Xanesha

goldomark's page

RPG Superstar 6 Season Marathon Voter, 8 Season Dedicated Voter. 542 posts (547 including aliases). 2 reviews. 1 list. No wishlists. 1 alias.


1 to 50 of 58 << first < prev | 1 | 2 | next > last >>

3 people marked this as a favorite.

And Zon-Kuthon...


2 people marked this as a favorite.

Or he exfiltrated the Elder Mythos pantheon and seeked refuged in Hell because he was hunted by his peers for being lawful? A "fallen" demigod from the Elder Mythos would certainly be lawful (or good or both).

With his many eyes and barbed tentacles he looks like an Great Old One/Outer God. His whole mutated animal schtick is close to Shub-Niggurath's. And his linked to gateways like Yog-Sothoth. His seers aspect also rings of Elder Mythos.

I can see Barbatos as a refugee. Or one of many who are trying to infiltrate other pantheon. The fey Eldest Ng the Hooded could be another one of these agents. No one knowns what Ng looks like and he is mysterious with his gloves (that could hide tentacles!!).

Are there other entities like Barbatos and Ng who have mysterious origines and could be linked to the Elder Mythos?


1 person marked this as a favorite.

With some of Aroden's actions on Arcadia being described in detailed in Tyrant's Graps, revealing he isn't that nice, his murder being revealed (sortish), the setting being called Age of Lost Omens, etc, I think we'll learn how Aroden died in the up coming years.

1e PF started with the Runelords and sort of ended with them. And they appeared all over the APs and modules of 1e. Now, maybe Aroden will be at the center of 2e Pf's APs and modules.


1 person marked this as a favorite.
James Jacobs wrote:
samuraixsithlord wrote:
Does anyone know if they plan on listing stats for Sorshen, Zutha, and Xanderghul at their full power? Maybe in the continuing the campaign section in the last adventure path.

Answers:

** spoiler omitted **

Can you say how many mythic tiers you gave him?


1 person marked this as a favorite.

I just hope the mystery around Aroden's death doesn't join the lot of Planescape's Lady of Pain, Eberron's Day of Morning, Ravenloft's Dark Powers or the Gentleman Caller's big plan. Those settings are pretty much dead. Their lore is now static. Those secrets lost.

Granted, some of those mysteries never did have an "answer" in the same way Aroden's death has an "answer" to protect consistency in the setting. But if anything happens to the publication of the setting, that info will be lost.

It makes me sad.

At the same time, the revelation surrounding Aroden's death, if it ever happens, should be significant and mark an important transition for the setting. Like his death did.

So no pressure.


4 people marked this as a favorite.
Marc Radle wrote:


Pretty much this exactly.

Heck, it's pretty common for Paizo employees and Wizards employees to hang out socially and even game together regularly. In fact, there are games made up of Paizo employees, Wizards employees, and/or folks from other big 3PP companies. The fact is, many of these people are friends that just happen to work for competing companies.

So, what you are telling us, is that designers at WotC got some Paizo designers and stole all their trade secrets!

Thanks, Drizzt!*

*:
A variation of "thanks, Obama". Cause Drizzt ruins everything when you read comments about Rage of Drizzt. Um. Demons.


2 people marked this as a favorite.
Drejk wrote:
Application instead of proper pdf/e-reader file to read? Meh. What the hell is with that obsession with turning to apps for things to read instead of just reading them? Not everyone want to crap his computer with tons of unwanted programs.

Data mining. With apps they can't get a lot of personal info on users and do market research.


1 person marked this as a favorite.

Apparently he said so on his facebook page. And someone from ENworld saw it.

I wonder if he is one of those freelancers they hire to write APs or if they gave him a job there. Not even sure he works on D&D.

He would bring Paizo's knowhow about APs, that is for sure.


1 person marked this as a favorite.

Some clarification, this ain't e-tools like DDI (e.g. character builder). This is a Virutal Table Top.


1 person marked this as a favorite.
Dale McCoy Jr wrote:
Especially considering that Sasquatch Games had not produced a single RPG book before the PotA was announced (and long since turned into Wizards).

