Goemon Sasuke wrote: I ruled that, based soley on the fact he got a critical failure, his monkly grace could not save him at that time. The damage was negligable, but he insisted that he should benefit from it anyways. If you're using a battlemap and his figure wound up adjacent to the wall and you say he can't slow fall based soley on a 1, that's a dick move. FWIW, the changes in editions, including crit confirmations, are why so many of us play newer editions. I really hope all the martials in your games wield scythes.
bugleyman wrote:
I'm with you on this. The system can be broken, but that's by systems built on top of systems (I'm looking at you spellcasting), and by combinations never considered by the devs. At its heart though, I don't think the system is broken.
Tels wrote:
So, 5 beholders just kept their anti-magic eyes closed so you could kill them.
Scott Betts wrote:
So, I can't make my morning toast, and then let my neighbor borrow the toaster? Or if I do, she'll have to pay a toast fee? Or, since the XBox One is the toaster, can I make toast and then sell it? Thus giving up my rights to bread, the games? Nobody is denying Microsoft's right to do so, but it is kind of a dick move. I assume it's a way to make a profit off the secondary games market, and gain profits back from Game Stop. Well, ok, start by fighting Game Stop. Dig into their pockets and not mine. Offer a competing trade in service, or whatever. Nobody trading in their used games is getting a good deal, why punish them further other than just to make a buck. And if this is a software issue, why is it a hardware solution? Your further example goes onto a song from iTunes, but not a CD, which I could buy (used even), burn and add to iTunes, and then sell or give to a friend. Rinse and repeat. So, where is Microsoft following an established example again?
So, there I was in the caf at work, before my shift, drinking a coffee, reading Lands of the Linnorm Kings, and there on page 11 was my first spit take in quite a while. There is a nymph druid by the name of Imavajana. My players have a lot of fun messing up the names of NPC's, but this one is too easy. Did the writer even say it out loud before writing it, or was this a joke somebody wanted to slip in to canon?
CapeCodRPGer wrote: Worst DM was when I first started to game back in 82. It was the owner of the FLGS who always had TPKs. After awhile no one would play in his games. One day we were talking and he said the the DMs job is to take out thee party and he looks at being a DM as a general and the PCs the enemy. My worst DM was also a game store owner. Back in the nineties this guy ran a 2nd edition game out of the store's basement. The goal of the game could only be described as "prove how much smarter I am than the players." I didn't mind too much until he started lecturing us on how wrong we were playing our characters. I quit playing for a few years after that. Worst player is from a more recent experience at a Living Forgotten Realms game. He showed up with his diminutive, uber sexy, bad ass drow chick with a giant sword. I could deal with that, but he wouldn't stop talking. The adventure had the party being hired to investigate murders at an expensive boarding school in the clouds. Each party member was placed undercver as an instructor. The 5' tall drow woman with the 6' long sword was the fencing instructor. So our 4 hour organized play session began with an hour of this guy describing his class. From how his character's appearance and sexuality must be too much for the class of teenage boys, to how she dominates their little rapiers in swordplay. This was supposed to be part of a skill challenge, that came down to a single skill check to learn a little bit of info. When all the characters had failed or succeeded we could combine our info and continue the adventure. For reference when it was my turn to describe my class, it was along the lines of: "My wizard is very dry and stuffy, and by the book. As class starts I take attendance. Then I go into a lecture, and stress that any questions can be saved until the end." I made an arcana check and got some info on one of the more apt students. Of course, I've dealt with spotlight hogs before and was ready to forgive all as long as we, the other players, got our time too. But no, the player had to interrupt every other sentence, even when his character had nothing to do with the scene. The line though came at the end of the adventure. We had been told and reminded a few times to apprehend and not to kill. So we corner the big bad and knock out the henchmen, and he offers up his surrender. The dwarf fighter accepts and begins to bind him. Unfortunately, the drow is right there with her giant sword, and proceeds to drive said sword through the prisoner. I was done being polite. I told the DM that my character was leaving, but I stopped at the entryway and goaded the dwarf fighter. I said I thought the dwarves of his clan were honorable. This drow just spit on that honor by "murdering" a prisoner in his charge. It didn't take much more for the dwarf to knock out the drow. The player brought up the classic line of "I'm just playing my character." I responded with "Well, next time let us know that your character is a dick, that way I can play my character and leave your's at the inn." That was the last time I went to that game.
Count_Rugen wrote:
What pre-gen is lethal food-poisoning in?
I have a question. I'm not a vegan, but my fiance is vegetarian. Last night she took me to a vegan chinese food place. I ordered crab rangoons and the General Tso's chicken. Why does vegetarian food feel the need to imitate meat dishes? If I had ordered vegie dumplings and tofu w/peapods (peapods? why are they in General Tso's chicken), which I recieved, I might have had a better experience. Instead I went for the tried and true favorites, and was bitterly dissapointed. I was this close to getting the half a duck, but my fiance talked me out of it. I don't get it. I thought vegetarians liked vegetables. Why try to disguise them as meat?
Orcwart wrote: Is there a reason why this does not create complete darkness and is there a spell that does? They changed darkness in 3.5 to make it more useful. Before the only use for it was to escape, unless a creature had blindsight. The way it works now offers concealment, which still allows a creature to escape by hiding, but doesn't leave anyone bumbling around in the dark. It's great to cast on a rogue archer, who can then sneak within 30' of an enemy and snipe. |