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Argith

houstonderek's page

Pathfinder Society Member. 9,043 posts (9,331 including aliases). No reviews. No lists. No wishlists. 1 Pathfinder Society character. 9 aliases.


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Andoran

1 person marked this as a favorite.
Dr. Obscure wrote:
houstonderek wrote:

Is the content the same as the omnibus Scourge of the Slavelords (A1-4) they released in the mid-Eighties?

No, HD. This is the same content as the original three modules plus a brand new adventure by Skip Williams to level you up for Slave Pits. It is not the "slightly revised" omnibus of 1986. Very clean. Plus the fanart gallery that Jacobs mentioned. (I agree, btw. All the way from middle school fanart to professional grade in quality.) Also, Schwalb wrote a follow-up adventure for the series in digiDungeon 215.

So...any takers on my original question?

FR? Either end it in Thay, placing the first module in, say, Westgate and the second someplace in Chessenta, or use the Zhents and go north, or Sword Coast?

Andoran

6 people marked this as a favorite.
Adam Daigle wrote:
Great thread!

You remember when this guy was a mere Werecabbage and had a square job in the People's Republic. ;-)

Andoran

1 person marked this as a favorite.

Stop changing stuff!!!!!!

I kid. :-)

Andoran

1 person marked this as a favorite.
Lilith wrote:
You understand the marzipan, proboscis, and tureen reference.

I loved that thread.

Andoran

5 people marked this as a favorite.
Orthos wrote:
... you know how the original FAWTL got started without digging through the archives.

You're on the first page of the origin :-)

Andoran

Kruelaid wrote:
houstonderek wrote:
Celestial Healer wrote:
houstonderek wrote:
Got hitched yesterday.

*kicks can*

There goes my chance...

Maybe they'll legalize polygamy. Never give up hope.

I'm sure men everywhere will be lining up to have two wives and vice versa.

Or not.

We're talking one of each here ;-)

Andoran

3 people marked this as a favorite.
Celestial Healer wrote:
houstonderek wrote:
Got hitched yesterday.

*kicks can*

There goes my chance...

Maybe they'll legalize polygamy. Never give up hope.

Andoran

1 person marked this as a favorite.
Justin Franklin wrote:
Freehold DM wrote:
houstonderek wrote:
Got hitched yesterday.

HOLY CRAP!!!

CONGRATS HD!!!

See if you were on FB you would have seen the pics yesterday. ;)

Tell him how ridiculously fun in a really messed up way my wall is ;-)

Andoran

1 person marked this as a favorite.
bugleyman wrote:

Without the OGL, there would be no:

Pathfinder
Castles and Crusades
Mutants and Masterminds
OSRIC
13th Age
Labyrinth Lord
Spy Craft
Etc., etc., etc.

Was there a flood of crap? Absolutely (Fast Forward, I'm looking at you). But overall, lots of cool games -- and a lot of great adventures -- wouldn't exist without the OGL. YMMV.

Without the OGL we had:

AD&D (what eventually became Pathfinder, is OSRIC, and basically is Castle and Crusades) - underwhelming example.
Champions (much better game than Mutants and Masterminds)
A crapload of other systems that were relatively popular and commercially viable until the OGL and the d20 era.

So, the OGL, again, basically made a market where it was all basically "Let's play 3.X in space/superheroes/spyland/Star Wars!!!".

Ugh.

Diversity. It's what the OGL KILLED, not encouraged.

Seriously, I don't care about OSRIC/castles and crusades/13th age/any d20 fantasy game other than D&D, I don't need twenty different names for basically the same d20 fantasy game. If I want a different flavor of fantasy, I want a completely different system so it feels different. Not the exact same mechanics with different fluff.

Andoran

18 people marked this as a favorite.

Got hitched yesterday.

Andoran

5 people marked this as a favorite.

What was the actual effect of the OGL? A 3.5 clone called Pathfinder and a bunch of d20 games in a bunch of genres that used to be represented by unique systems back when game designers were original and not derivative copy cats. The OGL just made gaming look boringly same across the board. Give me the Eighties and Nineties when people made systems to fit a genre, and didn't try to shoehorn everything into one system. Meh.

