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Ngoga

marv's page

RPG Superstar 6 Season Star Voter. FullStarFullStar Pathfinder Society GM. 229 posts. 2 reviews. No lists. 1 wishlist. 2 Pathfinder Society characters.


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Liberty's Edge

Brother Fen wrote:
Finishing up the Asylum Stone myself. I ran Godsmouth Heresy and Seven Swords of Sin as well to make it a mini Kaer Maga mega-dungeon. Higher level material would be great.

I love the moral ambiguity of Kaer Maga. It's GM/DM gold.

In my campaign the focus was on saving the city, which created some nice roleplay moments for the good aligned PCs (protecting the innocent collateral damage). In the end, the city was saved by turning it into a city worth fighting for with no slavery or undead.

It was truly epic!

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Cpt_kirstov wrote:
Have you read the novel the redemption engine? About half of it takes place in Kaer Maga and adds a ton of details

Thank you for pointing me to this! I have not read it yet. Do you recommend I read Death's Heretic first?

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After having just run a two year campaign in Kae Maga, using City of Strangers and AP63, The Alysiam Stone, I find myself wanting more details on this city. For a GM/DM it is simply rich story telling.

What do I want from my Paizo overlords? A box set containing:
* 3D Map (cardboard)
* Related pawns (similar to what can be found in the Shattered Star Pawn set)
* By district random encounter tables (more than the small chart in the City of Strangers)
* More details on....... Everything!
* Autographed photo of James J. Sutter (ok, maybe not)

Mostly, I want that 3D cardboard map.

Please.....

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Lorathorn wrote:

Review posted. Mea culpa, this was long overdue, but I feel like I finally digested the book to my satisfaction.

And yes, I loved it. I plan to repost the review to all relevant sites. Which, by the way, I know to be Amazon, OBS, and ENworld, but am I missing any?

What is this OBS of which you speak?

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I my reading this is a wonderful book. I have many positive things to say which can wait for my review. I especially love that the page background is white instead of the dark texture in the Rise of the Rune Lords hardbody which makes the Runelord book difficult to read at the bottom of the pages.

So far, my only complaint is about my favorite NPC, Sial. First, making him a summoner with an eidolon doesn't fit right. In my opinion, summoning is a means to an end for him, trapping other characters into deals which furthers the goals of the Brotherhood of bones. That he would put up with an eidolon following him along, impacting him image, doesn't ring true. Second, he is too overweight in his picture. Sail has much too much control over his personal appearance to let that happen.

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PCs are now 19th level. They were unable to close the gate to the elemental plane of earth in time, causing a massive influx of earthly monsters from that plan, including several from Kobolt Press' Tome of Beasts.

This chaos created an apocoliptic envirnment in the in the city, symbolically occurring on the important city holiday of tax day (1st of Abadius in my version of Golarion).

The PCs liberated the Child Goddess from her metal box and she helped hault the battle field in the city after many citizens (of all alignments) and undead were destroyed. It was the child goddess' child like innocence, healing of internal struggles and anger, that ended the battle.

Because in my version of Kear Maga she occasionally visits the Therasic Spire to read when no one is watching, the child goddess is know as the Peacock Spirit by the monastic librarians. She was thus able to assist the PCs in obtaining copies of Pharasma's The Bones Land in a Spiral and Abadar's Manual of City Building from the librarians.

Those books are helping the party heal and rebuild Kaer Maga. Currently the PCs are setting up a new Republic of Kaer Maga (RKM) which outlaws slavery and undead, creating a form of government that works for all the people.

On a side note, Sail (from Curse of the Crimson Throne) is now in the flickering tower on the planet Verces, never having been killed as he begged for. The players don't know yet but this is a seed for the next 5th Ed campaign I'll be running.

There are still some loose ends the party needs to close up but they have completed all the main story arches in a very creative and satisfying way. We'll warp up after they get to 20th level so we can experience the full level 1 to 20 power curve. In short, like all other editions he power curve is out of blanace but 5th ed has the flattest and easiest to work with of all the editons, including PRPG.

As a DM I've used only about 30% of the source material from Princess of the Appocolips. Creating that let 70% in a way as to be consistent with Golarion canon as been a labor of love. I highly recommend anyone follow the path I did.

Long live the Free City Republic of Kaer Maga!!

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Has anyone created monsters by type PDF download yet?

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Marc Radle wrote:

Thank you!!!

Just ONE more!!!

