Captain America is an epic-level character.
36th level:
* Fighter (Weapon Master) 19th -- for Unstoppable Strike
* Monk 11th -- for Diamond Body and mastery of all martial arts.
* Paladin (Oath of Vengeance) 3rd -- for Divine Health and Divine Grace
* Cavalier (Order of the Lion; patron: USA) 3rd -- for Challenge, Tactician, Cavalier's Charge, Mount (Harley Davidson motorcycle: construct traits; requires user operation; requires gasoline).
"Serum"* base stats:
STR:36
DEX:26
CON:40
INT:16
WIS:16
CHA:20
The result of a lab experiment, Captain America's body continually generates a serum which grants him a demigod physique with inexhaustible stamina, and bestows the following additional properties:
* Stasis - when subjected to conditions which would kill (but not necessarily disintegrate) a normal person, Captain America's body enters a state of suspended animation which can last as long as several decades (i.e. as by being frozen in a glacier).
* immunity to poison
* immunity to disease
* immune to fatigue or exhaustion
* immune to fear
* regeneration
* resistant to charms and compulsions
(Varying levels of monk and paladin were chosen to duplicate most of these.)
Magical abilities: none. (E.g., all uses of Lay on Hands are converted to Smites, etc.)
Special: Captain America's physical stats are "fixed" by the serum; level-up bonuses are spent on INT, WIS and CHA.
Equipment:
Heirloom Weapon (original shield): heavy star-metal/"vibranium" throwing shield; monk proficient armor and weapon; +5 "technology" bonus to ranged attacks and to shield bonus to AC (+7 total); returning; multi-target; immune to all less-than-epic level effects.
Heirloom Weapon (replacement) -- energy shield with properties similar to a Star Wars lightsaber in terms of how it interacts with solid matter; abilities as original above, plus ghost-touch and vorpal.
Heirloom Armor ("scaleshirt") -- treat as +5 "technology" bonus Celestial Armor (does not bestow flight; but possesses DR 15/- and DR 30 versus fire and bludgeoning); includes communication device (properties equivalent to satellite-phone).
-- Captain America's shield and armor, as technological artifacts, are not limited to a total of ten enhancement levels, nor are they susceptible to Dispel Magic or Antimagic Field.
Weapons, other than shield: None. He throws his shield, and otherwise uses martial-arts. (He can "trample" people with his Harley, but he doesn't like it getting wrecked. The bike is mundane equipment.)
Belts, rings, headbands, cloaks, etc: None.