paizo.com Recent Posts by pyrotechNICpaizo.com Recent Posts by pyrotechNIC2024-01-03T22:52:06Z2024-01-03T22:52:06ZRe: Forums: Rules Questions: Rail cannon (with adamantine rounds) vs coverpyrotechNIChttps://paizo.com/threads/rzs42a8m&page=5?Rail-cannon-vs-cover#2252018-10-04T01:15:17Z2018-10-04T01:10:24Z<p>Not worried so much about the consensus, but good to know. Man, line of effect is a really wibbly wobbly rule unless I'm missing a clarification elsewhere. </p>
<p>Personally, the line special property doesn't seem, on its face, to negate the need for line of effect. Since it's discretion, I can see ruling that the rail canon has line of effect through a door because... it's a rail canon.</p>
<p>I'll probably play it conditionally. In the case of the rail canon in the title, I could see it punching through a door if it bypassed the hardness and did damage. I'll probably still call for concealment rolls on whoever was behind the door. Through a mountain? Not gonna fly.</p>
<p>I don't think it's wrong to say that it doesn't work either though. At least RAW.</p>Not worried so much about the consensus, but good to know. Man, line of effect is a really wibbly wobbly rule unless I'm missing a clarification elsewhere.
Personally, the line special property doesn't seem, on its face, to negate the need for line of effect. Since it's discretion, I can see ruling that the rail canon has line of effect through a door because... it's a rail canon.
I'll probably play it conditionally. In the case of the rail canon in the title, I could see it punching...pyrotechNIC2018-10-04T01:10:24ZRe: Forums: Rules Questions: Rail cannon (with adamantine rounds) vs coverpyrotechNIChttps://paizo.com/threads/rzs42a8m&page=5?Rail-cannon-vs-cover#2232018-10-04T00:49:38Z2018-10-04T00:45:40Z<p>Very specific, much wow. =p</p>
<p>We can probably all agree you don't have line of effect on the other side of the mountain, you do across the coffee table, and we're split on the door, which becomes academic anyway since it's GM discretion. </p>
<p>Which means that pretty much anytime we want, we have the power as GMs to say to ourselves, "You know what? This player is getting out of hand with this line weapon." Nope, no line of effect there! Probably a good discretionary power to have, honestly. </p>
<p>So, if we (the GM) says that there is line of effect, our soldier can try to shoot their line weapon blindly through the theoretical door, right?</p>Very specific, much wow. =p
We can probably all agree you don't have line of effect on the other side of the mountain, you do across the coffee table, and we're split on the door, which becomes academic anyway since it's GM discretion.
Which means that pretty much anytime we want, we have the power as GMs to say to ourselves, "You know what? This player is getting out of hand with this line weapon." Nope, no line of effect there! Probably a good discretionary power to have, honestly.
So,...pyrotechNIC2018-10-04T00:45:40ZRe: Forums: Rules Questions: Rail cannon (with adamantine rounds) vs coverpyrotechNIChttps://paizo.com/threads/rzs42a8m&page=5?Rail-cannon-vs-cover#2212018-10-04T00:14:23Z2018-10-04T00:14:23Z<p>Man, we really need to develop some kind of document/cheat sheet for cover, concealment, line or sight, and line of effect. •Adds to to-do-list•</p>
<p>I guess that's where the confusion comes in here then. I always thought of Line of Effect as a spells thing rather than a weapons thing. Hmm...</p>Man, we really need to develop some kind of document/cheat sheet for cover, concealment, line or sight, and line of effect. *Adds to to-do-list*
I guess that's where the confusion comes in here then. I always thought of Line of Effect as a spells thing rather than a weapons thing. Hmm...pyrotechNIC2018-10-04T00:14:23ZRe: Forums: Rules Questions: Rail cannon (with adamantine rounds) vs coverpyrotechNIChttps://paizo.com/threads/rzs42a8m&page=5?Rail-cannon-vs-cover#2192018-10-03T23:58:28Z2018-10-03T23:52:41Z<p>Gosh darn those players! This is why we can't have nice things! =p</p>
<p>So the real question is... Does our door, mountain, coffee table block line of effect?</p>Gosh darn those players! This is why we can't have nice things! =p
