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Hey sorry for the late reply.
We finished the Tomb of Everflowing Blood(a days travel north of Diamond Lake), and have started the first part of the Whispering Cairn. That's cool. That's what we ended up doing and it was a hoot. We play about once a week for 3-4 hours in the evening. It looks like it may take 3 sessions for this game based upon this.
So now they're on their way back to Diamond Lake(I'm running Age of Worms and this is my prelude adventure), where they'll restock, and then head out to the cairn. I'm thinking of substituting the zombies with Fast Zombies to shake things up. We'll see. Keep us posted, Olaf. So last night my grouped played our second session of Pathfinder. Yay us.
The group had progressed in their investigation to find the Green Dagger Gang. I had anticipated, from my experiences with my players, a kick in the door, kill everyone and take everything attitude.
And what did they do? Bluff, intimidate, and bribed their way into seeing the gang's leader who was beside himself at how easily betrayed he was by his own gang. And in turn due to some just amazing rolls of the dice and great role playing, teamed up with the party to find the villain of the adventure and give them additional information regarding the "plot". Or as much as it was allowed. To say I was unprepared was an understatement. I've gamed with many of my players at the table from over a decade, and I tend to know how they play their characters. This was a neat twist. It stymied me for a few minutes, but it went well enough. But you know how you prepare for a certain portion of an adventure, even though you've read the whole adventure, you focus on what you think will happen that night. The plot moved ahead at a speed I wasn't ready for. It was frustrating and cool all in the same breath.
0gre wrote:
Thanks, Ogre. But I merely use the tool, I didn't create it. It was something I came across an old 7th Seas messageboard back in the day. I yoinked it and use it as often as I can. Alex Head wrote:
Thanks. Many moons ago when there was a 2nd edition.... I did it. Initially, it was out in the open... but that tanked... horribly. So the secret ballot came up, and my players loved it. I've had ties with players, but that's ok by me. It shows me that my players are engaged enough to notice the others at the table and they want to reward them. Some people vote for themselves, what are you gonna? We're human. But for the most part it's a fun ending to a night of gaming. A couple of huzzah's, pats on their backs, and "well done" "good job" go a long way to encourage others to do the same.loimprevisto wrote:
First level, and medium advancement. 20 point build, I'm allowing the optional 2 starting traits. To my surprise, no one has really said yes to them. They're not opposed to them, just not snagging them up like I would. :DThe extra spell idea is good. Thanks. I like that. I had even considered items as well, but exp is pretty sweet. And just a little background on how I run, I award not only session exp for encounters, but role playing as well, and when I remember(or did in the past) to do so I take a secret ballot vote for best player of the session. That can mean, made the game fun for everyone, contributed the most, played their character to the hilt - whatever and that's an additional xp reward as well. Ah sorry.... 3x3x3 is a method in which a player can add some background NPC's into the game. Ones they create, and gives me as a DM more opportunities for RP with said character via these NPC's. 3 Allies
With a format like this:
Here's one from a Dresden game-
Noting super detailed but enough to get the player involved and allow me to use them as a foil, a source of info, what-not. I have one player with heavy ties to Magnimar. He was/is a student at the magic academy there and has his family as allies(mom, dad and brother), 2 teachers and a shop keeper as contacts, and for rivals 3 students. 2 are LE and one is a CG gnome. So in when in Magnimar if he needed help deciphering an ancient script or id'ing an item he was unfamiliar with he could turn to any of his contacts and they may or may help him. They're contacts - neutral, but can help if needed.
Just rattling now, sorry. Basically in a group of 5 players it gives me 45 prebuilt NPC's to use as needed and inject into the story. Plus the players tend to have bigger buy-in's with the game if they're NPC in involved. So I'm getting closer and closer to running my first Pathfinder game. I stopped playing 3.X around the time 3.5 popped up, played a slew of other games until 4e, and have been running that since it's launch. So I'm rusty at a couple of things(or at least feel like it). I've encouraged my group to do character backgrounds, plus tie-in's to at least 1-2 players. And on top of that I'm asking for a 3x3x3 to incorporate into the game. The backgrounds are purely optional, the 3x3x3 are not. I can't for the life of me recall what a fair exp reward is for a character background/writeup.
