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Been reading on various message boards today, and there's been a lot of pissing and moaning that any movie will suck, that the game is too generic to hang anything engaging off of.
Wrath of the Titans and Red Riding Hood failed for precisely the same reasons- a lackluster, generic, overly fiddly script and rushed, ugly VFX. They both felt like half made movies that left 20 minutes on the floor- 20 minutes of unnecessary, fiddly exposition, but 20 minutes that were integral to prop up a poor script. Both also failed as monster movies because they were afraid to show off their monsters- they rushed about like blurry, shadowy messes of fur and teeth. Say what you like about Peter Jackson, but he's not afraid to show off his monsters and let the audience drink in the visuals, rather then rushing about in a CGI tornado.
Give us a Beholder or a Mindflayer villain to hang on to, or some terrifying Drow and we'll be set. No Orcs- don't try and compete with LotR- look at other Goblinoids or the Gith maybe. Give us stuff no audience has seen before, but is familiar to players- it's not like there's a shortage of ideas. Protagonists can be as broad as you like- Star Wars succeeded because of the archetypes they used- we don't need a whole lot of inner conflict and angst, but some sharp writing ala. The Princess Bride.
But like I said; nail the monsters in D&D: The Movie and it'll be a franchise that can run and run.
Frank Miller, maverick comics legend turned reactionary xenophobe, thinks most of the Occupy Wall Street protesters are entitled, basement-dwelling Gamers who play "Lord of Warcraft"and live with their parents.
Isn't it nice to feel included?
Exactly- this volume is fatter then Ptolus and I don't see anyone declaring that Monte Cook of somehow scamming his customers with a limited print run. In fact, I understand this print run was based on preorders to FGG, with the few surplus being offered here. If you just want the gaming resource, then just buy the PDF and print as needed.
(Preordered from FGG a few weeks back- the PDF is a beast, but great. I ended up not having my Paizo Discount, but considering the run on this book, happy I erred on the side of caution- now just waiting for my hardcopy).
Vic Wertz wrote:
Got my shipping notification- thanks Vic, much appreciated.
Agreed- that's just nutty.Rather then some kind libertarian mass sterilization, how about a few well run Family Planning clinics and associated school programs? Time and time again, FP has been internationally shown to be the supercharger for getting people out of poverty.
Good grief, I knew the waters were good and chummed by this point, but jeez.
Overprivileged? The lady's a teacher- she's hardly a fat cat, and while she's not 100% on a lot of her points, she doesn't deserve such snide contempt. The fact that you've done two out of the three suggestions anyway seems to indicate you're hardly diametrically opposed to each other. I'm a pretty hard Liberal, but I've not been so blinkered that I cannot see some value in a reasoned opinion, even if I don't like all of it. It certainly beats the empty-headed "they need more guns to shoot 'em all" jingle that's been knocked out this thread
I lived in London (Lewisham) about ten years ago and it's sad to see a neighborhood I liked gut itself so harshly. That said, the tension cracks were visible in 2001- I can't imagine how much worse it got in the years since, considering what's been going on in the UK.
Really? The messageboard's Culture Warriors are picking London as their new battlefield of choice?
Megan A wrote:
No problem- just sent images to customer service for your inspection.
Sara Marie wrote:
Thanks Sara Marie- prompt and satisfactory service as always!
I don't know if it's too late for suggestions, but here's my two cents based on what I was reading at that age:
Ursula Le Guin- The Earthsea Books, starting with A Wizard of Earthsea- Another Magic School, but in my opinion, Le Guin kicks Rowling's ass in terms of impact per page.
Lord Dunsany- Time & The Gods, The King of Elfland's Daughter or The Charwoman's Shadow: A bit older in style, but I remember being mesmerized by them at age 14, and they lead naturally to the Dreamlands stuff by Lovecraft (which was a homage to Dunsany's stuff).
Neil Gaiman- American Gods: I've not come across a teenager that didn't love anything by Gaiman.
Stephen King- The Eye of the Dragon: King's foray into fantasy, and one he wrote for his kids.
I second Dark Materials, Prydain and with the latter in mind, I might suggest Michael Scott's Irish Folk and Fairy Tales.
You're right of course, but I was thrown by the site saying I could download right after purchase. I suspect I'm going to be a very happy camper indeed.
PDF will be $25. It will be out soon. The Paizo store will likely have a LIMITED supply of copies. One printing only though.The pdf will be released as soon as it goes to the printer (probably 2-3 weeks). the hardcover...STITCH BOUND book will take 45 days or so to get from the printer, to me, and then to you....so patience is required. This thing is just bloody huge.
Cool- I just preordered and was wondering where the PDF was- clearly Paizo has me spoiled :)Will the print book be B&W or color?
Just an update since my last post here:
Well, Borders filed for Bankruptcy- just got back from the closeout sale at my local Store. Only 20% most of their stuff- making it comparable with Amazon, so I passed on a lot of it. The one interesting thing was the Gaming Section. It had been pretty much picked over (even the Map Packs and old heroclix were all snapped up), apart from a full shelf of new 4E and one beat up copy of Pathfinder. I hope Drogon's Wife is weathering the storm okay!
