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233 posts. Alias of Dustin Brants.


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This year UnderDiscussion had their traditional interview with Jason Bulmahn, which can be heard on our Gen Con recap episode here.

If you're interested in the rest of our Gen Con coverage you can find the rest on our Gen Con 2014 page!

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This week UnderDiscussion is podcasting every day from The Best Four Days in Gaming! We kicked off everything Monday with our Tips and Advice for the con.

Today we posted the annual GenCon Car-Cast. Fan favorite, fan demanded, always fun. This year we embark extra early on the magical quest to the Best Four Days of Gaming. This year the Car-cast includes an interview with Dave Hornak about Scotty’s Brewhouse and the special prep that goes into planning for an event like GenCon! We talk about his history of gaming, the special menus that Scotty’s always prepares for GenCon, and the new Dogslicer ale!

This episode is a little noisy and a really clippy, but in our defense we did record it in a moving car with equipment we haven’t used in eight months. The rest of the will sound a lot better than this, and our regular episodes blow these away in terms of audio quality.

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feytharn wrote:


Oh, oh, please, while you're at it, could you smash the teeth of that smoking bastard from cerberus in so hard he hears a piano play in his behind?

I am going to find that guy and make him eat his own cyber-eyes!

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1 person marked this as a favorite.

Meh. I wish you the best of luck, but MMOs have never been my thing.

Now, if there was a Mass Effect style video game, I might be interest.

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Erik Mona wrote:

I hear and obey.

Someday you Paizo folks will be tired of my money.

I'm really glad that today is not that day!

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Erik Mona wrote:

Very glad to hear people are digging these. I have been thinking about them and obsessing about them since before we even had the idea to do the Beginner Box, and I am thrilled to hear that they are being received so positively.

You already have the fantastic art and the contacts to have these printed, and if the past is any indication you have no problem taking my money for things :-p (the weight of the bag I haul my Pathfinder books around is proof of that.)

These would be awesome, please make them happen.

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If Paizo were to make, say, a pack for each Bestiary and perhaps one or two horde packs (goblins, orcs, skeletons and zombies, stuff you tend to use multiples of) I would be totally down with picking them all up.

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When I'm the Game Master I'm sort of like a bouncer at a club: Paizo, Green Ronin, Super Genius Games "Yup, you're name's on the list, step inside." Mongoose "You're name's on the list to watch out for. Get outta' here before I rough ya' up and throw ya' to the curb!" WotC and Other third party publishers can get in if they follow my rules and don't make a mess of the place.

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Just picked these up. They look great and I can't wait to use them in my games.

Quick question: Paizo hasn't announced a release for vehicle chase cards have they? Something like a ground/sea/air deck for ships, flying, chariots, and horseback riders?

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yellowdingo wrote:

Avatar - The Last Airbender series may be the great Scifi we were looking for

...

Nice! Hadn't really thought about it like that before.

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Erik Mona wrote:

This is not a sneak preview of "Pathfinder second edition" or anything beyond a look at what the insides of the Beginner Box will look like.

Thank the ISWiz! I like the monsters just the way they are currently.

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DeathMetal4tw wrote:

I have a friend who's been pestering me A LOT lately. After seeing me play as the dungeon master for a few months he's near desperate to run a game, but he a has a tiny minor little problem:

#1 He doesn't understand the rules to pathfinder.

He claims that since he found a DM screen with all the conditions, character ability score descriptions, etc. he can run a game. But this is a guy who can't even make a character sheet. This is a guy who has trouble figuring out what to roll to hit or damage an opponent, even though the info is written clear as day in his character's attack worksheet and has been for months.

What the hell do you tell a guy like this when he won't shut up? When he begs and pleads and you reluctantly agree to give him a one night "trial session"? Have any of you run into people like this?

My worst experiences with gaming were with a GM (let's call him "Young Wallace") who actively refused to learn the rules of the game. It was High School and we didn't really have a huge group of people to play with at the time. In the end I decided I would rather not play at all then play with him at the helm. It turns out that the rest of they players followed my lead about a month later.

