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Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 2,406 posts. 4 reviews. No lists. No wishlists. 1 Pathfinder Society character.


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Thanks for the replies!


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As the subject says, are there rules, spells, etc for an NPC to convert another NPC from one alignment and faith to another alignment and faith?

(I'm aware of a helm of opposite alignment, but that's not what I'm after.)


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John, the new classes in Occult Adventures say this:
"Six new base classes—the reality-warping kineticist, the spirit-infused medium, the manipulative mesmerist, the relic-wielding occultist, the mind-master psychic, and the phantom-bonded spiritualist."

The occultist was inspired by the 3.5 binder, so if you know that class you can see that they [the OA classes] are very very different. If you don't know the binder, then the occultist is a class that can bind up to four different spirits at a time, each of which grants a suite of different abilities, one major and several minor.


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I have to admit it, but when I first glanced at the product title, I thought it said The Antipodian.

Strewth! Grab another beer!


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Haven't read all the posts sorry, but did read some of the early ones.

RotRL is a big campaign that will take a long time to play. Best to let the players play what they want (more or less), else they will be less invested in it and possibly have less fun. Best sort things out via discussion IMO.


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CR 6, correct.

4,650 wealth.

The adjustment for a monster (with HD) NPC is not the elite array, it's +4, +4, +4, +2, +0, -2; but still gains max hp for the first pc class level.

It'd need to have around 70 hp, AC 19, Good/Bad saves of around +9/+5, etc. (See page 291 of the Bestiary)

Give it +4 Str, +2 Dex, +4 Con, +4 Int, +0 Wis, -2 Cha

So, 2d10+5d6+40 (including +4 Con, Toughness and +5 FC bonuses)= 71 hp.


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Anyone who likes this book should like this, the Underterror class developed specifically for the Gitwercs!


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Cheers, Liz.


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Can someone make a combined print/pdf option available please?


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Thanks, Snively! :)

Also available from Paizo, in case you want to add a review!


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There is this... Hope you like it! :)


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Inquisitors... Nobody expects them!

(Well, someone had to say it. :P)


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This is an interesting link.


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Awesome review from EZG! Cheers! :)


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Got mine this morning when I logged on, Dragon.


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Nice!


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Awesome!


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It means he's dead, Jim.


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Thanks.

When is the kickstarter? I want this book yesterday! ;)


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Thanks for the review, EZG! :D


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Regarding other classes getting too much power from the archetypes, I have this suggestion. For the archetypes, when binding a spirit of the maximum possible level available, they only gain two minor powers (for PCs, one chosen by the player, the other by the DM). When the character reaches a level 3 above that required to bind the spirit, the character gains full access (including the remaining minor powers and the major power).
For example, a 1st level bard might bind Aza’ati. They would gain two minor powers. Upon reaching 4th level, the bard can bind Aza’ati and gain full access (ie 4 minor powers, the major power), OR bind a level 2 spirit and gain access only to two of its minor powers.
Carried forward, this means that under your rules, the 16th level bard could bind any level 5 spirit with full access, or a level 6 spirit and gain two minor powers, and get full access to the level 6 spirits at level 19.

Sound good?

I've also sent you a PM about something.


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Can I make a suggestion? If you have a table that summarises the spirits' abilities, please list them by constellation (and level within each constellation), so that people who like a particular constellation can more easily identify spirits they want to bind. (That would be in addition to the table that lists bind DCs, page numbers etc.)


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Thanks Alex.


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I'd be quite happy *not* to see any mythic material in the hardback, maybe as a high stretch goal for a separate book.

I'd also be happy to leave out the colour aspects as well. $ 75 dollars is a lot, especially when shipping outside the US will be added on top of that. $50 with black and white illustrations would be good for me, especially as I already have volumes 1 & 2. (Perhaps a reduction is possible for those who have both volumes, perhaps by emailing you a picture of us holding those books?)

Incidentally, now with an upgraded occultist class, I would *love* to see an archetype that lets it use medium abilities (per Purple Duck Games Legendary Classes: Covenant Magic and Legendary Classes: More Covenant Magic), especially as there is an archetype for mediums that lets them use pact magic in LC: MCM.

"How about releasing an anthology of the stories as a PDF for all backers with a print copy as an add-on?"
I like that idea... I wouldn't want the hardback filled with lots of fiction!

"This is totally NOT the last book on Pact Magic I want to do. I still want to do the Weird Bestiary, I still want to do Animism, and I still want to write up King Solomon's 72 Demons as spirits. As a result, I'm not convinced that Ultimate is the most appropriate title for the book."
I like the idea of these, too! :) Just try not to take *all* my money, OK! ;)

Question. Regarding what you said about looking at the spirits, does that mean that there's been a general upgrade of the abilities for some or many spirits? The hp damage done by many abilities isn't much on reading, for example, and some spirits just seem to lack oomph to me. Of course, some are meant to be of situational use, like the one that lets you travel to other planes.


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That sounds awesome, Alex. :)


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There isn't a graveknight version, sorry.


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To the OP:
Please look at 100% Crunch: Liches. It has 42 liches of many different classes!


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This thread isn't what I thought it was going to be about [I missed the word Kickstarter in the title before], but I'm still glad you've started it. Interesting reading!

(I thought it was going to be about stuff like: If you're releasing stat blocks or other crunch, ensure that at least 99% of the material is correct.)


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Alex, what is the big project?


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Check out this link for free PDFs. PDF number 2 has the scientific innovator alchemist archetype; might be of interest to you!

