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It finally appeared today. So that's a month after the US release (I was mistaken before when I said it had been over a month, I realised it after the allotted editing time frame has passed).
Is that normal? I'd still appreciate that follow up about the release dates if it's not too much trouble James.
I'm enjoying it, glad I've got Flash to interact with, though kinda hoping we might be able to meet up with some of the others too (I'm sure that will come and am in no particular hurry).
Same here. It's always good to play with new people, but especially good to play with friends. :)
James Sutter wrote:
Yep, all of the other books are showing up without issue.
I did have a problem a few months ago with another PFTales book showing up a few weeks after the actual book released as well. I'm not sure if other regions got that book earlier than I could access it though. The other audiobooks, I've been in the middle of "reading" other books when they released, and didn't get them straight away when the Dead Tree became available, so I'm not sure if it's an isolated or ongoing problem, as I only have a small sample set to work with, sorry.
I have a question regarding the Audiobooks on Audible.
I know that some people (in the US) are already listening to their copies, and they have told me that the release date for it said the 15th of August. I went searching for it yesterday to use my monthly Credit on it, but I can't find it anywhere (in the AU Audible Store).
Are there different regional release dates for the Audiobooks, and if so, why?
Celestial Healer wrote:
The niftiest item in the hoard is probably the cloak of the yeti. Constant endure elements in cold weather, +1 natural armor bonus, +2 on intimidate checks with the hood drawn up. Gaelin could use it, but so could virtually anybody else in the party, and I don't want to be greedy.
It is a nifty item. While Ecaterina would certainly benefit from the +1 Natural Armour, she already has Endure Elements (Cold) permanently active, so I feel it's a waste and should go to someone else.
Unseen Servant is the only spell on my spell list (and I apparently can't copy spells from a Spellbook), so that's the only scroll I can use.
Celestial Healer wrote:
Yes, I had a chuckle at that as well. :)
Celestial Healer wrote:
Cool, thanks. I can Detect magic on anything that needs it and depending on how long we are in town for, I can also Identify anything that needs it. Depending on what the others are after, I would be happy with either of the Daggers. I don't think I can use the Spellbook, and depending on what of the items are magical (if any) she possibly might be interested. Also, is there anything on the parchment in the leather portfolio, or is it blank? She might be interested in that as well to store her paper in depending on whether it would be better than a scroll case.
Not asking for handouts or special considerations, but I'm just double checking that Ecaterina didn't end up with anything fancy from the adventures; money, items, etc... I doubt she would have since she was a bot for the majority of time so far, but I'm updating my sheet and just wanted to make sure there's nothing I need to add.
jeremiah dodson 812 wrote:
If I wanted to play a min-maxed fighter build then I wouldn't be choosing a Halfling. I'm playing the race and class because I want to make a character who has to overcome certain obstacles and learn to be more creative about how to achieve victory. He doesn't do things as well as other fighters but he has his own advantages. He doesn't move as quickly but its hard argue his proficiency at holding off a hoard of enemies in a narrow tunnel. He doesn't hit as hard but he has enough charisma to utilize some successful intimidate or diplomacy rolls to possibly shift the course of battle. I've never said a Halfling Fighter is as good as a human fighter in terms of...
If people are going to complain about me not min-maxing a set of stats and instead building a "Character" to "Roleplay", then those aren't the kind of people that I want to game with. I play Characters, not uber maximised walking stat blocks. Yes, of course I try to optimise where I can, but that is a secondary consideration. I play Pathfinder (or almost any other RPG) to Play a Role, not to Fill a Hole.
I've played small melee before and loved it. Don't ever let anyone tell you that you can't do something you want to do purely because it's not an "acceptable" use of that character/class/race. If you want to do it, and it's within the rules, then you play exactly what you want to play.
Gives me a chance to play a cleric - which I do too rarely - rather than my fall back position of arcane caster.
I've tried playing Healers in MMOs and failed miserably. I can never heal people on time, as I'm usually too focused on killing things. :(
And then there was that one time in a Pen and Paper game that I tried to stabilise a party member and failed 4 heal checks in a row (I wasn't playing a healer, I was playing a TANK. After he died, I realised that I could have simply poured a healing potion down his unconscious throat and all would have been good... :/
I've heard of them - did they have some relation to Pearl Jam? But not familiar with them.
Yeah, they're basically the band members of Pearl Jam with Chris Cornell (Soundgarden) on vocals. They only had one album, but with that talent you know they're good before you even hear them play.
The Skar has the same stats as a short sword. It's kind of a ritualistic large knife in their society.