2010 was the second solid year of growth in the Hobby Game Market (I suspect as a result of a "back to basics" shift in popular culture, ala. The Family Game Night campaign.
Not Activision, CCP, publishers of EVE Online. Unfortunately, since they're based out of Iceland, that's not looking too rosy either.
Sorry Drogon, I can't agree- a new Local Flagship may be part of this restructuring, but when distributors stop flogging a dead horse and won't ship any stock to you, because you can't pay your invoices, then it amounts to little more then folding out a lounge chair on the Titanic. I expect that if Borders does make it though the next few years, it'll be a ghost of itself, probably a few regional outlets. Books-a-Million (#3) may be taking a beating, but they've been pragmatic enough to ally themselves with the B&N Nook and haven't lost the faith of distributors like Borders has managed to do.
If your wife's store can hold out, I don't think Borders will be a problem for much longer. The chain is in dire financial straits, and has tried to sell itself off on numerous occasions (even B&N won't touch it with a barge pole). In the medium term, I expect it to close it's doors. It will suck for the Publishing Industry, but frankly, it's just not "too big to fail".EDIT: As further proof, Borders is shutting down one of their three national distribution centers. As of right now, the chain is being propped up by the larger publishing houses, but in the long term, the situation is pretty untenable. Don't get me wrong, I loved my local Borders, but it was far too genteel and unresponsive in this current market, so was unsurprised when I found myself at their closing down sale last January.
I see a therapist for bipolar disorder and also am part of a assemblies of god church. I had a visit with my therapist today. Well I decided since I had quite a bit of a wait before my appointment to read my Pathfinder core rulebook in the waiting room since I wanted to refresh myself on the rules. Well my therapist ask if he could look at the book and I said sure he then went on to tell me that being a christian man that I shouldn't play games like pathfinder that they promote the work of the devil. I later after the appointment was thinking about this when I got a phone call from the pastor of the church I go to about something there putting on anyway I asked the Pastor about his thoughts on D&D and he said he had no comments on that subject. So I guess I'm wondering whats so bad about the game that makes these men say I shouldn't play it?
Like almost everyone else, I can only comment on what has been shared here, but it seems to me that while there may be a case for roleplaying eroding the line between fantasy and reality, to bring "Devils" into the discussion is both unprofessional and possibly dangerous.Therapy should be a mental health practice, one that like most health services should be rigorously scientific and held to the highest ethical standards. To bring in one's own religious beliefs and more importantly, to frame the discussion in those terms is going seriously off the reservation. That said, am I right in thinking that your therapist is part of your Church? If so, that opens a whole different set of issues and you may need to consider going to a Psychiatrist that doesn't have a religious axe to grind. While the comfort of faith and a Church can be invaluable for those with bipolar disorder, a parallel course of therapy at the same time could help delineate what is spiritual support, and what is mental medicine.
Yup, a revised, more region specific Setting Book is coming. In the meantime, the PDF of the setting for 3.5 Rules is really excellent. A companion "Oriental Adventures" book is coming out also in the coming Year, if I remember correctly, along with an accompanying AP.So welcome aboard! Now, where are the cookies?
A Starfleet Academy spinoff had been in development hell since the 80's, so I'm guessing that that particular notion got it's nearest expression in the reboot.
I don't know if this was covered before, but Sword and Sorcery's Scarred Land Setting Featured a Sacred Prostitute Prestige Class- The Courtesan of Idra, specializing in seduction and the acquisition of secrets via pillow talk, as well as access to a sorority of agents and support across the campaign world.
As you can see, there's no shortage of advice about how to scare your players, but it comes down to two- make them feel vulnerable and isolated. The best resource I've come across is GURPS Horror- it's pretty much a crunch lite dissection of what is scary and how to bring those scares into a game- far superior to Heroes of Horror, imho. I've been playing CoC for years and find a number of tricks that will get your players on edge:
Play when it's dark, preferably without curtains- it's a basic one, but if you've ever tried to tell a ghost story on a sunny morning, you'll know just how it feels.
Low creepy music on random/loop. pick you poison, but it has to be the kind of thing that can be present without being invasive.
Get them uncomfortable- it doesn't have to be much, just enough to make them fidget a bit- I used to get everyone to share a couch, that way, their own tension would feed off each other and slowly make them more jumpy.
Speak low- not a whisper, but enough that everyone quiets down and strains to hear you clearly- tenses the body like you'd not imagine.
Add real jeopardy- madness, taint or just plain death/ mutilation- these mechanics, if used properly, can make a group be very very hesitant to go kicking in door willy nilly.
Don't be too quick to show the shark- remember Jaws? With horrible things like mindflayers, give the players a preview of what they can expect- hollowed out craniums, or even witnessing a feeding- play it up and use your powers of description to give the feeling that they may be well overmatched.
Mess with their safety zones- There are plenty of creatures or mechanisms to disable or negate a cocky players go-to Feats or Spells.
Look, if you like 3.5, but feel it has some quirks that need work, then I'd definitely recommend it- maybe not everything will be fixed to your satisfaction, but you'll have a clean slate to start from, while not making upgrading your older materials a chore.