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All right ... I think I'm okay here because this order is in my sidecart, but when I submitted the order the website told me there was a problem and to contact the webmaster. Can one of my favorite people ever check on this order for me and make sure it's kosher? It should be two minis pre-orders, each using the l33t discount codez from the Heroes and Monsters cases. thanks!
Ah, payday :) So, now that I've gotten paid, can you reprocess this order for me? There's now an additional $170 in gift certificates, and if you could put the remaining amount ($152 and change, I believe) on the card ending in 3051 that would make my day :) (The card ending in 0250 will fail yet again if tried) Thank you! So it's weird. I'm in the Product Discussion messageboard, and I can go into any of the product discussion topics. But then, IN any of those topics, I can no longer get back to the Product Discussion board ... the "Product Discussion" link is missing. Unlike this forum, for example, where I see "Paizo / Messageboards / paizo.com / Website Feedback / Current Thread Title" in the location section - in Product Discussion the "Product Discussion" one is missing, and it's just "... / paizo.com / Current Thread Title" I have to click on paizo.com, then on Product Discussion, and then I'm back in the Product Discussion forum. Weird. The same thing happens in one of the other forums that doesn't get much traffic; might be the Pathfinder Campaign Setting one, I'm not sure. Hi! I just added a second Bestiary 3 to my pending subscription order. Since it's different than the current subscription one, it won't have that big 2X in a box on the pick list. Since it's a Christmas gift, I was just hoping there was some way of reducing the chance of an error during collation ... is there some way to force the issue and make it so that the Bestiary 3 has a 2X like the maps and minis? many thanks :)
heheheh This one had me laughing for at least 5 minutes. At work. Out loud. Not helpful :) For a while now, my login panel has looked like this, with the "RETURNING CUSTOMER" messed up like in the image. Dunno if you guys care much, but it looks kinda goofy. I'm using Firefox 8 on Windows 7, btw. It does not look goofy on Firefox 3.6 under Linux. Ugh. Thank you New England. I'm in Connecticut, my apologies for being out of the loop; we had no power from Sat-Thu. Great fun. Anyways, can you put order 1832441 against my gift card balance instead of the card it's tied to now? That would be great! Thank you ever so much!
I'd have emailed you, but my stupid ISP's mail server seems to be down. Sheesh. Okay, so wish is pretty clear about material components - what about focus components? Anyone ever seen a rule or ruling commenting on whether you can use wish to duplicate a spell with a focus? I ask because I'm wondering whether using wish to emulate plane shift would allow someone to break into a mage's magnificent mansion. Ordinarily, you'd need a tuning fork attuned to the mansion, which I'd rule was mostly impossible[1], but if someone used a wish to overcome that, should it work? My opinion is no. Not because wish shouldn't be able to duplicate spells with a focus (it should), but because in this case the focus is something unique. If the focus were something like the focus for mage's magnificent mansion, ("a miniature ivory door, a piece of polished marble, and a silver spoon, each worth 5 gp") I'd say sure, because that's a commonplace thing. A tuning fork attuned to a specific caster's casting of mage's magnificent mansion, in my mind, would fall under the "sorry, you need to provide that component" clause. But what I'm really looking for here is whether I've missed a rule somewhere. I know how I plan on adjucating it (see above), I just want to know whether I'm breaking RAW or RAI by a developer by doing so. (I'm aware of the wishcraft article in LoF6, but it really doesn't have much to say on the matter unless I want to consider it as something that would cause a wishwarp. Which I find kind of meh anyways - if I use wishwarps they won't all be the same power, because I find a DC20 Spellcraft check too easy as a blanket DC - if a 40th-level wizard's wish goes bad, I'd expect that DC to be just a little bit higher.) [1] One might suppose that a high-level caster could create a mansion and then create a tuning fork attuned to that mansion, but that's not what I'm talking about here. Plus, there's no rules for creating a tuning fork, so depending on how that was adjudicated, it might not even be possible. Okay, this may be premature, but I'm hoping that at some point there may be a "Part 7" for the adventure paths. Not that