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Vencarlo Orinsini

joela's page

Pathfinder Society Member. 4,621 posts. 6 reviews. No lists. 1 wishlist. 3 Pathfinder Society characters. 1 alias.


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Paizo Employee (Webstore Gninja Minion)

Moved thread to Gamer Talk.
Just a heads up to keep it civil and PG-13. :)


I thought it would be cool to create a thread where members of the LGBT community who are also gamers could come and share their life stories, experiences as gamers, and struggles (whether in dealing with their sexuality in relation to our society or not).

About Me:

I am a Bi-Sexual man in my twenties who has, quite honestly, lived a charmed life compared to the average member of our community. When I came out in my teens I was accepted by both my strongly Christian family and my somewhat ignorant but good natured community.

I have never suffered from physical abuse or been assaulted, although I have faced plenty of prejudice and harsh opinions.

The most significantly defining moment of my life actually has nothing to do with realizing my own sexuality or dealing with it but is the innocuous event that first set me down the road of realizing the effect I was having on the people around me and believing I had a responsibility to do my best for them

The event in question was when I overheard a conversation between my girlfriend and one of my best friends when they didn’t realize I could hear them.

She was saying that while she loved me and loved that I was a strong person capable of great kindness and generosity sometimes I committed acts so mean that even she, not a girl known to spare a kind word if doing so would decrease her popularity at all, was taken aback. She said she would just laugh along with the group but that she honestly wondered about me and whether I was just working out some childhood trauma or something.

To which my friend replied: “Nope, that’s not what is happening at all, don’t you get it? Don’t you see? He is the eight hundred pound silverback in a jungle full of tiny monkeys. He just does whatever he wants to whoever he wants because who is going to stop him? If there is a bigger dick in this entire world I’ve never met him, let’s just be happy we are his friends, right?”

At which point they shared a laugh.

OUCH, MY FEELINGS.

Many people have mocked me throughout my life, some quite viciously, but it has very rarely hurt me. This did. It split my heart in half like a guillotine through a watermelon. The honest assessment of my friend was said in a tone of gentle teasing but the truth of it cut deep and made me realize something: Even those closest to me were, on some level, AFRAID OF ME AND APPALLED BY MY BEHAVIOR.

Suddenly a lifetime of “pranks” and bullying suddenly seemed a lot less satisfying and I, ridiculously enough considering I was in no way being actively ostracized, felt like an outsider. I learned an important truth that day that has seemed to hold true throughout much of human history: That it is only funny until it happens to you.

My life since that day has been a study of the intricate social interplays that happen between people and a self journey to discover my place in this world and what, if anything, I can do to make it better.

A lot of people have pointed out that this is a weirdly mundane event to have caused a person to do a 180 but to that I reply that I am simply not a person who ever makes the same mistake twice if I can help it. If I am being stupid the most helpful thing you can do is tell me about it and offer me a compelling reason why. I’m one of those rare people who will not only listen but adjust my thinking and behavior in response.

My last failed homosexual relationship and what I learned from it.:

So my last boyfriend, whom I loved dearly, lived his life in a way that I can only describe as “being half-way out of the closest.”

His current friends and coworkers knew his orientation but his family and the people he grew up with did not(supposedly, after interacting with them for a while I began to suspect it was widely known, just not talked about)

It didn’t seem to be that big a deal when we first started dating but as time went on it actually begun to become a serious problem.

Before we would visit his family he would get nervous, as he often did, biting his nails and becoming hyper critical of me and the fact that I might expose who he was to his family.

“You’re dressed too gay…” He told me once before going to hang out with them.

“Huh?” I responded. I was wearing jeans, a t-shirt and sneakers. “What are you talking about?”

“You’re shirt is too tight.” He responded. “Can you change it before we leave?” He asked.

Ok, I did not that big a deal.

As time went on it got worse instead of better though. The most ridiculous fight we had happened like this:

Same scenario, we were going to hang out with his parents. He starts biting his nails.

“Ok what am I doing wrong?” I ask.

“You smell too nice.” He responds.

I give him the blankest stare I’ve ever given anyone in my entire life.

“Straight guys, they’re dirty, you know? You smell too nice.” He continues.

“Actually that is not really true, girls have a lot higher standards now then they did once. Lots of straight guys are clean and good smelling now.” I reply informatively.

