Dark Yogi (retail $15): Epic high-action dueling and mass battles in a land out of Indian mythology.

–Egyptian Adventures - Hamunaptra (retail $24): Green Ronin's massive D&D 3.x setting, the fantastic desert kingdom of Khoti.

– Parsantium: City at the Crossroads (retail $12): loosely based on Byzantium, Parsantium is a cultural melting pot with elements from the Arabian Nights, ancient India and the Far East.

Total retail value: $116.00

10% of your payment (after gateway fees) goes to charity.

There's a benefit to buying early. When new bonus titles are added to the offer, you'll receive the newly added titles automatically, regardless of whether you paid more than the bonus threshold. When you buy a Bundle of Holding, you never worry about missing books added later.

Find out more at Bundle of Holding.



3 people marked this as a favorite.

Hi there,

One year ago this week, Parsantium: City at the Crossroads was published after more than a year of writing, revising, editing, proof-reading, layout and design by me and my wife Kate.

I've written about how well it did in this post. Apologies for not cross-posting here but I don't think I can include the charts.



Hi there,

To celebrate Halloween, here are some really nasty gnomes from the Organizations chapter of Parsantium: City at the Crossroads. You can read more about Parsantium here.


Some gnomes are friendly little folk, renowned for their ability to make all sorts of wonderful things – clockwork devices, toys, jewellery and other finely crafted objects – and for their fun-loving sense of humour. Others have a nasty streak and take fiendish delight in causing misery and pain to the “big folk”. The pranks they play aren’t innocent jokes that cause embarrassment; instead, the aim is to maim or kill their victims. Fortunately, the first group of gnomes is by far the larger, but the second lot are present in Parsantium too and have banded together to form the Brotherhood of Spite.

The Brotherhood of Spite has around 70 gnome and goblin members, who moved to the city from their dark burrows beneath the Feyshore Forest over the last year or so. Every few weeks, the psychopathic humanoids gather in a secret location in the Hidden Quarter, wearing
 caps soaked in the blood of their victims, to share their deadly pranks and ingenious murder methods. The nasty little creatures are keen to outdo each other, both in imagination and in body count, although there is no prize other than bragging rights.

Here are some of the Brotherhood’s most infamous members:

Skorrif (CE male gnome wizard 11) is a toymaker and clocksmith who runs a shop called Wondrous Things up on the first floor of the Fonduq of the Nightingale’s Song. He has ruddy tan skin, white hair and glittering black eyes. Skorrif’s mechanical toys aren’t cheap, typically costing 5−10 gp each, but they are indeed wondrous things – the little birds can fly for short distances, the unicorns will trot across the floor, and the armoured knights swing their tiny swords back and forth. Although most of the toys Skorrif sells are delightful, some are decidedly unpleasant. From time to time, Skorrif sells an enchanted toy with a murderous life of its own; these horrible toys will seek to kill their small owners while they are sleeping and escape back to their master.

Posy (CE female gnome rogue 5/assassin 2) is an innocent-looking gnome with strawberry blond hair and pale skin, who hangs round in the busy fonduqs of the Old Quarter, pretending to be a little girl separated from her wealthy family. Promising a fat reward if her victim will help find her father, she lures him into a quiet backstreet where she stabs him with a dagger coated in sleep venom. The victim wakes up to find himself stripped naked and strapped to a wooden table in an old underground cistern. Here, Posy and her sadistic goblin sidekicks slowly torture him with blunt knives, vials of acid, hammers and rusty nails for many hours before leaving him for the rats to finish off.

Ressek (CE male gnome alchemist 4) is a stooped, elderly fellow with a shock of white hair and ruddy brown skin who sells brightly coloured candles from
a handcart he wheels around the Mercantile Quarter’s markets. Most of these candles are perfectly harmless but some give off deadly fumes when burned, while others burn normally to start with before spraying furious clouds of sparks everywhere, liable to cause a fire.

The matronly Krisella (NE female gnome rogue 5/wizard 1) works as a midwife in the Poor Ward. She has dark brown hair tied up in a bun, mahogany-coloured skin and a kindly face. She is well-respected among mothers, helping to deliver babies of all races. Every so often Krisella will steal the real baby, replacing it with a changeling – a goblin disguised by illusion magic that fades after 24 hours. The real babies are never seen again.

Twicross Graveltoes (NE male gnome expert 6/rogue 3) is a bulbous-nosed trapsmith with wild
tufts of green hair sprouting from his head and chin. Twicross makes deadly traps for nobles, merchants
 and criminal gangs seeking to protect their vaults
from would-be thieves. Once his work is finished, 
he encourages his employer to test everything works properly with predictably bloody results. Zeno Meverel of the Golden Scimitars has put a price on Twicross’s head after he tricked one of his lieutenants into decapitating himself.

Happy Halloween!



Very odd but I can only see this thread I started in the list when I am not logged in: DD

The list also tells me there are 9 posts and I can only see 7. Very strange.

Any ideas?



PS wonder if I'll be able to see this one in the Website Feedback list? EDIT: No, I can't!!

6 people marked this as a favorite.


Some of you might know that I've been running a campaign set in the cosmopolitan city of Parsantium for some time. Parsantium is loosely based on a fantasy Byzantium with added Arabian, Indian and Chinese influences.

Since January I've been working on turning Parsantium into a decent-sized city sourcebook suitable for use with Pathfinder, D&D Next, 4e, and any other D&D edition/variant you like. The first draft is finished, weighing in at 88,000 words and I am planning to self-publish the book later this year, all being well.

If you're interested in learning more, please check out my website here




We're one session from finishing the Winding Way and the players are interested in going off and doing an adventure afterwards that will earn them some serious cash. At the moment, they are short on funds - mostly because they squander a lot of it on scrolls for the sorceror, diamond dust etc.

I have all the 3.x issues and am wondering which adventure (or site from an adventure) would best fit the bill. The PCs are 15th level (almost 16th)and there are five of them. I'd rather not use bits of the Shackled City or Age of Worms if I don't have to because I might run these for the group one day, but will do if I have to.

Any suggestions gratefully received!


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