the current format will change any ... I'm just thinking it would be ever so cool if there was an optional Part 7 to all of the adventure paths that picked up right where Part 6 left off. In other words, it would implement some of the suggestions for continuing the game that are in the last part. Now, for me, it would be ideal if this carried on to level 20 and beyond, but that's just me. And it would be a great way to support the high level rules set that I have my fingers crossed about. As I see it, this concept would require no modifications to the existing adventure path format, and definitely shouldn't be part of the existing adventure path subscription ... but I think there's many groups out there that would eat this stuff up. Like, for example, part 7 of 6 for Carrion Crown ... I'm sure someone out there would like to go just a wee bit farther ... So I'm just curious - has Paizo thought at all about "non-Paizo" subscriptions? We currently have the Pathfinder Paper Minis, which track the Adventure Paths pretty well, and soon (I'm optimistically hoping) we'll have the Pathfinder Pre-Painted Minis line from WizKids. We already have pre-painted minis from Reaper, but I don't know if those are on a consistent release schedule. But in any case, I'm thinking it would be cool if these other publishers/manufacturers could offer subscriptions though Paizo, in the same vein as the current Paizo subscriptions. Has that ever come up before? Because I really like the idea :) Apologies in advance for this one - I just spent half an hour searching for an answer but no dice. Is the Paladin's smite evil ability based on alignment, subtype, or both? Case 1: Auroch the reformed devil is a bone devil in league with the celestials. Per RAW, he retains the [Evil] subtype, but his alignment is LG. Can he be smited by a paladin? Case 2: Antioch the fallen solar is in league with the diabolical forces of the nine hells. Per RAW, he retains the [Good] subtype, but his alignment is LE. Can he be smited by a paladin? Case 3: Mattus Kudno, a selfish human sorcerer, has sold his soul to the denizens of the lower planes and is NE. Can he be smited by a paladin? The relevant part of the PRD is as follows: PRD wrote:
So what does this mean? Is a Lawful Good reformed devil evil? Is a Lawful Evil fallen solar evil? Personally, I'd say it should work in cases 2 and 3 above but not case 1, but since the devil retains its subtype of [Evil] the matter gets confused. Can anyone help me with the images in the PDFs? I generate a significant number of encounters from scratch (artifact of a home-grown high-level campaign), and every time I copy an image out of one of the Paizo PDFs, I get a ton of junk. It looks like the transparent pixels end up black or something. Anyone know how to copy the images out so I don't have to spend 15 minutes in the GIMP hacking at the image trying to clear up the junk? I'd be forever grateful :) I'd like to add a second GameMastery maps subscription to my account. As I recall, there's no way to do that directly, so if one of my favorite people could take care of it, that would be awesome. Thanks :) (I blame the flip mat people. Not only are the maps great, but often the front and back connect as part of the same larger map - and how can that be done without two subscriptions!?) When I do a search of the messageboards, the results show up like they ought, but each line of the search results also contains, at the left, a broken image. Looking at the source, I see a strange img tag in there: search results wrote: ... blah blah <td> blah ... <img border="0"> ... blah </td> blah ... What's with the <img border="0"> item in there? Hey, I have a suggestion. Is there some way that you guys could put up a sticky saying "Hey! XYZ has started shipping!" and then replace it with a sticky saying "Hey, XYZ is done shipping!" when something's going out the door? My guess is that would eliminate the need for all the people that post messages saying "Hey, I didn't get my PDF yet. Is my order okay?" Instead of you folks having to answer, everyone else could help you out and go "hey! See that 'not done yet' sticky? Don't bother SM and Cosmo!!" It would also let those people who do actually have problems with their order know for sure that they should contact customer service. Anyways, just a thought :) Hi, Can you check on what's up with order #1442426? AP #35 has been pending for weeks, and now it seems to have been combined with the *next* subscription order. Is there some way you guys can prod it into life? I really don't want AP #35 to be waiting on AP #37 or whatever it thinks it's waiting on now - some subcribers have had AP #35 for several weeks :( thanks!