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Brian E. Harris wrote:
Owen K. C. Stephens wrote:


I've certainly been offered bribes for peaks at this project. Some more NSFW than others. But I know for a fact the final manuscript was never finished, so there's nothing worth being bribed for, more's the pity.

Are you contractually prohibited from writing a similar product and releasing it under the SGG label?

Because I still play d20 Modern, and it'd be super-sweet to have something like this. :D

This would be awesome!

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Owen K. C. Stephens wrote:

...

And d20 Spectaculars, though that wasn't quite finished...

I so wanted this book to come out. I own everything that WotC and Green Ronin decided to publish for d20 Modern. I think I even offered a bribe to someone who worked on it to get a copy of the shelved manuscript.

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On a changeling in an Eberron game a few years back I had not only Preform (String Instruments) but Profession (Baker). One of my identities was Samuel Cannith, owner of the "The Mark of Baking".

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0gre wrote:
Brian E. Harris wrote:
Clip marks are ugly, too. I know he addresses that, and I know why they exist on Zocchi dice. They're just hideous. Not so hideous that I haven't bought multiple sets of the "precision" dice, and not so hideous that I won't buy more, but, they still bug me. I wish that machining them, similar to actual precision casino dice, wouldn't add so much additional cost to the sets. THAT would be phenomenal.
Yeah the clip marks are kind of ugly but I like the sharp edges enough I tolerate them. Machined dice would be awesome.

I wonder if I could find a place that could machine an entire polyhedral set and if there would be a market for them.

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Lord Fyre wrote:

By the way, do you realize that this isn't true?

The reboot movie happens in a damaged timeline.

Spock's traveling to Romulus with the Red Matter (/sigh "Red Ball of Doom) is predicated on the events from Star Trek: Nemesis.

So, for that to happen, all the original continuity is still valid in the "original" or "Prime" timeline.

And if I thought that they were going to continue to make movies or TV shows in the "prime" timeline you would have a valid point. It doesn't matter which timeline events happen if they're never going to film, say, a DS9 movie because of the Abrams reboot. For all intents the old continuity has been erased.

And no, the novels don't count.

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Djinni style reads

Quote:
... While you are in this style you must use elemental fist to deal electricity damage...

while the rest of the genie/elemental feats read

Quote:
...while using this style and elemental fist to do [specific energy] damage...

I'm assuming that all of the feats were worded similarly to djinni style in the first draft and were later changed when the possibility of being in more than one style at a time was introduced.

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Sphen wrote:

Pathfinder has their annual RPG Superstar. Kobold Quarterly just ran a Relics of Power competition. I have homebrewed weapons, enchantments, races, artifacts, wonderous itmes, even whole worlds. But none of those I game with ever have. My players even range from those who started gaming last year to those who've been gaming almost as long as I've been able to talk.

So here is my question. Is Homebrewing a common thing in your group? I know Paizo gets thousands of entries every year, but I honestly wonder if most groups are like mine or if mine is the oddity.

Almost everyone in the larger gaming circle in my area has been a GM at some point. I would have to say that a good half of the players/GMs I've known have done some level of homebrewing. Worlds, races, weapons, feats, almost everything has been attempted by the people I know.

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LazarX wrote:
greatamericanfolkhero wrote:
dartnet wrote:
I am thinking of doing a Spelljammer game for Pathfinder. An one else done anything with this?

Why yes, yes I am. (those are the house rules for my upcoming game.)

Quite the hate for combat expertise I see.

It was a request from several players that I happened to agree with. I've never seen it actually used in game. It's only been a feat you set on fire to get other, better feats.

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dartnet wrote:
I am thinking of doing a Spelljammer game for Pathfinder. An one else done anything with this?

Why yes, yes I am. (those are the house rules for my upcoming game.)

I'm not using any of the "big three" spheres. I'm going to be using my own spheres and I'll be running it as a much more "exploratory" and less "pirate-y." I'm also going to be handwaving a lot of the helm/piloting and ship-to-ship combat to speed up the game.

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Ninjaxenomorph wrote:

I am asking what weapons people like to have their characters carry as back-up, or an extra weapon to overcome DR. I am not asking what you think is best; only what other weapons you carry, ranged included.