Click here for the link and scroll down the page a bit.

The link is for a current Kickstarter project, the Veranthea Codex.


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Seems a good idea, Rite. Hope it works to sell other stuff too! :)


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IIRC, monk and rogue.


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Ronar: I really hope so! :)


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Just noticed something last night. My copy of UC is missing pages, in the spell section. (I treat my books well, so nothing has fallen out.) Is anybody else's copy missing pages?

I know it's 3 years since the book was released, I just never noticed before. :(


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Interesting. Thanks Kvantum.
It's particularly important this year because I move at the end of the month!


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Isn't it the case that they don't start shipping August releases until the first day of Gen Con?


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Mini Rant.

I had to get a new computer this week, and discovered the new Skype. OMG, it's bad, *reaaallly* bad. And not in the good way.

There is NOTHING good I can say about it. They drowned the baby before throwing it out with the water. :-(

If it ain't broke, it doesn't need fixing.


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This story about Peter Jackson may interest some of you.


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Which ones, Justin?


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Thanks, Sleet Storm. That's perfect. :)


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I'm looking for a monster ability, class feature, or spell that lets the creature see through the eyes of another creature [that it magically controls]. Is there such a thing?


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Awesome. Thanks! :-)


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Hmmm... I guess I didn't explain myself well enough.

Would the results be 6 and 14? It'd be nice to know the effective bonus for rolling twice and using the good result, and similarly, the effective penalty for rolling twice and using the bad result.


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If you roll 2d20 and use the best or worst result, what are the average scores for each condition (best and worst)?

There must be a mathematical way to determine this.


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In case anyone has missed it, EZG gave an amazing review for Legendary Classes: More Covenant Magic.

Here's a quote from it: "Wow. Just wow. 5 stars + seal of approval, would go higher if I could, candidate for my Top Ten of 2014."

To read the full review, please click this link!.


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Yep. Great review! Cheers! :D


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I've done a fair amount of work on The Xiao's ideas for new influences now, and one for psychopomps called the Sacred Duty.

If anyone else has ideas, please let me know! :-)


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About the occult influence:

Spoiler:
The occult subtype is about controlling magic in its purest sense; for example, sensing magic (detect magic, greater arcane sight as the fundamental influence ability), ending magic (dispel magic, mage’s disjunction), protection from magic (globe of invulnerability, mind blank, spell resistance), and so on. We couldn’t call it the “magic” influence because all a medium does is magic.

It’s not meant to be the “default” or generic influence, as none are meant to be so. If you wish a particular influence to be a or the generic one, pick one or several that best fit your game and the type of stories you wish to run.

I had included a definition of occult spirits earlier on, but obviously it became misplaced somewhere along the line.
A definition of occult spirits is as follows. It is any creature (of the fey, outsider or undead types) of Int 6 or higher and with the ability to use the spells listed as occult trance spell-like abilities (or their greater versions, such as greater dispel magic), as an innate spell-like ability or spell.

Example occult spirits include:
FEY: norn, nymph, pixie.
OUTSIDER: aeon (pleroma, theletos), agathinon (avoral, draconal), angel (astral deva, monadic deva, movanic deva, planetar, solar), archon (star, trumpet), asura (asurenda, tripurasura), azata (ghaele, lillend, lyrakien), baregara, caulborn, daemon (cacodaemon, ceustodaemon, derhodaemon, hydrodaemon, leukodaemon, meladaemon, piscodaemon, vulnudaemon), demodand (all varieties), demon (babau, balor, glabrezu, marilith, nalfeshnee, quasit), devil (belier, contract, imp, pit fiend), div (aghash, akvan, doru, ghawwas, pairaka), garuda, genie (marid), hound of Tindalos, inevitable (lhaksharut, marut, zelekhut), kami (zuishin), night hag, oni (spirit, void yai), protean (imentesh, keketar), qlippoth (chernobue, cynthigot, iathovos, thulgaunt), rakshasa (dandaduka, maharaja, marai, standard, tataka), sceaduinar, shinigami, shining child, titan (elysian, hekatonkheires, thanatotic), xacarba.
UNDEAD: devourer, lich, nightshade (all varieties), some penanggalen, tzitzimitl, some vampires, winterwight.

About the legendary medium:

Spoiler:
In earlier versions, the revelation medium could swap boons for revelations when the medium wishes, because they are both of the same level of power. Later on, it was decided to change things so that the archetype switches the ability to gain boons with the ability to gain revelations. As a late change, I forgot to update the stat block for the legendary medium. I made sure I’d changed all the other stat blocks in relation to later changes in archetypes, covenants etc. This one slipped through, and for that I apologise!
You can use the stat block as is, or replace the boons that he has with revelations, and replace the Extra Boon feats if you wish.

I’m really glad you asked your questions, because it highlights where I went wrong. Can’t be perfect all the time! I hope my reply helps!

Thanks for the new influence ideas! I’ll have a think about them... Btw, jyoti and evil titans are also anti-divine.
Should there be a compilation of Covenant Magic and More Covenant Magic, possibly with other Purple Duck classes, I’m sure these mistakes will be dealth with. I’m also sure that your influence suggestions will be taken into account. :)


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Hi The Xiao. Thanks for your kind comments.

I'll endeavour to answer your questions, but one in particular requires some research. I'll try to answer all by the end of the weekend, so that the answers are all together!


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It's a maximum RDN. Creighton is excellent at finding appropriate art (to fill space). :)

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