5e will succeed based on the merits of the game and how well WotC supports it, and how discriminating they are about who gets to publish 3pp material for it (i.e. none of that Mongoose and AEG crap, for instance). The OGL was a good thing for people who like rolling nothing but d20s, but it really sucked for diversity in the market, and it really screwed WotC in the end. 4e didn't do as well as expected for a ton of reasons, but the GSL was probably the least of them, to be frank. Killing a bunch of sacred cows, pissing off (intentionally or not) a bunch of older gamers, butchering Faerun, and a game called Pathfinder that basically kept the immediately prior edition of D&D commercially alive and played broadly (albeit in the form of Jason's housrules) did far more damage to their market share than a restrictive license.

Andoran

To answer the OP:

I was busted and lost it all (what I was busted with had a retail value of about five million dollars, so I was a millionaire for about two minutes before the Feds swooped in ;-) ),

Andoran

Leo_Negri wrote:
Kthulhu wrote:
Leo_Negri wrote:
At first I thought they might go "G-D-Q" Series (Giants, Descent, Spider Queen), but that would take probably require new content at the front end and would take 2 volumes (it was 7 modules after all).
You do know they put out a Queen of the Spiders "supermodule" of GDQ1-7 way back in the day, right? In one volume.

It cut one of the D series entirely and shortened G-3 to make for a smoother transition. It also cut all supplementary material that had been reprinted in one of the rulebooks at the time, and put all the maps into a separate book.

The it would take 2 volumes was also in reference to the having to put in new content at the front end.

Funny, the GDQ 1-7 I had back in the day was the complete modules, plus filler material. No cuts. The editing for the D1-3 was changed around a bit to make it flow better, but every encounter was there.

Andoran

Is the content the same as the omnibus Scourge of the Slavelords (A1-4) they released in the mid-Eighties?

Andoran

1 person marked this as a favorite.

Blah blah blah.

Andoran

If you play in Golarion, pick one area to campaign in. The world is a convoluted mess, no cohesiveness, and just exists to allow the writers freedom to do whatever zaniness they want. I miss Greyhawk, at least it had a narrative.

The maps are typical "European stuff is where Europe is, African stuff is where Africa is, and all the other analogues are where they are" kind of thing. Yawn.

If you're looking for something cohesive, Golarion isn't it. I do second the Varisia notion for setting your campaign in from Lord Gadigan. It's probably the most "Greyhawk" part of the setting.

Andoran

thejeff wrote:
houstonderek wrote:
Other than the classes, level and race restrictions, and spell descriptions, there weren't any rules in the PHB. All of the combat rules, spell casting rules, etc, were in the DMG.

And you know, things like equipment. You could buy a sword. There is was, listed in the table of weapons. No guns there. :)

Not of course, that guns weren't a part of the game then. Definitely a valid option for players to choose. Just like power armor, blaster rifles and androids.

Funny, I don't see any of that in the Core Rulebook for Pathfinder. Unless you have some secret edition I'm unaware of.

Andoran

thejeff wrote:
houstonderek wrote:
thejeff wrote:
captain yesterday wrote:
the realms have always had guns, go to any church of gond they'll hook you up, also the isle in the ocean with tinkler gnomes. gun rules have always been a part of dnd since the start:)
And there were character classes built around guns? They appeared semi-regularly in modules? Anything like the prominence they have in PF?
Of course there wasn't a class built around guns. They're just weapons. If you wanted your Roland or Man With No Name clone, you just took a gun proficiency and used your imagination. No one had to do your imagining for you.

In 3.5? 3.5 had a class for everything. :)

Or in 1E, you begged your DM for permission, since there weren't any firearms rules in the PHB and as a player, you weren't supposed to be looking at the DMG.

It's a stupid argument. If someone doesn't like PF because of the guns/SF/Cthulhu/pulpiness of it, I think that's kind of a stupid reason, since it's easy enough to strip all that out for your game. But saying "No, you're wrong. All that stuff has always been part of D&D, so Golarion really does feel like D&D to you" or whatever the argument is supposed to be here, isn't going to convince anyone.

