Shivra

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1,494 posts (3,222 including aliases). No reviews. No lists. No wishlists. 10 aliases.



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Where are video games?


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Goemon Sasuke wrote:
I ruled that, based soley on the fact he got a critical failure, his monkly grace could not save him at that time. The damage was negligable, but he insisted that he should benefit from it anyways.

If you're using a battlemap and his figure wound up adjacent to the wall and you say he can't slow fall based soley on a 1, that's a dick move.

FWIW, the changes in editions, including crit confirmations, are why so many of us play newer editions. I really hope all the martials in your games wield scythes.


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bugleyman wrote:
theroc wrote:
I always thought 3.5, and by extension as a carbon-copy game, Pathfinder, was a very broken rule system.

I have my issues with both 3.5 and Pathfinder as well, but neither one of them can reasonably be called "broken."

I'm with you on this. The system can be broken, but that's by systems built on top of systems (I'm looking at you spellcasting), and by combinations never considered by the devs. At its heart though, I don't think the system is broken.


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Tels wrote:

In the post I made above with the wizard stealing my glory after I crept up on the beholder, we actually fought and killed 5 beholders in less than 5 rounds at level 11ish. Myself (ranger barbarian) the rogue/trickster, and the cleric were all 10th level and the two wizards in the party were 11th level.

We started off with creeping down a tunnel (wizards, and cleric under silence and invisibility sphere, I was scouting and rogue was in the rear). I managed to sneak up on the beholder and managed to get a full attack off. I did a lot of damage, then the wizard (one who didn't cast the sphere) cast tossed the silence rock behind him, then cast disintegrate. Turns out the creature would have died even if he made his save because I got my full attack off. This triggered the other beholders in the room to turn and come at us, and stat fighting. That same wizard who stole my glory fired another disintegrate, and killed his second beholder, then the other wizard fired off her disintegrate and got the third beholder. Now there was only two left, and I managed to tag-team it with the Rogue and we both got crits on the thing and dropped it. The rogue cackled with glee because he had a 5d6 sneak attack and a short sword that once per day could deal 10d6 shock as part of an attack. Ended up rolling 17d6 + 10 while I only had 3d8 + 39. So now it was the 5th Beholders turn and he hit the rogue with a flesh to stone, and missed everything else. The Cleric had cast Righteous Might on the surprise round, and jumped up with me on the 5th beholder and we tore it to shreds.

We looked at each other and were all thinking, "Beholders? Cake."

So, 5 beholders just kept their anti-magic eyes closed so you could kill them.


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Scott Betts wrote:

Imagine you buy a toaster. The people responsible for that toaster get some of the money you paid for it, and you now own the toaster. You can do (nearly) anything you want with it. You can legally sell it to someone else. And it is ethical to do so, because you are giving up the use of that toaster. You will no longer be able to make toast.

Now imagine you buy a video game. The people responsible for that game get some of the money you paid for it, but you don't own that game. It is a copy of a piece of intellectual property for which you own a license for its use. You could sell it to someone else (assuming you had a way to transfer it, such as handing them the game's DVD), but you don't have the legal right to do so. This is because it is not expected that you will get indefinite use out of a video game. Most games receive a certain amount of play (a full single-player playthrough, for instance) and are then largely ignored. Game publishers (and developers, and retailers, etc.) depend on people purchasing their game from them in order to generate revenue. If you have a friend who wants to play a video game you own, by giving him that game you are ensuring that the people responsible for that game do not receive any benefit from his having experienced it. Effectively, multiple people were able to enjoy the full extent of the product, while only paying for a single person's use.

So, I can't make my morning toast, and then let my neighbor borrow the toaster? Or if I do, she'll have to pay a toast fee? Or, since the XBox One is the toaster, can I make toast and then sell it? Thus giving up my rights to bread, the games?

Nobody is denying Microsoft's right to do so, but it is kind of a dick move. I assume it's a way to make a profit off the secondary games market, and gain profits back from Game Stop. Well, ok, start by fighting Game Stop. Dig into their pockets and not mine. Offer a competing trade in service, or whatever. Nobody trading in their used games is getting a good deal, why punish them further other than just to make a buck.

And if this is a software issue, why is it a hardware solution? Your further example goes onto a song from iTunes, but not a CD, which I could buy (used even), burn and add to iTunes, and then sell or give to a friend. Rinse and repeat. So, where is Microsoft following an established example again?


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Had to say Pathfinder.


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Shinmizu wrote:
You should have picked Duke Nukem Forever, since no one else will ever, ever be able to say, "No, I played that, and it wasn't very good." I'm sure even the so-called "development team" isn't able to say that.

Anybody else catch this bit of prophecy from 2008?


