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kyrt-ryder's page

12,091 posts (12,168 including aliases). 1 review. No lists. No wishlists. 2 aliases.


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I would posit that more than half of locked doors can somehow be unlocked from the other side (though that won't always disable any traps on the door.


I write absolutely nothing whatsoever. Usually I GM odd the cuff spontaneously, at present I'm running an AP for the first time and it's been fun as well.

My prep for that game? Reading the material a few days before the session and mentally noting any changes to treasure my party requires.


1 person marked this as a favorite.

Had to fight in an antimagic field that negated all the magic in my weapons and armor and accessories, got killed by a bunch of weak monsters and had to be resurrected this afternoon.


Steve Geddes wrote:


Yes, but I think a reasonable one if the large piece of human culture seems to you like a small, niche subset of it.

Until this moment, I didn't realise anime was a "nationwide category of media", I thought it was a genre.

Anime is literally an abreviation of 'animation' used by the Japanese.

It would be like lumping all American Cartoons into the same pile. Including things ranging from Looney Toons to Avatar to Dreamswork to South Park to Disney to Futurama.......


thejeff wrote:
kyrt-ryder wrote:
thejeff wrote:
DrDeth wrote:
BigNorseWolf wrote:
Murderhoboes
If the players or characters call themselves this, I dont want to play with them.
It's not the ones who call themselves that that bother me. It's the ones who try to pin on my characters and games. "All PCs are murderhoboes."
When I look at the AP I am running and see its basically a string of home invasion and burglary with an expectation of wanton murder? Yeah, murderhoboes.
Yeah. Well, I'm not playing that AP. Sorry.

It's Shattered Star if you're curious.


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Use a generous stat array or rolling methid. Forget pointbuy.


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thejeff wrote:
DrDeth wrote:
BigNorseWolf wrote:
Murderhoboes
If the players or characters call themselves this, I dont want to play with them.
It's not the ones who call themselves that that bother me. It's the ones who try to pin on my characters and games. "All PCs are murderhoboes."

When I look at the AP I am running and see its basically a string of home invasion and burglary with an expectation of wanton murder? Yeah, murderhoboes.


I'm playtesting a new game loosely based on pf with APs if you were interested.


Bluenose wrote:
Steve Geddes wrote:
I think I do this to a large extent. I'm going to claim that it is okay to prejudge erroneously in this way - in my case, I'm happy to concede that there's a high risk of error due to ignorance. I'm not aware of the differences between various kinds of 'asian animation styles' (I didn't even really know there were multiple styles until stumbling over threads like this. I've always just assumed that "Japanese animation is too over-the-top for my tastes").
Anime is just the medium, in which there's a lot of different genres. I recommend Moribito (I always recommend Moribito) for a well made 'anime warrior' series. Or Slayers, which is over the top comedy action. Or Ghost in the Shell, cyberpunk classic.

If fantasy is the goal but you want more grit less magic, the original Berserk series comes highly recommended. Now with a mixed reviews cgi followup.


Tels wrote:
Bandw2 wrote:
Kolokotroni wrote:
This is among the reasons why every table should use the automatic progression system or something similar. The mathematical need for the big six items is a massive deterrent for interesting ideas. If you used the magic item progression system you don't need to keep the belt slot for stat boosts. Unfortunately the one paizo set up still sort of doesn't help because weapon attunement is to a specific weapon, but that can easily be fixed to just be towards a weapon IE javalins, or throwing stars or what have you.

ppsssst

just remove limitations on slots and everything still works. just have stats belts/headbands conflict and it's still 100% balanced...

why is this one thing so much harder for people to get

Slot limitations don't exist in Pathfinder. If you want a Headband of Striding and Springing, it's absolutely possible. Slot limitations are only enforced in PFS.

At a 1.5x normal cost premium isn't it?


You're welcome.


Gestalt Fighter and Rogue. Give ALL the benefits of both classes, except a bonus 1 point of damage per hit per level in place of sneak attack [including the option to take archetypes available to one or the other, such as swapping out trapfinding if that's not appropriate to the concept. Treat this 'Damage Bonus' as sneak attack for purpose of archetypes.]

