Sharroa DiViri, Hellknight

nighttree's page

2,877 posts. Alias of Marian Reinholtz.


RSS

1 to 50 of 2,877 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

1 person marked this as a favorite.

I'm staying with PF1.
Not interested in the direction PF2 is going.


I'm still reading through everything....but so far Planar Infusion is one of my big scores (it solves the Hellfire dilemma I was having with my Kinetics), and I'm really liking the look of Gloomblade.


Infuse Self (take the form of a Native Outsider)


1 person marked this as a favorite.

I'm loving the Duskwalker....fit's perfectly with a long term character concept that will work perfectly for the last AP.
Can't decide if I want to stick to the Slayer class concept...or switch to the Gloomblade for it though :P


Can this ability be applied to Natural attacks ?


Mighty Squash wrote:

It has nice flavour, but for the most part is just worse than a regular aether kineticist. (I do however want to play one, just for the silliness).

There are some weirdnesses in it that may cause table variation - hopefully if this is made PFS legal it will get some minor clarifications. Especially as the archetype doesn't change the fact the blast used damages the thrown objects as well as the target. Rolling good damage could leave you Ioun-stone-less and unable to do anything.

Ya, there are definitely some things that need clarification....


1 person marked this as a favorite.
Cyrad wrote:
I wanna learn about duskwalkers!

One of the first character concept I came up with after the introduction of the Whispering Tyrant....was a soul sent by Pharasma to defeat any nemesis.....now with the introduction of this race....I can actually do this.


Can I get a little more on the Duskwalkers...appearance, maybe some hints about racial abilities ?


Claxon wrote:
I have tried to find what you're talking about, but can't find such an archetype. Do you have a link?

It's in the newly released Blood of the Ancients ;)


Any traits or feats jump out as "must haves" ?


I hope we get more information on just how the whole "Runelord" title works. For a long time I thought it was the basic "assassinate your predecessor" to gain the title....but James stated somewhere that's not exactly the case.....


Sir_Andrew wrote:


interesting, but even if you stop the regeneration for 2d6 rounds, wouldn't it just revive it after regeneration kicks back in?

Depends on if you manage to actually kill it. Once dead, regeneration does not work.


Derklord wrote:
Isn't "stuff in PF1 that needs fixing" the whole raison d'être for PF2?

Not really. PF2 is about attracting a whole new audience.

PF1 fans are going to have to just get used to the fact that they are going to need to homebrew their own fixes going foreword ;)


I can download now....but still can't save.
I'm getting the following message...."The document could not be saved. A file I/O error has occurred"

Anyone know what that means ???


So when I purchased the PDF yesterday, I could download it, but not save it to my PC (1 was getting an odd error message). Now, when I go into my digital documents, I get a 404 error message and can't even open/download ???

HELP :P


Not likely......


Akharus wrote:

Thanks, Tri.

Yikes... I have a bazillion books. Horrified to think that they are about to be paperweights :(

Granted... I wont be able to read them much longer anyway, so... eh. Will keep 'em for posterity, though. Gave away some of my D&D 2nd ed stuff and BOY WAS THAT A MISTAKE.

They will only be paperweights if that's your choice. I have enough 1E material that I still haven't used to keep me going for a long time. And I can always go back to developing my own AP's, like we did in the old days.

So no need for me to move too 2E.


1 person marked this as a favorite.
Rhedyn wrote:
Hey look at it this way, if 2e flops, they will go back to making 1e material.

Not likely....backwards is not really the directions to go. If 2E flops...they will just do 3e, and it will go even further away from 1E.


1 person marked this as a favorite.
Archmage Variel wrote:
So nothing new for the shifter it looks like?

The Shifter was such a flop....I don't really expect them to spend much effort going foreword on it.


David knott 242 wrote:

There is that "Personal Resistance" ability that enables the kineticist to gain the resonant powers of some (and eventually all) of her Ioun Stones as though they were in a high capacity Wayfinder. Anything else I can say would involve more mechanical details than seem proper for me to reveal.

OK, THAT's more what I was looking for :P

If your comfortable answering this....do they "have" to attack with their Ioun stones ? or can they still hurl other objects ?