So it's long been a complaint that spell DCs lag due to metamagic. Consider an Empowered, Maximized Fireball - the caster is burning an 8th-level slot for a base save DC of 13. But what about Heighten Spell? PFSRD wrote: A heightened spell has a higher spell level than normal (up to a maximum of 9th level). Unlike other metamagic feats, Heighten Spell actually increases the effective level of the spell that it modifies. All effects dependent on spell level (such as saving throw DCs and ability to penetrate a lesser globe of invulnerability) are calculated according to the heightened level. The heightened spell is as difficult to prepare and cast as a spell of its effective level. Important: Note that it does not say "increase the slot by the number of levels you increase the spell." It does say that the effective level is now the level you prepared it at. So if you now Heighten the fireball of doom, you've now got a base save DC of 18, at the same slot. There's nothing in the RAW that says in what order you have to apply the metamagic - so I say apply Heighten last. It's not like it's game-breaking - it just means the save DCs for metamagic spells don't lag. My previous post may or may not be in Post Limbo so I'll try again, since all I can see is one of those magical threads with no posts. [snip] Buried in another thread: Lisa Stevens wrote:
Is it true they were finished as of 2:15 AM on Friday? If so, I can guarantee that there's a gremlin. It's Monday and my PDFs still aren't available. Looks like it's order 1426553. Buried in another thread: Lisa Stevens wrote:
Is it true they were finished as of 2:15 AM on Friday? If so, I can guarantee that there's a gremlin. It's Monday and my PDFs still aren't available. Looks like it's order 1426553. Okay, so I'm going to keep on thinking of ways for subscribers to get their PDFs faster. And I'm sure I'll keep pointing out things that won't work :) However. The marvelous folks at Paizo (said with absolutely no sarcasm) have said repeatedly that they're following credit card rules - they don't charge until they ship. However, as soon as I can download a PDF, I've been shipped a product! Sure, part of my order may take a few days to process, but that's no different than mail taking a few days to arrive, and I'd certainly never expect a vendor to not charge my card until I get the item. So, suppose that on release day, all subscribers are charged and can get their PDFs, and all orders are then essentially in process. Does that really change anything? The way I see it: 1. There's no more of the current gap between the first/lucky subscribers and the later ones. 2. Shipping of physical items still is handled exactly as it currently is. I'm sure I'm missing something, but since the PDFs are a product, charging someone when they become available seems like it fits the requirement that "cards not be charged until goods are shipped." The remainder of the order is just "in process". Am I wrong? :) So there's a message board bug that I'm aware of. I'm sure it's known, and it's probably "on the list", but I figured I'd mention it anyways :) I typically browse in 2 or 3 tabs. When I'm in a tab and I start to post and think better of it (probably something I should do more often), I then hit cancel. The bug is that cancel doesn't go back to that thread - it goes back to the most recently viewed thread. So, for example, consider this sequence of events (in order) Tab 1: Go to thread A.
I'm guessing this is because something's stored in a single cookie or session variable, and it uses that cookie/session variable to see where it should go, rather than having a thread ID somewhere on the page that gets posted along with the cancel. But I'm just guessing :) So ... just a question about order fulfillment. I know that there's an automated picker that handles the super simple orders, so they get their stuff first. And I've gathered that the rest are done in some random order, based on stuff I've read in the various forums. Is there any possibility of changing the process so that the orders do not get fulfilled in random order? It would be really cool to be early in the process one of these days, and if there were a defined order for such things, I'd also figure that it would do something like make sure that the same customers weren't always at the end. Now, I have no idea how the order list is created, but I could see sorting by customer number, and then saying "okay, last time we started with the first one, this time we'll start with the second one and do #1 last. And next time we'll start with #3 and do 1-2 last," etc. Anyways, just a thought. It would be super keen to be one of the first people going "yay! I got my PDF!" :) I keep hearing references to how earth glide doesn't allow an earth elemental to go through worked stone. Can someone give me a reference for this? I only am aware of three references. Bestiary p122 wrote: Earth Glide (Ex) A burrowing earth elemental can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save. Bestiary p285 wrote: Earth Glide (Ex) A xorn can glide through any sort of natural earth or stone as easily as a fish swims through water. Its burrowing leaves no sign of its passage nor hint at its presence to creatures that don’t possess tremorsense. A move earth spell cast on an area containing a xorn moves the xorn back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save. APG Playtest p27 wrote: Earth Glide (Su) You can pass through stone, dirt, or almost any other sort of earth except worked stone and metal as easily as a fish swims through water. If protected against fire damage, you can even glide through lava. You glide at your base land speed. While gliding, you breathe stone as if it were air (you do not need to hold