It is with great sadness I request to cancel the following subscriptions:
Pathfinder Campaign Setting
As much as I should cancel the rest, I cannot bring myself to do it.
each Customer Service request is supposed to be its own thread. This thread is specifically for Alexanders issue and was resolved back in 2010. They may not see this old thread. Try contacting firstname.lastname@example.org by email.
Have you contacted them previously through thread or email? Or did you see the pending note during checkout and have been waiting for the problem to fix itself?
Please rescind this request.
To the mega-awesome person who left me a gift: I have seen generosity from this community before, but I've never actually felt moved to tears. I cannot describe how awesome you are and how happy it makes me to be a part of the Pathfinder Community... nay, it is too big, let us now call it the Pathfinder Movement.
I thank you, and I will do my best to ensure that in the future this generosity is paid forward.
For those of you who've played with the Hero Lab editor, there is a quick and dirty trick to creating a "second" spellbook that's specific to the character.
see the last two posts from this thead on the Lone Wolf Forums gives a basic rundown of how to to do it. (The thread also explains why a workaround is necessary, adding a page count to your spellbook, and also making it so your new spell lists the DC required to memorize if it's from a borrowed spellbook):
the next time you open hero lab you should be able to add this new spell to the chracter's spellbook, essentially having two spellbooks listed in the same place. If you are familiar with creating new sources, you may want to add one labled as your characters name so you can turn the dataset off when using another PC
Sigfried Trent wrote:
I really like having the comment sections in this series as it lets me flag those feats that I think have potential for abuse. It really depends on what kind of players you have and what level of power you expect them to wield. Ideally you want a nice tension between players striving for success and a challenge that makes that effort feel worth while.
I've become intimately familiar with this product over the past couple days, and I just wanted to say that I'm noticing something I didn't appreciate the first go-round, and that's this bit above.
There are a lot of feats in here that are overpowered. I can't deny it because I wouldn't allow them at my table.
However, on almost every one that I would ban, Sigfried says as much, and then goes into why he included it anyway, and I generally agree with the reasons. He'll occasionally even list how you could limit them, and on one occasion come right out and said he wouldn't allow it at his own table.
A lot of game authors design product they want to see at their table, but Sigfried has a good sense of being able to design for everyone, not just those that agree with his sense of balance.
And I might not have figured that out if it weren't for the annotations, which do a good job of making me think about the power level first before blanket accepting/banning.
It has the poizen37 seal of approval, if that helps...
Owen K. C. Stephens wrote:
Hmm... I could have sworn there are also ones that say just Sor and ones that say Sor/Wiz, so I made the assumption that just one did not imply both.
I'll have to make an update for the other two files then...
Ugh... I hate it when only one or two things keep me from completing a file.
Vanguard's Heritage has me completely stumped. I shouldn't feel too bad, as Eldritch Heritage from Ultimate Magic still has that note that says "this ability has not been implemented", so the folks that wrote the program haven't even figured out how to do it. But still...
Still... on it's way Alan. Hope you enjoy it!
Lava Child wrote:
Do you know if anyone is working on the advanced feats series? My job contract ends next week and I'll be looking for things to do between interviews. I'll probably end up doing them anyway, I might as well share.
Basic entry, aka the easy part, is done. I have about three scripts that I need to figure out how to enter. If I'm lucky, I'll have it figured out tomorrow. If it turns out to be a little beyond me, you may have to make due with it being 90% done.
I'm up through Improved Arcane Smite.
I have another five to go. Also, I note the spells aren't in the dataset either. Do you want those?
Huh... the author didn't add in a source. I'll have to create one for these. I hate not having the ability to "turn off" a data set.
I'll have to send them to you privately, and maybe the SGG team so they can integrate them into an update. Normally I'd hand them over to the community dataset, but since it requires the vanguard datafile it will cause errors to anyone that doesn't have it.
Send me a private note either her or on the lonewolf forums (Same username) with your email and I'll send it when I'm done. Should be tomorrow. End of the week at the latest.
I do need to get back to the Dreamscarred stuff, though. I took a break for a buttload of bullet points.
AFAIK, you would be correct on the spell prerequisites, I was just curious to see if you'd found a way around it.
I think with SA I got to a point and said "eh... good enough". I hadn't thought about racial abilities/gods giving that out.
I've gotten good enough that I can generally get a project about 98-99% complete, but I think GGt: Hellfire Magic was the only one I was fully satisfied that I could count at 100% (I could be wrong and thinking of a different one), though I think if I went back I could fully complete Spell Variants 1 at this point and expect to fully complete Spell Variants 3 (the easiest to code, but they take the most time by FAR).
D20pfsrd.com has a community dataset you can put into your auto-updater. It includes a dataset for SuperGenius games that does a pretty good job of distribution.