“Mmmmm, no, I want you to do something about the way you smell before we leave, do something to smell dirty please.” He asked.

“Are you being serious right now?” I ask.

“Yes.” He replies.

So I took the kitchen waste basket and up ended it over my head and then, covered in coffee grounds and banana peels, shouted:

“THERE!!!! DO I SMELL ‘STRAIGHT’ ENOUGH TO YOU NOW????”

In the end what I realized after many long discussions with him that what the problem really was was not that his family thought there was something wrong with being gay but that he himself, on some level, thought there was something wrong with it.

You cannot have a healthy relationship with someone who hates themselves. It is just impossible.

That was not what made me leave him in the end though, that occurred when one day he was doing his being critical thing and not even concealing it in a polite tone anymore and I was trying to be reasonable but after one particularly nasty comment had to physically remove myself from the situation when I found myself raising my hand with the desire to smack him across the mouth, which, considering the difference in size and strength between us, would prolly have broken his jaw.

If things get to the point where domestic abuse becomes a possibility you need to leave.

He had a really hard time with the break up but I needed to do it and we are on good terms now but I will never put myself into a situation like that again.

If you can’t love yourself or at least be ok with the person you are it doesn’t matter if someone else loves you, you will never be happy or have a happy relationship.

Fun with Gaming:

I was only recently introduced to PnP games but I have to say I am really enjoying them a lot. Maybe it’s just the enthusiasm of being a new gamer but right now I feel like I wouldn’t mind wasting my entire life playing Pathfinder until the end of time.

I’m in seven different games right now and will soon likely DM for the first time and am excited about it.

Gamers are not people I have traditionally hung out with but I really like them. They are intelligent and imaginative, two qualities I really appreciate and wish I had more of in my life.

They sometimes have their own social issues but it often seems to be approached in a funny way.

In one of the groups I’m in there are these two really smart guys that have been friends since kids that constantly fight and argue. It is really funny. They are usually pretty good about not derailing the game but sometimes they get stuck on a point and the whole thing breaks down.

After it happened at one point one of the girls in the group approached me and said: “I’m not trying to be weird but when they argue doesn’t it seem strangely like a lovers quarrel?”

To which I replied: “I wasn’t going to say anything but there does seem to be some sexual tension there, no joke.”

We giggled.

Last week as they were fighting for some reason they actually turned to me and asked how I think they should resolve their conflicts, to which I replied:

“Me? I think you guys should simply square root of four thousand seven hundred and sixty one and get it over with. See? Judging from the looks on your faces you understood that joke, you’re smart guys, you can figure out something.”

I really like gamers, high intelligence and explosive tempers all, I look forward to having a lot of fun with you guys in the future.


Hey all,

There is now a new way to get your money back for any purchases you made from Nick Logue's Sinister Adventures.

Email your request to bgmcubed@gmail.com

I expect to be able to start sending people their money back by the end of the month. I will update everyone here if there are any delays to the start of that process. Money will be refunded in the order requests are received. Everyone who wants their money back can get it.

I extend Nick's apologies if you've already emailed and need to email a second time.

IN THE INTERESTS OF FULL DISCLOSURE
===================================
I need to let everyone who purchased know that there is a tiny, tiny possibility that I might be able to put out Razor Coast for Nick. If I do it will be more expensive than the pre-order price, by a significant factor. The book got a LOT bigger under my development. One of the primary issues preventing this is recovering the art from Nick's crashed hard drive and/or getting his artist's to resend it, years later.

Am I committing publishing RC as this time? NO. Absolutely, not.

WHY ARE YOU DISCLOSING THIS?
============================
If you don't get your money back, and I do put this out you get RC for whatever price you originally paid.

If you do get your money back, and then (by some miracle of personal goodness) decide later that you want RC anyway, you'll have to pay full price. Whatever that is at the time.

If is a tiny little word with a really big meaning, but IF I can help Nick in this way, I don't want anyone to feel they got fooled or ripped off.

Again, this is NOT any kind of promise to release RC in any shape or fashion, whatsoever.

But I have to make you aware of this possibility, now, even if the chances are fairly small. Transparency is important. Anything else would be dishonest.

HOW IS IT POSSIBLE TO GET MY MONEY BACK NOW?
============================================
I've been working with the Logue to help him recover from a computer disaster and otherwise get his ducks in a row.

