Horse

moon madness's page

Goblin Squad Member. **** Pathfinder Society GM. 36 posts (49 including aliases). No reviews. No lists. 1 wishlist. 11 Organized Play characters. 1 alias.


RSS

Sczarni Goblin Squad Member

Greeting from the Emerald Lodge.
Approximately 15 hours ago I put around 20 recipes up for sale at the AH.
The run to Keepers Pass with so many was a worry but successful.
I even announced myself at the edge of town first.
Flitwyck

Sczarni Goblin Squad Member

A gnome enters the Spire’s Retreat pausing only to stop a large mule from following him in.

‘no you wait there ‘

Looking around at the assortment of clientele dripping across table and lying on the floor, he gives a glance at the bar keep who just shrugs and goes back to his glass cleaning.

His better nature getting the best of him, he starts to check those lying about repositioning them into a more comfortable arrangement taking only a copper then secreting there money pouch back on them in a less accessible place like under armour etc. less they lose it to unsavoury types.

Or occasionally taking a herb or arrow instead for his care.
After circling the pub he goes up to the bar.
‘what happened’

Turning the barkeep just says ‘Emerald Spirit ! you want some’

Glancing around, ‘No thank you just a beer for me and a bucket full for him’ indicating the mule hanging it’s head through the window.

After a few moments the beer and bucket are served and after a light meal the gnome leaves.

Sczarni Goblin Squad Member

You've made some interesting points,
Perhaps then having, only the highest level class trainers be external to a settlement and maybe hidden away in the middle of a monster hex and only willing to speak to those above a certain level.

That would help to give the advancement a sense of quest about it.

Its a simple idea that could work.

Sczarni Goblin Squad Member

The Emerald Lodge welcomes all new players to the River Kingdoms and hopes that some of you will swing by and visit , maybe even consider joining us.
We're always willing to help out new starters with starting equip, please take a sword we've got more than we can shake a mace at.

See you online

Sczarni Goblin Squad Member

Why should all the best trainers be in the largest settlement ?
I many films and literature a Master in a skill can be found anywhere, it would be great if players could also become the trainers.

Imagine if a player could set up a training camp like a base camp where he could assign a skill he would teach to his level .

Sczarni Goblin Squad Member

Leicester, uk

Sczarni Goblin Squad Member

Something to consider, as people have been posting as if they are already experienced characters, perhaps they are at the start but the Mark of Pharasma when applied had a rebirth like effect which stripped away any previous being/experience, reformating if you like, everyone marked back to the core basics ie: commoner .
This free's those marked to be themselves while relearning or newly learning what they must to survive in this river-kingdoms.

As for the second Mark well that could do anything.

Sczarni Goblin Squad Member

1 person marked this as a favorite.

Emerald Lodge .....
Emerald Spire .....
Emerald City .....

The Wonderful Wizard of Thod :)

Sczarni Goblin Squad Member

With all the changes taking place Thod's Friends soon to become Emerald Lodge Cordially invites smaller companies to join with us to become tower guardians.
As the connecting settlement will only be able to concentrate on 2 classes we will shortly be taking stock to support the largest number of members.

So join with us

I personally will be voting for one class to be mage but these are early days so who knows.

Sczarni Goblin Squad Member

For those that have replied thank you and the conversation has taken an interesting turn and seems to have gotten people thinking.
It's going to be really interesting to find out how things pan out with alignment and reputation and skills effecting each other both in and out of a settlement.

Sczarni Goblin Squad Member

Question for developers :
How restrictive will access to settlements be?
From what I've read your stopping character who's alignment are too opposed to the settlements from entering why?

if an evil aligned character chooses to enter a good aligned settlement he should be ok to visit make purchases etc. unless he does something evil then be chucked out, same with good in an evil settlement.
Else Neutral characters can't enter LG or CE or LE or CG and this doesn't make sense.

If this could be clarified I'd be grateful.

Sczarni Goblin Squad Member

I was wondering ,
When the event destroy's the NPC settlements and allows PC ones ,Do they have to be rebuilt in the same hex or would it be possible to rebuild/restart in one of the neighbouring hex's ?

