Mystery bonus spells are not provided by rage prophet class. Do not tell people incorrect information by saying that because it's a spell it's included in the "progresses as if they were a spell caster of that class" This references only the spells known chart and spells per day chart. The fact that it does not give you "mystery spells known as if you had advanced a level of oracle" is the reason you do not get these mystery spells.
I pointed out the rage prophet mystery spells known so that it was clear you're already getting mystery spells too, so you're not missing you just not getting the bonus spells from whatever your mystery is. It's clear cut you do not get any more bonus spells from your oracles mystery.
Regardless of your own personal rational behind it, if it does not say you get it, you do not get it.
I'm not sure how you get that you can wield a two handed weapon in anything other than two hands and get that bonus.
Two-Handed: Two hands are required to use a two-handed melee weapon effectively. Apply 1-1/2 times the character's Strength bonus to damage rolls for melee attacks with such a weapon.
Bastard swords are both one handed and two handed weapons, you clearly only get benefits tied to two handed, when it's being wielded two handed.
The ability to wield a 2handed weapon in one handed doesn't magically make that one arm able to hit more effectively than when it was holding a 1handed weapon. Likewise it doesn't magically make that arm as effective damage wise as using both hands.
to which my first reply his was
Damn. Sorry for asking a question dude. I don't think I do. I don't know if I do or not, for the reason I stated: prestige classes that advance casting all indicate that they add spells known for spontaneous casters.
so then I replied and pointed out he didn't read the class before asking a question, realizing he's new I provided a reply that was very clear and precise in how things work, and then got the following reply
So, after trimming off all the "I'm a massive %&@;#?% and fell the need to spend 90% of my comment abusing someone for wanting a clear answer to something" attitude
that's when I then replied with the "condescending" spoon fed comment. He clearly didn't read the class entirely, and when it was explained throughly to him, he still took cause with the language that was devoid of anything "mean"
I took time out of my day to reply to him, for the sake of educating him. If he can't tolerate having where he failed to even read pointed out, he's too thin skinned for the internet.
well it's all stuff written there.
You've even admitted that you just simply didn't read it. The best way to answer questions it by providing the sources for the answer. Since you have access to these sources you should be looking for the answer first and thoroughly before posting questions. If you don't you should at least let people know you aren't putting the effort and want answers spoon fed to you.
I could easily post a question here asking if Rogues all get fancy hats with feathers as part of their class. I could view it as a valid question because when I do a search nothing comes up and there's nothing said in there about them getting it....
Wielding a Weapon Two-Handed: When you deal damage with a weapon that you are wielding two-handed, you add 1-1/2 times your Strength bonus (Strength penalties are not multiplied). You don't get this higher Strength bonus, however, when using a light weapon with two hands.
It seems pretty freaking clear that in addition to having to wield a two-handed weapon, you must also be wielding in two hands.
I'm sure some will point to the equipment section that says
I know, I don't think it can be said enough just how silly it is that these focused grapple builds can basically charge/grapple/pin tie up in one freaking round.
Unless it's just so large you can't, almost any focused grappler can handle cr appropriate and a few levels higher in this manner, and even if they fail one, they just keep trying.
just to re-iterate a point from earlier
Jotungrip (Ex): At 2nd level, a titan mauler may choose to wield a two-handed weapon in one hand with a –2 penalty on attack rolls while doing so. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like. This ability replaces uncanny dodge.
When you multi-class into something like say Eldritch knight and you're a sorcerer, does it progress your bloodline abilities?
The answer is no, because all it does is progress your spell casting ability and spells known. It doesn't grant any specific class features unless it says so.
The reason it didn't answer your question is because it didn't need to. It didn't say it granted it, so it doesn't grant it. The lack of it stating doesn't mean it does something.
So let me answer your other questions then
If you're a 16 character, you have 6 levels in oracle, 2 in barbarian, and 8 in rage prophet. What level oracle are you? The answer is not 16, nor is it 14.
I think you can extrapolate what lvl barbarian you are.
To further show you how the designers think when they write, let me show you the prestige class entry for master chymist in regards to picking higher lvl discoveries for mutagens of the alchemist.
Grand Mutagen (Ex): This mutagen is identical to the alchemist discovery of the same name and counts as that discovery for the purpose of qualifying for other discoveries or advanced mutagens. The character must have an effective alchemist level (alchemist level plus master chymist levels) of at least 16 and must have the feral mutagen discovery or advanced mutagen to select this ability.
Notice how it grants a power the alchemist class does and with the same requirements (lvl 16 alchemist) but in this case it provides specific text to combine the two.
Without such txt, you're stuck with whatever rage powers are available to a barbarian of lvl 2 in this example.