If anyone who was good enough to post a review here on paizo wanted to post over on EnWorld as well ... I'm not going to say that the Kobold Gods will smile on you, but, well, it does seem like the odds for such a thing would have to increase considerably ...

Done. Do I get a sword of Qorgeth slaying?

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Marc Radle wrote:


8 reviews over at EnWorld so far - I *think* we only need 2 more before the Tome of Beasts gets an official ranking!

One review for ENWorld coming on-line B.A.

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Marc Radle wrote:

That's awesome to hear marv!

Looking forward to your review!

Done.

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My hard bound and pawns arrived today! They have lived up to my high expectations after going through the PDF. Time for me to write my review ....

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Nice review by Jester David here:

5mwd review of ToB.

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A minor error: the Dust Drake, p. 155, has a Bite effect which refers to "Rust Drake Tetanus". Instead it should refer to "Rust Drake Lockjaw".

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1 person marked this as a favorite.

I really appreciate that in addition to the hard bound, I also am getting a PDF and the pawns. This standard, set by Paizo, is nice to see in 5th edition by Kobold Press.
This is no small thing.

I wish WoTC understood how important it is to support their books in this way.

I am very Impressed with these monsters and highly recommend this book.

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1 person marked this as a favorite.

A great read so far. Highly recommend this.

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I wanted to give a quick update to let you know my 5th Ed PotA campaign, which is set in Kear Mage, is still going strong. The party us now 15th level and I expect to conclude it at 20th level by the end of the year. Doing this in Galorian, instead of the FR, has been an excellent fit.

The timing of Planes of Power coming out in August is perfect, because PotA tops out at 15th level and I am now extending the fight against elemental evil into the inner planes. Last session I used AP 23, the Impossbile Eye to put the party in the City of Brass. I used the second edition Secrets of the Lamp to flesh out the city (both were written by Wolfgand Baur).

I am also excited about the hard bound edition of Curse of the Crimson Crown coming out (which relates because of my use of Sial as an important NPC, see OP). I might run it next as a prequel (using 5th Ed rules, of course) to this campaign.

I would encourage more DMs to run 5th Ed Galorian. Conversion on the fly is not difficult, especially when I reskin 5th Ed MM stats with my Pathfinder Pawns. I am a huge fan of the Realms, but I find that Paizo does such an excellent job of sprinkling in interconnecting mysteries and details in their campaign setting suppliments which inspires my creativity.

Come on in. The elemental evil water is fine.

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Chris Lambertz wrote:
I figured it might be worth mentioning here that it is on my radar to make it more obvious for folks to find the translated versions of our products that we do carry through the webstore when browsing :)

Excellent. That seems like a good idea. Maybe even add a resource page with links like are in Garrett's post for all languages that have such resources.

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1 person marked this as a favorite.
Garrett Guillotte wrote:
It might be worth noting that the Italian community site 5clone works closely with Giochi Uniti, and co-hosts the official Italian PRD with Giochi Uniti. There's also an Italian wiki named Golarion Insider that translates content from PathfinderWiki and d20PFSRD.

Perfecto! Grazie.

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Vic Wertz wrote:
marv wrote:
On a side note, it seems to me the translations are a key selling point. I would think it would make sense to sell such product on this site and press that advantage, expanding the player base use of this site.
While we do carry some of our translation licensees' PDFs, the fact is that their books are not in English, but this website is. Also, the primary customer base for these products is not within the US, and international shipping is relatively expensive. In short, paizo.com is not exactly the ideal place for the target audience.

Thank you for the reply. I suspect there are some partnerships that, if the volume of sold translated product increased enough, could help with distribution costs and inventory.

I guess I'm suggesting, in addition to selling such product, is that you could significantly expand your reach if you weren't an English only website. PF could become a stronger global brand. I don't see any other gaming company in our hobby having trying to do that. I get there would be some expenses associated (to write blogs, monitor message boards, etc.) but it could pay off big. I suspect there are many market growth opertunities.

Liberty's Edge

Sorcifically, I'm interested in the Italiano version of the Beginner Box (Pathfinder Gioco di Ruolo: Set Introduttivo) both the box and PDFs. Does anyone know how?

All I find is eBay but I prefer a more reliable source.

On a side note, it seems to me the translations are a key selling point. I would think it would make sense to sell such product on this site and press that advantage, expanding the player base use of this site.