Except for Primeval Thule?

I wonder what is that Ultimate Scheme. Looks sci-fi.


1 person marked this as a favorite.

Mythic Incantations.

Artifact Spells.


1 person marked this as a favorite.
Scott Betts wrote:
goldomark wrote:
For March, the projected sales of the PHB are 216 books!
Correct me if I'm wrong, but the March (current month) sales figures appear to be estimated sales to date, not projected sales for the entire month. In the last three hours, the March sales figure for the PHB has gone from 216 to 230. Either they are very rapidly revising their projections based on increased sales, or these are just to-date estimates (that they acknowledge are low-balled).

Maybe, maybe not.

The February projection was 1,430 on the 10th of February. They ended up to be 1,448.


1 person marked this as a favorite.
dariusu wrote:

According to Amazon, the Pathfinder Core Rulebook is the best selling Pathfinder book. It almost always is except for a short period when some new Pathfinder books come out. The Pathfinder Core Rulebook is currently #3863 in books and the 5e Player's Handbook is currently #103.

Almost all of the 5th edition books are higher than almost all of the Pathfinder books most of the time. The highest charting Pathfinder books look to be some of the older books in general also.

According to that website the Player's Handbook has hovered around #100 in rank all last month. It is still about that. Those sales estimates might be low by that website's own admission.

Compare that sites estimates of the Pathfinder Core Rulebook. It sold 127 on Amazon.com last month according to them and will sell 26 this month. It is the best selling Pathfinder book.

PF's core book is not fresh off the prints like D&D's. It is 6 years old. It should be lower. What really muddles the water is that Paizo has it's own online store. There is an added bonus to buying on the Paizo store, you get the PDF for free and immediately. Something amazon can't offer. Also, if you subscribe to a line of products on the Paizo store, you get a 30% discount on the books. It is obvious why the core book is so low on amazon's charts.

Using amazon to track D&D sells is useful to track D&D sells and trends, not compare it with Paizo's products. ICv2 is useful to compare sells of the two brands... in brick and mortar stores.

What was really surprising with PF becoming the number one seller in ICv2 was that in spite of all the advantages that come with buying from the Paizo store, PF still managed to become number one in brick and mortar stores.


1 person marked this as a favorite.

Sales on amazon are already declining for the PHB according to this sales traker.

Aug: 5,402
Sep: 5,105
Oct: 4,986
Nov: 3,066
Dec: 3,502
Jan: 4,784
Feb: 1,448

For March, the projected sales of the PHB are 216 books! The projections for February were right on target.

Not surprising. After the initial boom of new core books released before Christmas, sales are bound to go down.

I'm not sure why they think a minimal release schedule is good for their bottomline.


1 person marked this as a favorite.

To answer the thread's title, I say at least one quarter could be dominated by D&D; the last quarter of 2014. All three core books almost came out in that quarter, plus it was close to Christmas. $$$

After that, I see D&D going down. From december 9th to april 7th, there are no D&D books coming out. How can you appear on a chart about sells when there are no new books to sell?

Sure, the PHB can be bought many times by the same gaming group, but not the other core books. Adventures are less popular, so sales can only go down.

Oh well, at least we'll all be able to buy D&D t-shirts and comics.

Marathon Voter Season 6, Dedicated Voter Season 8

1 person marked this as a favorite.

I liked that creepy Bates bow that you needed to call mother.

I liked that earth breaker that bite foes and let you move them like Bam-Bam.

I liked that joke item The Axe of the Metal Lord! It was better than a lot of serious items, if only because of formating.

Marathon Voter Season 6, Dedicated Voter Season 8

1 person marked this as a favorite.

Norman Bates weapon of choice found! And I voted for it!

Marathon Voter Season 6, Dedicated Voter Season 8

2 people marked this as a favorite.

Still looking for my baby.


2 people marked this as a favorite.
Adjule wrote:
I guess I misunderstood the last line of that post of your's.

It's cool. English is not my first language. I'm from Québec and speak le French.

