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You are missing the point. You dont resolve asshattery by being an asshat. You just turn it into a devolving war of lesser returns: an escalation of asshat kinghood.
Teach the player what you know. Explain the why's and wherefores. Explain the campaign tenants, primarily cooperate. Explain that healers should be allowed to buy other gear. Otherwise by higher levels, they will be significantly behind the WBL curve which then means they will be a less effective healer. Finally, that in organized play, there may not be a healer. A ranger or bard or rogue with UMD might be all you have, and if you can't provide for your own healing, why should other martial characters do so?
If this intelligent and logical discourse doesn't change their mind, then your options are to do the bare minimum to succeed at the mission and cooperate, or not play with them.
The bare minimum might be that heal check, or a single charge of your wand, or applying the potion of cure moderate you found in the last encounter.
Eventually, if you and everyone else acts like mature and calm adults, and they continue an attitude of asshattery, the coordinator and/or VO will likely disinvite them from the game.
But returning immature passive aggressiveness just makes the situation worse. And if that's how you choose to comport yourself, then it may be you that gets disinvited.
I think, Andrew, that you have missed the point, actually.
How many times do you have to explain it to Joe Generic? How much of your resources are you requiring the nominal healer to expend, without even a thank you?
When would you, as coordinator or VL, uninvite the guy who, no matter how many times it has been maturely explained to him, continues to act as an asshat?
Also, as mentioned, what if you have a small venue, so you only have 3 or 4 active players, including "I no provide any healing." guy, so what do you do in that case?