nategar05 wrote:Sean, what do you think of some kind of mechanic to temporarily increase the effective Hunter level for determining his pet's abilities? It would certainly (AFAIK) be unique to the Hunter and would go a long way toward making them the undisputed masters of the pet combat classes.
I think that would be a really complex option; you'd basically need a separate stat block for the companion for when you use that ability. Especially as some of those changes would mean it gets extra feats, changes size, and so on.
That's actually why we changed the animal focus to always-on: if you wanted to, you could just set your companion to one focus and leave it at that.
What about using it in an archetype or as a Hunter only feat? That way it would be optional. It's really no more complicated than playing a Wildshaping Druid, a Summoner, a Conjurer, or any number of other classes with often changing stats.
For the experienced player it wouldn't be difficult to track. It would be a somewhat relatively simple way to greatly boost the AC's power.