David knott 242 wrote:

The Ioun Kineticist is basically an aether kineticist who psychically throws Ioun stones at her enemies (and then gets them back). She starts out with three dull gray ones in a "cloud" and can add more as she gains levels. At high levels, an Ioun Kineticist can improve the enhancement bonuses granted by the Ioun stones that normally grant a +2 enhancement bonus to an ability score.

Hm.....well that sounds rather lackluster.....

Can you give us any more ?


I'm really interested in seeing what the Iounkineticist is all about :P


Skuttzilla wrote:
That's me and my group, and I already bought enough stuff to play for the next ten years and beyond. We just started in October 2017, and we are having a blast. I have been collecting material for almost five years little by little hoping it would eventually get put to good use. Now it is.

That's more or less what pulled me out of being very upset at the news.

I'm old enough....I have enough unused material to probably get me through the rest of my gaming life ( have bought just about everything that's come out) :P

I originally had plans to still look at 2E, was trying to keep an open mind. But I've seen enough of the material to know I'm not interested in it.


1 person marked this as a favorite.
Take 10 wrote:

wow... so many classes people have not seen - that I have PCs of.

just ... wow...

That's one reason why I have no interest in 2ndE....I still have plenty of classes I have not even had the opportunity to play yet :P


Captain Zoom wrote:
nighttree wrote:
Zolanoteph wrote:
I say it again. A reboot is not inevitable.

I hate to break it to you, as I share your opinion that "Pathfinder is so critically linked to 3.5 that a reboot would be antithetical to the basic premise of Pathfinder."

However the truth is, it is inevitable.

The reason Pathfinder was based on/critically linked to 3.5, is that it was created as an effort to preserve and develop 3.5....which had many devoted followers (myself among them).

That worked for them for ten + years......however, they have now set their sites elsewhere.

All the wining and complaining in the world is not going to change the fact that they are looking to capture a different target audience than the old 3.5 fans.

Our time is done evidently ;)

You do realize you're responding to a post from 2015?

I find it funny that two people marked this as a "favorite".

Actually at the time I didn't :P


Can't wait to see what the race associated with the boneyard is like....I'm hoping for a revenant style race :P


Paladin....


1 person marked this as a favorite.

Damn......I would buy this just for the cover :P


Interesting....


As soon as the term "universal" comes into play.....I loose all interest. Now keep in mind what I have seen so far is more than enough to make me loose interest....I started out willing to look at the playtest....but the spoilers that have been released so far, move to far from 1stE for me to be interested. I will probably buy splat books dealing with things that have not been covered in 1E (Arcadia and such) and convert it to 1stE....but beyond that I have lost all interest.


The Mad Comrade wrote:
I'm thinking/hoping we'll be doing a series of Strange New Lands to meet Exciting and Interesting People (before getting mowed down by them in a hail of machine gun fire) will be a thing for the first couple of years of the new edition.

Maybe....but I'm not moving to the new edition, so won't do me much good.

I suppose if they come out with Arcadia info...I could buy it and convert to 1E.


I wish it would be an AP about an exploration team to Arcadia....but I'm sure that's too much to hope for :P


2 people marked this as a favorite.
Zolanoteph wrote:
I say it again. A reboot is not inevitable.

I hate to break it to you, as I share your opinion that "Pathfinder is so critically linked to 3.5 that a reboot would be antithetical to the basic premise of Pathfinder."

However the truth is, it is inevitable.

The reason Pathfinder was based on/critically linked to 3.5, is that it was created as an effort to preserve and develop 3.5....which had many devoted followers (myself among them).

That worked for them for ten + years......however, they have now set their sites elsewhere.

All the wining and complaining in the world is not going to change the fact that they are looking to capture a different target audience than the old 3.5 fans.

Our time is done evidently ;)


So given the shift in focus to 2E....will this still be happening ?
I was REALLY looking foreword to more Caligni info.....


DungeonmasterCal wrote:
I'm not good at evaluating class mechanics. What's wrong with the Shifter? (Please keep it civil).

In it's current incarnation, it doesn't come even close to what people were expecting (a better shape shifter than the Druid).

Additionally, some of the most flavorful/desirable Archetypes....are more or less unplayable (unless your a masochist)

Fixes are actually simple and rather obvious....but given the current focus, I don't imagine they will be taking the time to address them.

House-ruled versions are the best option at this point.


7 people marked this as a favorite.

