Owl

joshua gaines's page

Organized Play Member. 52 posts. No reviews. No lists. 1 wishlist. 5 Organized Play characters.



Wishlists and Lists

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My Wishlist

(5 items)
Show: All Items | Unpurchased Items

Current wishlist of items foudn on the Paizo store.


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1.  Pathfinder Roleplaying Game: Ultimate Combat (OGL)
Pathfinder Roleplaying Game: Ultimate Combat (OGL) Hardcover
3.50/5 (based on 42 reviews)

Available now

Ships from our warehouse in 11 to 20 business days.

Add Hardcover $44.99

Add PDF $19.99

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2.  Pathfinder Roleplaying Game: Ultimate Magic (OGL)
Pathfinder Roleplaying Game: Ultimate Magic (OGL) Hardcover
3.10/5 (based on 49 reviews)

Available now

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Add Hardcover $44.99

Add PDF $19.99

Add Non-Mint $39.99 $29.99

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3.  Pathfinder Roleplaying Game: Advanced Race Guide (OGL)
Pathfinder Roleplaying Game: Advanced Race Guide (OGL) Hardcover
4.20/5 (based on 30 reviews)

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4.  Pathfinder Roleplaying Game: Bestiary 2 (OGL)
Pathfinder Roleplaying Game: Bestiary 2 (OGL) Hardcover
4.30/5 (based on 19 reviews)

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Hardcover Unavailable

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5.  Pathfinder Roleplaying Game: Bestiary 3 (OGL)
Pathfinder Roleplaying Game: Bestiary 3 (OGL) Hardcover
4.90/5 (based on 15 reviews)

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Hardcover Unavailable

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Full Name

Foul Vaghdra

Race

HP 28/28; AC 20, T 14, FF 17; FORT +7, REF +3, WILL +8; CMD 14; INIT +6; PER +7;

Classes/Levels

Inquisitor 2 (Sin Eater)/Cleric 1 (Strength/War)

Gender

Female

Size

Small

Alignment

LE

Deity

Hadregash

Strength 13
Dexterity 16
Constitution 14
Intelligence 13
Wisdom 17
Charisma 5

About Foul Vaghdra

DM Kor's Goblin Adventure LINK

Quick View Stats for Combat:
Status: Healthy
HP: 28/28
AC: 20, touch 14, flat-footed 17
Saves: Fort: +7, Reflex: +3 , Will +8
CMD 15 (13 with Paingiver)

Initiative: +6 (Wis +3, Dex +3 - Cunning Initiative)
Hero Points:
Conditions:
Spells/Judgments in Effect:
Currently wearing: +1 glamered mithral scale armor
Items in Hand: Paingiver +1 defiant, ominous Vile Flail +5 1d10, 19-20 x2 (+1 str, +1 enhancement, +2 BAB, +1 small)

SPELLS
Spontaneous Spells/day: 3 1st

1st level spell slots: (_)(_)(_) (Listed or for spontaneous use (_),(_), to represent open slots and (X),(X), to represent used slots)

Inquisitor Spells Known: 5/3
Orisons:acid splash, brand, detect magic, stabilize, disrupt undead
First Level:bless, cure light wounds, shield of faith

Prepared Spells/day 3 Orisons, 4 1st +1 Domain spell
Prepared Orisons: bleed, resistance, mending
1st level spell slots: CLW, cause fear, comprehend languages, bane, enlarge person(domain)

Spontaneous Inflict Light Wounds: 4/day

Abilities: Channel Energy, Monster Lore, Eat Anything, Judgment 1/day, Eat Sin, Stern Gaze, Cunning Initiative, Detect Alignment, Track, Spontaneous Inflict Light Wounds

Consumables:

Foul Vaghdra's Tale:
Within the circle, Vaghdra sat with her mentor. The sacred fire burned smoky and smelly, "speshul-speshul" herbs from the marsh burnt acridly - and poorly. Stars wheeled slowly bearing witness to Vaghdra's vigil.