Other than the classes, level and race restrictions, and spell descriptions, there weren't any rules in the PHB. All of the combat rules, spell casting rules, etc, were in the DMG.

Andoran

thejeff wrote:
Diffan wrote:
houstonderek wrote:
Diffan wrote:
thejeff wrote:
captain yesterday wrote:
the realms have always had guns, go to any church of gond they'll hook you up, also the isle in the ocean with tinkler gnomes. gun rules have always been a part of dnd since the start:)
And there were character classes built around guns? They appeared semi-regularly in modules? Anything like the prominence they have in PF?

I'm not sure about prominence but if you went by the character generation tools from the Player's Guide to Faerûn (v3.5) and chose the Sword Coast as your background you could get a pistol and a bag with 10 shots and powder as starting equipment. I'm sure a Rogue, Scout, Ranger, Ninja, etc. could put that to good use.

Further there have been several elements of "gunns" talked about in the Forgotten Realms, dating back prior TSR-era things.

Oh, but they didn't make a whole CLASS built around it. So it's more important now. ;-)
haha, so does that mean cave exploring isn't important or under utilized because we don't have a spelunking class?

Oh good lord, I give up.

You're all right. Each and every edition of D&D, from the Chainmail days right up through 4E and PF has had exactly the same emphasis on both guns and sci-fi elements. Regardless of whether there were actually any mechanics printed or how many pages were devoted to it. There are no perceptible differences in how much focus was on those elements.
D&D Next will be the same way, even before it's released, it already includes just as many sci-fi elements as any other version.
All the published settings (and even any imaginable unpublished ones) treat them the same way as well.

Or, maybe, Golarion is just a kitchen sink world designed to cram as much stuff into it as possible. There isn't any focus to speak of, really. They just threw in all kinds of stuff for everyone. No real rhyme or reason, just everything under the sun.

Andoran

Diffan wrote:
thejeff wrote:
captain yesterday wrote:
the realms have always had guns, go to any church of gond they'll hook you up, also the isle in the ocean with tinkler gnomes. gun rules have always been a part of dnd since the start:)
And there were character classes built around guns? They appeared semi-regularly in modules? Anything like the prominence they have in PF?

I'm not sure about prominence but if you went by the character generation tools from the Player's Guide to Faerûn (v3.5) and chose the Sword Coast as your background you could get a pistol and a bag with 10 shots and powder as starting equipment. I'm sure a Rogue, Scout, Ranger, Ninja, etc. could put that to good use.

Further there have been several elements of "gunns" talked about in the Forgotten Realms, dating back prior TSR-era things.

Oh, but they didn't make a whole CLASS built around it. So it's more important now. ;-)

Andoran

3 people marked this as a favorite.

And Golarion is just a mess of a "...and the kitchen sink/every fanboi concept exists" world. IT allows the writers and designers flexibility, but it has no real "voice", so to speak.

Andoran

1 person marked this as a favorite.

And forget S3. They had gun and blaster rules in the DMG (the Boot Hill and Gamma World conversion material).

S3. Pfft. Noobs. ;-)

Andoran

1 person marked this as a favorite.
thejeff wrote:
captain yesterday wrote:
the realms have always had guns, go to any church of gond they'll hook you up, also the isle in the ocean with tinkler gnomes. gun rules have always been a part of dnd since the start:)
And there were character classes built around guns? They appeared semi-regularly in modules? Anything like the prominence they have in PF?

Of course there wasn't a class built around guns. They're just weapons. If you wanted your Roland or Man With No Name clone, you just took a gun proficiency and used your imagination. No one had to do your imagining for you.

Andoran

Freehold DM wrote:
houstonderek wrote:
David M Mallon wrote:
Freehold DM wrote:
ebon_fyre wrote:

I ordered a Fruit Punch with Sprite... and I got an Iced Tea.

I'm very suspicious of Sonic.

Wow.
One time I went to visit my dad when he was working in Augusta, Georgia, and we ended up going to Denny's for lunch. He ordered a ginger ale, whereupon the waitress told him that they didn't have any, but could "make some." He asked what that entailed, to which the waitress replied, "It's OK, we can just mix some Coke and Sprite together. It's the same thing."

