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Benchak the Nightstalker wrote:
The more I think on it, it's just that I think that character looks like something from a muppets show. I don't mind them looking alien...I just don't like them looking goofy :P
.....well that's disappointing....0-O
I'm currently playing a Vox Mesmerist in HV that I am actually enjoying immensely. I have taken fluff elements of 3.5 "Dark Speech", Dune's "weirding way" and Tolkien's "dark speech of Mordor".....as inspiration....and having a blast with her.
Historically I have shied away from enchantment based character concepts, as it was my experience it was to hard to land effects. But by going Changeling (Hag magic/Object of desire) I have landed every effect I have tried so far (2nd level).
No monster lore ?
I'll have to think that through.....may be a good fit for my Hellfire Keneticist.......Many thanks ;)
Could we get a little more information on the Dark Elementalist....
is there a mechanic behind the use of "souls" to protect them from burn ? something like Death knell or some such ?
Does it do anything besides give you a buffer against burn (like change how your element is treat regarding resistances etc) ?
really just anything that would help get the head around it ;)
Philo Pharynx wrote:
Just waiting for the opportunity to play my Caligni "Owb caller" (unchained summoner/Shadow eidolon) :P
I had originally intended to do a Hellfire Keneticist for HV.
Best case scenario....do what I did and ask your GM how he/she specifically want's to call it.
DM Wellard wrote:
Personally...I have not spent decades of playing trying to convince non-roleplayers of anything. I really don't care what conclusions idiots come to.
This AP changes nothing....it's fiction...a fantasy...a game, nothing more, nothing less.
If a small handful of foolish people want to make it "reality" in their minds, that's up to them.There will always be "that kind" running around waiving a banner of some sort.
I'm more than happy to leave them to their delusions ;)
Rogar Valertis wrote:
A Warpriest would certainly be able to get the damage higher....
What other options does it add ?
THAT sounds more like it ;)
Not so much what I was looking for......I'm looking more for feats and such that work with Keneticist (not things that allow other classes to partially act like Keneticists).....
I was just looking at a spell from Occult origins...
It states "When a creature within the mantle’s radius attacks you or attempts to affect you with a harmful effect, it must succeed at a Will save as these spectres of uncertainty force themselves into its mind."
But the range is personal, and no radius is given ???
I know there is a feat that allows spontaneous casters to add additional spells known....but I can't remember the actual name of it to find it on the OGC....and I can't remember what bloody book it's in...and since I have pretty much all of them...I'm getting frustrated checking one after another...
A little help anyone ;)
Mark Seifter wrote:
Depends on what stands out to you. Ear-piercing scream, disrupt silence, and echolocation are all spells that I've seen be particularly popular for other characters (or help vox out a lot but are new so just not popular yet, for disrupt silence).
My inspiration for the Character was the Bene Gesserit (Dune)....but most of this is covered by Charm, suggestion, command, etc....
I'm also adding elements of the 3.5 Dark Speech feats, and the "Black Tounge" form LOTR.....
Mark Seifter wrote:
This is sounding perfect for my "Dark Speech" speaking cultist....awesome!