This would allow some shuffling about for defence/resources/expansion etc.

Sczarni Goblin Squad Member

So I wonder how much it will cost to build a Negotiation Hall /Pit/Cage/Hole/Arena or shall I suggest an Emerald Thunderdome.
That could be fun! and entertaining to watch.
A regular greivance settling festival, added captured monster optional.

Sczarni Goblin Squad Member

1 person marked this as a favorite.

The best way to view our settlement is as a safe haven, equiper,re supplier to all the adventures who brave the spire.
We have no intention of trying to control access to the spire and indeed would ask all our neighbours to assist us in making sure such a thing doesn't happen.
That way the super dungeon stays open and available to all .

Sczarni Goblin Squad Member

I'm not sure I want to be know as the guilds Hitman , that could be a very misleading reputation.

Sczarni Goblin Squad Member

Welcome to the fold George,
See Theodum your recruiter Tiddlepod did have some success.
And at the very least spread the word. :)

Sczarni

Don't worry Derwalt the land rush is still on for a few weeks yet and when you can get on you'll be most welcome in THOD's FRIEND's .

Sczarni Goblin Squad Member

That would explain why they are taking such steps to make sure they will never be seen together......hhhhmmmmmmm!

Sczarni Goblin Squad Member

Can we have a tavern called The Dead Decemvirate ? or a Drandle Dreng backed brothel called Double D ? :>

Sczarni Goblin Squad Member

Kobold Cleaver were you holding Paladins up as an example of EVIL characters , I mean I'm not disagreeing with you but occasionally you can run into one who's more useful than pushing a pig infront of you to find the traps. :)

Sczarni

Venture-Captain Cennapod Level 13 Gnome Druid of Taldor and Moon Madness Mule animal companion

Sczarni

1 person marked this as a favorite.

As always you can add me to the GM roster happy to do it all.
The Masonic hall looks good but will we have to learn the Goblin handshake to get in, people have been known to loose fingers.

Sczarni

3 people marked this as a favorite.

In Shade of Ice part 2 the fighter decides to try to push over a large bookcase onto the enemy, strength check 1 ,it rocks back on him. Rather than get out of the way he holds it and fails to right it. The Paladin tries to help and also fails.
One of the bad guys climbs up the slanted side and jumps up and down on the bookcase until they both fail by so much that it collapses on them trapping them both. the mage then scorching rays the bad guy to death leaving the corpse on top of the bookcase.

Sczarni

not allowed to get the original Miss Feathers marrage proposals from my players

Use fireball as a diplomacy aid,

have a npc child steal a PC Rogues money pouch,

get harpy's to do fly snatch attack's on PC's bow's or carry off the halfling

Fireball rooms full of paper accidentally burning faction missions

Sczarni

from the uk
Cennapod Gnome Druid 12th Taldor
and his companion Moon Madness (mule)

Awaiting to play Eyes of the Ten

Sczarni

I'd also like to add my congrats to Rob as a new major force in the Pathfinder Society. He must of taken the Leadership feat to keep all us GM's under control and ensure all the players were taken care of.
As with all things I enjoyed myself and found some scenario's ran better than others ,so my appologies to the players in the one's that didnt go so well and my thanks to the players who's characters I killed for taking it so well.
Lastly cheers for the lift Rob.
cheers
Russ

Sczarni

I've run this adventure a couple of times, the last time went like this.

In act 1
the turrets concentrate fire on the guards unless attacked then they only fire on the attacker for that round before leaving them to the golem.
The golem only attacks those who have harmed the ship (ie turrets) or itself ignoring all others. This added to the mystery of the ship and stopped all the players collecting cursed wounds.
I also had that the guards had been using the adamantite axe to pry open the outer hatch so it was held in the doorway and by pulling it free could be retrieved and used.

Act 2
they managed some knowledge checks and where able to open the ghost door without triggering it.

