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Another day of being sick (beyond the ill foot that is, that has been plaguing me for months now...), first time in over a year I had to look for a coworker to work my nightshift at the gas station... (not an easy task finding somebody willing to fill in on a sunday night).I hate being sick...
Zyren Zemerys wrote:
I've played it a few times when 1st edition was pretty new, but nothing after that. I still like the setting, but not enough to invest time or money into the books after that (strange thing, when I run 2 campaigns . I mostly GM, one of them tends to be pathfinder (former 3.5, former 3.0, former AD&D) as I I feel comfortable enough with the presets opf the game to concentrate on the campaign, the characters etc - and I love most of the APs as a solid base of tzhe campaign, the other campaign tends to be non-fantasy (Cthulhu/Delta Green, Dark Matter, Star*Drive, Babylon 5, Deadlands, Buffy). Running a second fantasy campaign, even with a very different premise, like WFRp would be a bit of a drain to me. As a player I'd love to, but I don't have any of the rulebooks to back it up. It's aliiiiiive! Ahm, I mean it wors again. Seems like part of the routers software was corrupted and somehow not replaced, when I uninstalled and reinstalled the whole package. Good to have friends who know what they are doing (and who come by sunday evening to help! Thank you!) Anyway, not long till my nightshift, and since I still have to grab dinner, shower and replace my bandages it's good night everybody. No, sadly I can't. I can reach every spot on the paizo homepage for example, or the picture galleries from Thors-Mannen, but as soon as a new tab or window opens to reach another page - it stops working. With some look, a friend who is much better with computers (hard- and software) then I am, who will be here in about an hour, can help me fix this... Thank you, but no. I need to organize how to get through next week without being physically present, as my foot prevents me from attending seminars. A friend of mine will bring his netbook to the gas station where I work tonight, so I can spend some of the customer sparse time doing so - in case I don't get the ******* browser/router to work until then. Not quite a minute ago, suddenly all tabs of yesterdays last online session opened (spiegel.de, nvidia driver page, thors-mannen.de) and I can navigate those pages as well as the paizo homepage. Once I open a new tab or try to reach another page through an open tab, it doesn't work. Sadly the page of my university wasn't open, that would be quite important...)
Sadly, not the best weekend. Little sleep, much work, my foot is, again, worse, and today I seem to have issues with my browser/router - I can't get to any other page then the paizo page (also my starting page - had a browser update for firefox this morning)
Since I cannot even google for similar problems, if one of you has any idea, it would be appreciated. Oh, and good morning Thing is, there are german pathfinder players who played 3.5 translated by F&S - so it was a good choice, to use the same terms ruleswise they did, even if there might be better/more fitting terms. I still remember 'Giant Kin' translated as 'Riesenvettern' and 'Shambling Mounds' as 'Watschelnde Komposthaufen', so I don't think F&S did much worse then their predecessors. They are, in any case, not responsible for Pathfinder translations. Zyren Zemerys wrote:
At least in their threats concerning this, Lisa, Erik and Vic promised that this would not be the case, in fact that this was one of the reasons they chose to cofound another company, so the focus of Paizo would not change. James Jacobs wrote:
Well, I do not know about its budgest, other than that: exactly. James Jacobs wrote:
Fair enough, although I must say the movie is about as faithful an adaption of the book (or better of the first chapter) as the movie It is of the King novel... Xabulba wrote:
Sounds likely. I didn't experience any of those glitches, aside fro one ever spinning corpse, but now my game randomly crashes to desktop (I quicksave alot...), a bug I didn't encounter during my first game at all. None of those bugs seems particularly bad to me (partly because I've played every Elder Scrolls game before and man were the worse...) I had to restart and I am only level 10 now (I use to take my time exploring, doing every tiny mission I encounter), because I somehow triggered a very strange bug that had me killed with a finishing move animation every time I was attacked (level 20, wolf attacks befor I hit it, I am dead through finishing move). I don't think it is the 'Skyrim Curse' - although I do play when I have time, I still try to post at least once a day in HoM - but if any of the other games are in scenes that need to be resolved more or less with every player posting, the progression of scenes will lag. The campfire activity seems to falter around the weekends (I wonder how many of the players post from work...) I agree about the breath meter and about the status effects (although you did nieed to open a character screen in every one of skyrims predecessors to see it, so I don't really have a problem with it), but healt and magic? - as long as they aren't on screen, they are full, so I really cannot see a problem there. That we indeed agree on. I guess I just misread some of the post you wrote - and I completely missed