Savage Seer: A rage prophet's class level stacks with barbarian levels for determining the effect of rage powers, and with oracle levels for determining the effect of oracle revelations and his oracle's curse. This does not grant additional abilities.
it's just the one I happen to be looking at... I hadn't even noticed that it has bonus spells of it's own
So you didn't read the class features and just started asking questions? no wonder you're confused about it.
bonus spells are a class feature from oracles, does the rage prophet say you get them? (answer is no)
Your barbarian lvl and prophet levels stack, but as for rage powers, not sure, but I'd go no. Any powers will scale as if you were a prophet + barbarian, but you still aren't a lvl 11 barbarian etc.
Rage Prophet Mystery: At 2nd level and every even level thereafter, a rage prophet learns an additional spell from his spirit guide. These spells are in addition to those listed in Table 2-6: Oracle Spells Known. Like spells from an oracle's mystery, the rage prophet cannot exchange these spells for different spells at higher levels. The rage prophet must be able to cast oracle spells of the listed level to learn one of these spells from his spirit guide. The rage prophet treats the spell as an oracle spell of the listed level. The possible spells are arcane eye (4th), augury (2nd), divination (4th), dream (5th), find the path (6th), helping hand (3rd), see invisibility (2nd), shadow walk (6th), speak with dead (3rd), spectral hand (2nd), spiritual weapon (2nd), unseen servant (1st), vision (7th), and whispering wind (2nd).
why on earth would you think you get bonus mystery spells on top of these free known ones!?
I think I would like to modify the construct idea into a monk, if you are cool with the idea I'll finish posting up stats and what not to go with it.
20 - Construct
-edit- I know constructs are a bit different, but a crystal machine of unarmed doom seemed pretty cool to me. I'll edit this post or add another one in a bit to change the 10min background into line with new change.
The ability makes no mention of uses per days, it has two variables
Charisma and LoH.
Mathwise it's (charisma modifier)+(Loh charges x1d6)=Damage added.
Taking LoH to zero doesn't mean you can't, it just means you no longer get them d6s.
There's nothing raw there preventing you from using it over and over.
I didn't want to only end up with 2 skill ranks/lvl and literally only be good at smashing things (being crystal gives you a -4 to int). So yeah, dumb reason to have it. although it is funny to not that it wasn't even one of the original complaints and it seems the most valid of concerns. Although (I just saw this), for the same price, its possible to get 'skilled' which basically covers my concern of skill ranks...
When you design the race to remove any weakness and provide bonuses above what others get? yeah, OP brah.
Also, why on earth would you apply a template ontop of an already balanced critter?
It's really kind of a moot issue in most cases as you generally need 8hrs of rest to prepare spells, I'm not sure how this really comes into play as an issue....
Recent Casting Limit: Any spells cast within the last 8 hours count against the sorcerer's or bard's daily limit.
Recent Casting Limit: As with arcane spells, at the time of preparation any spells cast within the previous 8 hours count against the number of spells that can be prepared.
I'm really not sure what kind of mountain you're making out of this ant hill though, as it seems pretty clear it doesn't really affect wizards or sorcerers, the only people it really has a chance of affecting are clerics who could convievably cast say before dawn, then when they do their dawn commune with a diety the diety says "I'm sorry but you've recently invoked the power of restoration, please come back tomorrow"
As every other class seems to clearly not be affected any differently than they were before...
Meh, you're just trying to pick a fight. Try somewhere else.
No I'm just telling you it doesn't matter.
Rules say if making an item look for similar items and price accordingly.
It's been thoroughly shown all the examples of feats provided here:
Considering how beneficial things like power attack is, you might would consider pricing it based on BAB like the rods.
But hey that's just me picking a fight by logically telling you what the rules say to do.
I'm not sure why you need a formula is the thing, you have things to compare it to and guess a price from there.
You can't custom make items in PFS, and anything else is GM fiat anyhow. So requiring a formula is just being a stickler for something that doesn't matter.
You can see the trend without lifting a calculator, and speaking of people who haven't lifted a finger of a calculator, everything in this thread is something you could have done yourself.
The people who made this game looked at the rods and said "we feel it should be this price" Their perceived value is what determined the value. What the people who write this feel is in reality "fact"
Trying to argue they used a formula at all times is silly, because we can see examples in many items that do not fit a formula. We do know however that unslotted items like Ioun stones tend to cost twice as much as their slotted compatriots.
it's clear the value of the feat to the game is considered, there's no hard and cast rule about the price it's something they do off the cuff.
I've also shown you where feats are purchasable with items, so are you upset about ioun stones granting alertness, weapon proficiency, and endurance?
10k seems a good starting point if it's unslotted feat.
and also only go to lvl 1-3.
Clearly the OP hasn't read up on rod pricing in the Ultimate Equipment.