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James Jacobs wrote:
magnuskn wrote:
James Jacobs wrote:
magnuskn wrote:
toxycycline wrote:
This is amazing. I ran this a few years ago and had a blast. Will there be a Pathfinder Pawns set in the near future to go with it?

That'd be awesome. :)

I hope they manage for Laori to keep her chainmail swimsuit. :p

No. Laori's "swimsuit" is the piece of art I'm most eager to change/fix.

Well, dammit. :) I know it isn't physically realistic, but then again so aren't fireball spells. I hope the new illustration can at least keep the feeling of perkyness which informed a lot how I presented Laori during the campaign (that and of course Mikaze's excellent write-ups of Laori's interactions with his group of player characters).

It has nothing to do with "realistic' and everything to do with being out of character and ridiculous for her to wear. She's still perky and all that but that has nothing to do with inappropriate armor.

Seems like a simple quality issue. Compare it to her on page 13 of Skeletons of Scarwall, while not full body, it is a much nicer drawing.

Liberty's Edge

James Jacobs wrote:
magnuskn wrote:
toxycycline wrote:
This is amazing. I ran this a few years ago and had a blast. Will there be a Pathfinder Pawns set in the near future to go with it?

That'd be awesome. :)

I hope they manage for Laori to keep her chainmail swimsuit. :p

No. Laori's "swimsuit" is the piece of art I'm most eager to change/fix.

I just flipped to page 19 of Escape from old Korvosa and can see why. Wow, I'm so glad you are changing this.

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Richard Moore wrote:

WIth regard to the Guide to Korvosa, there's little reason to revise or reprint that one since it was largely a system-neutral document to begin with--which I quite like, since I've been planning to run CotCT in D&D 5E for a few months now and am just waiting to finish some other games before I undertake another AP run.

I have the exact same plan. Will wait to run 5h Ed CotCT until the hardback comes out.

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Marc Radle wrote:

Hey everyone - awesome to hear folks are so stoked for the Tome of Beasts!!! (we are too! :)

In case anyone is not sure what that is, you can check it out here:
Tome of Beasts

Oh, and Threeshades - the book is projected to release in late May :)

Looks like the kick starter for this is over. Any chance I can still get in on the action? Really want this (hardbound plus PDF).

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DM Jeff wrote:

There is indeed!

CONVERTER

You copy the text from any Pathfinder monster from the System Reference Document and it spits out a pretty good conversion instantly.

Some special abilities or spellcasting may need to be added depending on how weird but it gets you off to a very good start.

Excellent. Are you the developer? Any idea when more special abilities will be added? This is an extremely useful tool.

Liberty's Edge

Luthorne wrote:
marv wrote:
Requirements Craft Wondrous Item, Gentile Repose, creator must have 5 ranks in knowledge(cooking); Cost 1,500 gp
I never knew there were Jews on Golarion...live and learn!

Lmao. And those who aren't, apparently, like to rest a lot.

Liberty's Edge

This product reminds me of a magic item I created for RPG Superstar a few years ago:

Ghoran Snaps
Aura faint transmutation; CL 5th
Slot none; Price 3,000 gp; Weight -
Description
These tasty wafers bestow a +1 competence bonus to all knowledge checks made by the consumer for 1d4 minutes for each wafer ingested. Untrained knowledge checks are allowed for the duration of this bonus. Each ingestion is a standard action and the bonuses and durations are cumulative.

As an outward manifestation of the ugly hearts in the Geb necromancers whose undead minions harvest the sentient ghoran used in baking this treat, the consumer also receives a -1 penalty to all charisma based skill checks for each wafer ingested in a day for the remainder of that day.

These wafers are extremely delicious. After ingesting one, a will save (DC 15 plus 1 for each wafer ingested in that day) must be made to overcome the urge to ingest another in the next round.

If more than 5 wafers are ingested in a day, the consumer receives a permanent loss of one charisma point due to an ugly facial distortion. Ghoran Snaps come in a bag of 15 wafers.
Construction
Requirements Craft Wondrous Item, Gentile Repose, creator must have 5 ranks in knowledge(cooking); Cost 1,500 gp

P. 184/5 of core rule book

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Freehold DM wrote:
Guess that 4th ed stuff didn't last roo long, did it?

I'll be civil and call 4th edition a "nexus" which inspired me to give PF a try. And I'm so glad I did. Paizo is a great company. I hope they get a 5th license someday.