He agreed -- and did -- release to my management his email and paypal accounts from Sinister Adventures, solely for the purposes of processing return transactions on his behalf.

I'VE WAITED THIS LONG, WHY ANOTHER #$%&#! MONTH?
================================================
What I've got is a giant stack of thousands of unsorted emails across multiple years -- many filled with understandably inventive imprecations -- plus a few years of PayPal statements. I've hired a temporary assistant to sort everything. He starts next week. Then I've pre-arranged extra hours for my bookkeeper to stay on top of payments. And I've got to make sure they do everything right and don't miss anything. It's an extra project I wasn't planning on, and it's going to take a while to get all set. Sorry.

WHY NOW?
=========
I would like Nick to survive Paizocon with all his body parts reasonably intact. He'll have a hard enough time surviving his mud wrestling match with Rich Pett. Pett + a pitchfork mob VS. Logue? No way. He'd never win.

And I only recently had the idea.

And it took me a while to work up the courage to offer him my help with this.

DOES THIS MEAN YOU, LOU, OWE ME THE MONEY?
==========================================
No. Nick owes you. Always did, always will. I did not buy Sinister's accounts from him. I have no legal obligation to anyone for the money. I am not and have never been an employee of Sinister. I was a freelancer. Now I'm a payment processor. Think of me as an unpaid freelance bookkeeper handling the mechanical and accounting steps of refunding people's money. I'm just helping a friend (finally) do right by the community.

WHAT THE HECK DOES BGMCUBED MEAN?
=================================
Figure that out, and I will shower you with accolades. :)

I'm sure there are questions I didn't address: please fire away.

Cheliax (Pathfinder Adventure Path, Campaign Setting, Companion, Tales Subscriber)

I have no problem with fighters who "just fight". Is that not what they are for??? If you want magic play a wizard. If you want to heal people play a priest. Sneaky = rogue. That is the reason for the class system, to decide what kind of character you want to play and then to play it. The idea that all classes must do everything seems kind of silly to me and not very D&D.


They've only really said they want people who like 4E to be able to sit down at the same table with someone who likes 1E (or whatever). The post above settles it, regardless. Now, back to the initial subject...

I'd say Paizo's staff are probably looking forward to whatever the next D&D brings. As someone else mentioned, some of the Paizo staff have worked for/with WotC at some points. A lot of them are gamers themselves. Gamers who likely began (or at least dabbled) in D&D. I'd put money on (for personal opinions) them being as excited about it as any one out there (affiliated with Paizo or not). Paizo's strength lies not just with the system they have produced, either. The setting (Golarion) is not one of WotC's properties, and is still being written for. Awesome writing for awesome settings provide a wealth of information that is not tied down to systems.


Fire Mountain Games wrote:
Lisa Stevens wrote:

Bonus brownie points if anybody knows my connection to Hahlmabrea!

-Lisa

Dan Fox and you were both connected with Lion Rampant. Wasn't Hahlmabrea sort of Dan Fox's vanity press project via Lion Rampant? Is that the connection?

Gary "Reads Shannon Appelcline's column on rpg.net" McBride
Fire Mountain Games

You are correct! Dan Fox was the investor who got Lion Rampant to move from Minnesota to Atlanta. Then, when the financing fell through, we ended up having to merge with White Wolf Magazine to survive, and thus was White Wolf founded. Dan ended up splitting with the company and forming Sutton Hoo to publish Hahlmabre. I believe Dan even thanks me in the credits of that book. :)

Brownie points to Gary for a) knowing this and b) reading Shannon's excellent articles!

-Lisa

(Layout and Design, Frog God Games)

D&D went pretty low before (remember the 5 years before Third Edition) and a company came forward to fill the vacuum left behind - White Wolf.

Paizo is currently in the best position to fill that vacuum if the brand of D&D falls off the map for some time again.

D&D is the most recognizable game, but it isn't the only game. Nor does the hobby fail because D&D does. It's just harder without them.

(Layout and Design, Frog God Games)

To the original topic - I can tell you that we at Frog God Games are watching what's happening with the new edition very, very closely. We've already started formulating some plans on how we will react depending on what information is unveiled over the coming year or so.

I'm also going to be involving myself in the open beta and actively providing feedback to WotC.

That said - Worst case scenario is that WotC pounds Pathfinder into the dust and Paizo fights back with a new system or revision on the current system.