So the real question is... Does our door, mountain, coffee table block line of effect?pyrotechNIC2018-10-03T23:52:41ZRe: Forums: Rules Questions: Rail cannon (with adamantine rounds) vs coverpyrotechNIChttps://paizo.com/threads/rzs42a8m&page=5?Rail-cannon-vs-cover#2162018-10-03T22:20:03Z2018-10-03T22:14:18Z<p>Wait, wait, wait. So, I'm trying to figure out exactly what you're arguing here. Let me just ponder aloud for a minute and then you can tell me if I'm missing some crucial bit of information.</p>
<p>•pointedly ignoring trolls•</p>
<p>A line stops when "an attack fails to damage a creature or obstacle hit in the line (typically due to damage reduction or hardness)." Also, they have a range, which isn't going to be as far across as a mountain. </p>
<p>So, with a 60-ft line weapon, your soldier shoots haphazardly through a wall. He has no idea what's on the other side, because, well, it's a wall and he can't see through it. </p>
<p>BNW, you're right that it doesn't really make sense that the line weapon keeps going unless it somehow burns or burrows a hole through the wall. But, if it bypasses hardness and does some damage (regardless of if said wall is destroyed) I think we can safely assume it leaves a hole of some kind large enough for the line to pass through. </p>
<p>Since our soldier can't see through the wall, does everything on the other side have total concealment? If it does, then it can't be targeted, correct? If it can't be targeted, can it still be hit with a line weapon? </p>
<p>Personally, I think if it's in range and the solider can overcome the hardness of the wall, door, mountain, whatever, and do damage to it, I'd let them roll concealment to see if they hit whoever is on the other side. Of course, this ruling means that they could also hit valuables... important NPCs...</p>
<p>And, in the case of ridiculous, out-of-hand, shenanigans, I can always rule-0 that this particular wall has 18 zillion hardness because it's made of Venusian Moon Diamonds! •handwaves• =p</p>
<p>/ponder</p>Wait, wait, wait. So, I'm trying to figure out exactly what you're arguing here. Let me just ponder aloud for a minute and then you can tell me if I'm missing some crucial bit of information.
*pointedly ignoring trolls*
A line stops when "an attack fails to damage a creature or obstacle hit in the line (typically due to damage reduction or hardness)." Also, they have a range, which isn't going to be as far across as a mountain.
So, with a 60-ft line weapon, your soldier shoots haphazardly...pyrotechNIC2018-10-03T22:14:18ZRe: Forums: GM Discussion: Character lost an eyepyrotechNIChttps://paizo.com/threads/rzs2v9l8?Character-lost-an-eye#42018-08-08T01:25:22Z2018-08-08T01:25:22Z<p>Just in case someone else finds this, the player ended up spending their fame to purchase a regenerate spell.</p>Just in case someone else finds this, the player ended up spending their fame to purchase a regenerate spell.pyrotechNIC2018-08-08T01:25:22ZForums: GM Discussion: Character lost an eyepyrotechNIChttps://paizo.com/threads/rzs2v9l8?Character-lost-an-eye#12018-08-02T06:49:25Z2018-08-02T06:32:36Z<p>An NPC hit with a wound and took out the character's eye. We couldn't figure out a way to resolve the condition, so is she stuck with a -2 to perception until she can afford one of the cybernetic eyes?</p>An NPC hit with a wound and took out the character's eye. We couldn't figure out a way to resolve the condition, so is she stuck with a -2 to perception until she can afford one of the cybernetic eyes?pyrotechNIC2018-08-02T06:32:36ZRe: Forums: GM Discussion: SFS 1-18: The Blackmoon SurveypyrotechNIChttps://paizo.com/threads/rzs2v981?SFS-118-The-Blackmoon-Survey#162018-08-02T00:00:31Z2018-08-01T23:59:37Z<p>Yeah, the distance rules for perception are non-existent. I just went with it and let them see the snipers. </p>
<p>Another wonky thing, the scenario says that Mengian uses his inspiring boost on his allies, but as baddies they don't have any SP?</p>Yeah, the distance rules for perception are non-existent. I just went with it and let them see the snipers.
Another wonky thing, the scenario says that Mengian uses his inspiring boost on his allies, but as baddies they don't have any SP?pyrotechNIC2018-08-01T23:59:37ZRe: Forums: GM Discussion: SFS 1-18: The Blackmoon SurveypyrotechNIChttps://paizo.com/threads/rzs2v981?SFS-118-The-Blackmoon-Survey#32018-07-25T23:50:35Z2018-07-25T23:20:36Z<p>Related question! Do GMs get both boons like normal, or should we pick one like the players do?</p>
<p>•••sneak sneak sneak••• [Got my post in before Shaud =p]</p>Related question! Do GMs get both boons like normal, or should we pick one like the players do?
