Breach from the Future wrote:
I agree on that movie. Also, The Time Traveler's Wife is a good book with this theme. And while not having any time travel, David Brin's Kiln People reads like a time travel story to me, except everyone travels into the present.
Warren LaFrance 875 wrote:
The NPC guide part of the PRD has the iconics, I think. And I think their stats should conform to what the AP designers expect. There are no mythic pregens, but you don't need to worry about that until near the end of this adventure, so that might also help some.
Something with the same level range as Dragon's Demand, but with the characters all members of an organization from the faction guide. This would allow the module to be a campaign starter, sort of like how various products in the Campaign line have the outlines of adventures or campaigns.
Name dropped examples:
Moschabbatt in Dragons Unleashed and Zolurket in Dungeons of Golarion, I'm looking at you!
Wreaking more relics of Kazavon.
An adventure involving transporting a fire beast's heart from inside a volcano to the Plane of Water & feeding it to a kraken.
More one-offs in Tian Xia, including one where the PCs begin in Kaoling, preferably as hobgoblins.
How much should a ring of meld into stone cost? Does it have a distinct look like some rings do? I understand why the ring of feather fall appear so often as low level treasure, and the ring of water walking and major ring of energy resistance (fire) have appeared in a few places where they make sense, but this precursor to the ring of elemental command has never appeared in print, as near as I can tell. Maybe in some 1e module I never read, but it's a long-running orphan item. I'm hoping for it in Mummy's Mask, but if there's room in Wrath of the Righteous, that would be cool too.
James Jacobs wrote:
Pretty sure Lisa has Amiri and maybe Rob has Balazar.
Oh please, let this be the AP where the treasure appendix includes a ring of meld into stone. I'd like to see an official cost and the Ruby Prince's elementals and large stone blocks would be thematically appropriate.
James Jacobs wrote:
At a minimum, I'd like to see a table like the inside front cover of Chronicle of the Righteous for all the demigod-level beings named in the Bestiaries, please.
I think I asked James Jacobs this question in the Ask JJ anything thread. But wherever it was, he said that the WW has different terrain types, and is not Plane (Abyss). Although that is likely to be a useful FT eventually.
Memorable adventures I haven't seen mentioned from the pre-WotC era:
A Hot Day in L'Trel is a potentially good one for starting a campaign of your own design, since it's all about rebuilding from a disaster. I'd suggest any decent sized town that doesn't have any support in Cheliax, Andoran, Taldor, or the civilized and human-ruled parts of coastal Tian Xia.
A Rose for Talakara could fit into Ustalav, Irrisen borderlands, or possibly Isger or Nidal.
The Curse and the Quest is generic enough to go anywhere and could deliver a useful lesson on exponential growth to any overconfident party, but a book of infinite spells has already been in a recent Paizo module.
From the Paizo era, I don't have all their pdfs, but they do have their Isle of Dread conversion (#114) available, in case you've got a piratical campaign looking to sail off the edge of the map. Also works for sandbox style play. I think they may also have had a support article in a Dragon that's still for sale as pdf.
The Obsidian Eye looks like it would work in Osirion/Katapesh OK. So might Lost Temple Of Demogorgon, also in #120.
Raiders of Black Ice (#115) and The Clockwork Fortress (#126) could be in Numeria, or maybe worked into Magnimar, Kaer Maga, and/or Janderhoff.
The Siege of the Spider-Eaters, #137 goes well with any forested, self-reliant community, such as much of Andoran or Nirmathas.
I seem to remember The Palace of Plenty (#130) by Tito Leati and The Coming Storm (#136) by Greg Vaughn as ones that could be set in Tian Xia.
Are there any desert or arabian themed adventures that would work well in Katapesh or Osirion?
Most of the Arabian themed stuff was relatively short Al'Qadim stuff. I think one of the relatively longer ones was called The Rose of Jumlat.
"Devil's Advocate" wrote:
I would speculate that they intend not to make mythic PFS legal so soon, but Paizo is surprisingly awesome. I'd hope they use the delay to add more chronicles for more of the back issue APs. And maybe the 3.5e modules, while I'm hoping.
Sadly, as soon as I saw that they'd placed the Axe of the Dwarvish Lords, I knew the Beer & Beards dwarf AP wasn't happening any time soon. If by 2015 people are looking for a more normal fantasy AP, I'd like to see one set in Galt. Like Kingmaker, and like Wrath of the Righteous in being able to change the canon Golarion.
Nicolas Logue wrote:
Man, the modules for the gold box were like nothing else!
105. Reviewing his base's defenses with his trusty lieutenant. (Comic: rehearsing his monologue over a half-built deathtrap)
Sylphs have long lifespans, and her lowest mental ability score is an 18 Intelligence. I figure she figured it out given divination, commune, lesser planar ally, and time. She also has her decent ranks in Knowledge (arcana), Spellcraft, and Use Magic Device.
For those too young to remember, here is an html implementation of the works of Joe Dever, one of the greats of the form.
Cori Marie wrote:
Other good support for this book that's already out: Knights of the Inner Sea, Champions of Purity, Faiths of Purity, and Lords of Chaos (Chronicles of the Righteous could also be a good support)
From reading this month's Worldwound book, I can say that there is at least one distressed cleric 20 of a faith from CotR in the worldwound. Also, that book mentions Horsemen of the Apocalypse a few times.