Until SGG's new man has the time to slog through all his projects, that's probably the best way to distribute for now.
If you send the datasets to email@example.com, he'll take a look at them, clean up what he can, and toss them in.
Wolfgang Baur wrote:
Putting this in my Herolab to do file... totally naming it Strider...
Greg A. Vaughan wrote:
Hi Dr. Fever. I did not use HeroLab for the Tsar stat blocks unfortunately. I just crank them all out by hand. That said we have been in talks with HeroLab (though I don't know where Bill is with that). My understanding is that we are moving forward with the maps for d20Pro, though. So those should be available at some point. The HeroLab thing is still up in the air at this point, though.
Not saying that I have the time or inclination, but would you or Bill object to a community project that takes up this monumental task? There's quite a few instances where a company has expressed an interest but not the capacity for Herolab. Psionics Unleashed comes to mind, and there was a whole slew of Super Genius community files prior to SGG hiring on a herolab coder.
Just a thought.
I like it, but if it weren't for the last sentence under "Goals", I probably wouldn't vote for it.
It's a great organization, but it doesn't scream SuperStar to me... except for that sentence. I needed more from that. I think that sentence should be your lead, your shining aspect of this org. I wanted to be afraid of their power and influence, but aside from that one sentence I get a "Oh those guys? They're harmless, just some pesh like every other peddler" feeling.
I love that you brought up that they want Andoran to be more like Galt. Reading between the lines, it gives the impression that they might have something to do with that countries constant instability, but doesn't come out and say it, leaving the GM to do with it as he pleases. More importantly, fleshing out in that direction would have given you a stronger tie to Golarion IP, which I have to agree with the judges that it desperately needed.
Based on that sentence, I'm going to take a risk that you have more of that sentence in you for further rounds.
I want to like it, I really do. But despite Golarion being an "everything plus the kitchen sink" setting, I think you managed to find an idea that clashes.
Maybe it's the execution, or as some have said the Tongue-in-cheek name, but I don't think it takes itself seriously enough for Golarion. I think it should have either gone darker, or been written for another setting, in which case you could go whole-hog Terry Pratchett style and had an awesome result.
I think you had a great idea, but as presented it just doesn't fit Pathfinder/Golarion.
I can't say why, but this entry dredges up some awesome memories and style evocative of a certain ghostly old world RPG from an unnamed company that specializes in vampires, werewolves, and mages. Dirty intrigue, illusions, dream-weaving, oh my! The ephemerality of truth, the illusion of morality!
Based on that style, I'm assuming a Variation is just a name for a job, a scam, a well spin-doctored adjustment of public perception.
I agree with Caineach. These are less villains and more someone hired by the villain. However, I don't think that should disqualify them anymore than it should disqualify a LE mercenary group. I think they could have been a major arm of [spoiler omitted], the BBEG from Council of Thieves.
I don't see the group as super-powerful reality bending. Why should they? It seems to me this is more Bards/Rogues using skillsets and not archmages.
Good. I'm tired of archmages having the spotlight. I think this entry has something none of the others have shown me: It has something I think the setting is missing, or at least doesn't have enough. One thing I haven't really seen in Golarion is a down and dirty network similar to SD6 from Alias, a group I would certainly consider SuperStar worthy, even without spells.
However, as the judges point out, this may be my reading into what you've written. Since I came away with something completely opposite as Ryan and Sean, this emphasizes the "glittering generalities" that Clark and Neil were talking about.
So if I vote for it, I'm voting for the image in my head, and not necessarily the group you created. I think you have a strong idea in your head, and you aren't quite getting that down onto text just right, to the point of different readers walking away with a completely different understanding of your organization.
Result: reserve pile.
I love the concept and can think of variations to use in my own game, especially as a group that moves into the area or arises naturally during Kingmaker.
However, as others have said, it doesn't feel all that antagonistic. Not on a level where they can be re-appearing villains anyway. I think to be truly SuperStar it has to be more of a universally useable thorn, whereas this seems like something very particular to a specific plot.
I think, given some editing, it would be a good freelance entry to a specific adventure, but it doesn't have that POP that SuperStar needs.
I think I see some good potential though, and would like to see what you have given another go.
EDIT: To sum up... it looks less like a villainous group and more like a plot device. A GREAT plot device, but not what Round Two is looking for...
This is why I love you guys.
I spend 12 hours a day purchasing product and not a single one of my suppliers is as prompt as the Paizo team. Example: Since I posted the above I have asked no less than ten suppliers for updates on orders. You are the first responder.
Thank you guys for being so rock-solid awesome!
I know, right? I did a spit take as soon as I saw it.
Dimitri Mazieres wrote:
Correcting myself over a year later: You may be right. Sorry for any confusion...