Best case scenario is everyone wins and both companies thrive... just like the other gaming companies out there are thriving (Catalyst, Fantasy Flight, etc.).


Tarra wrote:
Well considering that the new edition will be compatible with all previous editions,

Guys.

Guys.

5e is not going to be compatible with all previous editions. That's not even remotely possible, and they haven't said that's their goal.

What they have said is that they're shooting for a game that is compatible with the playstyles that have come to be associated with each of the editions. If you want to play the kind of character you might have played in 2e, it'll give you a way to do that. If you want to play the kind of character you might have played in 4e, it'll give you a way to do that. But it won't be rules compatible with previous editions. 5e will probably only be compatible with 5e.

Let's not start the rumor mill up going the wrong direction. Again.

(Paizo Superscriber, Pathfinder Battles Case Subscriber)

I'd be surprised if the OGL/GSL/somethingelse decision is made by then.

I suspect we'll just see the current ruleset, without any guidedlines for 3rd Party Publishing - though that will indeed reveal whether it's an evolution of 4th, a revisitation of 3.5 or something truly new.

(Paizo Superscriber, Pathfinder Battles Case Subscriber)

joela wrote:
Has there been a response from the Paizo staff, either officially or personally, to WotC's announcement of a new version of DnD?

It's been pretty quiet. James Jacobs went as far as offering:

"No comment—Erik Mona's the guy to talk to for now about 5th Edition D&D stuff."

I dont think that means "Erik is about to make some comments" though.


D&D Fantasy ain't literary fantasy either.

It's a Skinner treadmill, built on expectations of power accretion through gear and special abilities. You play your game, you upgrade your gear, you maybe roleplay a bit, you level up, you gradually acquire so many special abilities that scenario design becomes about as difficult as balancing the US Federal Budget.

In Literary Fantasy, there isn't a thriving market in +2 to +3 sword upgrades. Magical swords are Speshul and Rare, the Things of Heroes. Or may not exist at all - there are 0 magical swords in the Conan stories by Robert E. Howard.

Narsil remained the Sword That Was Broken for about 2,200 years before it was reforged as Anduril, Flame of the West. Tell me a D&D campaign where that happens... :)

This implies that the casting time for Make Whole is a bit longer in the LoTR setting. :)

D&D Fantasy is Fantasy Special Ops Home Invasion Fantasy. And as R.A. Salvatore has demonstrated, it's a lucrative fiction genre.

(At least it doesn't have Wiccan sexpot monster hunter detectives who collect vampire, werewolf and Unix sysadmin boyfriends and get power ups from having lovingly described orgies where all these powerful male figures serve only to please her...)


Well, this thread took an unexpected turn.

Anyway, it's good that some of this stuff will become available.

cheers,

Doug M.


@Coltaine - g'waan! You're makin' me blush. I have considered kickstarter. Put it aside as too closely resembling a pre-order, but you've made me think about finishing the whole book then seeing about a kickstarter to add more art. This way I've still got the product to release if the kickstarter doesn't make the numbers.

To tell you the truth though, I'm focusing on Fire As She Bears. Have to get that to Rite Publishing as the first order of business. Hopefully before the next pirate AP shows up!

@BenS - I can only offer my sympathy Ben. I don't have his money, and I'm not part of his company. However I will specifically email him for you and recommend he pays you back pronto. Best I can do. If/when he does, please post and let us know. And you are definitely right -- I don't wish to bring up pain for anyone or raise false hopes; so, after this post I'll shift to a new thread about the various projects -- Sinister roots or no.

@Alzrius - absolutely. If/when I get this out, if you didn't pre-order the KUG you can definitely buy the PDF. Thanks for the tip on Myths of the Far Future. I'll check that out.

Cheliax (Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules Subscriber)

I never preordered KUG but I would totally buy a PDF and maybe a hard copy when it does come out, along with any of the other Sinister stuff that never got released.

Osirion (Pathfinder Adventure Path Subscriber)

Firstly, the caster essentially misses the first round of combat because his spell doesn't go off until just before his next action. An entire round almost passing before the spell happens would diminish reactive spells, and could easily be the difference between life and death with healing spells.
Secondly, any movement beyond a 5' step stops the caster from being able to cast.
Thirdly, all damage inflicted will result in the caster having to make a concentration check DC 15 + the damage dealt. I think they may have to do that every time they get hit too.