Mechanically I see no improvement over what already exists so far.
But I'm reserving judgement till the play-test is out there.

If it is actually just a nod to identity politics....I'm not horribly interested.


I doubt it at this point.


4 people marked this as a favorite.
Ched Greyfell wrote:

I'm sure I'm not alone in being on the fence about a hardcover book with all sorts of new stuff... when a new edition is coming out.

Basically, I guess my question is will non-stat, or fluff, info still be useful (canon) across editions. For instance, can I still consider the massive library of campaign setting material as official as ever, just disregarding stats that (will) no longer apply?

Naw....I'm likely not moving to 2E....so I'll take what I can get for 1E ;)


I prefer the 4D6 method. Never liked point buy.
The randomness of rolling is part of what I enjoy.


Serisan wrote:
JohnHawkins wrote:
I don't think 2nd edition will have any impact on the Return of the RUnelords AP , and I would be amazed if we don't get stats for at least some of the runelords. I think Sorshen is almost certain to be one we get stats for, I half expect to get 1 runelord per module with Greed being the one we don't get due to Karzoug's earlier demise
Sloth is also canonically dead through PFS. The Waking Rune has you wake up and kill Krune.

I actually like the idea of them being down a couple of members....creates a vacuum that "up and coming" Runelords could step into :P


J-Bone wrote:
All I know is that it won't involve Tian Xia or Arcadia... I'm sorely disappointed

You had to bring up Arcadia.....I have been waiting years for them to address that.....now it won't happen :(


3 people marked this as a favorite.

That it was still faithful to 3.5, although I liked the "clean up" they did to.....enliven the core classes. The wealth of options at my disposal, allowing me to create just about any concept I can think of, and that I can build any concept a variety of way's.


It's unlikely they will spend any more effort on correcting the Shifter or it's archetypes. If you plan to use them at your table....you may as well just house rule it.


It's rather frustrating that it would take very little to make the Oozemorph playable...yet they apparently don't want to make it playable.

The fixes are simple....
Give it hours per day of Alter self at 1st level, and retain the ability to extend a specific form with a con save.

Allow it to merge equipment.

And I see no reason Psychic spell shouldn't work in Ooze form.

You then have a class/archetype that is worth playing.


Qstor wrote:
What happened to this?

I have never seen anything.....seems to have fallen down the rabbit hole.


1 person marked this as a favorite.
W E Ray wrote:

Still, I just don't see what rulebooks Paizo can publish under Pathfinder.

Honestly.

Do you really want a Bestiary 7?!

Do you really want another book with Classes and spells and feats and archetypes?

Tell me.

What RULEbooks are there left to do?

Or do you just think Paizo should publish campaign setting material and adventures from here on out?

I just don't get the problem.

Yes, that's exactly what I want.

Maybe not much need for a lot more classes....
But there is still plenty of material to cover, and now it appears it won't be.


James Jacobs wrote:
nighttree wrote:
James Jacobs wrote:
Bunch of Grapes wrote:
Just wondering which iconics will be showing up in this adventure path. The inquisitor showed up on the cover of #3, any idea which others will be used??

The primary heroes of this Adventure Path are the Swashbuckler, the Witch, the Oracle, and the Medium. Some of the following will have cameos: Rogue, Cleric, Fighter, Sorcerer.

(We haven't yet revealed any of the actual final covers for this Adventure Path yet.)

Is WR doing the art for these ?
Nope.

.....that's disappointing :(


James Jacobs wrote:
Bunch of Grapes wrote:
Just wondering which iconics will be showing up in this adventure path. The inquisitor showed up on the cover of #3, any idea which others will be used??

The primary heroes of this Adventure Path are the Swashbuckler, the Witch, the Oracle, and the Medium. Some of the following will have cameos: Rogue, Cleric, Fighter, Sorcerer.

(We haven't yet revealed any of the actual final covers for this Adventure Path yet.)

Is WR doing the art for these ?


PossibleCabbage wrote:
In honesty, I would prefer the game rules for torture were "It doesn't work, the subject will just say whatever they think you want them to say". Since that seems the most realistic model for it.

But still a viable tool to make your point :P Which is why it has such a strong historical usage :P


Sara Marie wrote:
Removed some posts.

I'm guessing I missed something amusing :P

1 to 50 of 2,877 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>