That being said, all this talk doesn't have much to do with Yeti, Paizo art, or the scientific worthiness of hunting for a Yeti.
Chris Lambertz wrote:
I'm moving this since we're not really talking about Paizo artwork anymore >_>
I think SyFy could win back a lot of fans if it paid Paizo to use more of their art...
Callous Jack wrote:
I'm here to whup smurf and chew bubblesmurf... and I am all outta bubblesmurf...
Some call me Tim wrote:
I will concede that "100 fathoms" still has more literary flair than "200 meters" but I can guarantee you that most people won't have any idea how deep "100 fathoms" is. While the use of "fathoms" won't necessarily convey a useful measure, it will evoke an image of things nautical.
I have no idea how deep 200 meters is. If you ask me how many meters deep my pool is, I'm going to look at you blankly. How long is a meter? I have no general frame of visual reference. Is it as long as my foot? My leg? I have no idea. But a foot? That's as long as my foot, silly!
And again, I've managed to express a point that contributes absolutely nothing to the conversation...
"Fair" is not the same as "Equal"
Here's an analogy: In order to truly put you on equal footing with the new players, we would have to strip you of your character, your XP, and all the good memories you've had playing a game for the past two years. In exchange, you get one extra PA per session, but ONLY if you play in Season 0, a season most of the new players are unlikely to play.
Sound like a good deal?
Frankly, I would have just as happily retired the Season Zero scenarios, since said new players would have to run game every other weekday for the next year to run out of options.
If no change had happened, you would remain happy with what you had.
This is why I stopped going to all the drama infused vampire larps. The fun of the game? Completely ruined over people who felt they got shafted by not getting more and more freebies.
You enjoyed the game yesterday. It hasn't changed for you. You're complaining because the new kids toy is shinier.
How about, instead of complaining because you want the new kids toy, you continue to enjoy playing the one you have?
GAAAAH! A "Skills and Powers" reference! Kill it! Kill it!
Ok, just kidding...
Man, I *hated* that book. It was strange and different and scary. Then again, most of those went through serious editing and became third ed, so what do I know...
I think we should scrap the whole "money" system and replace it with belly button lint. That way, your wealth is determined entirely by the hairiness of your beer-swollen gut and the quality of the shirts that you wear.
The lower-middle class would instantly replace the wealthy as our new overlords. Golf-courses and tennis courts would be completely replaced by a radical expansion of new race tracks, hunting clubs, and bowling alleys!
What about dryer lint? Doesn't that have a place in the new economy? Of course! Much like silver in a gold standard economy, dryer lint would have less value, but still be an exhcangeable commodity! In an effort to create a farm-system, that laundromat that's been sucking you dry will allow you to wash your clothes for free! In an effort to get the most lint, they would have to support R&D for more powerful, energy efficient clothes cleaning systems, a project that has lain languid for over a decade because rich people don't clean their own clothes! "Clean" Technology would progress at an alarming rate!
Fort Knox would be replaced by a Wash-Mart!
Even better, if you find yourself in a post apocalyptic world where the economy has collapsed, you could just burn your life savings for warmth in the winter!
Poor Wandering One wrote:
Thank you poizen37. Your post was far better than the one I was working on.
I watched my uncle get beaten to within an inch of his life in 1984, just because people didn't like the way he lived his life behind closed doors. In retrospect, I don't feel so bad about having to deal with the anti-D&D crowd.
After decades of defending him, I had to realize one day that those times were pretty much over, and most people who say something that could be considered offensive don't see the connection because the terminology is still there, even though the mentality behind it is gone.
Wow... the 80's really did suck, now that I think about it...
Sorry for the threadjack folks. I did try and bring it back around. Can we talk about Jack Chick now?
Evil Lincoln wrote:
"If peckish means to be hungry for food, then dickish..."
anyone whose taken the SAT's knows that the follow up would logically be "... means to be hungry for dick". Now, while he didn't *say* "hungry for dick", the implication is there.
I was assuming "Hungry for Dick" was a reference to being Gay. If not, I would really like to see how it could otherwise be interpreted.
I'm not trying to start a war, or even an argument. It's part of our culture to instinctively say such things. 90% of jokes jab at one culture/society/ethnicity/orientation or another. I catch myself doing it all the time. So I don't think he meant any harm in it so much as he was taking the opportunity to make a clever word play, and as such I take no offense.
In any other thread, I would overlook it and not say anything. I would probably even laugh at the cleverness of it. But here, well, the irony was a little too much to ignore...
EDIT: Before this goes further, I should point out that I am not angry, do not think he meant anything inflammatory, neither hold anything against PDK nor think poorly of him, nor do I expect or desire an apology.
I just thought it was ironic and opened my mouth when it probably would have been just as well not to say anything...