Obviously, this will impact the strategies used against casters- no longer do you have to kill them, you just need to damage them each turn.
When you get beside them, they can't even retreat and cast taking an AoO. Stick them on difficult terrain and they can't even 5' step any more.

I think casters would become a lot less fun to play, IMHO.

$0.02

:-D


1st, but the arrival is random.


Kirth should be along soon to report his playtest findings. :)

(Pathfinder Roleplaying Game, Companion Subscriber)

Well, despite what people here are saying it look the the reboot has been good for DC (so far, anyways). The second month of sales was even stronger than the first, complete with DC taking over 50% of the market. It hasn't done that in quite a while.


Absolutely, I just uploaded a new cover to RPGNow and hopefully this one will be approved.

Paizo Employee (Creative Director)

There actually IS a fair bit of "the first one's free" concept going on here. We do price our entry product PDFs—things like the Core Rulebook or, in the case of the Golarion products, the Inner Sea World Guide, VERY lowly so that it's easier for a newcomer to spend money to try Golarion out. If you like that, then the theory is that you WILL pay more for more information on the world, and so we can charge more realistic prices for the rest of the books in the line.

Again... it's important to remember that printing and shipping and storing print books, while expensive, isn't the ONLY expense a publisher incurs when making a book. The words, and to a much more significant amount the art and layout of Paizo products is NOT an insignificant cost.

We might be a bunch of gamers who get a kick out of producing game books that lots of other gamers like... but Paizo is also a business that not only wants to make enough money to keep doing what it's doing... but in a best-case scenario, make enough money to reward our employees and writers and artists for all their hard work.


I highly suggest picking up Open Design's Northlands book from their Midgard setting to help fill in the fluff that the Linnorm Kings book doesn't discuss.

As for the displaced hero... I'm doing just that in the Legacy of Fire campaign I'm in (for those unfamiliar: it's very Arabian/desert-centric, in the lands of Katapesh) as my character is an Half-Elf fighter, the human part of him (more dominant) is Ulfen. Makes for interesting roleplay so far. I haven't had to do any survival checks yet for heat just yet, but at least he's trained for it :)


Ernest, carborundum: for what its worth (not much, obviously), let me say again how much I appreciate you joining me in putting out our all for this. It's very disappointing to say the least...

Shadow Lodge (Pathfinder Adventure Path, Tales Subscriber)

Lincoln Hills wrote:
Although E6's concept of "nothing but feats" is rather weak tea

I disagree. Feats are actually the interesting part about "leveling up". The boring static increases to BAB, Saving Throws, Spells, etc are what's "weak tea". Feats are how you're able to customize your character as they grow more powerful.


Quantum Steve wrote:


Why not have 3 tiers of play 1-10, 11-20, 21-30? They could each be tailored to their specific classes, rather than just broad epic advancement rules that all classes use.

Those categories already exist. Among common gamer jargon they are as follows-

1-5: Gritty
6-10: Pulp Heroic
10-15: Wuxia
16-20: Superheroic

In more plain terms, it should read Gritty, Heroic, Mythic and Epic.

Gritty is, well, gritty. Conan is a good example of this powerlevel if you think of him as a 5th level character in a setting where nobody tends to get beyond 2nd. He's extremely powerful but still completely, believably human. H.P. Lovecraft and George R.R. Martin write at this scale.

Heroic meaning Action Hero scale. Powerful, but rarely beyond human potential. Batman is a good example of a character at this scale, as are most Hollywood heroes. This scale is still grounded in humanity. The villains still tend to be people (thought hey are often very powerful people)

Mythic meaning beyond human. This is the scale of powerful enhancement objects, like Stormbringer or Excalibur. Think like the heroes from greek mythology. Perseus exists here (winged boots, magic sword, gorgon's head. Here we start to get into beyond-mortal enemies and world-shaking conflicts.

Superheroic is exactly that. Characters are no longer grounded by any kind of rules of reality. They nearly exist in a class of their own. This is where Superman, Merlin, He-Man, and other characters who are power-level benchmarks tend to go.

Beyond that is usually classified as Godlike. At that scale the d20 system begins to break under the weight of the numbers. There's a lot of research, discussion and articles written about this. I know a lot of people are going to argue this, but really, this is the consensus.