Quote:
I have a feeling that this thread will be closed tomorrow when the Paizo people come back. Many comments in here are getting edition war-y.

You wanna hear a real edition war comment? No? Well you're gonna anyway!

2e is the best edition ever! Why? Because it is the first one I ever played and I have many great memories playing it with my friends.

Now I'll just watch the forums burn. Hehehe.


2 people marked this as a favorite.

+1

Something else than demon lords would be welcomed.

At two pages per demigod, in a 68 pages supplement we would get about 30 demigod. So all the 9 aligments could be incarnated. I'm saying that because the book focusing on Demons and Devils were cool, but something with variety would be welcomed and we wouldn't have to wait 2 years to get an Asura Rana, an Oni Daimyos, a Protean Lord or a Psychopomp Usher.


1 person marked this as a favorite.
Shane LeRose wrote:

Psychic = spiritual. It relates to the essence of things. So outsiders should play a strong part of it as should some fey and some undead.

Psionic = mental. This relate to the mind, or the intelligence guiding a something. This focuses on living, thinking beings. Humanoids and abberations are prevelant here.

There can be overlap, just as you can combine the arcane with the divine. YMMV, but this works for me and will be a part of my campaigns.

Probably the best distinction and reconciliation.

Soul magic vs. mind magic.


7 people marked this as a favorite.

And here is a report from our Numerian corespondent: 01010100 01101000 01100101 00100000 01101101 01100001 01100011 01101000 01101001 01101110 01100101 01110011 00100000 01101100 01101111 01110110 01100101 00100000 01111001 01101111 01110101 00101110 00100000 01001111 01100010 01100101 01111001 00100000 01110100 01101000 01100101 00100000 01101101 01100001 01100011 01101000 01101001 01101110 01100101 01110011 00101110 .


1 person marked this as a favorite.

The review of this product needs to be removed. It is a spambot.


2 people marked this as a favorite.
Jason Nelson wrote:
Lots of quasit love!

Low CR mythics are welcomed and desired.


2 people marked this as a favorite.
LazarX wrote:
Kthulhu wrote:
LazarX wrote:
ShortRedandLoud wrote:
Mythic is more comparable to Epic levels in 3.5, than Divine ranks. Some similarities, though.
It's not comparable at all. mythic ranks are not class levels, the way epic ones were. They're also not a system that does not activate until level 20, they are a parallel system that can be used as early as first level.
Stop being overly pedantic, dude. Mythic tiers may not be exactly the same thing, but Mythic Adventures can quite obviously be seen as Paizo's parallel to WotC's ELH.

How could it be parallel?. ELH doesn't start until after level 20 and consists of advancing class hit dice and classes beyond level 20.

Mythic Tiers does not advance hit dice, can be started at any level, and does not expand the 20 character level system but sandwiches in between.

There's not one shred of similarity to them.

Mythic like Epic, gives PCs new and powerful abilities, introduces powerful enemies and iconic enemies, like Demon Lords, changes the fluff of the game by giving them a legendary aspect or cosmic importance that is not necessarely present in other games, etc...


1 person marked this as a favorite.

There are some 3PP who are working on the closed playtest. They might be under NDAs, but can make compatible products read to be released when 5e comes out.


2 people marked this as a favorite.
LMPjr007 wrote:
OK I never really understood why people LOVED Spelljammer. Was it because it WAS D&D in space? Or was something else I was missing. Please explain it to me. Thanks!

In part because it was D&D in space. It opened up an all new location to exploire (e.g. space, moons, asteroids, planets). It also gave us cool micro-settings, like the asteroid city The Rock of Bral and the Astromundi Cluster.

It connected all the settings and had lots of "alienish" elements. In a way, it was an early version of Planescape. I still think the two are complementary and if WotC revisites either settings, it will have t merge them somehow.

It also gave rules to have naval combat with a lot of different ships. Some were pretty cool looking.

A bunch of new races and monsters(e.g. Arcanes, Giffs)and new takes on old ones (e.g. Imperial Elves, Giths, Beholders).

There was lots of silly stuff, but those are easy to ignore. Focus on the cool and what stimulates your creativity.