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I've chosen to label the sunderimg as any FR material that is 4th ed related. I've been completely ignoring it and have used my older material for my PF and now 5th Ed games set in the Realms.

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What license is this being published under? Does kobold have a special license for 5e material? If not then what are the limitations you are developing under?
Btw, looks great! Can't wait for release.

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Sean K Reynolds wrote:
Thanks, Marv. For ISG, I actually only wrote the god entries (which come from the various AP god articles I wrote), the heralds, the servitors, the magic items that appeared in the pre-PF Gods and Magic, and any spells from the AP god articles. So if you liked any of the other stuff in the book, credit goes to the other authors as well. :)

It was the God entries that impressed and inspires me as a GM/DM. Any chance you'll get to write any game supplements for WoTC? Last I heard you were providing material for third parties but none for supplements.

Liberty's Edge

1 person marked this as a favorite.

Given that that Golarion has edged out FR as my favorite setting, it is natural that I would set my first 5th Ed campaign there. I am running Princes of The Apocalypse and wanted the rich NPCs, gods, and setting details that Paizo excels at. As much as WoTC talks about story being important, I have yet to see it done well in their products. I hope someday they partner with Paizo in writing some 5th Ed APs because I plan to keep playing with the 5th Ed rule set for a long long time.

I've located the four cult facilities (referred to as the “Haunted Keeps”) in Kear Maga:

  • Air cult of the Howling Hatred: Feathergale Spire, home of the Feathergale knights in Highside Stacks
  • The Black Earth cult: Sacred Stone Monastery in Oriat.
  • Eternal Flame cult: Scarlet Moon Hall, home of the Circle of the Scarlet Moon in Widdershins
  • The Crushing Wave cult: Rivergard Keep in Cavalcade.

I then located the four elemental temples in the Undercity. This arangment, all within the same city, simplified making this truly sandbox. If you look at a map of Kear Maga you'll see that if the cults succeed and open the gate it will rip the city in two from bellow. The morally challenged nature of this city has proven a rich backdrop for this AP.

I located temple of the Elder Eye in Crystalrock. I turned it into an elemental magic temple of The All-Seeing Eye, Nethys (replacing, with similar name the Elder Elemental Eye as the main God behind the scene). I then replaced the four princes with the Elemental Lords (see inner sea world guide p.233):


  • Ogremoch --> Ayrzul (Earth)
  • Yan-C-Bin --> Hshurha (Air)
  • Olhydra --> Kelizandri (water)
  • Imix --> Ymeri (Fire)

I then needed to explain what PotA does not: why were those four legendary weapons created and why do the PCs care? My solution was to use "Shadowcount Sial” from the Korvosa Crimson Crown AP. In summary, Sail forced the dwarfs of Janderhoff to forge them. In a contractual agreement with Nethys, Sail exchanged them for the location of some Kazavon artifacts. An agent of Desna is then the cause of Sail to see the error of his beliefs, converting him to LG alignment, turning his back on Zon-Kuthon. However, with Sail having the Mark of Zon-Kuthan, he is now blind and in pain. I located him in The Flickering Tower in HighSide Stacks. His guilt and desire to stop The All Seeing Eye's plan to erupt Kear Maga in a fountain of Elemental Magic, form him as an NPC that can motivate and aid PCs to complete their mission.

This is a work in progress with the campaign is still in the early stages. If there's interest I'll add more detail and I welcome other ideas.

Liberty's Edge

1 person marked this as a favorite.
Sean K Reynolds wrote:
Jeven wrote:
DaveMage wrote:
I certainly don't know what it's like to work for either company, but I would surmise that burnout is a potential issue.
His god articles were becoming increasingly stale - just compare the early ones with the more recent. You could tell he was getting bored with them, instead of something inspired they read more like a word-count chore.

True, I was getting bored with them... and it didn't help that 69 is a demon lord, 71 is a horseman of the apocalpyse, 77 is a demon lord, and 78 is a demon lord, all of which are very similar in their philosophy of "we accept worship from anyone, without any restrictions on what you can do with your power, so long as you are evil evil evil."

(Adam could tell I was getting tired of the repetition.)

But Brigh and Zyphus were definitely fun to write. :)

Hey Sean!

Even if you were bored, I really do think that Inner Sea Gods was a masterpiece. You should be proud of all you did for Paizo. I hope WoTC has you working on some 5th Ed material.

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I see Jamz's google doc link for his UE spreadsheet is now broken. Anyone know where I can find it or an equivalent?

