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Pathfinder Adventure Path, Roleplaying Game Subscriber. Pathfinder Society Member. 2,428 posts. 4 reviews. No lists. No wishlists. 1 Pathfinder Society character.


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Pathfinder Adventure Path, Roleplaying Game Subscriber

Thanks. :)


Pathfinder Adventure Path, Roleplaying Game Subscriber

Draks, this AP has been a lot of fun. :)


Pathfinder Adventure Path, Roleplaying Game Subscriber

Yay!


Pathfinder Adventure Path, Roleplaying Game Subscriber

You can have nonevil ghosts as well.


Pathfinder Adventure Path, Roleplaying Game Subscriber

This should really be in the Compatible Products From Other Publishers sub-forum. (Clicked FAQ by mistake at first instead of flag.)

I think the intent is that only occultists can bind multiple spirits at a time. Alexander will hopefully be along at some point though!


Pathfinder Adventure Path, Roleplaying Game Subscriber

Thanks, James.


Pathfinder Adventure Path, Roleplaying Game Subscriber

I have to wonder, what happens if the PCs bring back Casandalee from the dead via Miracle or something like that? How would that affect the adventure, if at all?


Pathfinder Adventure Path, Roleplaying Game Subscriber

There is also the underterror, sold here at Paizo! :)


Pathfinder Adventure Path, Roleplaying Game Subscriber

np.


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Pathfinder Adventure Path, Roleplaying Game Subscriber

Dragon78:

:
Lashunta fighters riding advanced triceratops, lashunta witches with maraxes (new creature), a weredeinonychus ranger, some froghemoths

Hope that helps.


Pathfinder Adventure Path, Roleplaying Game Subscriber

Mwahahaha! Got it! :)


Pathfinder Adventure Path, Roleplaying Game Subscriber

Me too, Kvantum. Got quite excited before I actually read the full message. :-/


Pathfinder Adventure Path, Roleplaying Game Subscriber

When the book is paid for (by subscribers) next week; the hard copy will be posted then at the same time.


Pathfinder Adventure Path, Roleplaying Game Subscriber

Aha. Just remembered that in the 1e MM2, Asmodeus' daughter was called Glasya. Don't know if that helps.


Pathfinder Adventure Path, Roleplaying Game Subscriber

Thanks!


Pathfinder Adventure Path, Roleplaying Game Subscriber

Does anyone know when this will be unleashed? Can't wait to read it!


Pathfinder Adventure Path, Roleplaying Game Subscriber

This might be just what you need.


Pathfinder Adventure Path, Roleplaying Game Subscriber

Glad to help. :)


Pathfinder Adventure Path, Roleplaying Game Subscriber

I think it's meant to be a khopesh, Xander.


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Pathfinder Adventure Path, Roleplaying Game Subscriber

Don't forget to check out www.endzeitgeist.com (endzeitgeist's website) for his candidates for this subject!


Pathfinder Adventure Path, Roleplaying Game Subscriber

Thanks for the info, Alex. :)


Pathfinder Adventure Path, Roleplaying Game Subscriber
Namaru wrote:

I've looked over the document, and I like, because I like vampires and anything that makes them more party friendly as it were is a good thing. I haven't seen anything that I really have a problem with, but I would like to know if the writers for this have looked at the vampire section of the Monster Codex and this ability found on page 241, that allows an undead to gain the benefits of rage.

** spoiler omitted **

Just want to point out that such a rule isn't necessary. Undead barbarians *do* get those bonuses. For example, see

Spoiler:
pages 41-42 of AP 69; there is a ghost barbarian stat block there (well, Cha anyway but not to Str in that case because ghosts don't have Str). If it's really a bother, just say that undead barbarians get profane bonuses instead.

Aha! Just having looked at that page, I see that they are just clarifying the position. :)


Pathfinder Adventure Path, Roleplaying Game Subscriber

Thanks for the replies!


Pathfinder Adventure Path, Roleplaying Game Subscriber

As the subject says, are there rules, spells, etc for an NPC to convert another NPC from one alignment and faith to another alignment and faith?

(I'm aware of a helm of opposite alignment, but that's not what I'm after.)


Pathfinder Adventure Path, Roleplaying Game Subscriber

John, the new classes in Occult Adventures say this:
"Six new base classes—the reality-warping kineticist, the spirit-infused medium, the manipulative mesmerist, the relic-wielding occultist, the mind-master psychic, and the phantom-bonded spiritualist."

The occultist was inspired by the 3.5 binder, so if you know that class you can see that they [the OA classes] are very very different. If you don't know the binder, then the occultist is a class that can bind up to four different spirits at a time, each of which grants a suite of different abilities, one major and several minor.


Pathfinder Adventure Path, Roleplaying Game Subscriber

I have to admit it, but when I first glanced at the product title, I thought it said The Antipodian.

Strewth! Grab another beer!


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Pathfinder Adventure Path, Roleplaying Game Subscriber

Haven't read all the posts sorry, but did read some of the early ones.

RotRL is a big campaign that will take a long time to play. Best to let the players play what they want (more or less), else they will be less invested in it and possibly have less fun. Best sort things out via discussion IMO.


Pathfinder Adventure Path, Roleplaying Game Subscriber

CR 6, correct.

4,650 wealth.

The adjustment for a monster (with HD) NPC is not the elite array, it's +4, +4, +4, +2, +0, -2; but still gains max hp for the first pc class level.

