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Runelord Alderpesh

nighttree's page

1,730 posts. Alias of Marian Reinholtz.


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Arachnofiend wrote:
How many creatures even have DR/Piercing? DR/Slashing and DR/Bludgeoning are both pretty common but I don't think I've ever fought a creature with DR/Piercing.

I can't think of any....


The table gives damage type as "B and S" for claw...
Interesting that there are separate entries for "claw" and "talon" :(


Cult of Vorg wrote:
Claws are already S/B, why bother with a feat to add P?

I thought claws where only slashing ???

If it's true they can already count as bludgeoning...I may indeed need to reconsider my net gain....


Since you can take Weapon Focus/claw (at least that's my understanding)..it seemed like it would logically work....


LazarX wrote:
How does one "shift your grip" on a natural weapon?

Character in question is a Changeling Bloodrager (Abysal)

She has a natural claw/claw attack (slashing)

Was hoping to use this feat to allow her to just punch (bludg)
or shove her hand into someones chest (piercing)...etc...etc...


LazarX wrote:

No. your paws are not an object separate from yourself.

The spell target is very clear on this. it's "one weapon".

EEerrrr...no...not the spell (I know what your talking about...but that's not what I'm talking about)....

Weapon Versatility (Combat)
You can use your favored weapons in unconventional ways.
Prerequisites: Weapon Focus, base attack bonus +1.
Benefit: When wielding a weapon with which you have Weapon Focus, you can shift your grip as a swift action so that your weapon deals bludgeoning, piercing, or slashing damage instead of the damage type normally dealt by that weapon. You may switch back to the weapon’s normal damage type or another damage type as a swift action. If your base attack bonus is +5 or higher, using this feat is a free action instead.


Can the feat Weapon Versatility be applied to natural weapons ?


Well how the hell did I miss that 0-O


I'm building a character for Giant Slayer, and I'm not clear as to if I qualify for a feat...

Character is a Changeling (hulking) Bloodrager/Primalist (Archetype).
The Primalist allows me to choose between a bloodline power or two Barbarian Rage powers....at 4th level.

The feat in question is Extra Rage power...which has a prerequisite of "Rage power class feature".

So..the question is...If so far I have only taken my bloodline powers, and say at 5th level, I took Extra Rage...do I qualify as having "Rage power class feature" even though I have as yet not taken a Rage Power ?


I'm most excited to see how the Spiritualist turns out...
If the Medium became less of a nightmare to work with, it will probably be a close second....


I'm a strange mix of hyper excited...and braced for disappointment...sort of waiting to see how this all play's out 0-O


I stumbled across a comment that said there was more information on the Knights of the Ioun Star in this module....

Is it "substantial" information ?
Or just a tid bit here and there ?


Oceanshieldwolf wrote:
I've retooled the base Gauntlet Witch to be Witch/Magus hybrid (and not just a Hexcrafter/Blade(gauntlet)bound Magus) and extended the theme somewhat.

Hmm...not sure how I feel about that...guess I'll have to see how it turns out....


So... Zarta Dralneen,legit or a ruse ???


So what happened to the Shadow Lodge ?


MANY THANKS!
We don't do organized play...but the Pathfinder Society play's a role in our home games (depending on the AP), and the information is very relevant to some characters ;)


So...where did the new faction names get mentioned ?

for example...the Dark Archive...


So...is that a no ?
We don't have any information on changes within the organization ???


John Kretzer wrote:
I would prefer a Devil Revisited to this but I am willing to give it a shot.

Hopefully that will happen as well...

I have been waiting years for a cleaned up version of the Cabal Devils ;)


As their god of magic, does Sezelrian look like he would be fit for worship by a witch doctor...or does he appear to be more on the divine end of things ?


Has there been a source I missed with the new faction information ???


Anyone gotten their PDF yet ???


That was more or less what I thought...
I'll have to play around with some builds and see if I can come up with anything...


So the Blood summoner from Champions of corruption has caught my eye...and flavor-wise it's great....

But I'm not sure that I see a lot of mechanical benefit...

Am I missing something ?


"Devil's Advocate" wrote:

So, with that in mind, would you rather have a book that allows you to use more classes effectively as "wild characters" or more tools for a few existing "wild characters"?

I'd rather see, and this is just me, but I'd rather see, for example, ways to play a Cleric, Paladin, or Fighter in the wild than more Barabarian, Druid, or Ranger mechanics to help them do what they can already do.

Actually that's not "just you" at all ;)

I would much rather see a book that gives options for making the "less than wild" classes more wild.

Nature focused Paladins, Barbarian tribe Wizards...hell yes !