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1 person marked this as a favorite.

This blog post has wet my appetite for Emerald Spire (I had previously planned on ignoring this adventure).

The village of Hommlet (T1) is my all time favorite adventure. I learned my craft as a DM/GM running it over and over. Ended up having to create my own Temple of Elemental Evil as it took many years for T1-4 to come out, which was also a good learning experience (and I prefer my take on it, naturally).
Hommlet is the ultimate sandbox to play in. So many fond memories and tools it added to my Gamemastering.

Liberty's Edge

Curious question (very relevant to my home champaign): on page 129, why was Chalmus Col moved from Vainbride Asylum in Tamrivena (AP 23, page 67) across Ustalav to Havenguard Asylun in Chalmus?
Was there an AP, Module, or Scinario in which he was moved?

I assume it was simply because Chalmus is a larger city.

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Curious question (very relevant to my home champaign): on page 129, why was Chalmus Col moved from Vainbride Asylum in Tamrivena (AP 23, page 67) across Ustalav to Havenguard Asylun in Chalmus?
Was there an AP, Module, or Scinario in which he was moved?

Btw, great book Sean!

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Sauce987654321 wrote:
Ashiel wrote:
That said, I don't thing 40 regeneration is appropriate from what I remember of Godzilla movies, and I'm surprised he doesn't even have Hold Breath or water breathing or something. He's actually really slow on land and swimming as presented here. :\

This is a really old Godzilla build I made years ago.

This is the most updated one I have. Even still I would make modifications to it.

** spoiler omitted **...

Very nice build.

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Any visits to Akiton?

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Sean, thanks for all you've done at Paizo.

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2 people marked this as a favorite.

Akiton! Following in John Carter's shoes (or rather some human from Golarian)...

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Mythic Adventures pp 119-123 does a good job of outlining the hero's journey. For those interested, here is another take with quotes from Joseph Campbell:

Word doc from websterschools.org

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2 people marked this as a favorite.

The Temple of Empyreal Enlightenment:
Dakang has another sermon of heresy to give! Best NPC in PFS play!

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Odraude wrote:
There's a mythic chimera in the second Wrath of the Righteous adventure. Luckily, medusas, hydras, and phoenixes are already mythizied.

Thank you for pointing this out.

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cartmanbeck wrote:
Patrick Renie wrote:
marv wrote:
With Mythic Adventures published, will there be an update to the stats for the creatures in Mythical Monsters Revisited? Either as a PDF update or part of other product? Granted, 'Mythical' does not necessitate the need for 'Mythic' rules; however the connection is logical.
We have no plans to update this product with mythic rules, though adopting the abilities of monsters from Mythic Adventures (or using such rules as inspiration) and combining them with the unique monsters from Mythical Monsters Revisited would undoubtedly yield some interesting results. :]
Fair enough, Patrick! I hope that you all won't mind if I throw together some community use mythic versions of these monsters for people. I'll post them here once I have them up sometime next week. :)

You rock! Let me know if I can help.

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Sean K Reynolds wrote:


There's not going to be an update for Mythical Monsters Revisited because its title refers to "creatures of myth," whereas the mythic rules refer to "heroes worth of myths."

Sean,

I can certainly understand Paizo not wanting to update older books when a new one comes out so 'no' is a very reasonable answer to my request (and the answer I was expecting).

However, I think the first few paragraphs of Chapter 6 in Mythic Adventures refutes the explanation you give. Giving the monsters in Mythical Monsters Revisited mythic ranks (by updating the stats in the PDF) is completely within the spirit of Mythic Adventures.

Also, doing that would help reinforce the Mythic brand name recognition in your product line.
Just a suggestion. Love your work Sean.
John

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With Mythic Adventures published, will there be an update to the stats for the creatures in Mythical Monsters Revisited? Either as a PDF update or part of other product? Granted, 'Mythical' does not necessitate the need for 'Mythic' rules; however the connection is logical.

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1 person marked this as a favorite.

With Mythic Adventures published, will there be an update to the stats for the creatures in Mythical Monsters Revisited? Either as a PDF update or part of other product? Granted, 'Mythical' does not necessitate the need for 'Mythic' rules; however the connection is logical.

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Wolfgang Baur wrote:
HURRAY!!! Let's talk offline about that.

I will buy it!

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Any thoughts on a book of haunts getting a similar treatment?

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