|doc the grey|
doc the grey wrote:Can a GM roll for the weather in the scenario they are running and use those results during the game? I know it's not something we usually think about but is that something that is considered within my purview as a GM at a PFS table?
If you want to describe the morning on the dockside as misty, or as plagued by an annoying drizzle, with no mechanical effects, go ahead.
If you want reflex saves to dodge the 6d6 lightning bolts that the thunderstorm that you made up is throwing out, no
Generally adding minor flavour-text to the adventure is fine, just don't change mechanical bits, and don't change the flavour so much that it's no longer recognisable.
Though a severe thunderstorm with a tornado in a 1-5 could be exciting and the thing a table always talks about I'm thinking more about the more common rolls like a rainstorm, snow, fog, or a hot day in the desert. Seriously I've just been randomly rolling weather in my home game and the results can be staggering with ranged characters having to figure out other options because the rain is throwing them off and really making those melee characters shine as they close. Or hell even just remembering to factor weight and realizing that the best defense against the cold short term is 8 extra pounds on the wizard can really do a lot and change play in really fun ways.