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Pathfinder Adventure Path #57: Tempest Rising (Skull & Shackles 3 of 6) (PFRPG)
****( ) by Talyseon

Pathfinder Society Scenario #4–19: The Night March of Kalkamedes (PFRPG) PDF
***** by Heofthehills

Lord of the Rings: The One Ring—Loremaster's Screen
***** by Megan Robertson

Lord of the Rings: The One Ring RPG—Tales from the Wilderland
***** by Megan Robertson

Pathfinder Adventure Path #56: Raiders of the Fever Sea (Skull & Shackles 2 of 6) (PFRPG)
***** by Talyseon

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Haley Starshine

mccorn75's page

Goblin Squad Member. Pathfinder Society Member. 9 posts. 4 reviews. No lists. No wishlists. 2 Pathfinder Society characters. 1 alias.

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****( )

Could be a deadly and a long adventure


We ran "Voice in the Void" today and it was a challenge: both in combat and with regards to time. We just barely finished the last encounter in less than five hours. We played tier 3-4 and I thought the beasts were really tough even prior to the final encounter. I did enjoy the story and setting.




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****( )

Nice mix


I played this scenario this weekend and enjoyed the event! We played up with a level 5, two 3s and a level 2. We didn't even touch dice for the first 90 minutes which was a nice change of pace for PFS. I am not sure how the scenario was supposed to run, but our first encounter was deadly. By the end, it didn't feel like a final encounter as all the encounters seemed just as difficult. This was an engaging, active scenario and I look forward to more like this!




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**( )( )( )

Last encounter blues


I have very mixed feelings about this scenario. My play experience was difficult as we added two level one characters that were not in the original party that had two level fours and threes. Our party split for the final encounter because it was believed that it was not necessary for scenario completion. Ultimately, the final encounter was very difficult following the previous fights. We were all compromised and ended up running away. This was a rather unsatisfying scenario.




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****( )

Goblin Shenanigans


This scenario was nicely paced with a lot of action! The Grand Lodge faction mission was pretty vague and I needed to consult the GM for clarification. I enjoyed the opportunity for more roleplaying than the two scenaios I previously participated in with PFS. We were done in four hours and time flew by amidst all the goblin shenanigans.




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