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So, there I was in the caf at work, before my shift, drinking a coffee, reading Lands of the Linnorm Kings, and there on page 11 was my first spit take in quite a while.

There is a nymph druid by the name of Imavajana. My players have a lot of fun messing up the names of NPC's, but this one is too easy. Did the writer even say it out loud before writing it, or was this a joke somebody wanted to slip in to canon?


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This thread just became Paizo's Jersey Shore. And for that, I say thank you, dragonslie123, Adam Metz, and s ss.


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CapeCodRPGer wrote:
Worst DM was when I first started to game back in 82. It was the owner of the FLGS who always had TPKs. After awhile no one would play in his games. One day we were talking and he said the the DMs job is to take out thee party and he looks at being a DM as a general and the PCs the enemy.

My worst DM was also a game store owner. Back in the nineties this guy ran a 2nd edition game out of the store's basement. The goal of the game could only be described as "prove how much smarter I am than the players." I didn't mind too much until he started lecturing us on how wrong we were playing our characters.

I quit playing for a few years after that.

Worst player is from a more recent experience at a Living Forgotten Realms game. He showed up with his diminutive, uber sexy, bad ass drow chick with a giant sword. I could deal with that, but he wouldn't stop talking.

The adventure had the party being hired to investigate murders at an expensive boarding school in the clouds. Each party member was placed undercver as an instructor. The 5' tall drow woman with the 6' long sword was the fencing instructor. So our 4 hour organized play session began with an hour of this guy describing his class. From how his character's appearance and sexuality must be too much for the class of teenage boys, to how she dominates their little rapiers in swordplay.

This was supposed to be part of a skill challenge, that came down to a single skill check to learn a little bit of info. When all the characters had failed or succeeded we could combine our info and continue the adventure.

For reference when it was my turn to describe my class, it was along the lines of: "My wizard is very dry and stuffy, and by the book. As class starts I take attendance. Then I go into a lecture, and stress that any questions can be saved until the end." I made an arcana check and got some info on one of the more apt students.

Of course, I've dealt with spotlight hogs before and was ready to forgive all as long as we, the other players, got our time too. But no, the player had to interrupt every other sentence, even when his character had nothing to do with the scene.

The line though came at the end of the adventure. We had been told and reminded a few times to apprehend and not to kill. So we corner the big bad and knock out the henchmen, and he offers up his surrender. The dwarf fighter accepts and begins to bind him. Unfortunately, the drow is right there with her giant sword, and proceeds to drive said sword through the prisoner.

I was done being polite. I told the DM that my character was leaving, but I stopped at the entryway and goaded the dwarf fighter. I said I thought the dwarves of his clan were honorable. This drow just spit on that honor by "murdering" a prisoner in his charge. It didn't take much more for the dwarf to knock out the drow.

The player brought up the classic line of "I'm just playing my character." I responded with "Well, next time let us know that your character is a dick, that way I can play my character and leave your's at the inn."

That was the last time I went to that game.


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Count_Rugen wrote:

Worst DM ever...let's see. One of the worse was your standard module runner. You know the kind, strict adherence to an AP, never home brew, zero ad hoc skills, etc. Anyways, long story short, another PC and I died from food poisoning at a tavern.

No, seriously. You could have heard a pin drop in that room...hahahaha I took it alright, but the other player was of the "this is total BS!" mentality.

There is such a thing as too realistic. :)

What pre-gen is lethal food-poisoning in?


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24. Have a swarm of bunnies takeout the red dragon from 23.


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11. Tell any player interested in playing a paladin, that in your world, paladins are modeled on nazis.


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10. Have chromatic dragons use prestidigitation to appear as different colors.


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"Guess where my thumb is!"


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I have a question. I'm not a vegan, but my fiance is vegetarian. Last night she took me to a vegan chinese food place. I ordered crab rangoons and the General Tso's chicken.

Why does vegetarian food feel the need to imitate meat dishes?

If I had ordered vegie dumplings and tofu w/peapods (peapods? why are they in General Tso's chicken), which I recieved, I might have had a better experience. Instead I went for the tried and true favorites, and was bitterly dissapointed. I was this close to getting the half a duck, but my fiance talked me out of it.

I don't get it. I thought vegetarians liked vegetables. Why try to disguise them as meat?


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Orcwart wrote:
Is there a reason why this does not create complete darkness and is there a spell that does?

They changed darkness in 3.5 to make it more useful. Before the only use for it was to escape, unless a creature had blindsight. The way it works now offers concealment, which still allows a creature to escape by hiding, but doesn't leave anyone bumbling around in the dark. It's great to cast on a rogue archer, who can then sneak within 30' of an enemy and snipe.