I want to reward that kind of enthusiasm, but 50-100xp seems week sauce, but 500-1000 seems exuberant. Now I told my group that I'd reward anyone who did both a background and the 3x3x3 with one of the following:
But really, I'd rather reward exp to a creative group and can't find any guidelines on this. And my old brain cannot recall what I used to do for such things. Help? So Falcon's Hollow/Diamond Lake is pretty easy to merge or just switch out. The one I'm struggling with is the Free City.
I thought about dropping in Ptolus along the southern coastline of Andoran, and figuring out some wacky history like it was a planar shifted city during the powerful storms of 4606. Only because I like Ptolus, and think it'd be a good fit. The trick is that it's huge. But it would work, I think, in Andoran ok. It would be a free city state(no pun) and be allowed to operate in a more open friendly environment with the democratic ideals of Andoran(again, still learning the setting).
James Jacobs wrote:
Thanks! And I have the Bestiary on my "next to buy list". While the AP stuff sounds/looks great, I agree more DM-y type books fall inline to what I need next.And James, y'all had me at Rise of the Runelords way back when, I just resisted for too long. And now look at Paizo, consistently solid products. It's like a new game to me at this point. So thanks again to all, I really appreciate the welcomes and advice. Because believe me, I will be posting alot of "how do I do X" and "I don't understand this" questions in the near future. And my youngest, who's a freshman in HS and has played 4e with his sister and I, is interested in playing too thanks to Game Informer listing the beginner's box as a must buy Christmas item. He's now in league with one of my favorite players to run a 2-3 session 1 shot over the holidays next month. So to say it's a win-win so far is an understatement. Ok, so I stayed away from Pathfinder for many reasons, none of them against Paizo or the game. I was at a point of burn out and didn't want any more d20 stuff, least of another 3.X game. So in planning another game's 11-20 and beyond adventure ideas, I pulled out Age of Worms and thought "I'd love to run this. Maybe I can convert it to 4e and run it for my group."
Now don't get me wrong, I like 4e and as a DM it's easy as pie to run, but I missed some of the utility casting of wizards, some of the danger of battles, and more crunch than it offered. So I dug around some more, and the more I read the more I got intrigued, then excited about picking up Pathfinder. I told my gaming group. Well... I hit up a couple of players whom I valued their opinions on gaming systems. I asked them if they thought I'd enjoy Pathfinder. They both played under me since 3.0 and one since 2nd ed. They both were soooo excited to even hear the possibilities of me running a Pathfinder game, it only fueled my enthusiasm.
It's the 4th printing. It's freaking huge. Has that wonderful new print smell and it just crisp, crisp all the way around(sorry graphic designer nigglets). So I just had to share. I've got alot of reading and relearning to do.
First off, hi.
I don't have any additional PF material besides what is online, and the first Rise of the Runelords adventure. But as I am planning on running my next campaign using the PF rules and Golarion as my setting... how involved are the Gods in the lives of mortals and the world in general? Now, given it's a game and I can handwave how active or involved in my own campaign they are. I like my clerics to feel connected to their deity. They are special, so often many of my games have intervention, help, omens, dreams, long distance calls from their deity in their lives.
But I digress.
Do the setting rules support any kind of interaction or how to handle them? Thanks. Ok, a few questions.
So I've got time to plan out my game, and I will be using the Age of Worms AP as my game. Thrilled to death to do so, and thought instead of doing Greyhawk, which I'm the only old fart in my group who loves the setting; will be converting it to the Pathfinder/Golarion setting instead. As I have not even purchased the core book yet, and don't have any of the actual setting material, I'm interested in a logical placement of Diamond Lake and the Free City of Greyhawk. I've seen threads talking about placement in Taldor or the River Kingdoms.
Should I just drop in a "generic" Free City into one of these areas(even Cheliax(?)) and work around it? Has anyone found it difficult dropping in or converting these to Golarion?