My PFS Dwarven Fighter carries some throwing axes and a silver warhammer, for extra dwarfiness.

If I can mannage it, a dagger. If not then the phrase is "as club."

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Post some links to your GenCon photos people! I'll start.
My Flickr GenCon stream

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Heine Stick wrote:
Does anyone have any plans to tweet news coming out of GenCon? Any Twitter accounts to keep an eye out for for updates about Paizo and Pathfinder (and anything else related to GenRon really)?

If you follow @8one6 I'll be tweeting about the con and linking to the UnderDiscussion GenCon podcast episodes!

Also, here's a link to my GenCon photos!

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Just downloaded the PDF. I'm not even done with the table of contents and already I'm impressed with this thing!

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8 people marked this as a favorite.
Abraham spalding wrote:
4~6 dollars on a single plastic mini? Pass.

I'm with Abraham on this one. $4 for a single random mini is a pass in my book.

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Jeremy Mcgillan wrote:
I heard that Lisa's island is going to be eerily similiar to the island of Dr. Moreau.

Those rumors are unfounded and in no way connected to the cargo ship full of laboratory equipment that disappeared in the Caribbean a week ago.

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Lord Fyre wrote:
Vic Wertz wrote:
Dungeon Grrrl wrote:
Vic Wertz wrote:
I don't think Borders' closing will have a noteworthy impact on Paizo, immediate or long-term. Also, we've actually *hired* several new employees in the past few months.
So Hyrum left of his own accord?
That's between Hyrum and ourselves. Sorry.
So, let us hijack the remainder of this thread to argue about Star Trek! ;P

The animated series is not, and never will be cannon!

:-p

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Kilbourne wrote:

IT MUST BE DONE.

Quote:
That's it. I'm sick of all this "Masterwork Bastard Sword" b!+@!@+@ that's going on in the d20 system right now. Katanas deserve much better than that...

I love reading this whenever it's reposted!

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LazarX wrote:

If you've spent their arcane pool, they're as breakable as any other magic weapon of their type.

This is true, but I would say that, in my opinion, any Magus that spent that last point was either desperate or a fool.

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Evil Lincoln wrote:

...

Either way, I have only one genuine requirement, before characters are even created. Backstory or no, they must be the type to answer the call to adventure, and work as a team. They can be evil, ugly, temperamental or strange, but when that plot hook drops they must be the type to say "yes please" and take it up. I am not running a game for boring coward PCs. It's an adventure game, and PCs must be adventurous, if not adventurers outright.

I'm stealing this for my House Rules Doc. Thank you!

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Hyrum Savage wrote:

Thanks folks! :)

And the Trek references are awesome! For me it goes:

DS9
TOS
TNG
VOY
ENT, although Season 4 was getting pretty good.

Hyrum.

A man with taste! Except for that last one (ENT? what is that? Did they make something after Voyager ended? :-p) that is the same order that my Trek preference list runs.

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tsathogga wrote:
Come to PaizoCon--always happy to sign books!

I wish I could, but I can only make it to one con a year.

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Book is ordered. It's too bad that these won't be ready before GenCon, I'd love to have gotten it signed.

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Owen K. C. Stephens wrote:

...

So, seriously, how would you all like me to decide among these? Hold a run-off? Pick whichever one I like best? Give...

I would recommend you put together an idea of how you would package each of the four possibilities (something like "the Genius guide to runes would contain..." "the genius guide to godlings would be [such and such]") then letting us vote on the choices from there.

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AntediluvianXIII wrote:

...

1 - have Balenar come back as some sort of nasty ghost haunting the fourth floor, with loads of lesser undead haunting the area?

...

A slight modification of #1: have the ghost haunt either the sword or the ranger himself. Then it becomes a self-correcting problem because a party is unlikely to want to adventure with someone who attracts a vengeful ghost that appears at random intervals.*

Getting rid of the ghost also makes a nice side quest/atonement.

*and by random I mean when it would be least convenient for the party to have to deal with it, such as when sleeping and or just after major combat.

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Name Violation wrote:

...

you need fighter level 4 to specialize

Oops. I always get Weapon spec./focus mixed up. sorry about that.

