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WOTC/Hasbro has developed the same adversarial relationship with their customers as TSR had before them.
Character generators like his attract the customer base to buy books, not discourage them from it. This is just bullying in legalese, but it also creates bad marketing karma. If you treat your customers like crap they will go away, so I think the market will take care of WOTC and the Dungeons & Dragons branded products in time.
But they should have no right to Pathfinder materials. It seems to me like WOTC is asserting its ownership over Pathfinder too. I don't think Paizo should stand for this.
I stand corrected on that.
You got it.
Here's the amended plan for tournament:
Every 3rd duel is the end of a "day" and you are both leveled up three levels and restored to full hit points before the 4th duel. Consumable items and ammunition are still gone. You may buy what you want as listed in UE (no custom items*) with standard WBL.
Is this fair to both martial types and casters?
I made the changes above. Reload the page to see them.
Yes, There will be random maps (About 6). One will be completely flat like a Roman arena. One will be a maze filled with traps. One will have islands in a arena filled with water. I'm working on the others. In all of them, you start some distance away. I'm thinking somewhere between 30' and 100' depending on the map.
If we don't get more people by 11:59 pm PST on the 7th, then you I'll start allowing secondary characters.
Yes, casters start with all their spells prepared. Keep in mind this tournament will take place during a single day, so you won't be able to recover spells.
I was under the impression that the "animal" type was supposed to be used for real-world animals, both extant and extinct.
As far as I know, the gorthek is completely fictional. Why is it an animal and not magical beast? Other combination animals like griffons are magical beasts.
Can anybody explain the reasoning for making it an animal?
Core Races only:
Books allowed for Feats, Class Features, Class Abilities, Familiars, Animal Companions, Archetypes, Weapons, Items, and Spells:
Class -- Player
This is an idea I've had for a while about a class elimination tournament.
Contestants would choose a class and submit the best character they can make. They are then teleported to an arena where they fight each other one-on-one. The winners advance to the next round.
Each class will be represented by one contestant. Once a class has been chosen, other players must choose another class.
Those that advance to the next round are advanced in XP by one level.
At the end, the winner and the class played will be crowned the winner of the year.
I'm trying to find out how much interest there is for such a game.
I'm still very sceptical. I've never seen another class "out-rogue" a rogue and in fact, more often than not, I have seen rogue characters dominate the party as the most useful member.
It makes me wonder how much of this "rogue needs fixing" notion is based on hypothetical situations and how much is based on actual play examples.
It still doesn't make sense that those who are not engaged in constant, strenuous, physical activity are counting down at the same rate as those that are.
When dealing with a life and death situation, your adrenaline goes up through the roof. You are also looking around for danger and constantly making sure you don't get hit.
Those that are up swinging weapons usually have all their training helping to make it easier for them. That's why martial type classes have higher fort saves and usually higher con. They can naturally last longer most of the time.
Wizards, for example. who spent most of their time not doing strenuous exercise but reading books would not be as used to all this stress and activity and would get tired faster.
Ok, so rogues are not broken but if I were to remake them I would make a couple changes/
Everything else stays the same.
Things to tweak for the Fighter:
* Bravery is now a bonus against all mind-affecting magic
Fighters are OK as they are but if I were to change anything those would be it.