My Homebrew setting is primarily an aerial setting. The ruling classes of the 4 continents are all airborne races, and the ground based races are all subservient to them. One of the continents is ruled by winged Elves (I had originally called them Avariel, since at the time of my writing, I was basing the world heavily off aspects of the Forgotten Realms, but I am probably going to revise that name now). This society was split into two cultures, the Avariel of the lowlands and forests, and the Dusk Avariel of the mountains. Avariel had Elves as their primary servitor race, and Dusk Avariel had Drow as theirs.
Toying around with my character background and wanted to have my character come from my own Homebrew setting, so I dug out my old setting material and had a fiddle with some of the old racial stats I had done (I made everything waaaaay pre-Advanced Race Guide).
So I've come up with this, based off the Drow, which fits in with the setting much better than straight Drow does.
Feel free to pick it apart and veto if you wish, but Pat said I have to get your OK to play it. :)
Dusk Elf Racial Traits
Orla Pentastone wrote:
DWARVES RULE! *Chugs a pint of mead*
lol... You'll be happy to note that I am still tossing up whether or not to take Ancestral Grudge as an alternate trait. ;)
Orla Pentastone wrote:
I like to play a Cleric that can be in the middle of the fight so she can do more than just healing.
Have you considered a Warpriest?
Orla Pentastone wrote:
Nah, don't change you race just for that. I agree with CH, either leave it as is, or get it to 13. If you want your character to be a Dwarf, then make her a Dwarf. Don't sacrifice story and character for stats and numbers. When creating a character, I always look at story first, stats second. Doesn't mean I still don't try and optimise as much as I can, but I play a lot of slightly sub-par character concepts because of it and it doesn't bother me at all.
Ken Marable wrote:
Ken, if you're interested in a Shield Thrower, I created a specific shield for this a few years ago on this Blog Mythopoeic Rambling. There are a bunch of Shield ideas for you as well, but the shield you're after is the Razor Shield (which was on March 3rd as you're scrolling down. :)
I like the idea of the Tiefling growing up and the visual changes that entails too. I was going to make my character very young as well until I saw your background ideas and decided against it.
Assuming our fire gnome and cat girl both end up going sorcerer, it looks like we have arcane casting pretty well covered, though no full progression arcane caster. Melee should be well covered, I agree that (non-magical) ranged is a bit lacking. With such a large party, our oracle will be hard pressed to keep everyone healed up (assuming an oracle of the dark tapestry even cares much for healing), so another character who can heal might be good (though I notice we have an alternate with a cleric prepared...)
I looked at party composition too before I decided to include a second Magus in the party (Magus is my favourite class, and I always have at least one concept in mind for them at all times). I thought that with a (probable) Sorcerer/Wizard and two Magi, we would have Arcane casting well covered, with both of the Magi helping to cover Melee with the Jotun as well. One Rogue was enough, but with Myriana not going full Rogue, possibly another Skill Monkey may be useful as well (Investigator would be a possible good fit, I very nearly went down that path myself).I agree that another Healer may very well come in handy ,but I think that a Warpriest or Paladin (or even another Oracle) would work just as well as a full tilt Cleric. I am terrible at playing Healer types. I once killed a fellow PC in a Pen & Paper game because I kept failing Heal checks to stabalise, when I could have simply poured a healing potion down their throat and saved them instantly...
I agree with Moth. Looks good and not too overpowered (it's on par with the other native outsider races).
I like the Android trait as well, makes it simple, but I too would change it to outsiders and constructs, rather than humanoids and constructs.
Patrick Curtin wrote:
My game-fu is sloppy, no one will ever mistake me for a rules-stickler, and none of my games could be played PFS style. But I am a fairly consistent GM, and I like to think I do a decent job of making sure everyone has a good time.
You're much better at rules than you give yourself credit for Pat.
And you're an awesome DM. :)
Theta Thief wrote:
Edit: Also I know you said something along the line of "It's Sigil play what you want." But are there really no restrictions on race and class? Don't worry I like sticking to the core races aside from the occasional Changeling or Merfolk. I'm just more interested to know what classes and what Archtypes we are allowed to play. I will however wait on creating my character until the total party composition comes out. I like to be a team player and fill in needed roles, even healers. In fact I kinda enjoy playing healers. If only cause I like making them hit like trains at the same time lol.
Pat is pretty forgiving as far as making allowances for exactly the character you want to play (of course, he always reserves the right to veto something if it doesn't fit with the story). Just look at some of the weird things he's let me play in the past ;)