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james maissen wrote:


Well this is going towards an optimization guide..

But it would be nice to see if ANYTHING multiclasses well with magus and if broad study is of ANY use, which honestly so far I think it is not.

-James

This may just be my opinion but making your first level Fighter and the rest Magus does not suck. Being able to grab Weapon Spec. right off the bat is nice and I discovered that Spell penetration doesn't actually require you to be a spellcaster, so you could still pick it up at 1st level if you're crazy like that.

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Vil-hatarn wrote:
I'm working on some houserules, and I'm looking at the d20PFSRD equipment list and finding it a bit...excessive. So, which items do you think are absolutely critical to any adventurer? Are there items listed that you can't even imagine a use for? Has anyone ever actually needed to buy a basket or a block and tackle?

At one point or another in the games I've played in ofer the years I've used just about everything on the equipment list. Just last night a shovel and a hand mirror saved the day.

If I had to choose something that needed to be on a pared down list it would be the shovel.

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Blue Kabuto wrote:

...

Which one are you playing in? You should check out the open play of the Grandmaster Chi Battles - for Cookie Fu as well. I'll be releasing the Fortune Decks at the con for all those hungry Fu Fighters...
...

The Adept tourney. My schg doesn't have enough room for the others (I really wish I could sit and watch the Cookie Fu RPG you're running, but the podcast meet-n-greet is at the same time.)

I got in a few practice bouts tonight and can't wait for the Con!
==
AKA 8one6

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I've updated my SpellJammer campaign rules to remove combat expertise as a prereq for a bunch of feats.

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ryric wrote:

...

I am so glad that I'm a teacher!(Trade Day ftw!)

Paizo releases are part of the reason why I spring for the VIG badge.

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I plan on playing in a few games (including a Cookie Fu tournament), wandering the dealer hall, and getting a few interviews for my podcast.
==
AKA 8one6

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Just wanted to say thank you for putting this guide together.

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Given that there are now more arcane classes that prepare spells than just the wizard, does anyone see any reason that the prereq for the feat shouldn't read something like "1st level prepared arcane caster?"

(There's no epic player v. GM backstory on this one, I was just surprised when I went to put together a Magus that the requirement was wiz 1 and not just "has a spellbook" or something similar.)

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Here's a link to my Eberron house rules, though it's more of a conversion doc than a house rule doc.
Below is a copy/paste from the house rules of the upcoming SpellJammer game I'm going to run.
===
==CharGen==

* Characters are built using 25 point buy if the class they’ve chosen to play isn’t on the “MAD list” If the class (or archetype) the player wishes to play is on the “MAD list” the player builds using 28 point buy. (PFRPG 16). No more than one stat may be lowered below 9.
* Characters start at level 2.
* Starting Wealth is 1150gp for non-MAD characters and 1000gp for MAD. No more than 500gp in any single item. (This does not count the things that a character gets automatically, such as the free set of clothes or the Wizard’s starting spellbook.) The trait “Rich Parents” adds 900gp to the total (if you feel the need to burn a trait for extra gold.)
* No Evil alignments (and I would consider it a big favor if your character wasn’t chaotic neutral.)

==
Hit Points: Hit dice are max at first and second level (as this campaign will be starting at second level) and at all other levels if you may take the die roll or the average result for the die (d6=4, d8=5, d10=6, d12=7). You may decide after the roll. No rerolls otherwise.
(I’m just changing how they’re rolled here. You still get your con modifier and any from feats or favored class levels as normal.)

==The “MAD” List==
MAD stands for Multiple Ability Dependent, esentially it means that, unlike a wizard (who only really needs a to focus on Int) a class requires four or more decent stats to preform its role sucessfully.
The list is:
Classes
Paladin
Monk
Magus
Archetypes
Fighter (two-Weapon Warrior)
Summoner (Synthesist)

==Significant Revision to Core Rules==
Full attacking and Flurry of blows are now standard actions.
If you move more than 5ft and up to your full move you take a -2 to hit on all
Iterative attacks that round (attacks after the first in a full attack action or
flurry of blows, but not attacks of opportunity made that round.)
(This is an experiment that I’m conducting. I don’t believe it will unbalance the game.)
Pounce is an exception to this. It allows a full attack without the -2 movement penalty when used.
==
Knowlege (Psionics) is now folded into Knowlege (Arcana).
==

