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Terek

emirikol's page

Pathfinder Society Member. 217 posts. 3 reviews. No lists. No wishlists. 1 Pathfinder Society character.


Paizo Employee (Pathfinder Society Campaign Coordinator)

So I ran my 10 year old niece, 17 year old nephew, wife, and sister in law through Black Fang adventure tonight. My wife is the only one with experience in role playing and she was thrilled to watch our 10 year old niece experience an rpg for the first time.

Spoiler:
They completed every encounter and headed into the dragon's lar. My niece takes off for the horde of treasure with her fighter thinking they won when I land the dragon between her and the treasure. The terrified look on her face was priceless but she smiled when my wife reminded her she had the dragon bane sword. The party fought valiantly. My poor sister in law playing a wizard was bitten and ripped in half and her 10 year old daughter loved seeing mommy die to the dragon while she was still fighting. Next to go down was my nephews rogue but the dragon was taken serious damage as my niece critted on her first two attacks with three 19s and a 20. In the third round my wife playing the cleric goes down and my niece is standing toe to toe with the dragon. She decides she isn't going to leave her friends and takes one last attack with 7 hit points remaining. She hits, rolls an 8, and drops the dragon to -1! She got this huge smile, let out a huge sigh with an exhausted "yes", and of course ran directly for the treasure.

My niece also had the best moment of the night. They enter into the goblin king room. I give the goblin speech and ask her what she wants to do as she has highest initiative. She says he is ugly and she attacks. I tell her the goblin king and other goblins pull out heir short swords. She smiles really big, pauses for effect, and exclaims, "But I've got a long sword. I attack!" Everyone at the table laughed for the next few minutes and was the best memory of the night.

She can't wait for tomorrow so my wife can help her create her very own fighter to go on another adventure. I think she is hooked.


Another interesting game. We played Sinister Secret of Saltmarsh today and I ran it as a bit of a Scooby Doo adventure where the Illusionist at the end "would have gotten away with it if it weren't for you meddling kids." I've kept the kids at 1st level for several games now (as well as for an adaptation of the WFRP3 scenario, "False Pretenses"), but I feel it's time to level them up. They've also attained a bunch of gold so I may give them 2-3 optional items to purchase in town.

Another thing is that I'm taking the "non-human" approach to bad guys. I have the bad guys run off more than get killed and have lots of surrenders where the players get to bring the baddies to town for jail. Seems to work well.

jh

(Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules, Battles Case Subscriber)

After running my daughter through the Choose-Your-Own-Adventure module, I thought she'd need some pointers on playing anything other than a fighter so I made up a little adventure where she played a rogue. The first thing I did was show her her hit points, armor class, and weapon damage on the Merisiel pregen sheet and ask her to compare them to what the numbers she was using as a fighter. She noted the numbers were all lower, and I told her that rogues don't want to walk right up to a goblin or a skeleton king and just trade blows; they want to be sneaky. She likes being sneaky anyway, so this was good. I showed her how a rogue could do more damage than the fighter by flanking or attacking from Stealth, and then I set Merisiel walking down a road near sunset and finding an inn that had been ransacked by orcs. She had to use Stealth to hide from the orcs until the main group went out to find more food and Perception to overhear their plans to eat the people locked in the barn in the morning. She failed her Stealth roll to sneak past the sentry left behind in the inn, and her first instinct was to go stab him; when I reminded her she was a rogue, not a fighter, and she could dash down the basement stairs instead, she got locked in the basement where she had to fight a dire rat. She picked the lock on the cellar door to get outside, sneaked past the guard at the barn door, climbed up the ladder on the silo to get into the barn, and got the prisoners out of the locked stall in the barn. One of them was Valeros, and she had to sneak back into the inn to get his armor and weapon. Then he created a ruckus in the barn to draw the guard in, she flanked with him, and they all rode away on the horses to Sandpoint to bring back soldiers to defeat the orcs.

Next I taught her to play a wizard. Ezren's mentor Gandalf (yeah, I know, I'm terrible at coming up with names, but she thought it was cool) had lost his favorite pen while picking mushrooms to make potions with in a cave outside Sandpoint and sent Ezren and Valeros to find it for him. Fortunately, he had arcane marked the pen so Ezren could use his detect magic cantrip to find it. While Ezren was concentrating, it was Valeros's job to protect the wizard, and he noticed movement over behind a stalagmite. I asked what Ezren did, and she said, "I'm going to sneak up and see what's over there." I said, "Okay, you're a wizard, and you're smart enough to know that the big, dumb figher is here to protect you. What you want to do is send him over there and use him as bait so you can cast a spell at the monster." She turned the Ezren mini to the Valeros mini and explained (in a silly accent, no less), "You know, I only have 7 hit points. If I die, it's your fault." They fought a troglodyte and a giant centipede before finding the pen, but she wasn't a fan of playing the wizard, as the fighter got more of the action. She did insist that she keep finding giant centipedes until she had no more magic missiles to cast.


SPOILERS

My daughter just had her character feed 25 gp to the gold elemental and tell it to leave. (online download scenario). I had the elemental leave.

It's amazing how kids can think outside the "just kill it" box ;)

They were both captured by the giant black widow and spun into webs..I did a dramatic pause and a fade to black. I went and got a drink of water.

.."BUT DAD!"

..and then I had them wake up in town, having been rescued by the dwarf miner that they were nice to earlier.


I ran the demo/solo from the Hero's guide for my 10 and 5 year old (my 8 year old watched). Both of them just came home from school today wanting to play again. I think we're going to head in the mine from the supplemental before doing the main scenario.

Note: I had the goblins get 'wounded' and run off rather than the usual murder-n-take-their-stuff approach ;) We did kill off the skeleton king

I'm also cutting out the magic items from the print outs and handing them to them so they don't have to write down and reference.

Jay Hafner
Lakewood, CO



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