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Don't hate me... To me this is the WORST book out so far.
I understand this is your opinion, but... really? The WORST book so far? That seems a tad hyperbolic, don't you think?
I got mine and find this book great if you are a new player, or you want to Min/Max your character so bad it is not funny.
You know what IS funny? This book was created precisely for *new players*.
I am seeing more and more of Pathfinder becoming a Min/Maxer system. I see it in PFS, I see it in regular play. This book offers nothing to a player of more than 5 year.
This book wasn't really supposed to offer anything to a seasoned player, except a way to help introduce new players to the world of tabletop RPGs. As for Min/Maxing... well, how (or why) exactly would you create a book of bad strategies? A new player doesn't have the experience and insight to understand the nuance of how to create a Wizard with a couple flaws. No one wants to play a completely gimped character, but that doesn't mean you have to go the complete opposite and min/max every little detail. This book is meant to give NEW PLAYERS some of that insight so they know where the heck to even start.
If your new to Pen and Pager RPG, then this book might be for you, that is if you want to make a character that is so bad arse they can kill a dragon at 5th level. If you want to play a good realiastic flawed character that is far more fun to RP... then avoid this book.
Once again, the Paizo team has said numerous times in this thread that this book was geared toward new players that were having trouble making sense of the game with the Core Rulebook alone. This shouldn't be coming as a surprise.
But do not take advice from a gamer of 30+ years, unless you want good advice
I'm having trouble understanding how someone that has been gaming for 30+ years could have a problem with the introduction of a book for new players. The only reason that makes sense that I can come up with is that you're worried this will bring new players into the tabletop RPG world. Perhaps you're worried about the barrier of entry being too low? Bitter that 'kids these days' have it so easy? I mean really, you couldn't make yourself sound any more like a grumpy ol' grouch than with this post. :P
Paizo - this book is GREAT! I can't wait to show it to my group, as we're all newbies to the tabletop RPG world, and most of group has trouble opening the CRB and spending too much time in there without losing interest. We all enjoy playing the game and this will only serve to make it better!
It's possible I'm overlooking this feature. I can see now that I can roll perception checks for individual players, but is there a way to roll a perception check for all players at once?
For example, if there is a goblin hiding behind a bush, I would roll perception for the entire party to determine which, if any, players saw the goblins. The same goes for saving throws and such.
Rise of the Runelords creatures are in the desktop version. Check your settings on the monster tab, you may be filtering them out.
You were right. The Rise of the Runelords "custom" monsters are listed as "NPCs" rather than Monsters.
Is there a way to roll perception & similar checks for my party within the app that will take account of their stats?
I noticed that the Android version has monster entries from the Rise of the Runelords, specifically the Goblin Warchanter, while the desktop version does not. I have the "Adventures and Modules" sources selected on the desktop version. Am I missing a setting or do they just have different sources set up right now?
Vic, Lisa, Paizo - thank you for this!
I'm 26 and until 2012 I had never played a tabletop RPG. My wife and I, after watching the D&D episode of the TV show Community (and just from being geeks), decided to purchase the Pathfinder Beginner Box because it seemed like it could be fun.
A few weeks later we gathered two other couples that had never played tabletop RPGs and gave it a shot. It was a ton of fun and we spent the next year playing (every few weeks or so) through the Beginner Box adventures, and some homebrew adventures.
When we finally finished the Beginner Box we took a long break of several months. Now we're diving in with the Core Rulebook, Rise of the Runelords Anniversary Edition, Bestiary 1, Gamemastery Guide, Inner Sea Guide and more. I'm loving the world you've created and the system of rules to play in.
But as you've said, it's a lot of information and it's spread all around. Our group, while very excited to enjoy Pathfinder, can't individually dedicate the time to really dig in to the rules and glean strategies and "good ideas" for how to play or what would even be a sensible choice.
The Strategy Guide was made for us (and apparently a lot of middle-schoolers :P) and I'm very excited to get a copy in my hands. Thank you for trying to push Pathfinder to a wider audience.
Sean K Reynolds wrote:
Not sure why it's even a question as to whether or not learning 1 thing is easier than learning 2 things at once. It's an obvious answer. Not everyone is a savant. :P
I'm not sure I follow. What are you selecting?
Here's what I did:
Selected American English
Clicked "A Whole Party"
Checkmarked all the Core Rulebook Classes
Selected both "Additional Options"
What are some examples of situations that you as the GM would make a roll for the player(s)?
I remember reading somewhere that the GM will make checks for players sometimes. Such as stealth, perception, etc. I also remember not being able to find anything that would expand on these type of situations and how they would work. Do you ask the player what bonuses they have for the check? Should I have copies of everyone's character sheets?
I really want to thank Paizo for this awesome Beginner's Box package. Our group started playing back in March, we're all 21-27 years old and none of us have ever played a tabletop RPG of any kind. In fact half of our players are wives, as we have 4 couples that we cycle in for games.
The Beginner's Box books are really well done visually. There's enough color and artwork to really get you in the right mindset and not overload your brain with text. I've now bought the Core/GM/Beastiary combo just to get myself ready for moving to the full game and, while I love reading them and very excited to play, I miss the flow and organization of the Beginner Box books. I know that's a tough nut to crack but there ya go. You guys are doing awesome work.
And I really love seeing the amount of input and feedback that the Paizo team delivers straight to these message boards. I really like that you are involved directly with the community beyond generic and sterile sounding public announcements.
After almost a month of waiting, my first ever tabletop RPG experience is finally happening this Sunday with the Beginner's Box and a group of friends.
None of us have ever played Pathfinder before. I'm going to be DMing the game and I have prepared as much as I think I can without having ever played a single game.
I have music, I have artwork to display on a computer screen, and I have extra sets of die.
I want to do one final thing to prepare...
Right before I begin the game and read the first paragraph that sets up the arrival at the cave, I want to read a short introduction to Golarion. Something that's just like 2-4 paragraphs that sets up the world. Inhabitants, major gods, some of the cultures etc.
This is something I can come up with myself using the wiki if need be, but I figured I'd ask if something like this already existed somewhere. Thanks for any inputs!
Here's a little follow-up question then:
If we purchase the PDF version, do we get free access to download the latest printing of a book in the PDF format? I have already purchased the PDF of the core rulebook but when the 6th printing comes out, do I have to rely on the errata or will I be able to just redownload the 6th printing from my downloads?