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Frosty Chiseler

dungeonmaster heathy's page

14,529 posts. Alias of Heathansson.



My players have just been accosted by an undead samurai. He served a shogun, Kaigo Kugetsu, that's been dead over 100 years.

One of my players asked me how the shogun Kaigo Kugetsu died.

this is what I pulled out of my arse on the spot;

Spoiler:
Kaigo Kugetsu's palace was stormed one night by shadowy assassins.
Some say ninja, perhaps even kunoichi.
Another rival family tried to take the shogunate from the Kaigo; there was a time of battle and struggle. Kugetsu's death wasn't made public for three years.
It was said he died of a blood clot traveling to his lung, but......
those who know better, know it was......shadowy assassins......
There's a kabuki play about it...
Night of 99 Black Swords
....a kabuki play that is forbidden upon pain of death to perform, to attend a performance of, or to even own a manuscript of.

can anybody think up something better; I'm kinda feeling "meh" about what I came up with.


In Japanese legends, there's these giant catfish that lived in the mud under the land and thrashed around making earthquakes;
is there anything remotely like this statted up anywhere?

I'd just make it a shark and use d20pfsrd.com to make it colossal and give it a crapload of h.d., but I'm looking for other possible approaches too.


for Haunting of Harrowstone,

Spoiler:
I work in medicine. We dispose of used needles in a sharps box. I think that one of the most horrible things a poltergeist in an old prison infirmary could throw at me would be a sharps box with the lid yanked off of it.
AND,.....the remote fear of a needlestick is my eternal friend.


Just curious: Castrovel, or Akiton? Which do you wanna know more about?

I gotta go with Akiton.


Well, I'm working through te town hall encounter in my pbp atm;
I just want to say it's pretty cool; I like the mechanics involved. It's an interesting change of pace from: "there's some goons.....they hate you.....you hate them.....roll dice, play rocket tag...."


100 random prison shanks for Harrowstone zombies!!!

1) A blacksmith's hammer made from a brick attached to a bunghole borer and stabilized with a length of harpsichord string.


the other books that go to the University,....anybody flesh them out any?
At this point, I'm kinda sad they have to go to the University......


"Don't worry on old Father Grimburrow....this ain't my first dance with the Rhubarb Queen."


1) ANYBODY who casts spells, they must be some kinduva neekrowmauncer.


(I AM THE LORD OF ALL HELLFIRE!!!!!)

Introduction

It's a small pub attached to a carriage house, mayhap a half a day's hard ride south of Ravengro.

The party trickles in as coaches arrive from this place or another about Ustalav, gradually trickling in, wasting idle time, waiting for the last stage to Ravengro.....but the food is better than substandard, and the suds flow easily, and it's a typical chilly, drizzly early afternoon in the middle of the Moors of Ustalav.

feel free to ask me any questions, have your character show up at the pub, or converse with other players at your leisure; we're waiting for everybody to get rolled up here.
As the adventure states, you're all on your way to Ravengro, to attend the Professor's funeral. We'll roll with the action whenever everybody's ready; ergo no big hurry or anything.

(I AM THE LORD OF ALL HELLFIRE!!!!!)

So far, I've got

Kruely: Someone with INT 6
Mothers: A witch?
Aubers: A doubt-racked paladin
Raggy: A skill-focused rogue?
Patters: An overwrought summoner
Arters: A nosy noblegirl cleric
Vatters: A semi-demented artillery captain (with ranks in Profession: Siege engineer!)

I got 7 player's, game's hemmed up.

25 point buy, standard gold.
Most people know me; Art's new to me although he read Aub's eberron campaign, so he knows what I'm capable of.....
seriously, I'm usually down for whatever, just run it by me so it's not a surprise.

If you have a good idear of how you knew the professor, I'm game, if not I might make something up or you're just Rosenkrantz or Guildenstern outsider looking in at the beginning of the festivities.


The last.....page or so of my pbp is disappearing....
"Heathy's Isle of Dread Thread..."
but they show up in my avatar's latest posts, so I guess it's cool...


Vatnisse sent me this....

mermaids

I....guess it's safe for work, but "normles's" will think you're a freak if they don't allready, so.....if you're fronting normalcy like I squandered my twenties attempting, then don't look at it.


Just so there's no confusion;
I guess I'll keep with the Heathy's Saltmarsh Discussion Thread;
Heathy's Saltmarsh Thread was getting too big for the website, so Gary had to lock it down...

(I AM THE LORD OF ALL HELLFIRE!!!!!)

Since that's where the action is (eventually) headed, that's what I'll call it.


Hey, I have you down as alternates on my Saltmarsh campaign, and I think the guys might want a cleric, or you know, somebody that could use a wand of cure light wounds or whatever (I guess ranger, bard, druid, paladin would fit that bill, or whatever else you got)
Let me know if you guys are interested; Patrick Curtin also expressed interest.


Hench ghoul; needs name.

(I AM THE LORD OF ALL HELLFIRE!!!!!)

The mornng mist rolls in from the nearby Hool marshes mixing with the briny air of the sea to produce a persistent miasma. You have come to Bale Keep, a lonely outpost of man on the verge of the Hool, answering a call for mercenaries. The keep sits inland a few hundred meters from the sea, at the terminus of the old seaside road that stretches eastward to Saltmarsh, then on to Seaton.
Bale Keep crouches on a steep hill of packed turf like some torporous batrachian idol. A palisade of stout Dreadwood timber girdles the small bailey at the height of a hill giant. Eight meter high towers abut the gatehouse and the corners of the keep, standing like wickermen, their somnolent battlements obscured in heavy fog.
At the closed gate stand two guardsmen. The guard on the right looks recently birthed into his stiff, glinting mail, tipping his ill-fitting helmet 2 or 3 times arights. His round wooden shield displays a black sphinx couchant.
know local 10

Spoiler:
the symbol of house Neheli

The guard on the left is short, barrel chested, and possessed of a fully cured and balefully scarred leathery integument. Your eye is drawn inadvertently to the empty socket where his right eye was, then to his piercing blue left eye, which seems not to accept your inferred apology for accidentally gawking.


Hey! Tobus Neth opted out of the game, so you're in if you like.
Huzzah!!!

(I AM THE LORD OF ALL HELLFIRE!!!!!)

This is who I have that has expressed interest; if anybody opts out I'll consider others, but 8 or 9's about all I dare try to handle.

Fakey
Ragadolf
Tobus Neth
Mothman
Kruelaid
Vatnisse
Daigle

Aubrey said maybe
MW Beeler, you're also welcome, although if you have stuff to handle,...

I'll have trouble running a game during working hours, so I'm more inclined to evenings and/or weekends.
1st level characters, 32 point buy, max starting gold. ask me first about the odd stuff.
I have Book of Nine Swords, don't have Tome of Magic; have many of the splat books--don't have the second magic splatbook or complete champion; have complete scoundrel.
I have no problem with rolling on the honor system. If I see 5 crit's in a row from one character though, know that I had College Statistics!!!!! 20 years ago.

The game's going to start in the World of Greyhawk, in Keoland, near a town called Saltmarsh. You've all responded to an inquiry by the forces at Fort Bale, near the Hool Marshes, to hire on as mercenaries.

I'm not the world's foremost Greyhawk Scholar by any means, but I've been doing some homework, and got a lot of ideas and/or direction for more research from Sam Weiss.

I'm heading towards U1-Sinister Secrets of Saltmarsh; if you've played it before it's hunky dorey because I'm tricking it out a little bit. I think Kruelaid said he played it long ago.



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