1 person marked this as a favorite.

Nice. Now for the Bureatucratic Treaty of the Self-Controlled (like chronicles of the righteous, but for neutral powers).


2 people marked this as a favorite.

I have to agree. Having a party of say level 5 PCs face the mythic king of kobolds sound pretty awesome (not sarcastic). The PCs themselves do not need to be mythic, this just gives more options to GMs, and adds more dept and flavor to Pathfinder.

This sort of rule supplement, and others like Ultimate Campaign, really prolong the longevity of the edition.


3 people marked this as a favorite.

Can we expect to see troops in Bestiary4?

Please please please!

I'm curious to see what was the based creature used here and how it got it's bonus to STR, CON and Nat Ar.


1 person marked this as a favorite.
John Kretzer wrote:
I would also like to see something along these lines...though not just stats, but ranks, recruitment, background, training, etc.

Agree! Plus some commanders for these armies.


20 people marked this as a favorite.

I would like to second Brandon Hodge's suggestion for a book called Armies of Golarion, containing the stats of the armies of some nations of Golarion.

Using the Ultimate Campaign mass combat rules and the new troop sybtype intreduced in the Raspitin must Die AP, this would be very a interesting product.

Edit: Dang, didn't get Brandon'st post in the link. It is on page 16.


1 person marked this as a favorite.

When will urban druids get some love? /sigh

I bet that crazy dude that feeds all those pigeons in the town square is a druid and that explains the bad hygene.


1 person marked this as a favorite.
Brandon Hodge wrote:
Orthos wrote:


I would really like to see this if you're willing to share further. =D
Let me think on it. Not sure it is in shape for distribution, particularly since I illustrated it with old art from Rackham (without permission, but only ever intended for home use anyway, and those are the minis I use for my home mass combat games so the art matches my troops!). So, I don't know how comfortable I'd be with it hanging out there in the public sphere. It is one of those pet project always-tinkering-with-the-damn-thing kind of items that sits in a freelancer's folder until the right time for its debut. Of course, Paizo already has a mass combat system, but maybe I'll talk them into an Armies of Golarion sourcebook or get Wolfgang behind a mass-combat sourcebook for KP and make it official. =-)

That would be one bad ass product for the campaign line!

/send brainwaves to James Jacobs


1 person marked this as a favorite.
Cheapy wrote:
goldomark wrote:
How is Rasputin stated out?
If I told you there was a mystery in here all about occult lore and mysticism, would that help you out?

Well... Someone certainly is a tease.


1 person marked this as a favorite.

Liz could kill me with her delicious cookie!? O_o

Ok, I'm game!


1 person marked this as a favorite.

Developing Vilain Points!

Vilainous Traits (e.g. Way of the Wicked Crime Traits). Nice way to add texture to baddies.

A new trait category like "mental disorder" has potential.

Vilainous drawbacks, like "generous", "merciful" or "remorseful".

Guidelines for creating monsters from scratch and guidelines for advancing/reducing monsters.

Template creation guidelines.

Texts on how NPCs of all alignments can be opponents to PCs. Like the LG paladin opposing PCs.

Alternative motivations for LE/NE/CE NPCs and iconic monsters (Devils, Demons, Lich, Vampires, Orcs, Giants, etc.).

How baddies can become (temporary) allies to PCS when certain circumstances presetn themselves and how PCs can deal with this situation.

Suggestions for Vilainous NPCs and the evil PC campaigns.


1 person marked this as a favorite.
Mikaze wrote:

So how difficult is it for a PC to start up an orphanage?

:)

Pretty simple. Raid an goblin village. You now have orphans!


2 people marked this as a favorite.
Will McCardell wrote:
I really didn't expect the prevailing feedback to be "these are so good that I want to make my own, but I don't know how to price them!".

Bask in the glory! ;-)

Seriously, Apeiron staves are what staves should have been from the start. They certainly are more iconic than the SIAC staves we have now.

Marathon Voter Season 6, Dedicated Voter Season 8

1 person marked this as a favorite.
The Wrath of Talos wrote:

Can I still get in on the Good bad and ugly review?