Also, starting off the group, I was thinking of running the Mad God's Key to get the group together give them a reason to adventure and care about one another. If not, then why or why would they be in Diamond Lake, and how would they find themselves trying to be heroes?
It's just through my initial reading of the adventure and the town, I can't think of how/why to really pull the party together. I guess, I've been running too many family/business partners/caravan guard games as of late that the openness seems ... hard. Suggestions or experiences anyone can share would be great. I'm excited, my group is too. They've enjoyed 4e, but more core players lit up my inbox with excitement when I suggested the new game. So I'm working on my planning stages, learning the rules(from the SRD) and working on a game trailer to lure them in more.
Thanks for reading my blathering, looking forward to your input/suggestions and rants. :D Cosmo wrote:
No worries. Its not like you don't have other customers. I appreciate(no pun intended) good customer service. It says alot about your company. Thanks again.Cosmo wrote:
So... I got my credit card statements and I didn't have a refund for this. Did I need to do something else with this , Cos? Please let me know.Cosmo wrote:
Cos, That's an incredibly generous offer.
J Ok, so I just picked up the pdf versions just for the electronic versions of the FR maps.
So as I complete my order and open up the pdf files, I find out these are full scans of the hard copies. Not the original files saved out to pdf, but scans. I’m a little beside myself. I wouldn’t have purchased the files if I had known this was what I was getting. Is there any way we can gett these? I don’t need layered files, but something that is clean and doesn’t have the wrinkles from the fold lines. Did I just waste $20? Thanks. F. Wesley Schneider wrote:
Suh-weet!!! And to answer the whole copyright/TM dealy-o... I picked it up from other publishers, who are often asked "when!?", their response has always been soon. It got to the point that a couple of us used our mad-mac skillz and started adding the trademark symbol. I figured the next progression would be a copyright symbol. But maybe a service mark would serve better here... hmmmm That and I don't recall how to do the symbols on my windows based machine at home. :( LOL I'm not saying I need it NOW™, SOON© would be great. I was just curious. It's not like your team hasn't already supplied an ample pdf file with loads of goodies to pilfer from.
Like layered pdf files. Or PSD, I'll take PSD files too. :P But in all seriousness, if it's on your calendar for a future date, that's cool. I understand not having free time. My team and I are ramping up for our busy season. If I have to reformat copy any more than I have this morning I may scream... Thanks, fellas. I'll chime in as well. I knew I wanted to look this over, as I am truly tempted by the Pathfinder series.
I want to also sing praises for the stat block layout. Love it. Abso-positively love it. Easy to find the stats I need, without fumbling for them. Now if your player's guides are as good as Malhavoc's... I'll be a subscriber for life. I love the hi res pdf options that have been posted, but I was hoping that we would get a map(or maps) of Cauldron. We have the lo(72dpi) version, but how about a 200 or 300 dpi(clearer) version? Tif, jpg or even a pdf are fine with me. PDF is nice as long as I can import it into Illustrator. :D Jhilahd Quex Ul wrote:
I can't get this link to work... did I miss something? Thanks Gary. I erred. I meant to post this in the Dungeon forum. D'oh!!!! Servers me right. For not double checking myself. Oh well... Gary Teter wrote:
I like it too. What I'm itching for are more maps to the Dungeon adventures. PDF, PSD, JPG - I don't care. But when they were on the old WotC website, I used to download them like mad. Take them into Photoshop and edit out the stuff the PC's could see. So PSD files would rock. I'd be willing to pay alittle extra too. Or maybe you could offer them to subscribers... Thanks, I can't wait to see your DM resources fill up! Thanks for magazine and your hard work! jhilahd What I mean is, will we start seeing more than just Warmachine and Warhammer games? I play both of them, but I play other miniature games as well. CAV, Stargrunt, Wargods of Aegyptus(I know there was a recent article on them). I realize you only have so much space but maybe a 1 or 2 page filler with a run down of the games with a shot of painted mini or battle scene? That way you don't have to rag your text to flow longer than it needs to. Hmmmmmm? Anywho... just wondering. I look forward to getting each and every issue. Keep up the good work. jhilahd
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