The fact is, at 20th level you are flirting with Godlike power. If you want to play past that, fine, but you might be better off with a different RPG system. If your game has you taking on the gods, I'd recommend going the God of War approach and designing the most powerful gods as 20th level characters and scaling the rest of the world back from that benchmark. I'd bet real money that it would make your game both more playable and easier to grasp thematically.


Hey there folks,

To be clear, this is the only round of playtest we are having on this particular rules system. Thank you for participating.

Jason Bulmahn
Lead Designer
Paizo Publishing


What if we don't have those issues? Because I think the class works just fine and still comes out only even with the fighter when it comes to damage (if even) -- this only if you use the two weapon fighting with two pistols and every trick you can come up with to reload as quickly as possible with no hands free.

Paizo Employee (Technical Director)

Skywaker wrote:
Paizo has already shown with the PF Beginner Box that the base rules of Pathfinder can be simplified without very much loss in compatibility by simply editing the choices available and presenting the rules material in a more user friendly fashion.

And there's a reason we stopped where we did: after 5th level, things start getting *much* more complicated. Multiple attacks. Lots of people flying. Spells that can't be communicated in four lines of text. I'm pretty confident that we *couldn't* cover levels 6 through 10 in the same space; I think even covering 6 through 8 in that page count would be a challenge.

Paizo Employee (Technical Director)

As I said before, it's in everyone's best interest that we bring Beginner Box players who want to expand their game beyond that box into the full Pathfinder RPG as quickly as possible, because that opens doors to literally hundreds of fascinating adventures, sourcebooks, and rulebooks, plus Pathfinder Society organized play, a very large network of players, and a host of third-party and even 3.5 and 3.0 materials they can use in their game.

It's one thing to give them support that *eases* that transition, but giving them reasons to *delay* that transition would be a mistake.

There's a reason this is called the Beginner Box and not, say, the Basic Game.

(Publisher, Legendary Games & Necromancer Games)

Vic Wertz wrote:
Oh, I'm aware... and I didn't say he couldn't do it; I just noted that he needed to consider that point.

You are right, if the box doesnt go on the approved list of product references that may be very very tricky to do--it may be impossible. But I am sure going to think about it. And Vic, look for an email from me :)

As always, I love Paizo, and I want to work with them and respect their decisions. Whatever I do, I will do in friendship and partnership with them and I will respect their product vision and concerns.

Clark

Paizo Employee (Technical Director)

Clark Peterson wrote:
As we speak, the Legendary Games Design Team is talking about good ways to support the Beginner's Box with Legendary encounters and short adventures. I think that would be fun.

You'll need to consider that the Pathfinder Roleplaying Game Compatibility License says: "You may not reference any Paizo products that are not listed in Exhibit B" and the Beginner Box is not listed in Exhibit B.

This is deliberate. To be frank, we don't want to encourage our audience to split themselves into Core Rulebook players and Beginner Box players; we want to encourage most Beginner Box players to eventually move on to the Core Rulebook so that they can fully interact with our existing community, play in the Pathfinder Society, and expand their game with the hundreds of PFRPG products that are already out there.

Our own support for the Beginner Box will generally include stuff designed to ease the transition to the Core Rulebook; for example, the free Beginner Box GM Kit we're about to release has a section on how to use published low-level Pathfinder RPG adventures with the Beginner Box.

(Publisher, Legendary Games & Necromancer Games)

As we speak, the Legendary Games Design Team is talking about good ways to support the Beginner's Box with Legendary encounters and short adventures. I think that would be fun.

Paizo Employee (Assistant Software Developer)

I wrote this awhile ago. I like it.

Spell points are probably more user-friendly, though.


If I was in charge, there wouldn't be a reboot. None of the previous reboots have done more than make things more confusing and throw away good ideas and characters.

If I was forced to reboot, I'd actually start over. Introduce the old iconic characters as new starting heroes in a world without them. Then let things develop from there. You'd have Batman, probably with Robin (Dick Grayson) being introducing in an early storyline, but no Red Robin, no Son of Batman, no Oracle or Batgirl, etc. No characters who depend on things that haven't happened on screen in the new continuity. You can keep the old WW2 era/Earth-2 heroes as the previous age of Super-heroes, long retired, since someone will eventually want to bring them back.