Beyond when the xill first attacked they really panicked especially when one was paralyzed and the xill was fading out with the others covering it but with a dimension stepping wizard freeing them just in time and fortunately stepping to elsewhere in the room thus not through any part of the ship they managed to weather the attack. However with 3 members with cursed wounds and another paralyzed for hours they ended up spending prestige to alleviate these conditions by going on deck and sending a message to the Lodge (this is in Absalom harbor after all) for aid this arrived in the form of an eagle with a satchel containing potions to cure the conditions.

But while they were waiting the rogue had found the door to the dimension door and he and a badly injured fighter had gone through to the helm. They accidentally released the hag who like them was trying to hide how weak they really were, this resulted in some great roleplay
as they rogue called the fighter master so the hag offered him a kiss as a reward for freeing her. Fortunately the others turned up and diplomacy won out and she helped them open the secret door before being released into Absalom.

The final encounter worked well but for everyone concentrating on the plant not the xill, (it must be the way I describe things). They handled the xill with some effort and freed people from the pods as the plant died then had to run and jump from the ship quickly as they heard the ships real engine starting up. It made for a very cinematic ending for a fun adventure as the ship blinked away as the slowest jumped overboard.

Sczarni

heretic:
A master like guaril can always look different when he needs too.
And i was only ACTING sly and shifty honest, you can trust me :j

To the players I gm'd for a big thank you I enjoyed running for you all and I'm so glad everyone took the bad stuff so well I haven't rolled that well in years. I think Dave usually jinx's my dice at the slot zero but he didnt get the chance this year.
I like Heretic's idea of collecting tokens to have chances at prizes but a boon for everyone.

Sczarni

1 person marked this as a favorite.

Hi all,
I've now had a chance to recover from GM'ing at Games Expo and would like to say a few things.
To me Games Expo has a different feel to it from many other conventions due to its great diversity, and because of that it can be the most difficult for a GM to cater for. I cant think of any other convention where so many new players come and try a system out so every game run could have veteran players or completely new players or as is usual a mix where those familiar help the new.
And don't get me started on the age range it just goes to show it's open to all ages.
As long as every player goes away from the table happy with some fun memory then we've done our part so to all the GM's who encourage the generations of players keep up all the good work, and I'll see you at the next convention.

Russ
ps. thanks to all my players I had a blast.

Sczarni

1 person marked this as a favorite.

Okay venture captain Dave
the chickens feet,pig blood , 4th ed players handbook , ral patha miniature, hair from the homeless, character sheet of a deceased character (so many to choose from)and low rolling dice
have been obtained what else do we need for the curse?
and who's the victim this year?

also we may have to cut back on the pathfinder uk popularity spell this year as it seems to be self perpetuating .

minion out..

Sczarni

Hi iain,
you could also try contacting me ,I'd be happy to run some games.
russ

Sczarni

Thanks to all I GM'd for at conception I really enjoyed it.
Running the citadel of flame of the cuff was fun & could easily resulted in a party wipe out. Maybe next con.
I was gutted that so many scenario's were being run that I wanted to play but GM'gs a responsibility & its a credit to the gaming community that so many volunteered to jump in & make Conception a highlight in the gaming calender.
And if pathfinder continues being so popular & ever growing expect cries of help from the venture captains. (you dont have to respond straight away they deserve to suffer on occasions :) )

Thanks for the praise Thod maybe dual GM'g is the way forward.
see ya all at the next con

Russ

Sczarni

Hi dave you can mark me down to run at least 4 slots over the con. I'll do more if needed.
See ya at easter

Sczarni

I know I've already let wintergreen know i'll be able to get to this event & run again same as last year .

Sczarni

Hi thod
I also seem to have an entry for voices in the void ,I would like to play it but i havent yet , but cheers for reporting the session I ran .

Walter

Sczarni

Hi
I one of wintergreen's crew of dm's .
this is my crime & pennance.
I am considering day-tripping to dragonmeet to either join in or run a pathfinder game.
If i go to run I'd like to run mists of mwangi if you havent played it but i'm open to other senario suggestions.
So time permitting we could both play one run one .