your breath). Your burrowing leaves behind no tunnel or hole, nor does it create any ripple or sign of your presence. A move earth spell cast on an area where you are flings you back 30 feet, stunning you for 1 round unless you succeed on a DC 15 Fortitude save. Activating this ability is a free action. You can glide for 1 minute per day per oracle level. This duration does not need to be consecutive, but it must be spent in 1 minute increments. You must be at least 7th level before selecting this revelation. You can bring other creatures with you when you glide, but each passenger costs an additional minute per minute of travel. Note that the xorn's version specifically restricts the ability to natural stone and earth, and the Oracle's version specifically restricts worked stone and metal, while the earth elemental version does neither of these things. So where's the commonly assumed restriction come from? When I go to this page: http://paizo.com/store/byCompany/w/warTornWorlds/28mm/containers there's no content, even though the page above in the product tree indicates there should be 4 products. (I'll freely admit this is a repost :) I've read the bag of holding chapter from Classic Treasures Revisited, and I have a question about the bag of concealment that was created for the book. I get it that a bag of concealment is a bag of holding that only one person (at a time) can be keyed to, and to everyone else it looks like a regular bag. And the cost is about double that of a bag of holding, too. So far, so good - maybe. Question is, what kind of an idiot is going to pick up an empty sack that weighs 25 pounds and think "nothing to see here!" So I see three possibilities (I'm sure there's others): 1. This was overlooked during the item design. Unfortunate. 2. The bag of concealment actually weighs the same as a regular sack, rather than being ridiculously heavy for an empty sack. In that case, sign me up! I'll carry a whole pile of them :) 3. This was considered during item design and ignored, assuming that the owner would do something like have a friend fill the sack with rocks so that it seems to be the correct weight. Of course, that means it's a huge pain to get the actual contents out. And any guard with half a brain is going to want to see what's hidden in those rocks ... Any insight from Jacob Burgess on this one? Can someone poke him and check? I don't recall seeing him on the boards all that often. I have a couple question about the new monster advancement from the Bestiary. Background: Under 3.5e, there was a table cross-referencing monster type with advancement - for example, elementals were CR +1 per 4HD, while outsiders were CR +1 per 2 HD, and it didn't try to address AC, BAB, etc. First: Under Pathfinder, now all monsters are 'created equal'. Regardless of type, with a +1 CR increase, they all expect an equivalent increase in hit points. This does not, of course, mean equal HD, since some are d8 while others are d12. Was this intentional? It seems like it matches power soley to the amount of HP a creature has, while in reality it's more closely tied to HD due to the typical DC = 10 + 1/2 HD + Ability calculation used for saves. I do notice that the HD type for many creatures was changed between 3.5 and PF - was the HD type change to counteract the issues with advancement based on HP rather than HD? Second: The description for the column with the attack bonuses seems to imply that the creature's ability scores should be adjusted to meet the expected average - does this include down? This seems like it would cause abysmal Str scores (and super-high Dex scores) for creatures with low HD such as d8, as they'd rack up the HD trying to meet the HP target and then would have to nerf their Str to meet the attack bonus target yet uber-buf their Dex trying to meet the AC target. Am I missing something? I have a question about shipping, given what I understand of the way orders are shipped. Right now, I've ordered Orcus. I'm afraid that due to the "hold to ship with order" feature that I usually use, that he'll arrive, get sold out, and I'll be left with no Orcus. My understanding of how it works is this: I place an order. The order system makes note of it, but no stock is actually held, and I'm not charged. When (and not until) my subscription goes to ship, only then does someone look and see if the stuff I've ordered is in stock. If something happens to arrive and get sold out during that month between shipments, I will miss out on it even though I may have an old backorder and someone may make an impulse buy on a given day. Should I be worried? I have similar concerns about Goodman Games A-Z monster book, which got sold out and is on backorder. thanks! It's a beautify irony that the more someone spends on subscriptions and products, the slower they receive their order. I'm throwing this message out there in the hope that the good staff at Paizo can find some way to reward those of us who regularly place large orders, rather than penalizing us :) Even if the PDFs were available on the first day, that would be good enough for me. I'm typically waiting days for my PDFs after orders start shipping and other subscribers are gleefully reading their PDFs, all because I spent more than they did. *sigh* Am I the only one having difficulty? The ones I like would never work as a 32-pager. The ones that would work don't pique my interest anywhere near as much. So do I vote for the one I like the best, even though it'll never work as an 32-page adventure? Or do I just vote for the one that will work best as an actual module? Going to have to think about this one. So just for fun, I was looking at my order history, and noticed that my first order from Paizo was way back in October 2003 - order #38690 - the first of a staggering 51 orders over the past 7 years. Just to avoid the horror, I have not totaled up that right-hand column of how much I've spent, but I will not be able to resist. So ... what's the lowest order number out there? Have you guys given any thought to "subscription backorders?" Then, people who have a subscription could order stuff from the back catalog and get the PDF too :) This is a big problem for me - I use the PDFs almost exclusively when doing my work as a DM (or when updating the consolidated lists), but during games, I need the hardcopy. That's one of the things that makes me a very happy subscriber. (Gratuitous Plug: see the consolidated lists!) On the other hand, for anything that was published before I was a subscriber (the worst example is the Campaign Setting), I have to pay for material twice, once for the hardcopy and once for the PDF. Perhaps if there were a subscription backorder available to subscribers that let them buy things from the back catalog, you'd: (a) Have lots of happy subscribers like me who could get their PDFs
Anyways, just a thought. Because I really want the campaign setting but am having a lot of trouble saying "yeah, that's worth $85" :( Have to say, I always look forward to round 2 more than round 1. For round 1, we're presented with a batch of items, but it's not like we're voting on them or anything. So, as interesting as they might be, any discussion of the items is, when it comes down to it, irrelevant to the competition. Well, unless you're one of the 32. Then I suppose it's very relevant! In round 2, on the other hand ... that's when the rubber hits the road :) Not only did they get my order, they got my post too! We've got another ghost post. Some ninja must have ghost stepped my post out of the forum - all we've got left is the title now :) Original Post: gbonehead wrote:
Or at least that's as much as I can recover from it :) Originally I was going to post this in the AP #29 product thread, but that's not really the place for it. Here's a link to the original AP #29 thread Alizor wrote: I also love how they snuck in a new sorceror bloodline... in the middle of the adventure! James Jacobs wrote: Yup! You can actually expect to see things like this popping up now and then in adventures as we come up with new ideas to make NPCs more unusual or unique. The side benefit is, of course, that it gives GMs some cool things to give their players, either in that adventure or an entirely different campaign. I really really like having crunchy bits in the Adventure Paths and stuff ... but it does make really noticeable the lack of a global list of what's where as more and more sourcebooks and regional books and adventure paths and modules appear. I'm talking about something like the WoTC "consolidated lists" ... I *still* use those ALL the time. Any plans to put up some Paizo consolidated lists? Ideally they'd contain: * Name (e.g. Chainbreaker or Seugathi)
(I still don't get how it's decided what's a Companion thing and what's a Chronicles thing.) Already I see a lot of "hey, where's XYZ" on the boards ... it would be awesome to get this off the ground early so that it's just maintenance rather than some humongous task that will never actually get started ... On the other hand, if there IS one out there and I just don't know about it ... that's both awesome and bad, because I'd hope there'd be a reference to it somewhere on the Paizo site. All I could find was an old post from last April that pointed at a bunch of sites, none of which really has a consolidated list (except the excellent list of monsters on the Pathfinder wiki. There was also an opinion stated that Paizo wanted the fans to step up to the plate and take care of it so that they could focus on content. Any comment on that? Thanks in advance :) So .. nowhere in the fine christmas card that I got (seriously ... that was a fine card :) or the email that I was sent does the system say that the promotional code is one time only. It's only when I went to make a second order and I kept getting an error The promotional code "holiday10" is no longer valid and has been removed from your order. that I started to look into it and found a blog post that said it was one time only. :( What's the difference whether I place one order or several? All it means is I'll order the stuff I was going to order from Amazon (where it's already discounted) or B&N (where I'm a member and have an existing 10% discount) instead of supporting you guys like I want to. It's just that spending an extra $50 is a bit more support than I can really afford :( It's weird ... I've read through the "advancing monsters" stuff a few times, and it feels way more complicated than it ought to - perhaps I'm missing something. Under the 3.5e OGL, I'd take a critter, add N hit dice, look at the hit die advancement table (e.g. elementals: CR +1 for every 4 HD), and be done with it. And each critter had a helpful line like: Advancement: 17-32 HD (Gargantuan), 33-48 HD (Colossal) Then I'd deal with the size increase, stat increases, feat selection and all that fun stuff (no sarcasm, I enjoy advancing monsters). Now, it appears that I need to select a target CR, add a bunch of cells in the table, come up with a hit point figure, divide that by some average hp/HD figure in a table somewhere else, possibly increase the size if there's enough of an increase in HD, then maybe iteratively reduce the HD because the hit points are too high due to a Con increase ... Does it need to be this complex? I'm thinking there might be an alternate way to present this info so that it's not so painful to advance monsters by hit dice instead of using one of the templates.
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