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Is Unchained Ninja officially legal yet?
"Elemental Ninja" is a pretty old concept and could work though.
Legacy of Dragons adds Form of the Exotic Dragon and Form of the Alien Dragon. Neither has that much exciting about it, just mostly the same as Form of the Dragon. Also has a Dragon oracle mystery with a shapeshifting revelation, but it's not worth using till level 15 and the rest of the mystery mediocre.
To be fair, I've seen plenty of people theorize the AD&D writers didn't see pictures for the weapons they included either.
Mestama's second boon is weird. Remember: Boons are temporary and only last as long as you can keep preforming the ritual. Do you return to your original age (and life?) at the end?
edit: Zura's obedience is easily accomplished with a class feature minion (like a familiar).
Going by Archives of Nethys, Flauros says nothing about the creature being intelligent ("Burn a valuable nonmagical object (something worth at least 100 gp) or any living creature as an offering and eat the ashes"). Burning an insect every day then eating the ashes isn't hard.
Depending on how the "or" works burning a valuable object could be easy. If it's "burn a expensive object" or "burn a creature and eat the ashes" and not "burn a creature or expensive object" "then eat the ashes of what you burned" just get an object that is supposed to burn and suffers no real damage from it (a fancy pan or incense burner can be reused daily and nobody will think it odd)
edit: Mending/Make Whole also works to generate ashes of expensive stuff without losing WBL
edit 2: Lamashtu is also easier than you make it out to be, though still obnoxious. While you need something with bones, young rats aren't hard to find in a city.
Enlarge Person, applied by a Goliath Druid, can be made permanent for 2500 GP, though it suffers the normal limitations of permanency (doesn't restore itself if dispelled). Getting this on a Ranger's animal companion is a bit of a pain though.
Assuming a roc is "megafauna", Goliath Druid lets you cast Enlarge Person on it.
edit: Rocs are still animals (your animal companion especially so as Animal Companion needs to be explicitly changed from animal to stop being one). Animal Growth works on them.
I'd have said Aether Kineticist to have telekinesis for steal, but that's banned.
With your limited classes, I'd go with Lore Warden Fighter for the chaise (full BAB, d10, extra skill points) and bonus to CMB and free Combat Expertise. Magic items appear to be standard, so you'll want Gauntlets of the Skilled Maneuver and latter upgrade to Gloves of Dueling. A wizard should have no issue buffing his CMB to obscene levels with spells.
Dirty Trick is the better option if you are specializing in a manever though. Most enemies don't have items.
its a shame there is no albinism curse with light sensitivity and all that since i want the solar mystery. and that's all about light. and i think my DM has never looked at the oracle's mysteries because he says the mysteries i want are over powered and that the curse should match or be stronger then the mystery. the mysteries two out of the three are not even in combat relative.
Shadowbound from Horror Realms is exactly what you want.
It also has "Master' Hand", so clearly it's a martial arts focused book.
Note the 5th level ability for Tongues doesn't actually force you to pick a second one of the initial languages. You could pick any language, including secret ones, (possibly excluding languages you already know) and just select something common like Dwarf. Still hurts a bit for language dependent though.
Give it to something that doesn't have a feat progression like a familiar.
Only for characters without martial weapon prof. Otherwise you can get a cracked one for dirt cheap.
For a more exotic example (which will also be helpful if you're assuming mostly 1 or 2 story houses), here's Kyoto in 1696, which had a population of about 400,000. While no scale is given, using the still standing Nijou Castle (the largest building on that map) and waterways as a base it works out to about about 12 kilometers by 6 kilometers for the city proper works out to about 15,000 per square mile.
Doesn't need to. Spirit Binder bases the familiar's saves and BAB off the master's level (changing the standard rule that a familiar's save and BAB are equal to the owner) while Carnivalist only cares about your sneak attack. Level for familiar just gives some natural armor, intelligence (pointless for improved familiar) and worthless abilities.
Remember for familiar based commune it's asking your familiar's deity, not yours. While your alignment will match, it's unlikely to expect much from a voidworm.
