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meowstef's page

Goblin Squad Member. Pathfinder Adventure Path Subscriber. 96 posts. No reviews. No lists. No wishlists.

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Pathfinder Adventure Path Subscriber

I rather like the potion of gaseous form


Pathfinder Adventure Path Subscriber

as mentioned the spell would only effect the mount or the caster

also trolls normally have scent so automatically pin point anyone within 30


Pathfinder Adventure Path Subscriber

the wail causes damage it does not seem to be typed as negative so it would effect dhampir the same as anyone else


Pathfinder Adventure Path Subscriber

council of thieves could work quite well I think

Spoiler:
the plot revolves round a power struggle with in the thieves guild

I had great fun running it with the players involved on the out skirts of the struggle not quite sure who was on which side including themselves


Pathfinder Adventure Path Subscriber

BY default it is once you chose a feat it is permanent

fighters have the option of changing bonus feats out at set points
Also I recall hearing that ultimate campaign has rules for retraining feats in it

if a feat you picked does not seam to be working the way you thought it would you also have to option of talking to the DM nicely


Pathfinder Adventure Path Subscriber

I note there is no option to start the subscription with the add on deck if I wanted to do this ( as noted international shipping is high) I'm assuming starting a subscription and explaining things to the nice customer service people would work?


Pathfinder Adventure Path Subscriber
Quote:
Shadow, Greater: As shadow, except it grants a +15 competence bonus on Stealth checks.
Quote:
Ring of Chameleon Power ... this provides a +10 competence bonus on her Stealth checks
Quote:
Bonus Types: Usually, a bonus has a type that indicates how the spell grants the bonus. The important aspect of bonus types is that two bonuses of the same type don't generally stack. With the exception of dodge bonuses, most circumstance bonuses, and racial bonuses, only the better bonus of a given type works

if they are happy to pay for a +25 item and the dm is happy to let it get made then no problem


Pathfinder Adventure Path Subscriber

as a note the bonus from shadow armor and ring of chameleon power don't stack


Pathfinder Adventure Path Subscriber
Quote:
Evasion (Ex): At 2nd level and higher, a rogue can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor. A helpless rogue does not gain the benefit of evasion.


Pathfinder Adventure Path Subscriber

looking at the sheet I see a dexterity stat and I see an Initiative stat that says to me they are two separate stats you can check

just often being the same number does not make them the same thing


Pathfinder Adventure Path Subscriber

bleed damage?

Goblin Squad Member

Richter Bones wrote:
Don't feel too bad. I still haven't received my survey from Project Eternity which finished in October.

not surprising given the idea on the surveys is finding out where to send the rewards when hey are almost ready


Pathfinder Adventure Path Subscriber

Makers Call allows you to move your already summoned pet to you rather than letting you summon it
either can learn the 2rd level spell Summon Eidolon if they want it as a standard action

Goblin Squad Member

ok found someone

Goblin Squad Member

well looks like i have no friends who are in on this given that I have all the daily deals may as well find some one interested


Pathfinder Adventure Path Subscriber

from baleful polymorph

Quote:
Any polymorph effects on the target are automatically dispelled when a target fails to resist the effects of baleful polymorph, and as long as baleful polymorph remains in effect, the target cannot use other polymorph spells or effects to assume a new form

so while you can only have one such spell running and normally get to choose which one baleful polymorph removes that choice from you


Pathfinder Adventure Path Subscriber

by default scrolls are made it minimum caster level

if you pay more for a scroll at higher caster level it is cast at that level instead


Pathfinder Adventure Path Subscriber

looking at the synthesist section it states
"The eidolon must have limbs for the synthesist to cast spells with somatic components"
this requirement seems to be meet


Pathfinder Adventure Path Subscriber

looking at both I would say that all 4 would do 7 d6 damage

intensify increases the max damage by 5 levels rather than 5 dice so that would grant a 2 dice increase

there is nothing in intensify to imply it would only effect one part of the spell, so all get that increase


Pathfinder Adventure Path Subscriber

yeap the ability clearly states that

Quote:
every attack against the barbarian provokes an attack of opportunity

does not say anything about being able to take those attacks


Pathfinder Adventure Path Subscriber

think this is your best bet

http://pathfinder.wikia.com/wiki/Peacock_Spirit

does not seem to be much info round but maybe can give you some inspiration


Pathfinder Adventure Path Subscriber
1 person marked this as a favorite.

to be honest my first thought on seeing the gold posted was to by chickens but reading further i see that is not necessary


Pathfinder Adventure Path Subscriber

the spells says if the healing brings you have negative con you come back to life
they are saying it should at most need 1 hp to do this

if that was in way way the intention why have the part about needing to healing above negative con

I just can not see there point of view


Pathfinder Adventure Path Subscriber

well the elemental bloodline arcana does just that

I'm guessing he gave that ability up and went with the primal elemental bloodline which give him and extra +1 damage on each dice

options that come to mind are take a level of wizard for admixture school
http://www.d20pfsrd.com/classes/core-classes/wizard/arcane-schools/paizo--- arcane-schools/classic-arcane-schools/evocation/admixture

or elemental spell metamagic

http://www.d20pfsrd.com/feats/metamagic-feats/elemental-spell-metamagic


Pathfinder Adventure Path Subscriber

looking at the polymorph spells they also give a size bonus so stacking does not look like it works well here


Pathfinder Adventure Path Subscriber

well enter it into goggle gives this

http://dndrealmsofadventure.tripod.com/Arcanestud.html

hope it helps


Pathfinder Adventure Path Subscriber

can you enhance Specific magic items if so what is the procure


Pathfinder Adventure Path Subscriber

seams like a purely mental action to me though it is a standard action rather than free

prd wrote:
Changing form (to animal or back) is a standard action and doesn't provoke an attack of opportunity.