It's an old bartender trick to make drinks that call for ginger ale (like Presbyterians) since a lot of bars back in the day didn't keep ginger ale in stock and didn't have it on the well gun. It does more or less taste like ginger ale, actually.

I learned something new today!!!!

The method is Sprite with a splash of Coke. Too much Coke ruins the effect.

Andoran

3 people marked this as a favorite.
Steve Geddes wrote:

Although I think your position is more common, the "edition" thing doesnt bug me so much, but I suspect it's because I dont pay much attention to mechanics. The reason AD&D, 2E, 3.5 and 4E are all editions of the same game in my mind is that the flavor is relatively constant. The mechanics are basically just different ways of expressing that underlying flavor, in my view. Hence any changes are a relatively trivial thing.

In contrast, Pathfinder doesnt feel like D&D to me because it has its own flavor (monsters/campaign settings/etcetera).

Doesn't feel like D&D? It's 3.5 with new classes and Jason's houserules. As in, it's pretty much the exact same game.

Andoran

1 person marked this as a favorite.
David M Mallon wrote:
Freehold DM wrote:
ebon_fyre wrote:

I ordered a Fruit Punch with Sprite... and I got an Iced Tea.

I'm very suspicious of Sonic.

Wow.
One time I went to visit my dad when he was working in Augusta, Georgia, and we ended up going to Denny's for lunch. He ordered a ginger ale, whereupon the waitress told him that they didn't have any, but could "make some." He asked what that entailed, to which the waitress replied, "It's OK, we can just mix some Coke and Sprite together. It's the same thing."

It's an old bartender trick to make drinks that call for ginger ale (like Presbyterians) since a lot of bars back in the day didn't keep ginger ale in stock and didn't have it on the well gun. It does more or less taste like ginger ale, actually.

Andoran

MagusJanus wrote:
Has anyone tried Logan's Steakhouse? They're pretty good, for a cheap steakhouse. Just can't get them to understand the word "plain" where steakburgers are concerned.

Ok steaks, horrible service.

Andoran

I think some of you would be horrified to know how many gamers wind up in Fed prison for kiddie porn and active pedophilia, and how many more wind up in state prisons. It's so bad in the Feds that the gangs have more or less "outlawed" gaming on any "chomo" safe yard (certain Fed prisons have been designated sex offender "safe" prisons, where they're a protected species).

Andoran

Hama wrote:
I think Terquem meant romantic love.

He means polyamory.

Andoran

Bitter Thorn wrote:
houstonderek wrote:
Bitter Thorn wrote:
BTW, how can one live in FAWTL Houston and not have an awesome gaming group?
Kids. The fact our county is bigger than Rhode Island. Kids. Stuff like that. ;-)
I do hate driving around Houston.

Me too. Big reason I live inside the Loop. Less driving to the things I like to do (or easy, quick access by bus and train).

Andoran

Bill Dunn wrote:
Terquem wrote:
anyone that is put off by the rendition of an upright walking, bipedal, human sized, Dragon headed, winged (or not), fire breathing, sentient, heroic, weapon wielding, five fingered (with opposable thumb), fantasy character, because it has breasts, is being, in my opinion, a bit ridiculous
Oh, I don't think so. I can easily see a legitimate criticism against the need to put breasts on a lizard woman to pander to juvenile male desires.

Yep. Pretty much this.

Andoran

Drejk wrote:
Hmmm, should I replace xenopi fur with a layer of fungi?

Xenopedes. Also a Greek root, not Latin ;-)

Plus, it just sounds cooler.

Andoran

Funny. I thought most were created by game designers to allow furries to live out their fanboi fantasies.

Andoran

MagusJanus wrote:
Drejk wrote:
Some creativity done at night after returning from work and today morning... Three new races started - asura-like humanoids (ok, those are my conversion of asuras from Guild Wars 2, with serial numbers filed off), their biomechanical brethern, and a race of furry octopuses called xenopi... I know, I know, should be xenopuses but xenopi sounds better.

It's also correct. The plural of "octopus" is "octopi" :P

(IIRC, "octopus" is one of several words in English that uses Roman pluralization; "fungus" is another.)