Name new class accordingly.


I said average. Of course there are those who sway one way or other of the average.


Ventnor wrote:
kyrt-ryder wrote:
And then there are the Goblin and Orc and Drow adventurers. You don't even want to hear what they do.
Is it kill things and take their stuff?

Absolutely. Just a bit more cruelly than your average murderhobo.


And then there are the Goblin and Orc and Drow adventurers. You don't even want to hear what they do.


Bandw2 wrote:
Kolokotroni wrote:
This is among the reasons why every table should use the automatic progression system or something similar. The mathematical need for the big six items is a massive deterrent for interesting ideas. If you used the magic item progression system you don't need to keep the belt slot for stat boosts. Unfortunately the one paizo set up still sort of doesn't help because weapon attunement is to a specific weapon, but that can easily be fixed to just be towards a weapon IE javalins, or throwing stars or what have you.

ppsssst

just remove limitations on slots and everything still works. just have stats belts/headbands conflict and it's still 100% balanced...

why is this one thing so much harder for people to get

Its actually better if you DON'T have stat items conflict with eachother. Why does the caster get his con booster at base price while the martial has to pay a premium on it?


Turns out we didn't manage to play today after all. But Seth's Mind Mage turned out pretty awesome. Hopefully we'll be able to reschedule soon.

In the meantime I'd be happy to build a character with anyone else who's interested in possibly becoming a backup.


So it looks like we're adding an insectoid Mind Mage to the crew. But on the chance this doesn't work out somehow or someone else somehow drops out of the group, I'd like anyone else interested to please chime in.


I replied.

Update:
One of the player's mic is busted so we're playing by text chat.


Oh boy, this team certainly would be full of freaks.

Throw me a link [either publicly in this thread or via Private Message] and we'll go from there.


It might be faster but I feel this sort of public conversation is good for the recruitment thread, just in case you don't work out.

Is that alright with you Seth?

To speed it up a bit though, just go ahead and infodump your plans on me and then we can refine the details.


I am listening Seth, talk to me about it.


I'm running a playtest of my homebrew system with roots in Pathfinder. The greatest problem I seem to run into with players is a lack of drive to play what they want, many seem to want to look at a list of classes and choose from among them.

Here I'm offering you a choice of what YOU want to be, cooperative character creation between player and GM.

We're at level 2 and have plans to start play some time in the next 10 hours [likely towards the later end of it.]

Current party is a Technical Hero [full BAB warrior type with rogue flair] and a Chi Hero [full BAB warrior type with monk flair.]

We could really use a caster of some sort, but any character type is acceptable.

We play via Roll20, either text or skype voice chat.

NOTE: when I say everything, I do mean everything. One of the present players is a weird custom race and a player with spotty attendance is playing a literal [very young, with PC type statistics and abilities] Medium Sized White Dragon.


captain yesterday wrote:

Just please, no one in blackface.

We don't need to set Hollywood back sixty years just to make a movie. :-)

Does it really count as blackface if it's straight dark makeup without any of the other characteristic modifications?

Movie legolas or elrond painted black certainly doesn't evoke blackface in my mind.

Though I do agree dark purple [or blue] is best.


3 people marked this as a favorite.

I've met people who only Roleplay while drunk, unable to get into character while sober


Its funny because more than half of anime seems to make its characters look noneastern


Well, beating up the setting's mid power casters anyway. Without massively favorable circumstances I don't see them taking Bumi or the firelord. They'd seriously struggle against Azula.


3d6 many more times than 6, take the best 6 and arrange as desired.

In my present game it was 3d6 twelve times


Isn't that the Writer's job? Converting a module is still a decent headstart


Drahliana Moonrunner wrote:
Quark Blast wrote:

I think WotC will likely leverage the upcoming movie (2017? 2018?) to increase their sales. Deciding to do this looks to me like a no-brainer effort and should raise the tide for other RPGs as well.