Much like Marvel's Ultimates (Though that's not strictly a reboot, since the original titles continued.) Or like the Superman or Wonder Woman continuities after Crisis, though they didn't reset the rest of the world with them, which led to many problems.

Everyone would hate it, of course. So would I. I like a lot of the new characters. But it's the only way a reboot makes any sense. Otherwise you just wind up with characters whose backstories are either unknown or just don't make any sense in the new continuity, since they have nothing to fit into.


I'm just about to start running The Lost City on the boards here. It looks very good. Courts was fantastic fun from start to finish and has a ton of replay value as no party will approach the challenges in the same way.

I absolutely agree that 4e is a structural dream for the GM. I'm not a huge mechanics bunny, and I am a drama person, so it suits me perfectly. I can encourage role play and create potentially lethal encounters.


I've played 4th edition exactly once, and it wasn't quite my thing, but I can say a few good things for it.

4th edition is pretty combat-focused. I don't know if it's just groups that like to play 4th edition, or the game itself, but from my experience and what I've heard from others, there's not a lot of role-play. That said, if your players like to dungeon crawl this game is a good starting point.

Combat tends to be cinematic--even fighters have exciting powers. Just look at the descriptions.

Another thing about every class having fantastic powers is that you can always feel like a magic user (which in my opinion is a good thing, at least for a certain type of game) without having to do all that spellcasting number-crunching book-searching.

Skill challenges are also a mechanic I like, and can definitely be done in a more old-school way. 4th edition players are occasionally REQUIRED to use their skills for infiltration, knowledge, or other plot-related maneuvers, or they'll face a huge setback. Unlike Pathfinder and older editions, where using skills is more of an option. It's nice because it requires even simple fighters to use an aspect of their character that they normally might not care about.

Hope this helps!

(Pathfinder Adventure Path, Modules Subscriber)

Because undead, despite being common in adventurer's lives, aren't really all that common in the average citizen's life?

The overwhelming majority of dead people get buried, decay and never rise again.

Paizo Employee (Technical Director)

You can argue all you want about how you can use RPG game mechanics without the OGL, or whatever. Sure you can, but it's not a discussion I care to participate any further in, because frankly, doing so is, in my opinion, idiocy. The OGL, while admittedly not the most well-written legal document ever ("potation"? Really?) is free, irrevocable, and, in my opinion, offers a heck of a lot more than it asks. Speaking as somebody who has built a very successful business relying of it, I think it's fantastic, and to anybody interested in publishing RPGs, I say you should check it out.

Earlier, you appeared to take my non-comment on the GSL as some kind of indication that it's value-equivalent to the OGL. As far as I'm concerned, it isn't even close. However, I'm not going into depth on that, because I stopped thinking about it ages ago, and no longer have a grasp of the details. Here's what I do remember: the first version had three major deal-breakers for me, and only one of those was fixed in the revision. I no longer recall what those were, because it's now about as relevant to me as a two-year old weather report, but if you asked me if I thought it was wise to build a business around it, I'd strongly suggest you don't do so without some serious consideration of your other options.

(Pathfinder Roleplaying Game, Campaign Setting, Companion, Tales Subscriber)

Artanthos wrote:

I took a look through the race creation rules and shuddered at some of the min/max possibilities. 20 will no longer be the standard stat you see tossed around, it will be 22 now.

** spoiler omitted **

Similar tweaking will generate melee monsters with a 22 str and the mental capabilities of a chipmunk. Why bother with races like half orc, build your own and discard any racial traits that are not pure combat orientated.

Min-Maxers yes, but RP and balanced type players won't create that type of race.

(Pathfinder Roleplaying Game, Campaign Setting, Companion, Tales Subscriber)

Umbral Reaver wrote:
I think his point is that GMs have been making custom races for their worlds since long before the ARG. They don't need 'permission' from the book to make custom races.

Thank you.

GMs are the one in control of 99.99999999999% of their game worlds.
The players only control their characters and even then the GM has control over the restrictions and rules in character creation.
Players can propose things for characters, but GM has final say.

(Pathfinder Roleplaying Game, Campaign Setting, Companion, Tales Subscriber)

Cartigan wrote:
hogarth wrote:
I don't think it will have a "harmful impact" any more than the Words of Power system or the piecemeal armor system will have a harmful impact; it'll remain a rarely-used optional system, I suspect.
Except those are alternate systems. This is an option, but not an alternate so it is more likely to be allowed into a game since you don't have to overhaul the entire game to accommodate it. The whole thing is going to be a huge mess.

