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I am fairly new to Starfinder and have a question concerning my Rogue. I am debating whether or not to get the Jack of All Trades feat. I have no ranks in several skills. For example, though, say I have a +2 ability modifier along with a + 2 Misc modifier in 1 of those skills. As I understand it, with that feat, I can add double my Operative's Edge bonus which is +2. Double that makes it +4--do I add those other 2 bonuses for a +8 total?

TIA,
kk

P.S. Is there anything else I can do with that feat that I don't know about? What I wrote about above is all I know about that feat.


My venture Lieutenant is apparently unable to help because he's so busy.

Thanks anyway for your help.

kk


Is there possibly any other way?


Hello,

I have somehow lost one of my Chronicle Sheets. It is the one that has a Rope of Climbing as a boon (I don't remember the title of the scenario). Is there a way I can get another copy of it? If so, how would I go about doing so?

TIA
kk


LordKailas wrote:
blahpers wrote:
Bag of tricks is amazing. Not sure what's up with "growling", though--must be something PFS-specific, or else a typo.

maybe it's like a grey bag but all of the animals are really angry about being summoned?

LOL, I guess they are.


Arcaian wrote:

It functions as per a Bag of Tricks, with some differences:

** spoiler omitted **

So you can use the stats as per a normal Bag of Tricks - either gray or rust, you choose which when you choose which one to purchase. You summon a single creature up to 3/week, they last for 5 minutes. The list of possible creatures are:

Growling Grey Bag of Tricks: Bat, Rat, Cat, Weasel, Riding Dog
Growling Rust Bag of Tricks: Wolverine, Wolf, Boar, Leopard

All of them use their normal stats, but gain resistance 5 cold and electricity, +4 on saves vs mind-affecting effects, and count as Fey as well as animal.

Hope that helps! :)

It helped. Thank you.


Meirril wrote:

The bag of tricks lets you command the summoned animal for 10 minutes, and it can perform any trick that Handle Animal would allow for. This means you can have it fetch objects, drop objects, attack, defend, trip, ect. This has a lot of non-combat applications.

In combat, you can have the summoned animal provide flanking. You get to select where its summoned, within 25'. It goes as soon as you summon it. Eventually some creatures won't be flanked because the summoned animal poses no threat to them. If the summoned animal literally can't hurt them even on a crit, its not a threat.

All in all its a decent magic item, mainly for the long duration. If you have something better to spend the money on, then don't get it. If its a choice between the gold or this item, it isn't a bad item.

I do have another issue. This bag summons First World creatures but doesn't say how many or which specific creature(s) it can summon. That also means no stats for me to use when they come into play.

TIA,
kk


Meirril wrote:

The bag of tricks lets you command the summoned animal for 10 minutes, and it can perform any trick that Handle Animal would allow for. This means you can have it fetch objects, drop objects, attack, defend, trip, ect. This has a lot of non-combat applications.

In combat, you can have the summoned animal provide flanking. You get to select where its summoned, within 25'. It goes as soon as you summon it. Eventually some creatures won't be flanked because the summoned animal poses no threat to them. If the summoned animal literally can't hurt them even on a crit, its not a threat.

All in all its a decent magic item, mainly for the long duration. If you have something better to spend the money on, then don't get it. If its a choice between the gold or this item, it isn't a bad item.

Great. Thank you. I am going to get me one of these. It will work well with my druid.


blahpers wrote:
Bag of tricks is amazing. Not sure what's up with "growling", though--must be something PFS-specific, or else a typo.

It's an equipment item in a Chronicle Sheet (Down the Verdant Path). It basically summons creatures from the First World (I do not yet know what means) and functions as a Gray Bag of Tricks with a couple extra abilities.


Hello,

I have a Chronicle Sheet that allows me to buy a "Growling Bag of Tricks". The problem is that there seems to be very little info that explains what it can do besides, basically, using it to summon an animal.

I've done a search in the core book with 2 different applications but could find nothing at all. There is an analog to it called the "Gray Bag of Tricks" but it is unclear to me exactly what it can do. I found some info for it on the Net but it doesn't seem as if it can do much of anything. I can see some uses for it but, since combat is apparently not a choice/use I can make of it, why does it cost so much and why is it considered a Wondrous Item?

I can see the animal as being a distraction. I can see it initiating an Attack of Opportunity so other characters can move more freely, I can see it possibly setting off a trap the party can't disable. But that's about all. If it could be used more than twice a day up to 3 times per week, then maybe it would be worth it.

Is there some other uses I am missing or haven't thought of? I welcome and can use anyone's advice in this matter.

TIA,
kk


Hello,

As a relatively new player I am trying to get myself organized and used to Paizo's/Pathfinder's systems.

As of right now, I cannot find one of my Pathfinder Chronicle sheets. I seem to remember someone telling me that they are available online but I can't find where that might be. I've looked at Paizo.com and at Warhorn but couldn't find anything. Maybe I misheard something and that's why I can't find them but I'm not sure.

If I can access those sheets, where would I go to do so?

TIA,
kk


Thank you for all your advice. Much appreciated. I got a lot of good stuff to think about. I'll give everything that all you suggested a try. I won't just try once or twice. I'll try several times and maybe I'll get used to it.

And, well...I do still think that one minute per level would make more sense.

kk


Hello,

Normally I enjoy playing Druids. I got one together to play here. However...

I discovered that Summon Nature's Ally is so watered down as to become next to useless. In that spell you can only summon a creature that lasts 1 round per level. Not 1 minute per level--1 round (about 6 seconds) per level.

I can understand 1 minute per level but not 1 round per level. To me, that makes the spell so useless it becomes a wasted spell.

Am I the only one who feels this way?

I am fairly new to Pathfinder so I don't know if this issue has come up very much at all.

kk