you mentioning a ven diagram...I guess that is what I deserve for posting after 30h without sleep ;). One thing from my experience: Point 3 makes the "roleplaying just happens" part easier, but if a group of players with a compatible play style (either by pre chosing through known criteria or by dumb luck) can make point 3 unnecessary - as I experienced with several short campaigns with predominantly unknown groups. Also, I tend to run rather long campaigns with my regular group, though I take pains to take breaks hither and then, playing something different while preparing the next part (also helps me to keep trying interesting RPGs new to me). Since you mentioned the cinematic Unisystem (Buffy), you might want to try the full blown unisystem, available for free in the form of the witchcraft game. AdAstraGames:
I am not a player in HoL, so I cannot comment on that game, but, since you asked everyone, I gues you wan't to know how your players would feel about you changing the difficulty of mods in general. I say: go ahead, adjust the difficulty. Not to make the module trivial or more easy to solve, but to adjust it to fit the group and the flow of game (which is much different in a PbP anyway). I have one player atm who dislikes talking in character and I've met several others. Many of them were good roleplayers nonetheless. Try a 'trick'. Whenever you would normally talk in character, describe what he is doing and what he is saying, not brieefly, but in detail. 'He kneels beside the weeping man who is sitting close to the battlefield and tries to comfort him, he asks him in a calm, soothing voice, what happened and who the unknown foe was, that didn't even leave a body on the field' That is no less roelplaying then talking in character and trying voices, yet it will probably feel much less awkward to you. Icyshadow wrote: I just realized something that's on topic and kinda odd. Aasimar are a naturally Good race, right? Then how come Nualia was turned evil? Wouldn't that be as extremely insane an idea as an Orc who has turned good? As much as I like Nualia, I just realized she's more or less based on a double standard of sorts. Also, if I ever run a Rise of the Runelords campaign, I hope as a player to have a chance at redeeming her, and as a DM I WOULD give the players a chance at redeeming her (never said it's going to be easy, but I would let them have a fair chance and let them try) so yeah. Mr Jacobs said in another threat (answering one of your posts) that if there is need of a good Orc for an adventure, there will be a good Orc. So taking Nualia, a fully fleshed out villain that is special in part because of her being an Aasimar, a creature taken to be saintly and blessed by most, as an example of a double standart is simply wrong, unless you would imply that there absolutely and instantly have to be fleshed out characters for the opposite alignment of a cultures standard (one good ogre, one lawful good and one chaotic evil lizardman, one saintly tiefling, etc.) in important roles. AKA Even James Jacobs (using 'even' because you seem to be bend on showing him of as the very example of an 'anti good/neutral Orc' supporter) never said there can absolutley no redeemed/food/nonevil Orc. He even (in that other thread) pointed ot that there are no alignment absolutes for mortal races and that there would be room for a published good Ork should one be needed/be a great part of an adventure. Icyshadow wrote:
I completly agree with that. I think though, the problem with alignemt is more a problem with player perception (maybe presentation, although I never perceived alignemt different from what I do now) then with the rules. It wasn't my intend to sound noxious or toxic. I used that line, because I was aware that my argument was in now way improving golarions version of orks to you. Sorry if it came across a different way. BTW - I was neither crying crying nor screaming about your arguments so, if you aimed that at me - and by the structure of your post you did - I didn't deserve that. To me, the alignment system doesn't mean there are only 9 kinds of personalitys and three types of virtuous / three types of degraded people. A creature being evil does not make it ok to slaughter it in my games (and for many years I did't have a player who thought it ok) so I wasn't even aware I kicked that particular can of worms. I am german myself, my grandmother was from a Jewish family but luckily escaped the concentration camps because my grandfather who was chief of the police in his hometown along with loyal coworkes was able to keep that a secret. Through history projects I was reading letters from soldiers to their teachers and their family, so I am deeply (and still today painfully) aware of the good and the virtuous you find in groups/societys that are generally perceived (or are) evil. Caugh...It isn't "always chaotic evil" no creature aside from animals (always neutral) and outsiders gets the "always XY" stamp. Orks are generally evil. Neutral and good orks are an exeption to their culture (and probably loners/refugees whereever there are taken/dead meat) but they do exist. You can dislike that too if you wan't (you probably will because a) it doesn't present a more differentiated ork culture and b) because you probably won't get your purely good/neutral ork tribes, but don't dislike it for the wrong reasons.
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