It'll only be a mess if GM's allow it without checking it out thoroughly.

If GM's say no custom races, players must hold to it and go with the premade ones. If the GM says OK, he must double check them and point out any concerns he has about the race.

This part is more for GMs than players. As GMs can now fill their custom worlds with their custom races.


I don't think it will have a "harmful impact" any more than the Words of Power system or the piecemeal armor system will have a harmful impact; it'll remain a rarely-used optional system, I suspect.

Andoran (Pathfinder Adventure Path Subscriber)

Don Juan de Doodlebug wrote:
Mothman wrote:

I realise that might not seem easy, but with a little practice and will power it’s not that hard.

Read: hand lotion and frequent trips to the bathroom...

Dammit, have you been looking at the security footage?!


Mothman wrote:

I realise that might not seem easy, but with a little practice and will power it’s not that hard.

Read: hand lotion and frequent trips to the bathroom...

Andoran (Pathfinder Adventure Path Subscriber)

joela wrote:
Treppa wrote:
joela: Do you have a question, a complaint, or are you just taunting the rest of us? ;)

Yes, yes, and of course not! I'm too young to be a troll ^_^.

In all seriousness, it's a weird situ to be in, at least for me. I do feel guilty about it even though nothing's every going to happen. Especially on the upcoming road trips starting in a few months. Strictly business. *Whew*

If nothing is ever going to happen then you have nothing to feel guilty about. It’s not cheating or sleazy to privately acknowledge that you find someone attractive.

On the other hand, you seem a bit pre-occupied about working with people you find attractive. Solution: choose not to think of them as attractive. See them simply as co-workers, not hotties.

I realise that might not seem easy, but with a little practice and will power it’s not that hard. I currently work in close confines with three really very attractive women, and there was a time, not so long ago, when I would have found myself continually distracted or sneaking glances or fantasising. Now though, I’m in a committed relationship, with too much invested in it to risk on a casual affair or even a misunderstanding, plus I am in a position at my work where it would be really inappropriate to be seen to favour someone on a basis of looks or gender. So I just told myself that I wasn’t going to think of people I worked with in those terms any more, and after a while I found that I didn’t.

Grand Lodge (RPG Superstar 2012 Top 32)

Erik Freund wrote:
"I'm a roleplayer not a minmaxer"

I'm really hoping that this is the first and last statement along these lines in this playtest. Let's please focus on awesome races instead of opportunities to sneak in the usual "Player-Type War" jabs that phrases like the above tend to invite.

Not trying to pick on you specifically Erik, just trying to nip it in the bud before a comment leads to an offense leads to an insult leads to a flamewar. Saying that racial option X rewards the better player type seems like the fastest way to take focus away from playtesting the new race options that we're all so excited about.

(Pathfinder Adventure Path, Battles Case Subscriber)

joela wrote:
There are a lot of attractive folks at my job and, because of where my cube's situated, I see them. A lot. I've been enjoying it but am wondering if that's the wrong attitude. These are my colleagues!

Yes. Now you must report for mandated sexual harrassment training for having such dirty, dirty thoughts.

Paizo Employee (PostMonster General)

Reader, I married that eye-candy.

Paizo Employee (Senior Editor/Fiction Editor)

Sara Marie wrote:
I think it's okay to appreciate the way some one looks, just make sure you don't lose touch of the fact that they are still a person. I have had male coworkers (and even some management) in the past who treated me as eye-candy instead of a person and it is really demeaning and uncomfortable. I have also had male coworkers in the past who were able to express appreciation for both my appearance AND my opinions. The tricky part is that human communication varies widely between individuals and what is ok with some one is not ok with others. In the workplace, its really best to err on the side of caution.

I KNOW! I'm always having to tell Sean "Hey--I have a face! Eyes up here!"

Spoiler:

...because he's busy painting minis.

Osirion (Pathfinder Charter Superscriber; Pathfinder Battles Case Subscriber)

joela wrote:
There have been a few changes at work. Now I have a new boss who, shall we say, I find pleasing to look at. While it definitely makes it easy to pay attention in conversation, is it time to look for a new job? :(

If you can keep your interaction respectful and professional, then you should be fine. Just make sure you don't leer, and don't let it affect how you interact with her.

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