Pathfinder Starfinder Adventure Path Subscriber
I would run an npc. Have one of players run it for you and there is a ready made one to get from Starfinder Society Pregenrated CHARACTERS. I would go with the Mystic. He could do all the healing and has skills the party need. He does not say much since he is Telepathic.
Pathfinder Starfinder Adventure Path Subscriber
IT would also be useful for the Close Combat Halfling since all of the INjector Basic and Advance Melee weapons only have one dose. U could be the Stout Halfling +2 Str +2 Dex. Use the Capture pole as your main weapon it does 1d8 damage and has reach. That way you u could move reload attack. By 3rd you could do with Painful Injection 1d8+8. Not too bad for a Halfling BIohacker and you have the Option of being Int or Wis Unlike other races since you don't have a Stat bump in either.
Pathfinder Starfinder Adventure Path Subscriber
Upside you have 10ft reach and cover a lot of squares for spell casting
Nefreet wrote:
Nefreet you mean for people built the DEX 20, INT 14, CON 16, Str 07, Wis 07, Cha 07 Magus. They need Hit Points and a better Con save since they are in the front lines and on a bard spell progression.
This is my 8th Gen Con in a row Volunteering to GM Friday Night. The first 2 years I played. Back when I started Gming at GEN CON I was a 2 star GM. Last Year I became a VA got my 5th Star and ran Starfinder. SO I look forward every year to run at GEN CON and play a little. I would like to say THank you to all who Volunteer there Time and effort in all the games run at GENCON and relax have fun.
Goatlord wrote:
As the one who ran the Mod. Yea suffocate is a not a nice spell but you do get 4 saves before you die. Jess had bad luck. I had to follow the mod battle tacits. Yea but you did dismiss the Glabrezu or so the party thinks. Had fun running Team Cheliax Twice. Hope to see you at Gencon if you go. Robert |