Paulcynic wrote:Quote:What happens when the spellcaster has made a mistake and doesn't live to see the next day?
We are arguing over the disparity between the classes, which is basically the versatility and power granted via spell casting. I'm not following the point you're trying to make. I'm genuinely not trying to be rude :) But fatal mistakes are the consequences which motivate all players of all classes to play well. And so to answer your literal question: The same as any/every other class applied in equal fashion.Quote:This is the problem with the basic assumption you're making. You are also assuming that you will always be able to escape to rectify your errors.
I do not understand the point you are making. I want to gauge it fairly, if you will please restate your premise and perhaps use an example. "is the problem with the basic assumption you're making" I'm making no such assumption.
You said that casters can change their spell selections daily to deal with new problems. That is a very true and certainly inarguable statement. The problem isn't that they can change their spells daily. The problem is that you, and others that tout the superiority of casters, assume that they live to do so. If they make a few poor choices on Monday, they may not live long enough to change their spell selection for Tuesday.
This part isn't directed at you
There is obviously a disparity between the classes and it is easy to see. However, I don't think it's as big of a gap as people claim. As was pointed out earlier in the thread (and in many other threads too), the easiest way to deal with the disparity is to start with enforcing the rules. When GMs don't force the wizard to take the time to learn new spells they find and simply let them add the spell to the spellbook, it is a ruling that favors the wizard. A spell should take 1 hour plus an additional number of hours equal to its spell level to scribe into the book. That means these high...
Nitpick: Gandalf really didn't cast any high level spells. His most impressive display was in his dealings with Saruman where you could argue that is at tops telekinesis. Saruman, however, at least has like control weather which is a 7th level spells compared to Gandalf's 5th.
On a more serious note: Here's the thing about pulling out those scribing numbers. In many ways they do not matter. This doesn't affect the sorcerer, oracle, cleric, Druid, bard, summoner, and inquisitors. The wizard simply does it with the most flashiness. Also the wizard can circumvent this in many ways. Starting at level 5, the wizard has a safe haven from which to scribe their spells. Also with good forethought on spell selection, the wizard really only needs like 1/4 of the spells, tops, in order to do everything they need to do between spells like shadow X, polymorph X, summon monster X, and illusion X. You would be surprised how far a well played wizard can take their 40 odd spells, after all sorcerers had to live with about that many until the APG gave them the human option.