It'd need to have around 70 hp, AC 19, Good/Bad saves of around +9/+5, etc. (See page 291 of the Bestiary)

Give it +4 Str, +2 Dex, +4 Con, +4 Int, +0 Wis, -2 Cha

So, 2d10+5d6+40 (including +4 Con, Toughness and +5 FC bonuses)= 71 hp.


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Pathfinder Adventure Path, Roleplaying Game Subscriber

Anyone who likes this book should like this, the Underterror class developed specifically for the Gitwercs!


Pathfinder Adventure Path, Roleplaying Game Subscriber

Cheers, Liz.


Pathfinder Adventure Path, Roleplaying Game Subscriber

Can someone make a combined print/pdf option available please?


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Pathfinder Adventure Path, Roleplaying Game Subscriber

Thanks, Snively! :)

Also available from Paizo, in case you want to add a review!


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Pathfinder Adventure Path, Roleplaying Game Subscriber

There is this... Hope you like it! :)


Pathfinder Adventure Path, Roleplaying Game Subscriber

Inquisitors... Nobody expects them!

(Well, someone had to say it. :P)


Pathfinder Adventure Path, Roleplaying Game Subscriber

This is an interesting link.


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Pathfinder Adventure Path, Roleplaying Game Subscriber

Awesome review from EZG! Cheers! :)


Pathfinder Adventure Path, Roleplaying Game Subscriber

Got mine this morning when I logged on, Dragon.


Pathfinder Adventure Path, Roleplaying Game Subscriber

Nice!


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Pathfinder Adventure Path, Roleplaying Game Subscriber

Awesome!


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Pathfinder Adventure Path, Roleplaying Game Subscriber

It means he's dead, Jim.


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Pathfinder Adventure Path, Roleplaying Game Subscriber

Thanks.

When is the kickstarter? I want this book yesterday! ;)


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Pathfinder Adventure Path, Roleplaying Game Subscriber

Thanks for the review, EZG! :D


Pathfinder Adventure Path, Roleplaying Game Subscriber

Regarding other classes getting too much power from the archetypes, I have this suggestion. For the archetypes, when binding a spirit of the maximum possible level available, they only gain two minor powers (for PCs, one chosen by the player, the other by the DM). When the character reaches a level 3 above that required to bind the spirit, the character gains full access (including the remaining minor powers and the major power).
For example, a 1st level bard might bind Aza’ati. They would gain two minor powers. Upon reaching 4th level, the bard can bind Aza’ati and gain full access (ie 4 minor powers, the major power), OR bind a level 2 spirit and gain access only to two of its minor powers.
Carried forward, this means that under your rules, the 16th level bard could bind any level 5 spirit with full access, or a level 6 spirit and gain two minor powers, and get full access to the level 6 spirits at level 19.

Sound good?

I've also sent you a PM about something.


Pathfinder Adventure Path, Roleplaying Game Subscriber

Can I make a suggestion? If you have a table that summarises the spirits' abilities, please list them by constellation (and level within each constellation), so that people who like a particular constellation can more easily identify spirits they want to bind. (That would be in addition to the table that lists bind DCs, page numbers etc.)


Pathfinder Adventure Path, Roleplaying Game Subscriber

Thanks Alex.


Pathfinder Adventure Path, Roleplaying Game Subscriber

I'd be quite happy *not* to see any mythic material in the hardback, maybe as a high stretch goal for a separate book.

I'd also be happy to leave out the colour aspects as well. $ 75 dollars is a lot, especially when shipping outside the US will be added on top of that. $50 with black and white illustrations would be good for me, especially as I already have volumes 1 & 2. (Perhaps a reduction is possible for those who have both volumes, perhaps by emailing you a picture of us holding those books?)

Incidentally, now with an upgraded occultist class, I would *love* to see an archetype that lets it use medium abilities (per Purple Duck Games Legendary Classes: Covenant Magic and Legendary Classes: More Covenant Magic), especially as there is an archetype for mediums that lets them use pact magic in LC: MCM.

"How about releasing an anthology of the stories as a PDF for all backers with a print copy as an add-on?"
I like that idea... I wouldn't want the hardback filled with lots of fiction!

"This is totally NOT the last book on Pact Magic I want to do. I still want to do the Weird Bestiary, I still want to do Animism, and I still want to write up King Solomon's 72 Demons as spirits. As a result, I'm not convinced that Ultimate is the most appropriate title for the book."
I like the idea of these, too! :) Just try not to take *all* my money, OK! ;)

Question. Regarding what you said about looking at the spirits, does that mean that there's been a general upgrade of the abilities for some or many spirits? The hp damage done by many abilities isn't much on reading, for example, and some spirits just seem to lack oomph to me. Of course, some are meant to be of situational use, like the one that lets you travel to other planes.


Pathfinder Adventure Path, Roleplaying Game Subscriber

That sounds awesome, Alex. :)


Pathfinder Adventure Path, Roleplaying Game Subscriber

There isn't a graveknight version, sorry.


Pathfinder Adventure Path, Roleplaying Game Subscriber

To the OP:
Please look at 100% Crunch: Liches. It has 42 liches of many different classes!


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Pathfinder Adventure Path, Roleplaying Game Subscriber

This thread isn't what I thought it was going to be about [I missed the word Kickstarter in the title before], but I'm still glad you've started it. Interesting reading!

(I thought it was going to be about stuff like: If you're releasing stat blocks or other crunch, ensure that at least 99% of the material is correct.)

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