Considering the root word is Greek, the proper archaic plural would be "octopedes". The proper English plural would be "octopuses". Since "xeno" is a Greek root, "xenopedes" would be correct.

All of that "New Latin" "i" nonsense is just that. Nonsense. ;-)

Andoran

5 people marked this as a favorite.
Sissyl wrote:
Especially Dragonborn always felt very Meh. Getting them shoehorned into Forgotten Realms was pathetic.

Fourth Edition Forgotten Realms was pathetic. Period.

Third was almost pathetic, Second was kind of pathetic (and the beginning of the "new edition, let's have a cataclysmic event" nonsense - yet another reason 2e is so sad to me).

Give me the original gray box and be done with it!

Andoran

2 people marked this as a favorite.

Kender? KENDER? Ugh.

As to dragonborn, they're the "PC gone mad" race. Seriously, a reptile race with mammaries is about the dumbest thing I ever saw.

Drow and tieflings.

All of the above is making me think Next might be "D&D, Annoying Player Edition".

Still going to give the mechanics a shot, even if I have to 86 half of the races published.

Andoran

Bitter Thorn wrote:
BTW, how can one live in FAWTL Houston and not have an awesome gaming group?

Kids. The fact our county is bigger than Rhode Island. Kids. Stuff like that. ;-)

Andoran

Celestial Healer wrote:
houstonderek wrote:
Celestial Healer wrote:
Evening, all. What did I miss?
Houston misses you already.

Awww. That's sweet.

Are you trying to get in my pants?

I'm engaged. Were I not, there'd be no "try" ;-)

Andoran

1 person marked this as a favorite.
Drejk wrote:
houstonderek wrote:
Freehold DM wrote:
houstonderek wrote:
I was in charge at work Friday and Saturday as a test to see if I could run my own crew. One of my young, recently graduated co-workers told my boss I was "too strict" with her. She got me a raise and the promotion with that comment. ;-)
Did this strictness have anything to do with the over the knee spanking you gave to her in front of her coworkers?
Dude, she's 18. You have to be over thirty for that sort of thing with me. ;-)
Not to mention that probably requires being engaged to you...

That too ;-)

Andoran

1 person marked this as a favorite.
Aaron Bitman wrote:
phantom1592 wrote:
I never felt Dragonlance was a very good game setting. I really WANTED to like it... but it never felt like there was any room in the world for MY stories.
zagnabbit wrote:
I enjoyed the DL novels. It did not like the setting for games.

True. DL was originally intended as a series of modules and of novels. I never seriously planned to run a game on Krynn. Even when I collected lots of the gaming material, it was mostly to enhance my understanding of the novels (although it could inspire you to create your own setting).

zagnabbit wrote:
The beauty of Greyhawk is stasis. It's always the same year until you play.
Um... what? I must be misunderstanding you. Greyhawk's been changing constantly. Materials like "Fate of Istus", "Greyhawk Wars", and "Die, Vecna, Die" made significant changes in the setting, requiring new editions to get all the updates. For instance, the "World of Greyhawk" boxed set was set, I think, in the late 570s CY. (My set is at home, where I can't look it up.) "From The Ashes" shows a very different world in 585 CY, due to the aforementioned Greyhawk Wars. "The Living Greyhawk Gazetteer" shows lots of changes from that, leading up to 591 CY.

Here's how Greyhawk fans from back in the day look at it. Anything after Gygax getting kicked out of TSR doesn't count. Period. Never happened. ;-)

Andoran

1 person marked this as a favorite.
Celestial Healer wrote:
Evening, all. What did I miss?

Houston misses you already.

Andoran

Freehold DM wrote:
Celestial Healer wrote:
Scintillae wrote:
Not going to suck near as much as apartment hunting in a city I've never been to~
What city?
is it ny? Please say its ny.

Apartment hunting pretty much always sucks in New York. Even when you do know it.

Andoran

2 people marked this as a favorite.
Freehold DM wrote:
houstonderek wrote:
I was in charge at work Friday and Saturday as a test to see if I could run my own crew. One of my young, recently graduated co-workers told my boss I was "too strict" with her. She got me a raise and the promotion with that comment. ;-)
Did this strictness have anything to do with the over the knee spanking you gave to her in front of her coworkers?