Ghoup-eye had been her mentor, her "frend", her bullying master. None of the Muckeaters appreciated his power, the prescience that saved the tribe the time the fly-bugs had swarmed the camp, or his tending to the sick in his horrid way or his meting out of tribal punishment for Tunnelbrine. Even less did they care for Foul Vaghdra, his somehow even more terrifying pupil. The older goblins came close to giving her the respect that she felt was accorded her as a Sin Eater, a knower of the "sekrit-sekrit", but the young-uns just made fun of her or set her on fire for sport. Vaghdra would show them, Vaghdra would go out into the Big World and learn it's mighty sekrit-sekrit-sekrits

Ghoup-eye would be proud. He had given her almost everything he could, taught her all. Only one last gift remained. She reverently lifted his arm and commenced chewing.

Old Ghoup-eye had been a reluctant teacher, but nevertheless he had acquitted himself admirably. Vaghdra was said to be a child of the chief, but really, how could one tell, and Chigg Tunnelbrine was none too eager acknowledge the mewling, pitiable thing. Still, there was no denying Vaghdra's tenacity or burgeoning mind. So Ghoup-eye had taken her under his palsied and misformed care, entrusting to her the secrets of Hadregash and Venkelvore, and the "sekrit-sekrit" arts of his own mastery. As a Sin Eater, Ghoup-eye had eaten his fair share of miscreant goblins as well as the Muckeater's more varied and larger enemies - Vaghdra took to her new calling with surprising acumen.

Less enamoured of fire than most goblins, Vaghdra knows she is little liked and cares only for the gathering of knowledge and power for the glory of Hadregash. She has little ambition for leadership and takes a dim view of most of the pastimes of her fellows. Deep within her tortured heart, Vaghdra yearns for a real connection with a living creature, until then, chewing on their remains sustains her.

Crunch/Character Sheet:

Ability Scores
Str : 13 (+1)
Dex: 16 (+3)
Con: 14 (+2)
Int: 13 (+1)
Wis: 17 (+3)
Cha: 5 (-3)

Initiative: +6

DEFENSE:
AC: 20 touch 14, flat-footed 17 (+6 +1 mithral scale armor , +3 dex, +1 size)
HP: 28 (2d8 maxed, +4 con, +2 Favored Class, +6 3rd level)
Fort +7, Ref +3, Will +8

OFFENSE:
Speed 30ft
Melee:
+ 5 Paingiver +1 defiant, ominous Vile Flail 1d10, 19-20 x2 (+1 str, +1 enhancement, +2 BAB, +1 small)

+4 Longspear 1d6 x3 (+1 str, +2 BAB, +1 small)

+7 Masterwork Heavy Crossbow 1d8, 19-20 x2 (+3 Dex, +1 masterwork, +2 BAB, +1 small)

Base Atk: +2 (+1 Inq, +1 size)

CMB: 2 (+2 BAB, +1 str, -1 small) CMD: 15 (+2 BAB, +1 str, +3 dex, -1 small) [CMB 0/CMD 13 with Paingiver]

Favored Class Bonus Hit points
Feats: Callous Intimidator (+1 to Intimidate checks and negative modifier is a positive modifier on these checks.) Extra Channel

Skills: (15 ranks - 12 inquisitor, +2 int, +1 campaign) +1 Class skill (Escape Artist)
Skill/Class/Ranks/Ability Modifier/Bonus
Climb/Yes/1/1 = +5
Craft (armor)/Yes/2/+1 = [b]+6
Diplomacy/No/0/-3 = -5 (-5 all up from Callous Intimidator)
Escape Artist/Yes/2/3 = +8
Heal/Yes/1/3 = +7
Intimidate/Yes/2/3 = +10 (+1 from Callous Intimidator, +1 from Stern Gaze)
Knowledge (arcana)/Yes/1/1 = +5
Knowledge (dungeoneering)/Yes/1/1 = +5
Knowledge (nature)/Yes/1/1 = +5
Knowledge (religion)/Yes/1/1 = +5
Knowledge (planes)/Yes/1/1 = +5
Perception/Yes/1/3 = +7
Sense Motive/Yes/3/3 = +10 (+1 from Stern Gaze)
Stealth/Yes/1/3 = +11 (+4 from size)
Survival/Yes/1/3 = +7 (N.B. - +11 when foraging for food, +8 when tracking)
Swim/Yes/1/1 = +5