Manacles of Prisoner Transfer
Aura faint, Illusion, Abjuration; CL 5th
Slot wrists; Price 32450 gp; Weight 2 lbs.
Description
This set of manacles was designed for the sole purpose of transporting high risk prisoners. Three times per day the person with the key to these manacles can use nondetection and disguise other on the prisoner within the manacles. In all other regards the manacles function as masterwork manacles.
Construction
Requirements Craft Wondrous Item, disguise other, nondetection, diamond dust worth 50 gp; Cost 16225 gp

Loved this item and I voted a lot for it. Sure it is a a spell in cane and very situational, but it's the kind of item that sparks a quest in my mind and that is more than what a lot of items did.

Template seems good, but probably too expensive. The schools in the aura section should be in alphabetical order (A before I).

Marathon Voter Season 6, Dedicated Voter Season 8

1 person marked this as a favorite.

Elixir of Last Will
Aura faint necromancy; CL 3th
Slot none; Price 150 gp; Weight
Description
The next time the character who drank this grey liquid falls below 0 hit points and is still alive, he automatically stabilizes and stops losing hit points, unless he takes further damage. Whether the drinker stabilized or died, he also exhales an insubstantial sliver of his consciousness that can exercise a small influence on the world around him. In the round that comes after the one the drinker fell below 0 hit points, as an immediate action, the sliver of consciousness can decide to guide the action of one ally who is within 30 feet of the drinker’s body. This guidance gives either a +2 luck bonus to the next attack roll the ally makes, a +2 luck bonus to AC on the next attack made against that ally or a +2 luck bonus to the next skill check the ally makes. The action affected must be performed before the end of the round; if not, the bonus is lost and no other can be bestowed. The drinker decides which bonus will be granted and to which ally. No bonus can be given if the drinker regains consciousness or comes back to life before the action is performed.
The magic of the elixir of last will is potent until the drinker falls below 0 hit points or 24 hours have passed since it was ingested, whichever comes first. If 24 hours pass without the character falling below 0 hit points, the magic dissipates harmlessly. When multiple elixirs of last will are drunk, only the last one ingested is effective.
Construction
Requirements Craft Wondrous Item, guidance, stabilize; Cost 75 gp

I came up with this item when I read from previous years that Clark liked items that broke the rules. I thought what better rule to break than letting a player act a bit when dead or unconscious. This just lets a player use the aid another action when he is down, for the first round he is down. Simple and fun for the person who went down. I would reduce the duration to 1 hour after the elixir is drank. 24 hours is too long now and too useful. Originally I wanted the drinker to exhale a ghost like version of himself, but felt it was too cheesy. Now I wonder if it wouldn’t have made it more cinematic.

Marathon Voter Season 6, Dedicated Voter Season 8

1 person marked this as a favorite.

Aside from being a trade mark, judges looks for people who pay attention to details and know the IP for which they are working for. Mithril might seem like a small error, but it can make the difference for judges.

Marathon Voter Season 6, Dedicated Voter Season 8

1 person marked this as a favorite.
Shadowborn wrote:
As past years have shown, it's a difficult thing to read people's comments on an entry and restrain oneself from replying to rebut, clarify, expand on the issue.

Some people actually posted stuff even if they knew they shouldn't?

Marathon Voter Season 6, Dedicated Voter Season 8

1 person marked this as a favorite.

I am just getting the same 30-50 items repeat over and over, with no new or good items popping up. Am I the only one?

Marathon Voter Season 6, Dedicated Voter Season 8

1 person marked this as a favorite.

Like Alaster's alliteration of aerial awesomeness?

Marathon Voter Season 6, Dedicated Voter Season 8

1 person marked this as a favorite.

I find myself voting for "Neither" more often than I would want.

Formating is the first thing that comes to mind, than too much fluff, and finally complexity/usefulness.

A lot of what the judges posted come to mind: SAK, SIC, MIC, curse item...

I do vote for interesting ideas, even if badly executed.

1 to 50 of 58 << first < prev | 1 | 2 | next > last >>