Given the abysmal track record of D+D movies so far, I would not be betting the farm on this. How many failed movies will it take to get WOTC to stop beating this dead horse?

Instead of making movies titled "Dungeons and Dragons", I wonder if it ever occured to them to anchor a movie around a popular novel series instead, like maybe a set of books that keeps hitting the best seller list?

Or converting the right module series.

dule series


I can't remember the last time I actually used the term adventurers in a campaign of my own creation. Just people who walk a road of self development seeking profit or power.


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HeHateMe wrote:
kyrt-ryder wrote:
Orphan with no attachments in the world.
Until GMs quit with bad guys kidnapping/murdering/sexually assaulting the family members of PCs, every single one of my characters will be an orphan.

First, you have to understand that part of the point of having attachments is the emotional responce when they are threatened/ violated / corrupted / destroyed / betray you.

Second, a GM who abuses his access to these targets isn't a good GM


'Old school adventuring'...
...
...What exactly IS that?


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Or they hang around a home base town for the first 4-8 levels doing contract work and robbing graves.


Usually my low to mid level characters don't adventure. They either work for hire or steal valuables (either from the already dead or by home invasion and face stabbing.)


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I guess people really do judge a book by its cover (art.) Myself I prefer to judge by the back cover text.


Maneuvermoose wrote:
kyrt-ryder wrote:
TOZ wrote:
silverrey wrote:
TriOmegaZero said it a lot more cleanly.
It's a talent.
A rouge talent?
Is this one of the rogue talents that is also available to slayers, or is it rogue-only?

It's only available in the French Version.


TempusAvatar wrote:
In my experience, I don't think I've ever heard a PC describe themselves as an adventurer; however, if you see a mercenary, a witch-hunter, a preacher, a thief, and an explorer roll into town, what do you call them?

Freaks

Or perhaps the start of one of those horrible bar jokes.


1 person marked this as a favorite.
TOZ wrote:
silverrey wrote:
TriOmegaZero said it a lot more cleanly.
It's a talent.

A rouge talent?


But what about the bleu skillset?


Jokes aside, now that I have actually read the article I have to say that it's something I intend to link future players to. The whole no past empty avatar of mayhem and bloodshed thing gets old fast.


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Yeah, murderhobo is a superior term.


Atarlost wrote:
Greylurker wrote:
Paizo also sells pathfinder by subscription so Game Store sales not nessacerily the best measurement. After store markup My group generally finds it cheaper to get directly from Paizo, plus there is the benefit of the free PDF. All I need to bring is my tablet and leave the books at home
The issue is CRBs which (usually) represent new players. You don't get your CRB by subscription. I suspect most aren't bought online at all. It doesn't matter what any other book is doing, if you've stopped moving the basic entry level player book you've stopped growing and started dieing.

Depending on the business model this isn't necessarily true. I know many GMs who don't own a crb but GM off the prd/d20pfsrd and support paizo by way of AP subscription.


Athaleon wrote:
kyrt-ryder wrote:
Alignment should be a description not a proscription.

I always hear this, but as long as 'falling' is a game mechanic, this will not be the case.

Edit: The nature of divine casting means there will always be some form of punishment for devotees who stray from their gods' code of conduct, even if Alignment didn't exist. So in that way, divine casters' behavior will always be subject to restrictions.

I never claimed the rules support that approach, only that they should.

In the deity case sure you could lose one's favor but there should be several replacements eager to take you.


Alignment should be a description not a proscription. If a paladin of good falls from grace there should be half a dozen new patrons happy to hire themselves such a champion of X


DominusMegadeus wrote:
Gorum and Calistria are both CNs that should really probably be CE.

Nah


Abraham spalding wrote:

Sharding

I get the hang ups about not wanting to be reliant on a single weapon property but it does solve a lot of the problems with thrown weapon builds.

Barely priced acceptably low for a true Melee Weapon. Way overpriced for a Throwing Weapon.


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Orphan with no attachments in the world.


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Cheddar Monks


Usually we use them as chum/bait or feed it to the druid's pet tiger/lion/bear/wolf/pig

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