I'd advise adding "when written in Common" to questions regarding "the alphabet" and use "family name" or "given name". Ancient deities aren't exactly going to share those assumptions.
Avoron suggested a really interesting build here that's a full-caster -2 levels with a full BAB high fort high will familiar with high sneak attack that's always invisible and flying (and uses two otherwise nifty but not all that great archetypes). I wanted to ask if anyone had any ideas for expanding it (rather than derail the thread Avoron posted it in.
Quoted for convenience.
An Aether elemental is already proficient with longbows (it has Outsider HD) so it has a feat free. Rapid Shot seems like the best option, as Aether Elementals already have 13 dex and Point Blank Shot.
If you're trying to keep a prisoner disabled long term, hit them with a geas first. Make the command something that's fully possible for them to do instantly, but they'll never do ("Truthfully pledge your eternally loyal to me"). This will tank their wisdom and drop their will save by -6
I made a guide on this subject at one point. Hasn't updated in years though.
It sounds like you are making a gish. Consider Pact Wizard (the HHH one) if all you want out of Witch is strength patron's spells on an arcane full-caster.
That, as written, you do not need to expend a spell for lower levels is right.
As for balance:
I'd go with a 1 week limit, (justified by rotting ect. that normally happens to stuff stuff made of "berries, [...], and other natural ingredients" does. Remember you have to be able to chug a pint of in less than 6 seconds, which rules out I can think of as "preserved".) without refrigeration) and selling them works as selling spellcasting as a service does (limited by imminent demand because they can't be stored) and barring expensive components.
Are Wood, Void and Metal included there?
I'd say that unless they're deliberately being quiet or have telepathy, enemies capable of speech fighting with allies will speak enough ("unimportant stuff" normally not worth mentioning like "get him", "cover me", "damn it!" and "for Hextor!") to confirm at least one language they speak.
Who knows with PFS though.
Andre Roy wrote:
I never implied you couldn't stack archetypes in PF.
TheMonkeyFish was asking if there were ever archetypes explicitly designed to to be taken together before. Sneak Attack Thug Fighter is an example of such, albeit for 3.5 and not PF.
In 3.5 the Thug and Sneak Attack fighter (both Unearthed Arcana, but the stuff there is OGL and thus on the SRD) can explicitly be combined despite both replacing the first level bonus feat.
No idea for PF.
Rogues (who can be local thugs, government agents, independent cat buglers, escaped slaves or just crafty pragmatists) automatically knowing a single language was weird in 1E and it would be weird now. Situations like an assassin's disguising himself as a thief failing because he doesn't know it (actually a printed solution to exposing him in an official 1E module) just highlights how weird it was.
Read the last bit of Words and Philosophy then play a Warder.
There's always Sütterlin if you want something transliteration, distinquishable, and vaguely familiar but utterly unreadable by most players (Better suited to more urban dwarves though as it isn't really suited to carving).
If you want to spice a rune font up beyond a 1 to 1 cipher, apply Mark Twain's "A Plan for the Improvement of English Spelling" to the language.
Using 0 ACP armor without penalty (as long as you aren't an arcane caster, Monk or an obscure archetype) is unambiguously legal, but I'm curious if Paizo ever printed an NPC that uses this. Anyone know of any?
The weight limit hardly makes Shatter is useless. 30 pounds (the minimum) includes locks, manacles and most other restraints.
I think Mirror Polish is one of the worst. Previous posters have mentioned you might possibly do the polish by other means, but the real problem is the main mechanical use would be against gaze attacks, which would be very niche but usable for a divine caster who can call it up when they know they are entering the Lair of The Medusa.... Or that's how you'd expect it to be used. The spell is Wizard and Witch only, neither of whom will carry the needed metal object (except maybe a mithiral buckler).
I know a character can drop something held for free, but that's a pretty big increase to the spell's power if they do that.
Two-handing a weapon is easy enough to work around, but dual wielders/heavy sword and weapon were more what I had in mind.
How does this spell work if the target has a full hand (though I don't think anything in PF actually takes more time to remove one handed, gloves and bracers can't be taken off while holding something) or hands (making it impossible)?
That component has no value, so there are an infinite amount of them in a component pouch.
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