Pathfinder Adventure Path Subscriber

from the prd

Quote:
When you cast a polymorph spell that changes you into a creature of the animal, dragon, elemental, magical beast, plant, or vermin type, all of your gear melds into your body. Items that provide constant bonuses and do not need to be activated continue to function while melded in this way

otherwise you get to keep your gear


Pathfinder Adventure Path Subscriber

I read it as the feat is added to your selection of rogue talents so you can take it after you meet the prerequisites

note you can't take power attack at first level as a rogue not enough base attack

no it is no use without cleave


Pathfinder Adventure Path Subscriber

well leadership seems the easiest way


Pathfinder Adventure Path Subscriber

when a spontaneous caster applys meta magic to a spell the casting time is increased guessing this quote is just to make it clear that it does not happen in this case


Pathfinder Adventure Path Subscriber

maybe track down something it has summoned on it's home plane and make it eat the artifact there?


Pathfinder Adventure Path Subscriber

if you look at it it is the 3.0 DnD rule book it is in there

since you are not using that rule book no you have not missed any thing


Pathfinder Adventure Path Subscriber

pg 218 the Centaur lists monstrous humanoid as being worth 2 points else where it is referenced as being 3 points


Pathfinder Adventure Path Subscriber

evil no though using the time to give him a profane gift sounds fun


Pathfinder Adventure Path Subscriber

great stories thanks for sharing them, and thanks to the writer


Pathfinder Adventure Path Subscriber
Gluttony wrote:

Fair points in regard to driving off being a form of defeating. I hadn't considered it because the vulnudaemon very much intends to come back at some point, and I was concerned about how soon that would be, and about potentially giving XP twice for the same enemy when only one award was deserved.

I think in this case I will go with the 300XP each from driving off the vulnudaemon, and assume the cacodaemons are counted among that as part of her CR then.

ask yourself which is more fun a battle with a recurring villain you love to hate or fighting random battles

If it is running off to recover it's resources and be as tough or worse next time then it is another cr what ever fight and worth XP

If it is a tactical retreat to hit them later in the day then by all means consider the fight not over

I find not awarding XP for fleeing foes leeds to a very blood thirst party that will go to a lot of effort to stop people running away even if it spoils there fun


Pathfinder Adventure Path Subscriber

Having the person wearing it die in a heroic and selfless sacrifice?

set right some of the wrongs the original wearer committed?

display it in a shrine for all to see as a warning against evil for a year and a day?


Pathfinder Adventure Path Subscriber

pretty sure potions of lesser restoration are only a standard action to drink

also if you are expecting shadows mage armor, protection from evil, can be a huge help shadow do tend to be killers


Pathfinder Adventure Path Subscriber

question you said "charmed"

I'm betting if the fighters best friend asked them to throw their bow into lava the answer would be no

and if they where dominated having them try to butcher the party sounds like a better move


Pathfinder Adventure Path Subscriber

also Accursed Hex is a feat that modify s hex's, not a hex. given you don't have any hexes that are only one try per day not really helping you much


Pathfinder Adventure Path Subscriber
prd wrote:
but none of the alternate class features can replace or alter the same class feature

both of the named archetypes alter the domain class feature so can not be stacked


Pathfinder Adventure Path Subscriber

The problem I have always seen with having permanent penalty's for death

is that people do get unlucky, stupid, or what ever. Presumably you

want to keep playing with the same people, what is more fun, having the

person with a long back story from years of play or this new person that

looks suspiciously alike who you meet in a pub morning your mates death.

People don't normally like losing money but playing someone who is permanently penalized will get annoying fast


Pathfinder Adventure Path Subscriber

My own worry's with this module include its capture

Spoiler:
I mean the town guards have no show of capturing it not

to mention the times when the text say and have it escape here if needed,

passably to be recaptured.


Pathfinder Adventure Path Subscriber

I believe that the general answer how how much it costs to make an unlimited use CLW items is

don't do it

there is a reason that cure minor wounds is no longer available and that is to avoid unlimited healing


Pathfinder Adventure Path Subscriber

I liked the suggestion made in another thread about dazing burning disarm


Pathfinder Adventure Path Subscriber

My feeling about where RAW falls down is they are not written to cover every possible situation

now have a look at legal contracts ectra that are written with the supposed intent of making sure every thing is covered

myself I'm happy to apply a bit of common sense every now and then assuming i have some spare


Pathfinder Adventure Path Subscriber

probably if your doing regaining control of a summon contested checks are the best way to go

i think dominate ectra use contested charisma checks


Pathfinder Adventure Path Subscriber

so at one point of damage a round a commoner is going to pass out in about 30 seconds that does not feel right

1 to 50 of 96 << first < prev | 1 | 2 | next > last >>



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