Dude, she's 18. You have to be over thirty for that sort of thing with me. ;-)

Andoran

12 people marked this as a favorite.

I was in charge at work Friday and Saturday as a test to see if I could run my own crew. One of my young, recently graduated co-workers told my boss I was "too strict" with her. She got me a raise and the promotion with that comment. ;-)

Andoran

1 person marked this as a favorite.

Happy Birthday, Orthos. Have too much fun ;-)

Andoran

bugleyman wrote:
Also, I guess I shouldn't be surprised given where we are, but what is with all the people who prefer Pathfinder to a game they haven't seen yet? Isn't that like saying I liked Avengers better than I'll like Avengers 2?

I already like the Basic game stuff I've seen better than any 3x/4e/Pathfinder game. I guess it's like saying I like the Avengers 2 trailer better than the Avengers, using your example. Some people like having a zillion modifiers to add up and the RNG becoming meaningless after a certain point. Whatever floats their boat. I like 1e. The new game looks a lot more like that than 3x, so I'm happy for now.

Andoran

2 people marked this as a favorite.

The best things about the OGL for me were the adventures and a few of the campaign settings published by 3PP. I wasn't thrilled with the WotC D&D adventures, to be honest, but I also wasn't all that thrilled with 3PP rules supplements, particularly the Mongoose games output.

I figure, with a closed licensing agreement, we'll still get adventures and campaign settings from third parties (especially since one thing WotC does seem to try to avoid is the setting bloat that took out TSR - letting a third party take that risk seems like a safer option to me), but the rule supplements will be controlled "in house" so they can keep an eye on consistency easier.

Also, it would keep people from taking their ball and creating different games from it. That was the one BIG downside to the 3x OGL, the "sameness" of games regardless of genre. I miss the innovations and imagination game designers used to create new ways to play in the Seventies and Eighties. The new millennium and the OGL brought us a bunch of different ways to play 3x in different genres, pretty much. *Yawn*

Andoran

1 person marked this as a favorite.

Considering how many actual years I've gotten off of people's sentences while I was playing lawyer in prison, and one complete reversal, all due to prosecutors suppressing exculpatory evidence, not actually double checking "facts" their "informants" testified to (one guy was in Hawaii when the rat in Ft. Worth, Texas, said he bought an ounce of ice from him, and the guy;s court appointed attorney couldn't be bothered to check), the only thing I'd do on a drug trial jury is hang it. And, considering the number of false prosecutions in my county alone due to a very unprofessional crime lab (called the worst in America at one point) for a whole passel of offenses, I'd say maybe the juries of America should be instructed they can't trust anything the lawyers say and just concentrate on whatever facts the prosecution and defense (usually exculpatory and usually the prosecution) haven't motioned into oblivion.

Jury duty, at least in Harris County, Texas, isn't a civic responsibility, it's validation of stacking the deck against defendants.

Thank the FSM I am legally barred from participating in that farce.

Andoran

Scavion wrote:
houstonderek wrote:
run a partitioned hard drive with a Windows shell so they can use sites with Silverlight and whatever soundcloud/Spotify uses for DRM.

Or have a drive for x64 games.

=P

Thanks, I forgot about that, I'm pretty much a console player now. ;=)

Andoran

1 person marked this as a favorite.
Kirth Gersen wrote:
Does no one but me actually use Microsoft Office? I hadn't realized I was missing the boat.

You have to pay for it nowadays, I think. So, a lot of people are just running Libre Office and Open Office, since they're free and do everything Windows Office does. Libre just doesn't play well on non-Linux machines, I think because Microsoft REALLY hates the Linux programs (I run Ubuntu on a seven year old laptop and my machine is faster than any new laptop running Windows 8), since they're faster, more stable and are FREE.

Edit: Kirth, the reason you've used Office in three jobs is because most companies just get Windows because they know just about everyone has used it at one time or another and it saves money in training. Most computer people don't use Windows or run a partitioned hard drive with a Windows shell so they can use sites with Silverlight and whatever soundcloud/Spotify uses for DRM.

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