***sneak sneak sneak*** [Got my post in before Shaud =p]pyrotechNIC2018-07-25T23:20:36ZRe: Forums: Starfinder Society: Priest Theme and PhilosophiespyrotechNIChttps://paizo.com/threads/rzs2v4y7?Priest-Theme-and-Philosophies#32018-05-09T21:31:03Z2018-05-09T21:31:03Z<p>Right? Those would be my guesses too.</p>Right? Those would be my guesses too.pyrotechNIC2018-05-09T21:31:03ZForums: Starfinder Society: Priest Theme and PhilosophiespyrotechNIChttps://paizo.com/threads/rzs2v4y7?Priest-Theme-and-Philosophies#12018-05-09T21:10:09Z2018-05-09T20:31:25Z<p>Can't seem to find clarification on this anywhere, but the Guild Guide says "Characters with the priest character theme must choose as deity or philosophy whose alignment is within one step (on either the good-evil axis or the law-chaos axis) of the character’s alignment." But the philosophies don't have alignments listed. Is there an alignment for these listed somewhere that I'm missing?</p>Can't seem to find clarification on this anywhere, but the Guild Guide says "Characters with the priest character theme must choose as deity or philosophy whose alignment is within one step (on either the good-evil axis or the law-chaos axis) of the character’s alignment." But the philosophies don't have alignments listed. Is there an alignment for these listed somewhere that I'm missing?pyrotechNIC2018-05-09T20:31:25ZRe: Forums: Starfinder Society: Nova Chronicle boonpyrotechNIChttps://paizo.com/threads/rzs2uw6j?Nova-Chronicle-boon#82018-03-22T05:55:17Z2018-03-22T05:55:17Z<p>Has anyone found any update on this?</p>Has anyone found any update on this?pyrotechNIC2018-03-22T05:55:17ZRe: Forums: Starfinder Society: Pact Worlds RequestpyrotechNIChttps://paizo.com/threads/rzs2uzs8?Pact-Worlds-Request#52018-03-21T22:40:57Z2018-03-21T22:40:57Z<p>Yeah, I have a player who really wants one, so I hope that there will be a way to get it. </p>
<p>I'm on the edge of my seat waiting to hear what will be legal for play from pact worlds.</p>Yeah, I have a player who really wants one, so I hope that there will be a way to get it.
I'm on the edge of my seat waiting to hear what will be legal for play from pact worlds.pyrotechNIC2018-03-21T22:40:57ZRe: Forums: GM Discussion: SFS 1-07: The Solar SortieCara Ivory Spacerunner (alias of pyrotechNIC)https://paizo.com/threads/rzs2usz6?SFS-107-The-Solar-Sortie#442018-03-20T18:33:23Z2018-03-20T18:33:23Z<p>Anyone else notice the Razor's speed is only 20 ft.? She's a ysoki envoy in light armor, so I feel like it should be 30, am I missing something?</p>Anyone else notice the Razor's speed is only 20 ft.? She's a ysoki envoy in light armor, so I feel like it should be 30, am I missing something?Cara Ivory Spacerunner (alias of pyrotechNIC)2018-03-20T18:33:23ZRe: Forums: Dead Suns: Number of PC's vs CRpyrotechNIChttps://paizo.com/threads/rzs2umtx?Number-of-PCs-vs-CR#62017-09-29T21:25:08Z2017-09-29T21:25:08Z<p>I ran my first session with only three players as their fourth was unable to make it. They are all pretty experienced players, so I let them run the first section as is without any modifications. They made it through in one piece, with just enough danger of death to keep them on their toes. For less experienced players, I would recommend making sure your screen is up and modifying rolls and HP as you need to. If something is looking like it's going to kill them, maybe just let it miss when it rolls that nat 20 or maybe it rolls a 1 and hits their buddy instead.</p>I ran my first session with only three players as their fourth was unable to make it. They are all pretty experienced players, so I let them run the first section as is without any modifications. They made it through in one piece, with just enough danger of death to keep them on their toes. For less experienced players, I would recommend making sure your screen is up and modifying rolls and HP as you need to. If something is looking like it's going to kill them, maybe just let it miss when it...pyrotechNIC2017-09-29T21:25:08Z