Obvious_Ninja wrote:

Wow!!! I've never let psionics in my games before-- I've just never liked to Sci-Fi feel of them in my games...

This "feels" like fantasy... I can't wait for this.

Same here...

I was leery of how this may be handles...but so far I am very pleased ;)


Changeling (hulking) Bloodrager (Abyssal)raised in a Sarkorian/Kelid clan, where the "daughters" of their "goddess" are considered sacred.
She doesn't actually have any abyssal blood...it's the bloodline that come closest to allowing her to temporarily channel her inner Annis hag ;)


LOL..that may be true ;)

I suppose I could go Broodmaster...and make the brood goblins....but I really wanted to get a good number...enough to overwhelm a Giant...

Maybe I should go Gremlins instead and use First Worlder..?
Or better yet, are First Worlder and Master Summoner compatible ???


Is there an existing way to achieve this ?


....I guess I'll just have to wing it when it comes up....


1 person marked this as a favorite.

If someone under the effect of a Charm Person spell is confronted with someone who appears to be the caster.....how would they act ?


I'm still in the unsure camp...will probably have too wait till subscribers are getting their copies and giving a bit of spoiler goodness to decide if I'm really interested, since it sounds like most of the races I was interested in seeing spotlighted are actually in the "third tier"...

Jessica...is there much in the way of mechanical support(traits, feats, archetypes etc) for the races planned in this book ?
Or is it more fluff oriented ?


I use Old Sarkoris as well. I still include descendents of the old clans as the majority of the peoples living at the edge of the world wound...and scattered in other nearby regions as well.


I'm not sure if Duergar society has the same level of political intrigue as Drow...but I was thinking that he was possible sent to kill a notable of one clan for something...only to find out it was a set up to shift the blame on that person....now he is considered a "loose end"...and had to flee.

Logan: I am thinking of going LE, especially if I go Inquisitor


I'm working on an idea for the Giant Slayer AP....and wanted to see if I could get some ideas to help flesh out the character...

First BIG one is...why would a Duergar be adventuring on the surface...
I was kind of thinking that he had been banished, or at least had to leave to escape some threat. It would need to be a big enough threat to drive him to the surface world...and instill a need to "get along", as he has no where else safe to go. (Alignment will probably be LN)

Any ideas ???

Second...I'm toying with either Slayer...or Inquisitor...
Opinions as to which will be better ?


Is there a fundamental difference between Divine and Arcane magic in setting...or is it just a difference in how the character "shapes" magic effects ?


In general, sexuality seldom comes up during our game. The players are usually to busy killing things....

That said, I generally try to handle things from a varied stand point, based on what seems logical for the culture in question.


Who is the artist doing these giants ?
They are all very nice so far ;)


Dragon78 wrote:

Is she a mutant hill giant or some other kind of template?

She sure does look like something else is going on...the face looks....strange....


Liz Courts wrote:
nighttree wrote:
Liz Courts wrote:
Product image and description updated to final.

NICE...but is that an Orc ?

Or something else ?
If memory serves, that's a cave giant from Bestiary 3.

OH...I think your right

Thanks Liz ;)


1 person marked this as a favorite.
Skeld wrote:
nighttree wrote:
nighttree wrote:
Can we get info on the Pact Wizard and Spirit Wizard ?
Please....pretty please :P

Sorry, I've been swamped at work and home the past few days. Did Luthorne answer your questions sufficiently?

-Skeld

Yes he did....not what I was hoping for, but that's how it goes ;)

Thanks folks.


Liz Courts wrote:
Product image and description updated to final.

NICE...but is that an Orc ?

Or something else ?


1 person marked this as a favorite.

There are cultural examples of cannibalism that although to the modern western mind are repulsive...would not explicitly be considered "evil".

For example, eating the flesh of an honored tribe/clan member as part of the funerial rites.

Just sayin ;)


nighttree wrote:
Can we get info on the Pact Wizard and Spirit Wizard ?

Please....pretty please :P


Can we get info on the Pact Wizard and Spirit Wizard ?


LOL...EDITED :P


So I might be better off just building two weapon fighting into the build and going straight Investigator ?


What I was really trying to improve by taking Student of war was iterative attacks...getting "base" BA up higher...

However figuring out the interplay between Studied Combat and Know your enemy seems a bit confusing..especially as Studied Combat becomes a swift action...


1 person marked this as a favorite.

I am looking at boosting the melee capabilities of an Investigator Empericist...and was thinking of going Student of War as a PrC...

But I'm not sure that the abilities mesh as well as I originally thought they would...

Opinions ???


Thanks much folks...I think this gives me some ideas as to handling the Cabal Devils part in all of this :)

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