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Recent posts by
messy:
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Snorter wrote:
messy wrote:
dances with wolves. hated it. :-)
messy
What was messy about it?
:)
everything. ;-)
messy
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Tequila Sunrise wrote:
Great Fortitude/Lightning Reflexes/Iron Will
Benefit: Your base fortitude, reflex or will save equals 2 + 1/2 your level.
Special: You can take this feat up to three times. Each time you do, it applies to a different base save.
TS
how about this:
prerequisite- the save that the chosen feat applies to must be a weak save for your class.
benefit- the save becomes a strong save for your class.
that way, a fighter can't take great fortitude, a rogue can't take lightning reflexes, etc.
:-)
messy
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darth_borehd wrote:
Some people. myself included, have stated that they like Pathfinder but prefer it to have a better name. In trying to get people to try it, a common misconception is that it is based on that Viking movie of the same name.
We all know "Dungeons & Dragons" and other names have been taken, so what would you rename it?
passagelocator
routediscoverer
trailuncoverer
labyrinths and liches
messy :-P
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Erik Mona wrote:
1) Do you plan to convert to the new edition of D&D?
2) If Paizo converts its RPG products to 4.0, how will that affect your purchasing patterns for our products?
3) If Paizo does not convert its RPG products to 4.0, how will that affect your purchasing patterns for our products?
disclaimer: i only read the first post of this thread.
my answers:
1. no. i'm happy with houseruled-3.5.
2. no change. i'll remain a pathfinder subscriber no matter what.
3. no change. i'll remain a pathfinder subscriber no matter what. :-)
messy
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Solomani wrote:
The Red Hand of Doom
LOL! wow, i just had the idea yesterday of adapting this to the incursion campaign! great minds think alike. ;-)
i think it will work great. it's easy to substitute githyanki for hobgoblins, even though the former is much more powerful.
awesome ideas, solomani. :-)
messy
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Shimrath wrote:
You can download Dungeon #116 Online Supplement here:
http://paizo.com/dungeon/resources/downloads.
It has large pictures of Adimarchus.
is that all there is? i think adimarchus should have been on a cover, like kyuss, demogorgon, eli tomorast, and other bbegs. :-/
messy
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allo
i'm confused about the price of this wonderful miniature.
judging by the comments by dj-chuckles and paizo, i get the impression that the 14.95 price includes shipping. but when i add the mini to my shopping cart, it adds 3.80 for usps standard mail.
what's the deal? does the 14.95 include shipping or not?
messy
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Hastur wrote:
So, last night saw the continuation of the fight against Kyuss...
I'm going to post the stats of the my fours PC's in a separate thread.
great read! can't wait to see the stats. :-)
good stuff, hastur. :-)
messy
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DMFTodd wrote:
A generic jungle from Dunjinni forums:
http://www.dunjinni.com/forums/forum_posts.asp?TID=3065&KW=jungle
A generic beach and waterfall for when the PCs stop at an island:
http://therpgenius.com/modules.php?name=File_Repository&op=view&mod e=view&app_id=29
A quick Dunjinni map of shipwreck beach and jungle:
http://therpgenius.com/modules.php?name=File_Repository&op=view&mod e=view&app_id=30
thanks! but this last link redirects to the homepage...
messy
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allo
i'm almost finished reading through the STAP for the first time, and i'm really enjoying it. you guys did an outstanding job :-)
one thing that i'm struck by is the multitude of very difficult diplomacy checks needed along the way.
example: the dc 50 check needed when speaking with orcus. if the party fails, their champion must face a dc 22 battle alone! harsh!
i guess it makes sense in the storyline (orcus shouldn't be easy to convince to help against demogorgon... or anytime else). but a party without a specialized diplomat could be screwed. was this intentional?
messy
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Erik Mona wrote:
We'd love to do something like that, but unfortunately Maure Castle is owned lock, stock, and barrel by Wizards of the Coast, so its fate is tied up with them. I'm hoping they find a way to work with Rob within the context of their new Digital Initiative. We'd be interested in licensing a book of old and new Maure Castle levels from Wizards, but they don't seem to be in any hurry to work with us right now, so we're basically moving on to other things.
Rob's true mega-dungeon, El Raja Key (upon which Maure Castle is in some ways based) remains Rob's property, however, and readers shouldn't be surprised to see the locale pop up somewhere on the map of Golarion (the castle moves from world to world, leaving behind a copy of itself each time).
At some point I fully expect to work with Rob on publishing that mega-dungeon as a huge project, but that's a very work-intensive, very difficult task to write and to publish, so don't expect anything soon.
Rob and I plan to meet at Gen Con to discuss this and other opportunities, however, so the future may be very bright indeed.
--Erik
thanks for the info, erik! this sounds awesome, and i plan to wait impatiently for it ;-)
messy :-)
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