==General Rules==
Allowed Books: When putting your character together the following books are allowed.
Pathfinder Core Book
Advanced Player’s Guide
Ultimate Magic
Psionics Unleashed
Skortched Urf' Studios Fantasy Firearms
Skortched Urf' Studios Fantasy Firearms II - Reloaded
Super Genius Games: Genius guide to The Godling
Super Genius Games: Genius guide to The Mystic Godling
Super Genius Games: Genius guide to The Time Thief
Super Genius Games: Genius guide to The Time Warden
Super Genius Games: Ultimate Options - Magus Arcana
Super Genius Games: #1 with a Bullet Point - 10 feats of Hammer and Thunder

(This list not declared from on high. If there’s something you want to use from a book not on this list we can discuss it.)
I recommend having a copy of the core rulebook, but in case you don’t this is a link to the pathfinder rules. I will be bringing along the other books listed to the game sessions.
(at this point I’m going to have to veto the playtest classes from Ult. Combat until that book is released.)
==
Hero Points: This game will be using the “hero points” optional rule from from the APG (Advanced Player’s Guide).
In addition to the uses of hero points in the APG a hero point may be used to “Hasten Infusion” as per the use of action points on page 46 of the Eberron Campaign setting.
The Players will begin play with 2 hero points instead of the normal 1. In addition the normal cap on hero points is 4 instead of 3.
The Feat Hero’s Fortune raises the maximum number of hero points from 4 to 7. The abilities that various PrCs get to raise their action point caps stack with Hero’s Fortune.
http://www.d20pfsrd.com/gamemastering/hero-points
==
This game will be using the Trait optional rules found in the APG p326.
You can choose two traits, no more than one from any category.
http://www.d20pfsrd.com/traits

==Game Master Decisions==
Some things that should be saved for later (clarifications and such.)
Synthesist Summoner: You can wear armor while fused, but only armor you could cast in without worrying about Arcane spell failure (essentially light armor). When resummoned you gain the full temp hit points. See this link

==Feats==
If the feat is not listed here it is safe to assume that it is ok as is. (Provided it is from one of the allowed books.) Changes are listed.
Pathfinder Core Rulebook
Leadership (PFRPG xx) is not available.
Natural Spell (PFRPG xx) is not available.
Psionics Unleashed
Autonomous (PsiU 42) Knowlege (Psionics) is now Knowlege (Arcane).
Craft Cognizance Crystal (PsiU 43) has been folded into Craft Wondrous Item. Take that instead.
Psicrystal Affinity (PsiU 48) as far as I’m concerned psicrystals do not get their own feats. (also, as Pathfinder constructs are no longer immune to critical hits neither are psicrystals.)
Psionic Meditation (PsiU 51) is not available.
Talented (PsiU 53) is not available.
Ultimate Magic
Antagonize is not now, nor will it ever be available

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Hama wrote:
greatamericanfolkhero wrote:
Feel free to give children as weird and unusual first names as you like, but at least give them something plain as a middle name in case they ever want to to into an industry where being named Millennium Falcon wouldn't really work.
Heh, what if there is no such thing as a middle name in your country, or if your father's name counts as a middle name?

Then I cannot help you.

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Feel free to give children as weird and unusual first names as you like, but at least give them something plain as a middle name in case they ever want to to into an industry where being named Millennium Falcon wouldn't really work.

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Set wrote:
Owen K. C. Stephens wrote:
Just reading your list makes me think of an idea: psionic rune dragons. Hmmmm.

Psionic dragons that are covered with shifting runes, or dragons that craft psionic runes, or dragon-like creatures made of psychic energy that appear as flying collections of twisting serpentine runes?

So many options...

Or perhaps 'dragon' is a metaphor, and it's really a human mentalist / monk who crafts glowing runes in the air using martial arts kata that uncoil into telepathic and telekinetic manifestations shaped like glowing dragons.

To quote Futurama "First the one, then the other." Make them the different age categories for what is technically the same creature.

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