On the forthcoming side, from the worldwound book and the name of one of the tribes in Pathfinder #45, I would speculate there's a chance that Blood of the Moon might come in handy too. A few of the prestige classes from Paths of Prestige get casually mentioned, but its too soon to say how big an element they'll be.
I would not be greatly surprised if the Inner Sea NPC Codex shows up, what with its generic NPCs.
James Jacobs wrote:
That sounds much more promising and interesting than yet another way to get +2 init. Looking forward to it!
Without spoiling too much, I'd suggest Skald, Sylvan, Draconic, and Giant. If your party is towards the sneaky/subtle, maybe also Goblin and Hallit. If you like to plan your character's build well in advance, save a rank for Russian.
Adam Daigle wrote:
James is correct, of course. We hope to have the Player's Guide up prior to the release of the first volume. I'm still working on it currently, so now would be a great time to tell me some stuff y'all think would be good to include before I tidy it up and send it off to art and editing. I can't promise everything, but I'll do what I can.
Not really all that cryptic. In Confessions of a Sociopath M. E. Thomas asserts that a fluid, calculating, sexual orientation is the strongest indicators of sociopathy. Seltyiel, being LE has a very instrumental view of others.
I was going to ask too. Maybe so it can Quicken SLA?
Irnk, Dead-Eye's Prodigal wrote:
Well, from the eyes, my first impression is that is a dead dwarf walking. Upon seeing Jason Nelson's contribution, I've concluded he's likely to fight like a dwarf possessed. And in one of the "What AP do you want next" threads, I was rooting for a mythic dwarf AP, where James said the first mythic NPC encountered is a dwarf. So I'm guessing he's the villain of the piece.
Patrick Renie wrote:
Good. I like the ioun stones and hope that we eventually get a table of shapes, sort of like the old gem tables. I'd been intending to stat up the Hook-Up Action feats other than Alertness.
James Jacobs wrote:
Those are some excellent reasons to make the iconic 4 in the dwarf AP be Harsk, Lini, Balazar, and Lem. Which needs to happen.
I like the idea of Aaminiut. I'd also nominate Omesta or Whistledown for one of the six (but I could see Brastlewark instead), plus: Peddlegate or Macridi, Druma; Litran, Galt; Dimayen, Qadira; and Kibwe, Mwangi Expanse. All those allow for quite a wide variety of campaigns, and judging from the text in the Inner Sea World Guide, a couple sound like they were put in as placeholders for future interesting adventures.
As for Isger, by the time this ships, doom will have already come to Dustpawn.
After watching Django, halflings vs Cheliax would be awesome.
Yes. And it wouldn't have to be just Cheliax. The PCs could be building and running rat lines in Druma, Razmiran, Isger and other nearby places too!
I'd like an AP with a strong racial component, similar to Second Darkness, but without its weaknesses. Don't much care if it's all dwarves, all the time, or gnomes versus kobolds (and squares), or even a halfling underground railroad set in Cheliax and Andoran. If the pathfinder fame/PA system was popular in Shattered Star, maybe we could see something similar with the Bellflower Network.
I'd also be up for saving the word by interfering with the 8 Signs of Ending, because half of one AP is just not enough fantasy Asia.
James Jacobs wrote:
Thanks, James! These little heads-up type sneak peeks are some of the most useful. They give DMs an idea, and something to look for in their existing Paizo books.
A somewhat longer look at the top Empyreal Lords would make a nice blog entry for on Chronicle of the Righteous.
I always figured they only wore one outfit because the first one's free at level 1; after that they waste gp that could be spent on other gear.
Gary Teter wrote:
We do actually have backups and some redundancy in place for the downloads server. It's just that multiple layers of redundancy failed simultaneously so we're rebuilding some hardware and software from scratch and backups and whatnot. We will be investigating additional redundancy in the future but for now we're focused on getting it back where it was before it went down.
Good luck with that, and I hope you've determined what caused it. Did you change the order of when people get to download? The wording of my shipping message made it seem like you opened up downloading to everyone who's ordered this time, instead of the downloadable as we pack each package system I understood the usual practice to be. So from that reading of the email, I assumed last night that the server was just slashdotted instead of having some kind of failure. Once things are working again, how will download availability work?
How does the favored terrain ability work with the Worldwound? Are there multiple terrain types to take, does it all count as Plane (Abyss), or what?
James Jacobs wrote:
Poor Balazar. Sarkoris turns its lonely eyes to him, but alas, it is not to be.
James Jacobs wrote:
I do not think this is the flip side to making things too interconnected. I think if you make things link tighter, the complaints you will hear will come from DMs that now mix and match, or cherry pick material for their homebrews. Basically, of the DMs satisfied with things as they are now, some will complain that more closely integrated APs are too interdependent. There's probably also some who like loose connections since part of the fun of DMing (for them) is improvising the connections others want you to provide.
That said, I personally like recurring NPCs, though a Vanthus in every one is probably too much. I did like the frequent potential allies in Shattered Star, though.