RACIAL TRAITS
Small: +1 to AC and attack rolls, -1 to CMB and CMD, +4 size bonus to Stealth
Fast: 30 ft movement
Darkvision: 60 ft
Eat Anything: +4 to Survival checks to forage for food, +4 to saves against nauseated and sickened conditions (replaces skilled racial trait)
Languages: Goblin, Gnoll

CLASS ABILITIES
Monster Lore: Add Wisdom AND Intelligence (+3 Wis/+1 Int) to Knowledge checks on monster abilities/weaknesses
Judgment 1/day: Various
Eat Sin: Spend 1 minute adjacent to slain enemy. Gain 1d8 + level hp (1d8+3) Half if attempted as a full round action that provokes AoO.
Stern Gaze: +1/2 level (minimum +1) morale bonus to Intimidate and Sense Motive checks.
Cunning Initiative: Add Wisdom AND Dexterity to Initiative
Detect Alignment (C/E/G/L): Detect chaotic/evil/good/lawful at will. Only one alignment at a time.
Track: Add half level to Survival skill checks to follow tracks.
Channel Energy 8/day – 1d6
Spontaneous Inflict Light Wounds
Domains - Strength/War – War Domain power: Battle Rage (Sp): You can touch a creature as a standard action to give it a bonus on melee damage rolls equal to 1/2 your cleric level for 1 round (minimum +1). You can do so a number of times per day equal to 3 + your Wisdom modifier.

Languages: Goblin, Gnoll
Hero Points:
Equipment: Lantern (1sp), 1 pint oil (1 sp), 1 Fishhook (1sp), 10 candles (1 sp), Empty sack (1 sp), Sewing needle (5 sp) (2.5 lbs total), lizard talons/claws
Weapons: Paingiver a +1 ominous, defiant vile flail. Additionally, as a swift action you receive the benefits of a Bull’s Strength spell, as if cast by a 7th level caster.
Longspear
Masterwork Heavy Crossbow
Armor: Shiny +1 glamered, mithral scalemail, etched with gnomish runes
Skill Equipment:
Miscellaneous:Well used whetstone, pungent wineskin, patched pouch, freezor taolons, skin and skull (mising a few teeth)
Total equipment cost: 10 sp
Weight:
Vile Flail (8 lbs), Crossbow (8 lbs), Longspear (9 lbs), Mithral Scale Armor (30 lbs)
55 lbs Capacity: 50 lbs. – 100 lbs = medium load. Load: light (mithral scale mail)

Paingiver:

+1 ominous, defiant vile flail. Additionally, as a swift action you receive the benefits of a Bull’s Strength spell, as if cast by a 7th level caster.
Vile Flail Stats: 1d10, 19-20 x2
Special: -2 to CMB and CMD
Ominous: An ominous weapon trails a shadowy haze behind every stroke, and moans a menacing dirge in battle. An ominous weapon adds its enhancement bonus on Intimidate checks made by the wielder. In addition, when an ominous weapon confirms a critical hit, the target is shaken for 1 minute (DC 13 Will negates); if the weapon's critical multiplier is greater than x2, this condition lasts 1 additional minute per multiple over x2. A creature that gains the shaken condition from an ominous weapon cannot gain that condition again from the same weapon for 24 hours.
Defiant: A defiant weapon helps its wielder stay alive in desperate conditions. It stays in its wielder's hand even if she is panicked, stunned or unconscious She adds the weapon's enhancement bonus as a bonus on checks to stabilize when dying and on saving throws to end ongoing conditions such as disease, poison and hold person.

Items held by Chief:

Weapons: ”Meatmaker” Masterwork Flail (5 lbs), Rusty Dagger (1 lb)
Armor: Hide Armor (filthy and smelly) (12.5 lbs)