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I've heard of them - did they have some relation to Pearl Jam? But not familiar with them.
Yeah, they're basically the band members of Pearl Jam with Chris Cornell (Soundgarden) on vocals. They only had one album, but with that talent you know they're good before you even hear them play.
The Skar has the same stats as a short sword. It's kind of a ritualistic large knife in their society.
My Homebrew setting is primarily an aerial setting. The ruling classes of the 4 continents are all airborne races, and the ground based races are all subservient to them. One of the continents is ruled by winged Elves (I had originally called them Avariel, since at the time of my writing, I was basing the world heavily off aspects of the Forgotten Realms, but I am probably going to revise that name now). This society was split into two cultures, the Avariel of the lowlands and forests, and the Dusk Avariel of the mountains. Avariel had Elves as their primary servitor race, and Dusk Avariel had Drow as theirs.
Toying around with my character background and wanted to have my character come from my own Homebrew setting, so I dug out my old setting material and had a fiddle with some of the old racial stats I had done (I made everything waaaaay pre-Advanced Race Guide).
So I've come up with this, based off the Drow, which fits in with the setting much better than straight Drow does.
Feel free to pick it apart and veto if you wish, but Pat said I have to get your OK to play it. :)
Dusk Elf Racial Traits
Orla Pentastone wrote:
DWARVES RULE! *Chugs a pint of mead*
lol... You'll be happy to note that I am still tossing up whether or not to take Ancestral Grudge as an alternate trait. ;)
Orla Pentastone wrote:
I like to play a Cleric that can be in the middle of the fight so she can do more than just healing.
Have you considered a Warpriest?
Orla Pentastone wrote:
Nah, don't change you race just for that. I agree with CH, either leave it as is, or get it to 13. If you want your character to be a Dwarf, then make her a Dwarf. Don't sacrifice story and character for stats and numbers. When creating a character, I always look at story first, stats second. Doesn't mean I still don't try and optimise as much as I can, but I play a lot of slightly sub-par character concepts because of it and it doesn't bother me at all.
Ken Marable wrote:
Ken, if you're interested in a Shield Thrower, I created a specific shield for this a few years ago on this Blog Mythopoeic Rambling. There are a bunch of Shield ideas for you as well, but the shield you're after is the Razor Shield (which was on March 3rd as you're scrolling down. :)
I like the idea of the Tiefling growing up and the visual changes that entails too. I was going to make my character very young as well until I saw your background ideas and decided against it.
Assuming our fire gnome and cat girl both end up going sorcerer, it looks like we have arcane casting pretty well covered, though no full progression arcane caster. Melee should be well covered, I agree that (non-magical) ranged is a bit lacking. With such a large party, our oracle will be hard pressed to keep everyone healed up (assuming an oracle of the dark tapestry even cares much for healing), so another character who can heal might be good (though I notice we have an alternate with a cleric prepared...)
I looked at party composition too before I decided to include a second Magus in the party (Magus is my favourite class, and I always have at least one concept in mind for them at all times). I thought that with a (probable) Sorcerer/Wizard and two Magi, we would have Arcane casting well covered, with both of the Magi helping to cover Melee with the Jotun as well. One Rogue was enough, but with Myriana not going full Rogue, possibly another Skill Monkey may be useful as well (Investigator would be a possible good fit, I very nearly went down that path myself).I agree that another Healer may very well come in handy ,but I think that a Warpriest or Paladin (or even another Oracle) would work just as well as a full tilt Cleric. I am terrible at playing Healer types. I once killed a fellow PC in a Pen & Paper game because I kept failing Heal checks to stabalise, when I could have simply poured a healing potion down their throat and saved them instantly...
I agree with Moth. Looks good and not too overpowered (it's on par with the other native outsider races).
I like the Android trait as well, makes it simple, but I too would change it to outsiders and constructs, rather than humanoids and constructs.
Patrick Curtin wrote:
My game-fu is sloppy, no one will ever mistake me for a rules-stickler, and none of my games could be played PFS style. But I am a fairly consistent GM, and I like to think I do a decent job of making sure everyone has a good time.
You're much better at rules than you give yourself credit for Pat.
And you're an awesome DM. :)
Theta Thief wrote:
Edit: Also I know you said something along the line of "It's Sigil play what you want." But are there really no restrictions on race and class? Don't worry I like sticking to the core races aside from the occasional Changeling or Merfolk. I'm just more interested to know what classes and what Archtypes we are allowed to play. I will however wait on creating my character until the total party composition comes out. I like to be a team player and fill in needed roles, even healers. In fact I kinda enjoy playing healers. If only cause I like making them hit like trains at the same time lol.
Pat is pretty forgiving as far as making allowances for exactly the character you want to play (of course, he always reserves the right to veto something if it doesn't fit with the story). Just look at some of the weird things he's let me play in the past ;)
Just so you guys are aware, searching for Pathfinder or Pathfinder Tales on Audible only brings up the original 17 releases, not any of the new ones. I had been wanting to pick up Forge of Ashes, and literally only just checked Audible yesterday by searching Pathfinder Tales, and when it didn't show up, I spent my monthly credit on another book.
James Sutter wrote:
Cool, thanks for the clarification. I wasn't having a dig with that statement, I was just curious as to the reasoning.
That helps, but there's still no Beyond the Pool of Stars. Except for Firesoul, I've already read all of the other books that have just been released as audiobooks, so I guess I'll be getting that one instead of BtPoS. :/
And a week later it's still not available. grrr...
Chris A Jackson wrote:
I also really enjoyed the narration of The Martian. It's not a book I normally would have picked up (I only did so because of the hype surrounding it), but R.C. Bray's narration really made me enjoy it more than I thought I would (even to the point where I'm considering going to see the movie).
I can't wait to hear Pirate's Prophesy either, it's the upcoming PFT novel I'm most looking forward to. :D
How long after a physical book releases are we expecting to see the Audiobooks available? I finished Liar's Island this morning, and wanted to start on Beyond the Pool of Stars, but when I went to get it from Audible with my credit it's not yet available (although I do have my physical copy, I can't read that in the car on my way to and from work).
Also, he pronounces Paizo wrong???
How do you pronounce "Paizo"?
He pronounces it "Pay-zo"
The. Female. Characters. All. Speak. As. If. They. Have. A. Problem. With. The. Language. And. Need. To. Speak. Very. Slowly.
I wasn't a fan of Liverpudlian Radovan, but I stuck with it and saw it through. It wasn't too bad, but Liar's island wasn't good at all (the narration, not the story... the story was great, I love Tim Pratt's work).
I have the last Update from N.R.G. Listed as the 1st of September. A two month gap, which isn't the longest gap in updates I've ever seen on an overdue project. (It was a call for final address changes for the Sinbad project btw, hardly something a company shutting up shop would be asking for).
I'm honestly not sure Starfox.